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Returning 35 results for 'potion against and his cast'.
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poison against and his cast
Magic Items
Dungeon Master’s Guide
When you drink this potion, you can cast the level 3 version of the Animal Friendship spell (save DC 13).
Agitating this potion’s muddy liquid brings little bits into view: a fish scale, a hummingbird feather, a cat claw, or a squirrel hair.
Magic Items
Dungeon Master’s Guide
This potion’s container looks empty but feels as though it holds liquid. When you drink the potion, you have the Invisible condition for 1 hour. The effect ends early if you make an attack roll, deal damage, or cast a spell.
Magic Items
Dungeon Master’s Guide
This Tiny pot bears relief scenes of heroes on its cast-iron sides.
You can use the cauldron as a Spellcasting Focus for your spells, and it functions as a suitable component for the Scrying spell
.
Brew Potion. When you finish a Long Rest, you can use the cauldron to create a Potion of Healing (greater), which takes 1 minute. The potion lasts for 24 hours, then loses its magic if not consumed
Magic Items
Tales from the Yawning Portal
When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don’t, the potion is wasted.
A
potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the
Cauldron of Rebirth
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Tasha’s Cauldron of Everything
This Tiny pot bears relief scenes of heroes on its cast iron sides. You can use the cauldron as a spellcasting focus for your spells, and it functions as a suitable component for the scrying spell
. When you finish a long rest, you can use the cauldron to create a potion of healing, greater;potion of greater healing. The potion lasts for 24 hours, then loses its magic if not consumed.
As an
Magic Items
Mythic Odysseys of Theros
When you drink this potion, you transform into a pool of water. You return to your true form after 10 minutes or if you are incapacitated or die.
You’re under the following effects while in
Strength, Dexterity, and Constitution saving throws.
Limitations. You can’t talk, attack, cast spells, or activate magic items. Any objects you were carrying or wearing meld into your new form and are inaccessible, though you continue to be affected by anything you’re wearing, such as armor.
Monsters
The Book of Many Things
.
Tail. Aurnozci makes one Tail attack.
Cast a Spell (Costs 2 Actions). Aurnozci uses Spellcasting.
Conflagration (Costs 2 Actions). Flames momentarily surround Aurnozci. Each creature within 15
":"Boiling Water", "rollDamageType":"fire"} fire damage. A creature that imbibes a liquid (such as a potion) takes 3 (1d6);{"diceNotation":"1d6", "rollType":"damage", "rollAction":"Boiling Water
Monsters
Princes of the Apocalypse
hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: fireball, wall of fire
3/day each: fire storm, haste, teleport
Magic Resistance. Imix
":"roll","rollAction":"Destruction Chance"} that any container of fluid held or carried by an affected creature (for example, a magic potion) is destroyed.
Regional Effects
The region containing an
spells
Player’s Handbook
moved and disappears when the spell ends, along with the bubbling liquid inside it.
The liquid in the cauldron duplicates the properties of a Common or an Uncommon potion of your choice (such as a
Potion of Healing). As a Bonus Action, you or an ally can reach into the cauldron and withdraw one potion of that kind. The potion is contained in a vial that disappears when the potion is consumed. The
Monsters
Infernal Machine Rebuild
his thessalars homunculus. If the mending spell is cast on it, the homunculus regains 2d6;{"diceNotation":"2d6","rollType":"heal","rollAction":"Alchemical Homunculus"} hit points.
Healing
Toxicity. Any magic item that restores hit points and can be applied to a piercing or slashing weapon (a potion, an ointment, and so forth) causes a hit with that weapon to deal extra damage to Thessalar
Potion of Animal Friendship
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
feats
maximum of 20.
You learn two random common and uncommon potion recipes from your coven.
You learn two 1st-level spells of your choice. The 1st-level spells must be from the divination, conjuration
, or transmutation school of magic. You can cast each of these spells once without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. You
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
spell requires a saving throw, the spell save DC is 13. Once the horn has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. Potion of Polychromy Potion, Uncommon
Iggwilv’s Horn Wondrous Item, Rare (Requires Attunement) You can use an action to blow this horn to cast one of the following spells from it: Arms of Hadar, Fog Cloud, Gust of Wind, or Web. If the
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
spell requires a saving throw, the spell save DC is 13. Once the horn has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. Potion of Polychromy Potion, Uncommon
Iggwilv’s Horn Wondrous Item, Rare (Requires Attunement) You can use an action to blow this horn to cast one of the following spells from it: Arms of Hadar, Fog Cloud, Gust of Wind, or Web. If the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Animal Friendship Potion, Uncommon When you drink this potion, you can cast the level 3 version of the Animal Friendship spell (save DC 13). Agitating this potion’s muddy liquid brings little bits into view: a fish scale, a hummingbird feather, a cat claw, or a squirrel hair.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Invisibility Potion, Rare This potion’s container looks empty but feels as though it holds liquid. When you drink the potion, you have the Invisible condition for 1 hour. The effect ends early if you make an attack roll, deal damage, or cast a spell.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Animal Friendship Potion, Uncommon When you drink this potion, you can cast the level 3 version of the Animal Friendship spell (save DC 13). Agitating this potion’s muddy liquid brings little bits into view: a fish scale, a hummingbird feather, a cat claw, or a squirrel hair.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Animal Friendship Potion, uncommon When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Potion of Invisibility When you drink this potion, you—along with the clothing, armor, weapons, and other equipment on your person—become invisible for 1 hour. The invisibility ends if you attack or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Animal Friendship Potion, Uncommon When you drink this potion, you can cast the level 3 version of the Animal Friendship spell (save DC 13).
Agitating this potion’s muddy liquid brings
little bits into view: a fish scale, a hummingbird feather, a cat claw, or a squirrel hair.
Potion of Clairvoyance Potion, Rare
When you drink this potion, you gain the effect of the Clairvoyance
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Animal Friendship Potion, uncommon When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Potion of Animal Friendship Potion, uncommon When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Invisibility Potion, Rare This potion’s container looks empty but feels as though it holds liquid. When you drink the potion, you have the Invisible condition for 1 hour. The effect ends early if you make an attack roll, deal damage, or cast a spell.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Invisibility Potion, Rare This potion’s container looks empty but feels as though it holds liquid. When you drink the potion, you have the Invisible condition for 1 hour. The effect ends early if you make an attack roll, deal damage, or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Potion of Animal Friendship Potion, uncommon When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Potion of Invisibility Potion, Rare This potion’s container looks empty but feels as though it holds liquid. When you drink the potion, you have the Invisible condition for 1 hour. The effect ends early if you make an attack roll, deal damage, or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Potion of Mind Control Potion, rarity varies When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn
. If you don’t, the potion is wasted. A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Potion of Invisibility When you drink this potion, you—along with the clothing, armor, weapons, and other equipment on your person—become invisible for 1 hour. The invisibility ends if you attack or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Potion of Animal Friendship Potion, Uncommon When you drink this potion, you can cast the level 3 version of the Animal Friendship spell (save DC 13).
Agitating this potion’s muddy liquid brings
little bits into view: a fish scale, a hummingbird feather, a cat claw, or a squirrel hair.
Potion of Clairvoyance Potion, Rare
When you drink this potion, you gain the effect of the Clairvoyance
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Potion of Mind Control Potion, rarity varies When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn
. If you don’t, the potion is wasted. A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Potion of Invisibility Potion, very rare This potion’s container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Potion of Invisibility Potion, very rare This potion’s container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Invisibility Potion, very rare This potion’s container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Potion of Invisibility Potion, very rare This potion’s container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
from the cauldron that aren’t consumed disappear when you cast this spell again. LINDA LITHEN The legendary witch Tasha uses her spell, Tasha’s Bubbling Cauldron, to produce a magic potion
the spell ends, along with the bubbling liquid inside it. The liquid in the cauldron duplicates the properties of a Common or an Uncommon potion of your choice (such as a Potion of Healing). As a Bonus