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Returning 35 results for 'passed archer and his causing'.
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passed archery and his calling
packed archers and his calling
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posed archery and his calling
Monsters
Fizban's Treasury of Dragons
is a magic in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any
must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how
Monsters
Fizban's Treasury of Dragons
. There is a magic in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
Monsters
Fizban's Treasury of Dragons
in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Monsters
Fizban's Treasury of Dragons
retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
Inquisitiveness
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
Speak with Plants
Legacy
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Spells
Basic Rules (2014)
the spell’s area within the past day, gaining information about creatures that have passed, weather, and other circumstances.
You can also turn difficult terrain caused by plant growth (such as
thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creatures that have passed, weather, and other circumstances. You can also turn difficult terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration
. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines and branches to hinder pursuers, for example. Plants might be able to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creatures that have passed, weather, and other circumstances. You can also turn difficult terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration
. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines and branches to hinder pursuers, for example. Plants might be able to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
creatures that have passed, weather, and other circumstances. You can also turn difficult terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration
. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines and branches to hinder pursuers, for example. Plants might be able to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
creatures that have passed, weather, and other circumstances. You can also turn difficult terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration
. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines and branches to hinder pursuers, for example. Plants might be able to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Arcane Archer An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects. Arcane Archers are some of the most elite warriors among the
eye rays. That’s why I stay indoors all the time. Besides, the sky is totally overrated.
Arcane Archer Features Fighter Level Feature 3rd Arcane Archer Lore, Arcane Shot (2 options) 7th Curving
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Arcane Archer An Arcane Archer studies a unique elven method of archery that weaves magic into attacks to produce supernatural effects. Arcane Archers are some of the most elite warriors among the
eye rays. That’s why I stay indoors all the time. Besides, the sky is totally overrated.
Arcane Archer Features Fighter Level Feature 3rd Arcane Archer Lore, Arcane Shot (2 options) 7th Curving
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-Ha’s achievements, ensuring that the queen’s legend would never fade, while Won-Ha was forgotten. Unable to bear the lie swallowed by her beloved people, Won-Ha grew ill and died. She passed on with no
story during her lifetime, her gwishin believes she has been forgotten by the city’s people. In response, Won-Ha’s gwishin has cursed the city’s people, causing them to forget the source of the ruin she brings down upon them.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-Ha’s achievements, ensuring that the queen’s legend would never fade, while Won-Ha was forgotten. Unable to bear the lie swallowed by her beloved people, Won-Ha grew ill and died. She passed on with no
story during her lifetime, her gwishin believes she has been forgotten by the city’s people. In response, Won-Ha’s gwishin has cursed the city’s people, causing them to forget the source of the ruin she brings down upon them.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
shield guardians to eventually serve creatures other than their creators. A shield guardian’s command amulet might be passed down through a magic-using society or family for generations.
Kai
hits the wearer of the guardian’s amulet while the wearer is within 5 feet of the guardian. Response: The wearer gains a +5 bonus to AC, including against the triggering attack and possibly causing it to miss, until the start of the guardian’s next turn.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
alone. Three days ago, a cloud giant castle passed over Nightstone and dropped large rocks on the settlement and its keep. Unable to defend themselves against the bombardment, villagers who weren’t
Strength (Athletics) check. Encircling the motte’s keep is an 8-foot-high stone parapet with a 15-foot-high outer curtain wall made of thick wooden planks perforated with shuttered archer windows. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
alone. Three days ago, a cloud giant castle passed over Nightstone and dropped large rocks on the settlement and its keep. Unable to defend themselves against the bombardment, villagers who weren’t
Strength (Athletics) check. Encircling the motte’s keep is an 8-foot-high stone parapet with a 15-foot-high outer curtain wall made of thick wooden planks perforated with shuttered archer windows. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual
shield guardians to eventually serve creatures other than their creators. A shield guardian’s command amulet might be passed down through a magic-using society or family for generations.
Kai
hits the wearer of the guardian’s amulet while the wearer is within 5 feet of the guardian. Response: The wearer gains a +5 bonus to AC, including against the triggering attack and possibly causing it to miss, until the start of the guardian’s next turn.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The goblin riding the worg is Snubsuk, the courtyard warden. His job is to lock and unlock the main gate at area K2. The worg charges toward intruders, causing Snubsuk to tumble off the worg’s back and
is intact and unguarded. One of the cages hanging from it contains a prisoner: a dead human that the ravens are feasting on. K4. Archer Platforms These wooden platforms creak and groan underfoot. Each
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The goblin riding the worg is Snubsuk, the courtyard warden. His job is to lock and unlock the main gate at area K2. The worg charges toward intruders, causing Snubsuk to tumble off the worg’s back and
is intact and unguarded. One of the cages hanging from it contains a prisoner: a dead human that the ravens are feasting on. K4. Archer Platforms These wooden platforms creak and groan underfoot. Each
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
valves behind the heads open, causing the wine to pour from the gargoyles’ mouths and nostrils. The wine floods the tomb at a rate of 1 foot per round. Trying to crawl into a gargoyle’s mouth while wine
wine is limited to 5 feet. The ability to breathe water does not help a character drowning in wine. When 10 minutes have passed, the stone block sealing the tomb rises back up to its niche in the ceiling
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
surge of life energy erupts from the dragon, causing each creature within 120 feet of the body to gain the benefit of finishing a long rest.
6 The body is drawn through a portal to the lair of
dragon’s death, it can be passed on to others—or claimed. Sometimes (as discussed in “Reproduction” above) a dragon’s death gives rise to an egg, transferring the dragon’s power directly to a new
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
valves behind the heads open, causing the wine to pour from the gargoyles’ mouths and nostrils. The wine floods the tomb at a rate of 1 foot per round. Trying to crawl into a gargoyle’s mouth while wine
wine is limited to 5 feet. The ability to breathe water does not help a character drowning in wine. When 10 minutes have passed, the stone block sealing the tomb rises back up to its niche in the ceiling
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
characters interrupt or otherwise ruin the tune, 1d4 irascible specters emerge from the walls and attack, causing the bards to flee. 10 Three skeleton farmers quietly tend to corpse-white grave
Mortuary toward his orrery (detailed later in this supplement). 2 Two guardian nagas slither up to the party. The nagas are collecting stories about those who have passed. 3 A death tyrant, eager to build
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
characters interrupt or otherwise ruin the tune, 1d4 irascible specters emerge from the walls and attack, causing the bards to flee. 10 Three skeleton farmers quietly tend to corpse-white grave
Mortuary toward his orrery (detailed later in this supplement). 2 Two guardian nagas slither up to the party. The nagas are collecting stories about those who have passed. 3 A death tyrant, eager to build
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
surge of life energy erupts from the dragon, causing each creature within 120 feet of the body to gain the benefit of finishing a long rest.
6 The body is drawn through a portal to the lair of
dragon’s death, it can be passed on to others—or claimed. Sometimes (as discussed in “Reproduction” above) a dragon’s death gives rise to an egg, transferring the dragon’s power directly to a new
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Tests of the Frostmaiden Scorecard to keep track of which party members passed the test by putting a checkmark to the right of each of their names in the appropriate column. This scorecard will help
remember who among them passed the Frostmaiden’s tests (areas G16 through G19). The door to area G21 swings open on its own if each of the four tests was passed by at least one individual in the room
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Tests of the Frostmaiden Scorecard to keep track of which party members passed the test by putting a checkmark to the right of each of their names in the appropriate column. This scorecard will help
remember who among them passed the Frostmaiden’s tests (areas G16 through G19). The door to area G21 swings open on its own if each of the four tests was passed by at least one individual in the room
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
appropriate. Exhaustion. The obstacle fatigues the characters, causing them to gain Exhaustion levels. For example, marching through a blizzard instead of taking shelter might cause each character to
assessment of the difficulty—higher if days have elapsed since the creature passed, lower if the creature is leaving an obvious trail such as blood. You can also grant Advantage on the check if there’s more
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
appropriate. Exhaustion. The obstacle fatigues the characters, causing them to gain Exhaustion levels. For example, marching through a blizzard instead of taking shelter might cause each character to
assessment of the difficulty—higher if days have elapsed since the creature passed, lower if the creature is leaving an obvious trail such as blood. You can also grant Advantage on the check if there’s more
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
next to an icicle and break it off, causing it to fall on an enemy below. Any creature standing under a falling icicle must succeed on a DC 12 Dexterity saving throw or take 7 (2d6) piercing damage from
other creatures passed through this cave recently?” (Yes. The golem is referring to the kobold vampire spawn that lair in the caves to the east.) LOROSS: THE NETHERESE TONGUE
Loross, a language spoken
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
howls of a young man. Three sputtering campfires fill the tent with smoke, and through the haze you see six Vistani passed out in various places on the dead grass. A barely conscious and shirtless
teenager hugs the central tent pole, his wrists bound with rope and his back streaked with blood. An older, larger man in studded leather armor lashes the young man with a horsewhip, causing him to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
next to an icicle and break it off, causing it to fall on an enemy below. Any creature standing under a falling icicle must succeed on a DC 12 Dexterity saving throw or take 7 (2d6) piercing damage from
other creatures passed through this cave recently?” (Yes. The golem is referring to the kobold vampire spawn that lair in the caves to the east.) LOROSS: THE NETHERESE TONGUE
Loross, a language spoken
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
howls of a young man. Three sputtering campfires fill the tent with smoke, and through the haze you see six Vistani passed out in various places on the dead grass. A barely conscious and shirtless
teenager hugs the central tent pole, his wrists bound with rope and his back streaked with blood. An older, larger man in studded leather armor lashes the young man with a horsewhip, causing him to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Knight, and Psi Warrior subclasses. Battle Master Master Sophisticated Battle Maneuvers Battle Masters are students of the art of battle, learning martial techniques passed down through generations
modifier (your choice). Precision Attack When you miss with an attack roll, you can expend one Superiority Die, roll that die, and add it to the attack roll, potentially causing the attack to hit
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Knight, and Psi Warrior subclasses. Battle Master Master Sophisticated Battle Maneuvers Battle Masters are students of the art of battle, learning martial techniques passed down through generations
modifier (your choice). Precision Attack When you miss with an attack roll, you can expend one Superiority Die, roll that die, and add it to the attack roll, potentially causing the attack to hit