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Returning 35 results for 'positive along and his cleansing'.
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Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
communities travel as a way of life, driving wagons or guiding boats from place to place and maintaining no permanent home.
AFFABLE AND POSITIVE
Halflings try to get along with everyone else and are
might be a wagon jostling along a dirt road or a raft floating downriver.
Small and Practical
The diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Middle Central A center for intrigue and espionage. The district of Ambassador Towers includes embassies and consulates from the Thronehold Nations, along with Aerenal and Sarlona. Ambassador Towers
district of Sovereign Towers is home to Sharn’s greatest monuments of faith, including the Pavilion of the Host (Sovereign Host) and the Cathedral of the Cleansing Flame (Silver Flame). While it’s a middle ward, services are comfortable to wealthy in quality.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Middle Central A center for intrigue and espionage. The district of Ambassador Towers includes embassies and consulates from the Thronehold Nations, along with Aerenal and Sarlona. Ambassador Towers
district of Sovereign Towers is home to Sharn’s greatest monuments of faith, including the Pavilion of the Host (Sovereign Host) and the Cathedral of the Cleansing Flame (Silver Flame). While it’s a middle ward, services are comfortable to wealthy in quality.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
detail in the Dungeon Master’s Guide, along with other planes like the Far Realm, Negative Plane, and Positive Plane. COUPLEOFKOOKS
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
detail in the Dungeon Master’s Guide, along with other planes like the Far Realm, Negative Plane, and Positive Plane. COUPLEOFKOOKS
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
proficiencies. Instead, a character can add his or her proficiency bonus to any ability check directly related to the character’s positive personality traits. For example, a character with a positive
personality trait of “I never have a plan, but I’m great at making things up as I go along” might apply the bonus when engaging in some off-the-cuff deception to get out of a tight spot. A player should
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
proficiencies. Instead, a character can add his or her proficiency bonus to any ability check directly related to the character’s positive personality traits. For example, a character with a positive
personality trait of “I never have a plan, but I’m great at making things up as I go along” might apply the bonus when engaging in some off-the-cuff deception to get out of a tight spot. A player should
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a career than an opportunity or sometimes a necessity. AFFABLE AND POSITIVE
Halflings try to get along with everyone else and are loath to make sweeping generalizations — especially negative ones
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
a career than an opportunity or sometimes a necessity. AFFABLE AND POSITIVE
Halflings try to get along with everyone else and are loath to make sweeping generalizations — especially negative ones
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers are allied with a dragonmarked house, you can concentrate on the house’s positive aspects and its work in moving Khorvaire beyond the feudalism of Galifar. At the same time, the houses also
certain houses, with idealistic leaders seeking to direct the house along a more responsible path while barons are driven by greed alone. As a prominent part of society, the dragonmarked houses strive
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
positive forces, the Dark Six are the source of fears. Arawai and Balinor reflect the positive aspects of nature. The devastating storm, the earthquake, the wildfire? These are the work of the Devourer
of the Shadow.
The Dark Six inspire worship in different ways among diverse cultures. Temples to the Dark Six appear in Droaam, along with wild revels driven by the Fury. The Dark Six aren’t
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers are allied with a dragonmarked house, you can concentrate on the house’s positive aspects and its work in moving Khorvaire beyond the feudalism of Galifar. At the same time, the houses also
certain houses, with idealistic leaders seeking to direct the house along a more responsible path while barons are driven by greed alone. As a prominent part of society, the dragonmarked houses strive
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
positive forces, the Dark Six are the source of fears. Arawai and Balinor reflect the positive aspects of nature. The devastating storm, the earthquake, the wildfire? These are the work of the Devourer
of the Shadow.
The Dark Six inspire worship in different ways among diverse cultures. Temples to the Dark Six appear in Droaam, along with wild revels driven by the Fury. The Dark Six aren’t
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
bay, you catch movement from the corner of your eye along the beach — a dark humanoid form standing silently in the surf. You are positive it wasn’t there a moment ago. With the next crashing breaker
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
bay, you catch movement from the corner of your eye along the beach — a dark humanoid form standing silently in the surf. You are positive it wasn’t there a moment ago. With the next crashing breaker
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
them, adventuring is less a career than an opportunity or sometimes a necessity. AFFABLE AND POSITIVE
Halflings try to get along with everyone else and are loath to make sweeping generalizations
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
them, adventuring is less a career than an opportunity or sometimes a necessity. AFFABLE AND POSITIVE
Halflings try to get along with everyone else and are loath to make sweeping generalizations
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
felt today. On the positive side, Watch Commander Iyanna ir’Talan has gone to great efforts to purge corruption in the local garrisons of the Sharn Watch; as a result, this is one of the few districts
Landing Maynard’s Menagerie This Vadalis storefront deals in exotic pets and animal companions, along with barding and other useful gear. Deathsgate, Middle Tavick’s Landing Redblade’s A comfortable tavern
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
felt today. On the positive side, Watch Commander Iyanna ir’Talan has gone to great efforts to purge corruption in the local garrisons of the Sharn Watch; as a result, this is one of the few districts
Landing Maynard’s Menagerie This Vadalis storefront deals in exotic pets and animal companions, along with barding and other useful gear. Deathsgate, Middle Tavick’s Landing Redblade’s A comfortable tavern
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to say, this causes traffic jams, but the people of the city love her. 22. Public Bathhouse Port Nyanzaru is a very clean city thanks to the cleansing rain, and its residents are also scrupulous about
copper piece in the giant clamshell by the entrance. Many independent masseurs and masseuses are on hand to massage weary muscles; these services cost 2d10 sp. 23. Dye Works Along with cleanliness
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to say, this causes traffic jams, but the people of the city love her. 22. Public Bathhouse Port Nyanzaru is a very clean city thanks to the cleansing rain, and its residents are also scrupulous about
copper piece in the giant clamshell by the entrance. Many independent masseurs and masseuses are on hand to massage weary muscles; these services cost 2d10 sp. 23. Dye Works Along with cleanliness
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
celestials and fiends that embody these ideas. Irian: The Eternal Dawn. A plane of light and hope, Irian is the source of positive energy in Eberron. Kythri: The Churning Chaos. The plane of chaos and change
what is possible. Some can look upon Xoriat and see it as a place of revelations; but most mortals who come to close to Xoriat fall prey to madness. Xoriat is the source of many aberrations, along with the terrifying daelkyr.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
celestials and fiends that embody these ideas. Irian: The Eternal Dawn. A plane of light and hope, Irian is the source of positive energy in Eberron. Kythri: The Churning Chaos. The plane of chaos and change
what is possible. Some can look upon Xoriat and see it as a place of revelations; but most mortals who come to close to Xoriat fall prey to madness. Xoriat is the source of many aberrations, along with the terrifying daelkyr.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Landing. Traveling from district to district involves the use of bridges and ramps, along with magic lifts—vast floating disks that slowly ascend and descend along threads of mystical energy. Lifts are
district contains the embassies to the Thronehold nations, along with Aerenal and Riedra. It’s also the seat of the Citadel and home to the Brelish Museum of Fine Art. Middle Central Dragon Towers This
compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
rules such as Bright Light.
Getting Started
To begin, read the following boxed text aloud:
You travel along a well-kept trail east of the Keep on the Borderlands. Gnarled tree roots and
choosing the encounter, then read the boxed text aloud for that encounter to begin it.
The characters continue down the trail. Along the way, they face one or more encounters (detailed in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
seeds gently fall, a chatty squirrel scampers along the boughs of the tree, handing dandelions to select passersby.
The tree is Northwind, a treant sapling (see its stat block earlier in the chapter
, spinning a thread of golden light that winds its way to the chosen reveler. If the mood of the carnival is positive, choose the character who improved the carnival’s mood the most, or ask the players
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
seeds gently fall, a chatty squirrel scampers along the boughs of the tree, handing dandelions to select passersby.
The tree is Northwind, a treant sapling (see its stat block earlier in the chapter
, spinning a thread of golden light that winds its way to the chosen reveler. If the mood of the carnival is positive, choose the character who improved the carnival’s mood the most, or ask the players
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Landing. Traveling from district to district involves the use of bridges and ramps, along with magic lifts—vast floating disks that slowly ascend and descend along threads of mystical energy. Lifts are
district contains the embassies to the Thronehold nations, along with Aerenal and Riedra. It’s also the seat of the Citadel and home to the Brelish Museum of Fine Art. Middle Central Dragon Towers This
compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
. Once detected, the pit can be safely avoided by sidling along its perimeter.
Escaping the Pit. The pit’s walls have cracks big enough to serve as handholds, allowing trapped creatures to climb out
’ recommendation.
Advantage/Disadvantage. Sometimes a D20 Test is modified by special situations called Advantage and Disadvantage, which reflect positive and negative circumstances, respectively
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
manifest zones linked to that plane. Daanvi, the Perfect Order Daanvi embodies absolute order, along with the ideals of law and discipline and their impact on civilization. The perfectly ordered, immaculate
persist even if they are removed from the region. Irian, the Eternal Dawn Irian is the plane of light and hope, the wellspring of positive energy which is the foundation of light, life, and love. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
manifest zones linked to that plane. Daanvi, the Perfect Order Daanvi embodies absolute order, along with the ideals of law and discipline and their impact on civilization. The perfectly ordered, immaculate
persist even if they are removed from the region. Irian, the Eternal Dawn Irian is the plane of light and hope, the wellspring of positive energy which is the foundation of light, life, and love. The
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Armory, a foreboding stronghold at the ward’s border with the Lower Ward. Deliberately grown razorvine creeps along the structure’s bladed balconies and lower walls, deterring thieves who seek to
smithies accustomed to the forge’s unbearable temperatures. Azers, fire elementals, and chain devils number among the Armory’s blacksmiths, along with dwarves and other Doomguard smiths. Aslan Ashfang, a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Armory, a foreboding stronghold at the ward’s border with the Lower Ward. Deliberately grown razorvine creeps along the structure’s bladed balconies and lower walls, deterring thieves who seek to
smithies accustomed to the forge’s unbearable temperatures. Azers, fire elementals, and chain devils number among the Armory’s blacksmiths, along with dwarves and other Doomguard smiths. Aslan Ashfang, a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, each with a toilet, and a 3-foot-high pillar at the center of the room with a cleansing stone embedded in its top. T14. Station Platform The sound of lightning rail trains stopping and starting
the next one!” cries a conductor in the livery of House Orien as the train begins moving out of the station.
A crowd of 2d10 commoners and 2d4 nobles gathers on the platform along with six hostile
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, each with a toilet, and a 3-foot-high pillar at the center of the room with a cleansing stone embedded in its top. T14. Station Platform The sound of lightning rail trains stopping and starting
the next one!” cries a conductor in the livery of House Orien as the train begins moving out of the station.
A crowd of 2d10 commoners and 2d4 nobles gathers on the platform along with six hostile