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                                                    Elf
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     minstrels, artists, or sages. Human nobles compete for the services of elf instructors to teach swordplay or magic to their children.
Exploration and Adventure
Elves take up adventuring out of wanderlust
                                                
                                            
                                                
                                                     might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                    Patriars Patriars are the elite upper class of the city, a rank defined largely by money and lines of vague, increasingly inconsequential heritage. Many nobles claim generations of lineage, dating to
                                                
                                            
                                                
                                                    ’ lives cheaply. For some nobles, this assessment holds true. These patriars are class-conscious dilettantes who spend their money on frivolous bets, debauched entertainment, and risky business ventures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Patriars Patriars are the elite upper class of the city, a rank defined largely by money and lines of vague, increasingly inconsequential heritage. Many nobles claim generations of lineage, dating to
                                                
                                            
                                                
                                                    ’ lives cheaply. For some nobles, this assessment holds true. These patriars are class-conscious dilettantes who spend their money on frivolous bets, debauched entertainment, and risky business ventures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     nobles known for their abuse of warforged, and seizing shipments of weapons or arcane research to further deplete their enemy. To the flesh-and-blood citizens of Khorvaire, the Lord of Blades is a figure
                                                
                                            
                                                
                                                     of terror and pain. But the warforged under his sway (and some objective observers of other races) believe that his rage is fueled by the injustice heaped upon the warforged after their creation. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     stone. Within the castle, surrounding the bailey, are small buildings of wood and plaster that hold animals and are used for smithwork, candlemaking, laundry, wood repairs (including wagons and the
                                                
                                            
                                                
                                                     they still have a right to Thornhold. The fortress sits on the reestablished High Road leading to Neverwinter, so it is no wonder that the nobles wish to profit from the fortress’s location along that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     items and other forms of creation — smelting, smithing, gem-cutting, sculpture, and similar tasks. These artisans are responsible for making the items that help the clan protect its stronghold. The
                                                
                                            
                                                
                                                     led by a king or a queen who sits at the head of a noble family. Dwarf nobles are members of families that claim direct ancestry to the first dwarves crafted by Moradin. To the dwarves, leadership is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     desert — remnants of forgotten civilizations. A great range of volcanic mountains called the Fountains of Creation is home to azers. These rocky peaks curl from the edge of the Plane of Earth around
                                                
                                            
                                                
                                                    . The heart of the city is the towering Charcoal Palace, where the tyrannical sultan of the efreet reigns supreme, surrounded by efreet nobles and a host of servants, guardians, and sycophants.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     is the formidable Charcoal Palace, where the tyrannical emperor of the efreet reigns supreme, surrounded by nobles and a host of servants, guardians, and sycophants. Sea of Fire Lava flows through the
                                                
                                            
                                                
                                                     Fountains of Creation toward the Para-elemental Plane of Ash and pools into a great expanse of lava called the Sea of Fire, traversed by efreeti and azer sailors in great brass ships. Islands of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     themes her events around bygone decades, featuring period entertainments and fare that only she remembers—since they’re largely lies of her creation. On the night of each new moon, Madame Eris hosts a
                                                
                                            
                                                
                                                     private event, gathering her loyal and indebted associates. She refers to this group as the Family. As she deeply exploits these entitled young nobles, she leads them to believe they’re key to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , experimental artifacts, and magic items from the creation forges, foundries, and secret laboratories it lost on the Day of Mourning. The Mournland Adventure Hooks table includes a range of potential
                                                
                                            
                                                
                                                     glass eye 5 A silver lapel pin of a finely detailed gorgon’s head with ruby eyes 6 A monocle that can be used as a telescope 7 A six-inch-tall mechanical marmoset in need of minor repairs 8 A small
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     players for thoughts about the campaign. Indirect Input. The choices a player makes, starting at character creation, can indicate what they want to see in the game. For example, a Rogue player likely wants
                                                
                                            
                                                
                                                     characters’ tavern out of business. Another might use the tavern as the setting for a murder mystery.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     lean toward the creation of mechanical devices. Every warren has members of each persuasion, and they are all bound by mutual respect for what they do despite their different perspectives. Practical
                                                
                                            
                                                
                                                     gnome might make snapping critter constructs with sharp teeth and claws. Gnome artificers can become famous, with their works highly sought after by nobles, wizards, and other collectors. An
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     of adventure, skip steps 1 and 2 of the event-based adventure creation process (the villain and the villain’s actions) and move straight to the adventurers’ goals in step 3. Figure out why the
                                                
                                            
                                                
                                                     goals, motivations, and methods. The adventurers might be drawn into the struggle of a court full of nobles vying for the throne in the wake of the king’s sudden death, or could find themselves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Aundairians consider this an unforgivable act of treason committed at a time of national weakness. The Reachers say their actions were precipitated by the neglect and corruption of the Aundairian nobles. Now
                                                
                                            
                                                
                                                     creation of new undead soldiers, but the treaty has done nothing to ease the enmity between the two. Thaliost The ancient city of Thaliost was once part of Aundair, and it has many proud ties to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , which hierophants understand to be the formless nothingness that preceded the creation of the cosmos and will endure past its destruction. The leaders of the Heralds of the Comet, hierophants are
                                                
                                            
                                                
                                                     nobles and mages. Warlocks. The warlock of the Great Old One (see Monsters of the Multiverse) could represent a less powerful hierophant.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Presto  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     choice. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages, and can be read only by you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     that remained inactive become inert and can’t be activated thereafter. Treasure. The treasure in this sector consists of materials and tools used in the creation of the golems. As such, the value of
                                                
                                            
                                                
                                                    . White Gate. The corridor that leads east has a white gate that connects with the Clay Golem Kilns. 87. Golem Vault Relief-carved walls showing nobles at a great feast make a stark counterpoint to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
                                                
                                            
                                                
                                                     that takes the form of a strikingly handsome man half her age. Kaddrus was sent by powerful nobles in Tethyr to protect the Hhune family’s secrets, which include a connection to the Knights of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
                                                
                                            
                                                
                                                     valet is Kaddrus, a cambion that takes the form of a strikingly handsome man half her age. Kaddrus was sent by powerful nobles in Tethyr to protect the Hhune family’s secrets, which include a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     path. 2 As the most powerful beings in creation, we have a duty to use our strength for the benefit of all. 3 I take what I want. I don’t care who gets hurt. 4 A giant lives for a few centuries, but
                                                
                                            
                                                
                                                     smiling ones appear in chapter 3 of this book.
 Masks of Nobility Ancient depictions of Memnor often showed him wearing a two-faced mask. Because of this, cloud giant nobles seldom show their faces, but
                                                
                                            
                                        






