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Returning 35 results for 'part affect and his crushing'.
Spells
Player’s Handbook
glyph could be set to affect Aberrations). You can also set conditions for creatures that don’t trigger the glyph, such as those who say a certain password.
Explosive Rune. When triggered, the
it as part of creating the glyph. The spell must target a single creature or an area. The spell being stored has no immediate effect when cast in this way.
When the glyph is triggered, the stored
Spells
Player’s Handbook
the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might be achieved only in part, or you might suffer an unforeseen consequence as a
consequences for a whole community, region, or world, you are likely to attract powerful foes. If your wish would affect a god, the god’s divine servants might instantly intervene to prevent it or to
Monsters
Van Richten’s Guide to Ravenloft
Crushing Embrace.
Slam. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType
":"damage","rollAction":"Slam","rollDamageType":"bludgeoning"} bludgeoning damage.
Crushing Embrace. The boneless wraps its body around a Large or smaller creature grappled by it. While the boneless is
Monsters
Tasha’s Cauldron of Everything
":"4d12+10","rollType":"damage","rollAction":"Destructive Fist","rollDamageType":"force"} force damage. If the target is an object, it takes triple damage.
Crushing Leap. If the servant jumps at least 25
feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures is pushed to an unoccupied space within 5
Monsters
Dragonlance: Shadow of the Dragon Queen
the Material Plane while she is in the Border Ethereal, and vice versa, yet she can’t affect or be affected by anything on the other plane.
Horrifying Visage. Each non-undead creature within 60
forever as a death knight. As part of his curse, Leedara and several of her companions returned as deathless spirits devoted to ensuring Soth never finds peace.Cold, Necrotic, PoisonAcid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the trapper isn’t part of the floor, wall, or ceiling.
Spider Climb. The trapper can climb
territory. It remains motionless as it waits for prey to come close. When a target is within its reach, it peels itself away from the surface and wraps around its prey, crushing, smothering, and then
Monsters
Eberron: Rising from the Last War
unleashed its mightiest creations: the warforged colossi. These enormous mechanical warriors thundered across Cyre, crushing everything in their paths and leaving ruin behind them. Meant to end the war
Glowing Chasm in the northern part of the Mournland, with one of its arms torn off.
“Artorok” (Colossus WX-73) sits at the bottom of Lake Cyre amid the scaffolding of a sunken House
Backgrounds
Sword Coast Adventurer's Guide
service to your hometown was to help police its populace, protecting the citizenry from lawbreakers and malefactors of every stripe.
You might have been part of the City Watch of Waterdeep, the baton
people I served with.
2
Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
military organization you were a part of, how far through its ranks you progressed, and what kind of experiences you had during your military career. Was it a standing army, a town guard, or a village
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
hair on nearly every part of their bodies.
The traits of the beast within affect a shifter’s appearance as well. A swiftstride shifter may have catlike eyes and delicate build, while a beasthide
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
Monsters
Fizban's Treasury of Dragons
(9d6);{"diceNotation":"9d6","rollType":"damage","rollAction":"Telekinetic Fling","rollDamageType":"bludgeoning"} bludgeoning damage.The thunderous clash of conflict is part of the very nature of
of psychic forces has begun to affect the local fauna in strange ways.
Sapphire Dragon Lairs
Sapphire dragons make their lairs in enormous caverns and complex tunnel systems. As they grow
Backgrounds
Ghosts of Saltmarsh
’s discretion, a number of those listeners become friendly toward you; this is not a magical effect, and continued amicability on their part depends on your actions. You can roll on the following
to the bodies of water in which they fish, and they think poorly of those whose actions adversely affect their livelihood.
D8
PERSONALITY TRAIT
1
I am unmoved by the wrath of
Monsters
Fizban's Treasury of Dragons
fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws affect them. They defy
, ideally mountain lakes, where they take advantage of existing caves and tunnels. A lair behind a cascading waterfall is ideal, and often part of that lair is submerged, allowing the dragon to rest in the
Monsters
Fizban's Treasury of Dragons
physical laws affect them. They defy gravity with flight that doesn’t rely solely upon their great wings, and gravitational force empowers both their devastating breath weapon and the exploding
tunnels. A lair behind a cascading waterfall is ideal, and often part of that lair is submerged, allowing the dragon to rest in the water and cultivate the fish that are their preferred food.
Amethyst
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background
, work with your DM to determine which military organization you were a part of, how far through its ranks you progressed, and what kind of experiences you had during your military career. Was it a
Glyph of Warding
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
trigger so the spell activates only under certain circumstances or according to physical characteristics (such as height or weight), creature kind (for example, the ward could be set to affect aberrations
much damage on a successful one.
Spell Glyph. You can store a prepared spell of 3rd level or lower in the glyph by casting it as part of creating the glyph. The spell must target a single
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, driving them into the Darkened Depths where they escaped into the crushing pressure and utter darkness. In time, the tritons noticed that their ancient elemental foes had grown quiet. Expeditions to
to escape so easily. A great conclave of tritons chose volunteers skilled in weapons and magic as part of an expeditionary force to enter the Material Plane and seek out their enemies.
Those tritons
races
Mordenkainen Presents: Monsters of the Multiverse
facial features have a bestial cast, often with large eyes and pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. While a shifter
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Dark Stream An underground stream connects the Temple of the Crushing Wave to the surface. The stream originates from a large spring in this part of the ancient dwarven stronghold. It flows
. Random Encounters. Each time the characters travel the Dark Stream to or from the Temple of the Crushing Wave, roll a d20 for a random encounter at some point during the underground voyage. d20
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Dark Stream An underground stream connects the Temple of the Crushing Wave to the surface. The stream originates from a large spring in this part of the ancient dwarven stronghold. It flows
. Random Encounters. Each time the characters travel the Dark Stream to or from the Temple of the Crushing Wave, roll a d20 for a random encounter at some point during the underground voyage. d20
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
skinning or crushing. Deathless malice infuses what remains, their husks flopping and slithering in pursuit of vengeance or at the whims of sinister masters. Slipping through cracks and under doors, these
charnel concoctions. These origins don’t affect a boneless’s statistics but lend it distinct forms. Whether through accident or depraved genius, some villains use one corpse to create two separate undead
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
skinning or crushing. Deathless malice infuses what remains, their husks flopping and slithering in pursuit of vengeance or at the whims of sinister masters. Slipping through cracks and under doors, these
charnel concoctions. These origins don’t affect a boneless’s statistics but lend it distinct forms. Whether through accident or depraved genius, some villains use one corpse to create two separate undead
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. The traits of the beast within affect a shifter’s appearance as well. A
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. The traits of the beast within affect a shifter’s appearance as well. A swiftstride
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Disarming Haunted Traps Characters who notice a haunted trap before it activates can attempt to disarm it. Typical methods of disarming traps, such as thieves’ tools and dispel magic, don’t affect
their holy symbol and speak a prayer. To use remove curse instead, a character must cast the spell and touch an object that is part of the trap. Whichever disarming method is used, the trap itself then
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Disarming Haunted Traps Characters who notice a haunted trap before it activates can attempt to disarm it. Typical methods of disarming traps, such as thieves’ tools and dispel magic, don’t affect
their holy symbol and speak a prayer. To use remove curse instead, a character must cast the spell and touch an object that is part of the trap. Whichever disarming method is used, the trap itself then
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. The traits of the beast within affect a shifter’s appearance as well. A swiftstride
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. The traits of the beast within affect a shifter’s appearance as well. A
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. Their cultural reverence for nature, combined with their strong and insightful minds, makes learning such magic an instinctive part of their development. Almost every firbolg learns a few spells
firbolgs only when the events affect the forest.
Even in the face of an intrusion, firbolgs prefer a subtle, gentle approach to prevent damage to their territory. They employ their magic to make the forest
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
minute. While you remain in this state, you can’t interact with the Material Plane, and effects on the Material Plane can’t affect you, including spells and creatures. You can move and hear as normal
Action. You regain the use of this feature again when you finish a Long Rest. Ethereal Focus. If you take this trait twice, you have Advantage when making Wisdom checks as part of a Search Action. Olivia Rae
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Using These Rules The D&D Basic Rules document has four main parts.
Part 1 is about creating a character, providing the rules and guidance you need to make the character you’ll play in the game. It
includes information on the various races, classes, backgrounds, equipment, and other customization options that you can choose from. Many of the rules in part 1 rely on material in parts 2 and 3
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Using These Rules The D&D Basic Rules document has four main parts.
Part 1 is about creating a character, providing the rules and guidance you need to make the character you’ll play in the game. It
includes information on the various races, classes, backgrounds, equipment, and other customization options that you can choose from. Many of the rules in part 1 rely on material in parts 2 and 3
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
into the Darkened Depths where they escaped into the crushing pressure and utter darkness. In time, the tritons noticed that their ancient elemental foes had grown quiet. Expeditions to the depths
easily. A great conclave of tritons chose volunteers skilled in weapons and magic as part of an expeditionary force to enter the Material Plane and seek out their enemies. Those tritons spread across the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
into the Darkened Depths where they escaped into the crushing pressure and utter darkness. In time, the tritons noticed that their ancient elemental foes had grown quiet. Expeditions to the depths
easily. A great conclave of tritons chose volunteers skilled in weapons and magic as part of an expeditionary force to enter the Material Plane and seek out their enemies. Those tritons spread across the
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Part 2: Magic & Mutation
Anastasia Fedorova Magic is a force that allows individuals and creatures to break the laws of nature. It can render the impossible mundane—or elevate the mundane into
them at their very core.
The mutative aspects of a Transformation often affect the mind as much as they affect the body, leaving the creatures undergoing the Transformation both enhanced and