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                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    ","rollDamageType":"piercing"} piercing damage if used with two hands to make a melee attack.The kraul are an ascendant power group within the Golgari Swarm, long content to linger at the margins of
                                                
                                            
                                                
                                                     infantry.
WINGED KRAUL WARRIORS
Some kraul warriors have a flying speed of 40 feet, as a result of possessing gossamer wings. Their wings give them a higher station among the kraul soldiers. Winged kraul warriors serve the guild as scouts and shock troops.
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    Advanced Telepathy. Flapjack can perceive the content of any telepathic communication used within 60 feet of it, and it can’t be surprised by creatures with any form of telepathy.
Prone
                                                
                                            
                                                
                                                     Deficiency. If Flapjack is knocked prone, roll a die. On an odd result, Flapjack lands upside-down and is incapacitated. At the end of each of its turns, Flapjack can make a DC 10 Dexterity saving throw
                                                
                                            
                                        
                                                    Flumph
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    Advanced Telepathy. The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can’t be surprised by creatures with any form of telepathy.
Prone
                                                
                                            
                                                
                                                     Deficiency. If the flumph is knocked prone, roll a die. On an odd result, the flumph lands upside-down and is incapacitated. At the end of each of its turns, the flumph can make a DC 10 Dexterity saving
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     can't make attacks with that claw against other targets. The crab folk has two claws, each of which can grapple only one target.The crab folk are the result of a magical ritual used long ago by a mighty
                                                
                                            
                                                
                                                     are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels them to lash out in fearsome raids when the conditions are right.
Aquatic Vassals
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     homeland, content to dwell in small, tight clans. These tabaxi hunt for food, craft goods, and largely keep to themselves.
However, not all tabaxi are satisfied with such a life. The Cat Lord, the divine
                                                
                                            
                                                
                                                     result every few days that pass in the campaign to reflect your ever-changing curiosity.
Tabaxi Obsessions
d8
My curiosity is currently fixed on …
1
A god or planar entity
                                                
                                            
                                        
                                                    Goliath
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     much on them can grow complacent, a recipe for disaster in the mountains.
This trait manifests most strongly when goliaths interact with other folk. The relationship between peasants and nobles puzzles
                                                
                                            
                                                
                                                     little chance of survival, especially an older or weaker one. Goliaths have little pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of
                                                
                                            
                                        
                                                    Triton
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    33. The Overflowing Urn This store rests atop another structure that is crumbling with age. As a result, the building tilts slightly to the east. Inside, a man calling himself Garryth sells flasks of
                                                
                                            
                                                
                                                     oil for 5 sp each and casks of pitch for 2 gp each. Five years ago, a doppelganger killed Garryth and assumed his identity after disposing of the body. The doppelganger is content running the business and has no qualms about paying money to Xanathar for protection.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     Karina, she employs an endless string of servants to provide Malocchio the best possible upbringing. Inevitably, though, every servant flees or vanishes, either as a result of Gabrielle’s unreasonable
                                                
                                            
                                                
                                                     expectations or the deadly tricks and accidents that frequently occur around the child. Gabrielle isn’t content to leave her son’s grand destiny to chance, though. Using her precious bone spirit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Haughty Nobles As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and arrogant. They see themselves as caretakers of the sea, and they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
                                                
                                            
                                                
                                                     the nobility. Amphailans are by their nature suspicious of and quiet around folk who openly display wealth or status, having learned early in their lives that nobles are folk who like to throw their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                       d20 Result   1–6 Poor Catch. The townsfolk are frustrated and prone to bickering; everyone is in a bad mood. 7–12 Bountiful Catch. Music and merriment echo through town as everyone celebrates. 13–20
                                                
                                            
                                                
                                                     Typical Catch. Overall, the fishers are content with their recent results. Here and there, crews boast of good pickings or bemoan their poor haul.
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     can transform an individual into a more powerful type. The cost and time required to perform the ritual is prohibitive, and as a result most yuan-ti never get the opportunity to undergo such a
                                                
                                            
                                                
                                                     focus on intellectual pursuits. These nobles turned to philosophy and prayer, offering gifts of magic and animal sacrifices to their serpent gods, paying homage to the perfection of the ophidian form. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     kitchen tables, and have little interest in banners and sigils. Still, there’s no denying that certain crews dominate certain corners of the city. Sometimes this is the result of a community forming its
                                                
                                            
                                                
                                                     is the result of a citywide crew having a natural local nexus, such as the Porters’ Union and the Butchers’ Block tending to dominate Eastway, as their members congregate near the Basilisk Gate for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     kitchen tables, and have little interest in banners and sigils. Still, there’s no denying that certain crews dominate certain corners of the city. Sometimes this is the result of a community forming its
                                                
                                            
                                                
                                                     is the result of a citywide crew having a natural local nexus, such as the Porters’ Union and the Butchers’ Block tending to dominate Eastway, as their members congregate near the Basilisk Gate for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     this section). In addition to the eggs, characters find a 1d4 − 1 man-shaped cocoons containing the exsanguinated corpses of escaped slaves (of any race). Gricks Drow nobles unleash these creatures in
                                                
                                            
                                                
                                                     “lesser nobles” wear the insignia of their house and are hunting gricks for sport. They try to make short work of any trespassers they encounter. Roll a d8 and consult the Drow Ruling Houses table to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     rest of Chult. Omu’s clerics lost their spells, and the city fell to sickness and disease. Uprisings wracked Omu, and its nobles fled in droves. Maps showing Omu’s location were destroyed, and its
                                                
                                            
                                                
                                                     tomb with their false gods. The archlich resumed his odyssey across the planes, content that the dungeon would feed his phylactery with the souls of dead adventurers. The jungle reclaimed Omu, and it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Mummy Common mummies are the remains of priests, nobles, or champions of faith that underwent magical burial rites. Some are preserved through processes using linen wrappings or clay, but others are
                                                
                                            
                                                
                                                     preserved by peat bogs, ice, magic, or other means.  Roll on or choose a result from the Mummy Resurrections table to determine why a mummy has returned from the dead.
   Mummy Resurrections    1d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Nobles of Borca From their decadent manors and lofty business offices, twelve prominent noble families rule over Borcan politics, industry, art, entertainment, religion, and every other aspect of
                                                
                                            
                                                
                                                     national service. Piechota. The estate of Borca’s best ranchers lies half ruined as the result of another family’s treachery. Their wealth largely expended, the Piechotas open their home to travelers along
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     garrison in Middle Central. He does his best to serve the interests of the nobles and wealthy patrons in the Central Plateau, and as a result these wards are among the safest in Sharn. But Yorgan’s
                                                
                                            
                                                
                                                     Commander Iyan ir’Talan is a male human in charge of the Sharn Watch. As long as the city’s wealthy elite are content to keep Iyan in power, he does little more than maintain the status quo. Commander
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     Undercommon but can’t speak, telepathy 60 ft.
 Challenge 1/8 (25 XP)
 Advanced Telepathy. The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can’t
                                                
                                            
                                                
                                                     be surprised by creatures with any form of telepathy.
 Prone Deficiency. If the flumph is knocked prone, roll a die. On an odd result, the flumph lands upside-down and is incapacitated. At the end
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     tavern, the staff, layout of the building, and decor shouldn’t change much from one visit to the next. That said, changes can occur as a result of the characters’ actions or of actions they learn about
                                                
                                            
                                                
                                                     can help you design adventure content that provides opportunities for character development. Keep a running tally of the adventurers’ classes and levels, as well as any quests and downtime activities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Greed is at the heart of change. Greedy individuals aren’t content with their own accomplishments and seek to undermine the works that others have made, sometimes going so far as to take credit for
                                                
                                            
                                                
                                                     their creation, or actually steal them. Greed distorts the joy that dwarves normally take from their work. It focuses on the value of the end result, rather than the importance of the process of creation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     construction and maintenance, and other subtle fees. Baseline costs are for representative dwellings, and can be adjusted by the DM as needs be. A noble estate that is the envy of other nobles might demand
                                                
                                            
                                                
                                                     Downtime” section later in this chapter. The result of this task is used to calculate the final monthly cost, and is deducted from the franchise’s coffers. Defaulting No self-respecting franchise would
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     Eris would appear to be a woman of nearly eighty if her attempts at magical age-defiance hadn’t resulted in her permanent invisibility. The result of imbibing a flawed magic elixir meant to make her
                                                
                                            
                                                
                                                     private event, gathering her loyal and indebted associates. She refers to this group as the Family. As she deeply exploits these entitled young nobles, she leads them to believe they’re key to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    The Yawning Portal Amid the bustle of Waterdeep, within the Castle Ward where barristers, nobles, and emissaries battle with word and contract, stands an inn not quite like any other. Before there
                                                
                                            
                                                
                                                    . Most visitors are content to swap stories by the hearth, but sometimes a group driven by greed, ambition, or desperation pays the toll for entry and descends the well. Most don’t survive to make the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , equivalent to captains and colonels, while pit fiends are the Hells’ generals and nobles. Archdevils. The mightiest devils of all are the unique and uniquely powerful archdevils. Those who don’t presently
                                                
                                            
                                                
                                                    . Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     conversations about content to be embraced and avoided. You don’t need to reveal the major plot points or twists in your story, but share the themes you’re interested in exploring, the kinds of stories you’re
                                                
                                            
                                                
                                                     seriously, and make sure they take yours just as seriously. Ideally, you’ll find a style of play that suits everyone.  Downloadable PDF Using the Game Expectations Sheet
 The Game Expectations tracking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     conversations about content to be embraced and avoided. You don’t need to reveal the major plot points or twists in your story, but share the themes you’re interested in exploring, the kinds of stories you’re
                                                
                                            
                                                
                                                     take yours just as seriously. Ideally, you’ll find a style of play that suits everyone.  Downloadable PDF Using the Game Expectations Sheet
 The Game Expectations tracking sheet is a tool you can use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     ranches, farmsteads, and orchards have been pillaged. Not content with the amount of food hoarded thus far, Guh’s mates move to attack nearby settlements and plunder their fields and storehouses. Thane
                                                
                                            
                                                
                                                     Ironslag — a goal easier imagined than accomplished. Countess Sansuri Sansuri, a vainglorious cloud giant countess, is one of several cloud giant nobles who have retreated to their cloud castles and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     Protector wants to avoid conflict between them and the mercenaries he has hired. As a result, Neverember has slowly been drawing down the number of soldiers from Mintarn, as the citizens that grew up
                                                
                                            
                                                
                                                     be brought into line with his goals, Neverember hopes to use that achievement as a draw for wealthy Waterdhavian nobles — who have been reluctant to link their fortunes to a failed Open Lord who was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     devilish deals to obtain power at any cost. As a result, the town’s lowliest paupers exhibit redeemable qualities, while the nobility are all but soulless—vile individuals who spend their days in
                                                
                                            
                                                
                                                    . The heat from the glowing lava fall behind the bar keeps drink orders coming. Loose-lipped nobles regularly spill secrets and rumors to Sparax, who always keeps one antenna to the ground. Citadel of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Various allied nobles Independent alliance of nobles protected by the Knights of Holy Shielding, led by Knight Commander Aleshh Kaarth (dragonborn) and fortified by Furyondy and Urnst Veluna, the
                                                
                                            
                                                
                                                     Vesve Forest’s evil inhabitants. Central Flanaess Culture The culture of the Central Flanaess is a result of the long imposition of the Great Kingdom’s rule over a variety of peoples living in close
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    Crab Folk The crab folk are the result of a magical ritual used long ago by a mighty green hag to transform her ogre minions into more useful servants. All crab folk that now exist are descended from
                                                
                                            
                                                
                                                     those original creations, with most living in small, isolated clutches. Though they are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     storm giants, the reclusive storm giants rarely engage with the rest of giantkind. As a result, many cloud giants see themselves as having the highest status and power among the giant races. They order
                                                
                                            
                                                
                                                     pumpkins the size of wagons. From the errant seeds of these gardens, tales of cottage-sized produce and magic beans are spread in the mortal realm.
 As humanoid nobles keep an aerie for hunting hawks
                                                
                                            
                                        





