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Returning 35 results for 'presented aid and his clothing'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
by feelings of goodwill. In this aspect, they defuse conflicts and alleviate suffering by using their magic to relieve any ailments that afflict the people who come to them for aid. They tolerate no
, they undergo physical changes to match their changes in temperament. Eladrin have spent centuries in the Feywild, and most of them have become Fey creatures as a result—those presented here are
Species
Spelljammer: Adventures in Space
vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that
presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
the opportunities presented themselves. The crooked stick that served as his fishing pole rose up above him, clenched between two of his toes, and hung out over the quiet lake, mirrored perfectly in
colors.
Halfling practicality extends beyond their clothing. They’re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, bronze, and almost bluish-white, hair of green or blue, and eyes like pools of liquid gold or silver. Elves have no facial and little body hair. They favor elegant clothing in bright colors, and they
the two subraces presented below or one from another source. In some worlds, these subraces are divided still further (such as the sun elves and moon elves of the Forgotten Realms), so if you wish, you can choose a narrower subrace.
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
powerful ethnic group in Kara-Tur, far to the east of Faerûn. They are yellowish-bronze in hue, with black hair and dark eyes. Shou surnames are usually presented before the given name.
Shou Names
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
allow actors to perform amazing stunts. Dream parlors focus on entirely illusory entertainment. Those with the inclination to display their wealth wear glamerweave, clothing imbued with illusion
(presented in chapter 5). This can involve moving images, such as a cloak lined with glittering stars or a gown with a pattern of flames; the wearer might even adjust the intensity of these flames with a word
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
allow actors to perform amazing stunts. Dream parlors focus on entirely illusory entertainment. Those with the inclination to display their wealth wear glamerweave, clothing imbued with illusion
(presented in chapter 5). This can involve moving images, such as a cloak lined with glittering stars or a gown with a pattern of flames; the wearer might even adjust the intensity of these flames with a word
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
characters’ aid in recovering a stolen holy avenger. 3 A time dragon wyrmling (presented later in this book) wants help constructing a magical structure that will be important in the future. 4 A neutral
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Celestials Various Celestials watch over the Outlands, particularly those reaches that border the Upper Planes. Angels and archons (presented later in this book) are particularly common. Some seek to
prevent fiendish incursions into the plane, while others try to align the Outlands closer to goodly philosophies. Outlands Celestials d4 Encounter 1 An empyrean calls for aid in taking back a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Celestials Various Celestials watch over the Outlands, particularly those reaches that border the Upper Planes. Angels and archons (presented later in this book) are particularly common. Some seek to
prevent fiendish incursions into the plane, while others try to align the Outlands closer to goodly philosophies. Outlands Celestials d4 Encounter 1 An empyrean calls for aid in taking back a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
characters’ aid in recovering a stolen holy avenger. 3 A time dragon wyrmling (presented later in this book) wants help constructing a magical structure that will be important in the future. 4 A neutral
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
characters can get a good glimpse of Vidorant and several associates, which can aid the characters in creating disguises. Vidorant is a tall elf woman with sleek black hair. She usually wears black
, they see meetings with four people: a muscular half-orc woman in a fine suit and hat, a sneering human man carrying a large leather case, an unkempt halfling man with patched clothing, and a smiling
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
section). If characters take a more hostile approach, Kasem defends himself. Kasem has the statistics of a noble and calls out to three wynlings (presented at the end of this adventure), who appear and aid
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
characters can get a good glimpse of Vidorant and several associates, which can aid the characters in creating disguises. Vidorant is a tall elf woman with sleek black hair. She usually wears black
, they see meetings with four people: a muscular half-orc woman in a fine suit and hat, a sneering human man carrying a large leather case, an unkempt halfling man with patched clothing, and a smiling
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
section). If characters take a more hostile approach, Kasem defends himself. Kasem has the statistics of a noble and calls out to three wynlings (presented at the end of this adventure), who appear and aid
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bottom Card: Reward or Ruin Once the situation presented by the top card has been resolved, the player can flip over the bottom card. Then it’s up to you to interpret that card as either a reward or
When determining rewards, here are some effects to consider: Friendly Aid. The characters encounter another traveler or a friendly local resident who offers them food, shelter, information, or other
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bottom Card: Reward or Ruin Once the situation presented by the top card has been resolved, the player can flip over the bottom card. Then it’s up to you to interpret that card as either a reward or
When determining rewards, here are some effects to consider: Friendly Aid. The characters encounter another traveler or a friendly local resident who offers them food, shelter, information, or other
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
state of things in the Underdark and to court their aid in finding out more about the situation. The representatives of each faction receive a briefing on what the characters told Bruenor, and all have an
legwork of getting the different factions on board. If the characters are already involved with one or more factions, and especially if they have previously contacted the factions with news of developments in the Underdark, adjust the information presented below as needed.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
state of things in the Underdark and to court their aid in finding out more about the situation. The representatives of each faction receive a briefing on what the characters told Bruenor, and all have an
legwork of getting the different factions on board. If the characters are already involved with one or more factions, and especially if they have previously contacted the factions with news of developments in the Underdark, adjust the information presented below as needed.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the aid of the adventurers. The alliance has a need for a team to pull off a mission that could give the allies the upper hand even before full-scale war breaks out, and the adventurers have proven
themselves potentially capable of succeeding. The next steps in the story are presented in chapter 6, The Final Enemy.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the aid of the adventurers. The alliance has a need for a team to pull off a mission that could give the allies the upper hand even before full-scale war breaks out, and the adventurers have proven
themselves potentially capable of succeeding. The next steps in the story are presented in chapter 6, The Final Enemy.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
syndrome Mist Talismans: Jeweled or feathered mask, article of well-worn fine clothing, shoe made of glass or gold Map 3.4: dementlieu View Player Version Every night brings another glittering affair in
fey who live in the Three Odd Gables at the north edge of town sometimes aid people in perpetrating their deceptions; maybe they helped you. Did you look for them, or did one of them come to you? What
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and clothing. Because both the Seelie Court and the Unseelie Court appreciate and revere true beauty among the fey, hags are almost never found in either place. The Summer Queen and the Queen of Air
offspring (whether adopted or birthed). Hags often appear unlooked-for, in moments of great need, because they have been spying and see an opportunity to aid now to set up darker mischief later.
— Elminster
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
syndrome Mist Talismans: Jeweled or feathered mask, article of well-worn fine clothing, shoe made of glass or gold Map 3.4: dementlieu View Player Version Every night brings another glittering affair in
fey who live in the Three Odd Gables at the north edge of town sometimes aid people in perpetrating their deceptions; maybe they helped you. Did you look for them, or did one of them come to you? What
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys’s Villains Klothys emerged from the Underworld in order to restore the natural order on Theros, creating a number of Nyxborn agents to aid her. Virtually anyone could end up a target of the
free one of those ancient terrors.
Klothys’s Monsters A variety of monstrous creatures might arise in an area as a result of Klothys’s influence, particularly those presented on the Klothys’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and clothing. Because both the Seelie Court and the Unseelie Court appreciate and revere true beauty among the fey, hags are almost never found in either place. The Summer Queen and the Queen of Air
offspring (whether adopted or birthed). Hags often appear unlooked-for, in moments of great need, because they have been spying and see an opportunity to aid now to set up darker mischief later.
— Elminster
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
archmage of Purphoros to aid her. Then several of their test limbs escape.
3 A rebel (spy) plots to set fire to a temple of Heliod and dedicate the blaze to Purphoros, driving the gods toward a
a wide range of other creatures, such as those presented on the Purphoros’s Monsters table. Purphoros’s Monsters Challenge Creature Source
1/2 Anvilwrought raptor MOoT
1 Bronze
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys’s Villains Klothys emerged from the Underworld in order to restore the natural order on Theros, creating a number of Nyxborn agents to aid her. Virtually anyone could end up a target of the
free one of those ancient terrors.
Klothys’s Monsters A variety of monstrous creatures might arise in an area as a result of Klothys’s influence, particularly those presented on the Klothys’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
archmage of Purphoros to aid her. Then several of their test limbs escape.
3 A rebel (spy) plots to set fire to a temple of Heliod and dedicate the blaze to Purphoros, driving the gods toward a
a wide range of other creatures, such as those presented on the Purphoros’s Monsters table. Purphoros’s Monsters Challenge Creature Source
1/2 Anvilwrought raptor MOoT
1 Bronze
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mire of Doubt This location is presented on map 8.4. Mike Schley Map 8.4: Mire of Doubt View Player Version This floating nodule is covered with trees with sheets of moss hanging from the branches
repelled the attack. Each naga quickly comes to the aid of the other if more intruders arrive. If the nagas are killed, they re-form 1d6 days later, potentially leading to another encounter with the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(presented later in this chapter). In addition, you know where to find free, modest lodging and food in the community you grew up in. Building a Gate Warden Character Those who dwell for an extended time
, while always hot, doesn’t burn skin, fur, scales, or clothing 5 A feather that sheds dim light in a 5-foot radius 6 A ring made from a chain link that, once donned, won’t come off without pulling painfully hard
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mire of Doubt This location is presented on map 8.4. Mike Schley Map 8.4: Mire of Doubt View Player Version This floating nodule is covered with trees with sheets of moss hanging from the branches
repelled the attack. Each naga quickly comes to the aid of the other if more intruders arrive. If the nagas are killed, they re-form 1d6 days later, potentially leading to another encounter with the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
(presented later in this chapter). In addition, you know where to find free, modest lodging and food in the community you grew up in. Building a Gate Warden Character Those who dwell for an extended time
, while always hot, doesn’t burn skin, fur, scales, or clothing 5 A feather that sheds dim light in a 5-foot radius 6 A ring made from a chain link that, once donned, won’t come off without pulling painfully hard
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Ghost of Amun Sa Eventually, the characters come across the ghost of Amun Sa. Read or paraphrase the following text: A solitary man dressed in tattered clothing appears over the crest of a nearby
in search of mighty heroes, to plead for their aid.
“In my time, I was pharaoh of this realm. It was green and beautiful, blessed by the gods with magical waters that gave life to our land and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Your group has been ordained as templars and sent into war against the forces of evil. As templars of the Silver Flame, you have distinctive silver tabards to wear over your other clothing or armor
regardless of order. You can count on these clergy to help you secure spellcasting services, and to offer you other material aid within reason. Enemies. Since the order of knights templar is sworn to