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                        Returning 28 results for 'npc score both'.
                    
                
                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     a minimum score of 1). You can draw one additional card beyond your declared draws.
Rogue. An NPC of the DM’s choice becomes Hostile toward you. You don’t know the identity of this NPC
                                                
                                            
                                                
                                                     one of your ability scores by 2. You can’t decrease an ability that has a score of 5 or lower. Alternatively, you can choose not to adjust your ability scores, in which case this card has no
                                                
                                            
                                        
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     book, the spirit tries to leave the book and enter your body. If you fail a DC 20 Charisma saving throw, it succeeds, and you become an NPC under the DM’s control until the intruding spirit is
                                                
                                            
                                                
                                                    , one ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to a minimum of 3. The book can’t adjust your ability scores again
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     already been claimed, you gain an equivalent hoard.
Idiot. Reduce your Intelligence by 1d4 + 1 (to a minimum score of 1) for the duration of the adventure. You can draw one additional card beyond
                                                
                                            
                                                
                                                     within 30 feet of you. The NPC serves you loyally for the duration of the adventure, believing that the fates have drawn them to you. You control this character.
Moon. You are granted the ability
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws.
Jester. You gain 10,000 XP, or you can draw two additional cards beyond your declared draws.
Key. A
                                                
                                            
                                                
                                                     ability to cast the wish spell 1d3 times.
Rogue. A nonplayer character of the GM's choice becomes hostile toward you. The identity of your new enemy isn't known until the NPC or someone else reveals
                                                
                                            
                                        
                                                    Eye and Hand of Vecna
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM’s control.
Properties of the Hand. Your alignment changes to
                                                
                                            
                                                
                                                     neutral evil, and you gain the following benefits:
Your Strength score becomes 20, unless it is already 20 or higher.
Any melee spell attack you make with the hand, and any melee weapon attack made
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     the NPC’s loyalty score accordingly.  Tracking Loyalty Keep track of an NPC’s loyalty score in secret so that the players won’t know for sure whether an NPC party member is loyal or disloyal (even if
                                                
                                            
                                                
                                                     the NPC is currently under a player’s control). An NPC’s loyalty score increases by 1d4 if other party members help the NPC achieve a goal tied to its bond. Likewise, an NPC’s loyalty score increases
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Loyalty Score in secret so that the players won’t know for sure whether an NPC party member is loyal or disloyal. An NPC’s Loyalty Score increases by 1d4 if other party members help the NPC achieve a
                                                
                                            
                                                
                                                     personal goal. Likewise, an NPC’s Loyalty Score increases by 1d4 if the NPC is treated particularly well (for example, given a magic weapon as a gift) or rescued by another party member. An NPC’s Loyalty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     character Advantage on their Initiative roll. For example, if a conversation with an NPC is cut short because the Sorcerer is convinced that NPC is a doppelganger and targets it with a Chromatic Orb
                                                
                                            
                                                
                                                     characters, just for monsters, or for both. Initiative Scores for Characters. A character’s Initiative score is typically 10 plus all modifiers to the character’s Initiative roll (including their Dexterity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     score increases by 2, to a maximum of 22. Consequence. The character is cursed with werewolf lycanthropy (see the Monster Manual) until the blessing ends on them. On nights when the moon is full, the
                                                
                                            
                                                
                                                     cursed character flies into a rage that lasts until dawn; while in this state, the character becomes an NPC under the DM’s control. Blessing of Lonely Genius Supernatural Gift (Blessing) Your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     the occupants of the lair, including its two most important individuals. To earn the trust of an NPC (Sauriv or Othokent) or a group (commoners, shamans, other lizardfolk, locathah, or merfolk), one
                                                
                                            
                                                
                                                     trust of Othokent 15 +15  If the characters can raise their score to 50 points with a sufficient number of successful checks, relations with the lizardfolk become amicable and an alliance can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     treasure has already been claimed, you gain an equivalent hoard. Idiot. Reduce your Intelligence by 1d4 + 1 (to a minimum score of 1) for the duration of the adventure. You can draw one additional
                                                
                                            
                                                
                                                     duration of this adventure. Knight. You gain the service of any of the NPCs in the “Hirelings” section not currently with the party, who appears in a space you choose within 30 feet of you. The NPC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . For example, if a conversation with an NPC is cut short because the Sorcerer is convinced that NPC is a Doppelganger and targets it with a Chromatic Orb spell, everyone rolls Initiative, and the
                                                
                                            
                                                
                                                     Scores for Characters. A character’s Initiative score is typically 10 plus all modifiers to the character’s Initiative roll (including their Dexterity modifier and any special modifiers). If you want
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     recruits. A player character cursed with wererat lycanthropy becomes an NPC under the DM’s control on nights of the full moon. Wererat Lycanthropy Any humanoid creature cursed with wererat lycanthropy
                                                
                                            
                                                
                                                     speak while in rat form. The creature gains a Dexterity of 15 if its score isn’t already higher. The creature is proficient with the wererat’s bite attack. Attack and damage rolls for its bite are based
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    ) score of 15 or higher recognize that the head is actually a person buried up to the neck, and he is unconscious but still alive. That fact is obvious to anyone who approaches within 10 yards, as is the
                                                
                                            
                                                
                                                     probably deserves it and should be left there. If characters are working as guards for NPC merchants, at least one of their employers is among this group. It’s obvious from wheel tracks on the turned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    ) score of 15 or higher recognize that the head is actually a person buried up to the neck, and he is unconscious but still alive. That fact is obvious to anyone who approaches within 10 yards, as is the
                                                
                                            
                                                
                                                     probably deserves it and should be left there. If characters are working as guards for NPC merchants, at least one of their employers is among this group. It’s obvious from wheel tracks on the turned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws. Rogue An NPC of the DM’s choice becomes Hostile toward you. You don’t know the identity of this NPC until they
                                                
                                            
                                                
                                                     another one of your ability scores by 2. You can’t decrease an ability that has a score of 5 or lower. Alternatively, you can choose not to adjust your ability scores, in which case this card has no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     another one of your ability scores by 2. You can’t decrease an ability that has a score of 5 or lower. Alternatively, you can choose not to adjust your ability scores, in which case this card has no
                                                
                                            
                                                
                                                     the two of you have been drawn together by fate. Work with your DM to create a name and backstory for this NPC. The DM can use a different stat block to represent the knight, as desired. Moon You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     be a challenging role for a player character to fill, but an NPC could provide services to the party, making them worth keeping around. Face. Typically gifted with a high Charisma score and skilled in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     passive Wisdom (Perception) score of 15 or higher spot six drow watching them in the Blade Bazaar. One of them is Xalith Masq’il’yr, a female drow allied with House Mizzrym. Any of the party’s NPC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM’s control.  Eye and Hand of Vecna Properties of the Hand
                                                
                                            
                                                
                                                    . Your alignment changes to neutral evil, and you gain the following benefits: Your Strength score becomes 20, unless it is already 20 or higher. Any melee spell attack you make with the hand, and any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     any NPC in Phandalin can provide directions to the ruins. Recently, prospectors in the area have noted that someone has set up a campsite at Old Owl Well, and that undead guardians have been posted to
                                                
                                            
                                                
                                                     Wisdom (Perception) score of 10 or higher smells a deathly odor wafting from the tower’s direction. When characters approach the tower or the tent, the zombies shamble out of the tower. If a battle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     a minimum score of 1). You can draw one additional card beyond your declared draws. Jester. You gain 10,000 XP, or you can draw two additional cards beyond your declared draws. Key. A rare or rarer
                                                
                                            
                                                
                                                     wish spell 1d3 times. Rogue. A nonplayer character of the DM’s choice becomes hostile toward you. The identity of your new enemy isn’t known until the NPC or someone else reveals it. Nothing less than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     1,000 gp each appear at your feet. Idiot. Permanently reduce your Intelligence by 1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws. Jester. You gain 10,000
                                                
                                            
                                                
                                                     identity of your new enemy isn’t known until the NPC or someone else reveals it. Nothing less than a wish spell or divine intervention can end the NPC’s hostility toward you. A QUESTION OF ENMITY
 Two of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . Any character with a passive Wisdom (Perception) score of 12 or higher might hear her refer to the half-elf as Rakeem as she talks to him. She is in the service of Dran Enterprises, receiving
                                                
                                            
                                                
                                                     wound, allowing the characters to see his predicament and win Fryer over to their cause with some beneficial healing. Alternatively, an NPC the characters have previously confided in might appear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     water for a number of minutes equal to its Constitution score before suffering any ill effects. Each additional minute spent in frigid water requires the creature to succeed on a DC 10 Constitution
                                                
                                            
                                                
                                                     the Spine of the World or the slopes of Kelvin’s Cairn is particularly arduous because of the unforgiving mountain terrain. At the end of each hour, the character or NPC leading the expedition must make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Dexterity (Stealth) check with advantage, contested by the character’s passive Wisdom (Perception) score. Mad Duergar The characters encounter a duergar afflicted with a form of indefinite madness. Roll a
                                                
                                            
                                                
                                                     d10 and consult the Mad Duergar table to determine what the party encounters.  d10 NPC   1–2 A merchant desperate to sell his wares, convinced that his life depends on it. 3–4 A street sweeper who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     give the players several handouts at once, or provide handouts only for the guides they track down. GUIDES AS PARTY MEMBERS
 A guide who is hired by the adventurers becomes a NPC party member and
                                                
                                            
                                                
                                                     chapter have goals beyond helping the characters survive. Helping guides fulfill their personal goals increases their loyalty.
 A particularly loyal guide (loyalty score of 10 or higher) will follow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     large wood table, bolted firmly to the deck, with a thick top crisscrossed with score marks. The table has a large drawer.
 Hanging from hooks set into the hull above the table are two iron frying
                                                
                                            
                                                
                                                     possibly also The Final Enemy), in which circumstances you could ask one of the players to play Oceanus. At all times he will be as cooperative as possible, playing a full role as an NPC in the party’s
                                                
                                            
                                        





