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Returning 35 results for 'problem about and his choose'.
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Classes
Player’s Handbook
Core Rogue Traits
Primary Ability
Dexterity
Hit Point Die
D8 per Rogue level
Saving Throw Proficiencies
Dexterity and Intelligence
Skill Proficiencies
Choose 4: Acrobatics
Light property
Tool Proficiencies
Thieves’ Tools
Armor Training
Light armor
Starting Equipment
Choose A or B: (A) Leather;Leather Armor, 2 Dagger;Daggers, Shortsword, Shortbow
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If Titivilus fails a saving throw, he can choose to succeed instead.
Magic Resistance. Titivilus has advantage on saving throws against spells and other magical effects
he starts his turn with 0 hit points and doesn’t regenerate.
Ventriloquism. Whenever Titivilus speaks, he can choose a point within 60 feet of him; his voice emanates from that point.Multiattack
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13
for my age, and I can’t wait for the day I can retire to my lair to be taken care of by doting fey.
5
I look down upon any being who resorts to violence to solve a problem.
6
Backgrounds
Ghosts of Saltmarsh
hardship is essential to you and is at the heart of a personal philosophy or ethos that often guides your actions. You can roll on the following table to determine this hardship or choose one that best fits
solution for every problem, and following it is imperative. (Lawful)
3
Embracing. Life is messy. Throwing yourself into the worst of it is necessary to get the job done. (Chaotic)
4
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +10
’t wait for the day I can retire to my lair to be taken care of by doting fey.
5
I look down upon any being who resorts to violence to solve a problem.
6
Conversing with others is
Backgrounds
Guildmasters’ Guide to Ravnica
need. You can roll a d6 or choose from the options in the Research Options table to determine your area of research.
Research Options
d6
Clade/Project
1
Hull Clade, focused on
My research builds on my parents’ work and takes it in interesting new directions.
2
If a serious problem confounds me, I can count on my mentor to provide clarity of thought.
3
A
Backgrounds
Guildmasters’ Guide to Ravnica
Languages: Choose one of Draconic, Goblin, or Vedalken
Tool Proficiencies: One type of artisan’s tools
Equipment: An Izzet insignia, one set of artisan’s tools, the charred
to finding a solution to a scientific problem.
2
I’ll never forget the laboratory where I learned my skills, or the other attendants who learned alongside me.
3
I’m convinced
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen’s Tome of Foes
finishing a long rest, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin’s current
the best way to solve problems.
2
Overwhelming force can accomplish almost anything. The tougher the problem, the more force you apply.
3
You stand tall and strong so that others can lean
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
rare or rarer magic weapon with which you are proficient appears in your hands. The GM chooses the weapon.
Knight. You gain the service of a 4th-level fighter who appears in a space you choose within
in the hands of monsters, which you must clear out before you can claim the keep as yours.
Vizier. At any time you choose within one year of drawing this card, you can ask a question in meditation and
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. Skill and Precision Rogues devote as much effort to mastering the use of a
Investigation or plan to take up the Arcane Trickster archetype. Choose Charisma instead if you plan to emphasize deception and social interaction. Second, choose the charlatan background. The Rogue Table
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
treasures locked in a cellar rather than on display for all to see. They have a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and
more like closely related families than true subraces. Choose one of these subraces or one from another source.
Magic Items
Lost Laboratory of Kwalish
possess for the duration of this adventure.
Knight. You gain the service of any of the NPCs in the “Hirelings” section not currently with the party, who appears in a space you choose
servants before you can claim the monastery as yours.
Vizier. At any one time you choose within the duration of the adventure, you can ask a question in meditation and mentally receive a truthful
backgrounds
relies on the proficiency, or slowly emerge as you struggle to solve a problem. Once you choose one of these features, you can’t choose another one until you gain a level.
The GM might rule that you
injury, some traumatic experience, or the magical workings of a spell or curse could be the culprit behind your amnesia.
Feat: Memory Starved
Skill Proficiencies: Choose two (see Scattered
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
occurs. Roll a d20 and consult the Random Events table, or choose a suitable event. For the rules on madness, see chapter 2 of this adventure and chapter 8, “Running the Game,” in the Dungeon Master’s
Guide. d20 Event 1–2 Battle aftermath 3–6 Creature encounter 7–9 Demon encounter 10–11 Discipline problem 12–13 Disease 14–15 Madness 16–17 Poisoned NPCs 18–19 Spoiled supplies 20 Vanishing NPCs
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Why Do You Need 200 Gold Pieces? A flaw or regret is something that shapes your personality, something that plays an ongoing role in your story. But perhaps you have a problem that needs to be
resolved right now. This is entirely optional: As a player, you could choose to roll or select an option from the Debts table. Why would you possibly want to take on a debt? It’s a way to add depth to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Why Do You Need 200 Gold Pieces? A flaw or regret is something that shapes your personality, something that plays an ongoing role in your story. But perhaps you have a problem that needs to be
resolved right now. This is entirely optional: As a player, you could choose to roll or select an option from the Debts table. Why would you possibly want to take on a debt? It’s a way to add depth to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
occurs. Roll a d20 and consult the Random Events table, or choose a suitable event. For the rules on madness, see chapter 2 of this adventure and chapter 8, “Running the Game,” in the Dungeon Master’s
Guide. d20 Event 1–2 Battle aftermath 3–6 Creature encounter 7–9 Demon encounter 10–11 Discipline problem 12–13 Disease 14–15 Madness 16–17 Poisoned NPCs 18–19 Spoiled supplies 20 Vanishing NPCs
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Moral Quandaries If you want to give the characters a crisis that no amount of spellcasting or swordplay can resolve, add a moral quandary to the adventure. A moral quandary is a problem of
other and refuse to work together even if the fate of the world hangs in the balance. The adventurers must choose the NPC that is most likely to help them accomplish their goal. Friend Quandary. An
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
soothing voice says the following: “Greetings, operatives. Earthquakes threaten the town of Oztocan, and the Golden Vault believes the enclosed shard is the heart of the problem.
“This shard was taken
Vault acquired it. Whoever attunes to the shard gains great strength and magical power but also suffers misfortune due to a curse.
“This quest, should you choose to undertake it, requires you travel
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Moral Quandaries If you want to give the characters a crisis that no amount of spellcasting or swordplay can resolve, add a moral quandary to the adventure. A moral quandary is a problem of
other and refuse to work together even if the fate of the world hangs in the balance. The adventurers must choose the NPC that is most likely to help them accomplish their goal. Friend Quandary. An
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Intelligence Skill Proficiencies Choose 4: Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Persuasion, Sleight of Hand, or Stealth Weapon Proficiencies Simple weapons and
Martial weapons that have the Finesse or Light property Tool Proficiencies Thieves’ Tools Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, 2 Daggers, Shortsword, Shortbow
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Rogue Core Rogue Traits Primary Ability Dexterity Hit Point Die D8 per Rogue level Saving Throw Proficiencies Dexterity and Intelligence Skill Proficiencies Choose 4: Acrobatics, Athletics
Proficiencies Thieves’ Tools Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, 2 Daggers, Shortsword, Shortbow, 20 Arrows, Quiver, Thieves’ Tools, Burglar’s Pack, and 8 GP
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Intelligence Skill Proficiencies Choose 4: Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Persuasion, Sleight of Hand, or Stealth Weapon Proficiencies Simple weapons and
Martial weapons that have the Finesse or Light property Tool Proficiencies Thieves’ Tools Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, 2 Daggers, Shortsword, Shortbow
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Rogue Core Rogue Traits Primary Ability Dexterity Hit Point Die D8 per Rogue level Saving Throw Proficiencies Dexterity and Intelligence Skill Proficiencies Choose 4: Acrobatics, Athletics
Proficiencies Thieves’ Tools Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, 2 Daggers, Shortsword, Shortbow, 20 Arrows, Quiver, Thieves’ Tools, Burglar’s Pack, and 8 GP
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
soothing voice says the following: “Greetings, operatives. Earthquakes threaten the town of Oztocan, and the Golden Vault believes the enclosed shard is the heart of the problem.
“This shard was taken
Vault acquired it. Whoever attunes to the shard gains great strength and magical power but also suffers misfortune due to a curse.
“This quest, should you choose to undertake it, requires you travel
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
separated from everyone else. This situation can be handled in many ways, and DMs can choose an approach that suits their players and their campaign.
Drawing the Void Card When a character draws the
has a backup character in mind, the problem is solved. But some players are reluctant to swap characters. If they joined the game to play a particular character, they might not have fun playing a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
separated from everyone else. This situation can be handled in many ways, and DMs can choose an approach that suits their players and their campaign.
Drawing the Void Card When a character draws the
has a backup character in mind, the problem is solved. But some players are reluctant to swap characters. If they joined the game to play a particular character, they might not have fun playing a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
that there’s a problem before casting dimension door to arrive in the concealing underbrush near Valsyx’s clearing. Charnyz then attacks from hiding, and Valsyx joins her. The nagas fight to the death
illusion-related challenge. The characters must choose one among them to look away while Charnyz creates illusory copies of a small water snake that slithers in her dell. The chosen contender must then
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
that there’s a problem before casting dimension door to arrive in the concealing underbrush near Valsyx’s clearing. Charnyz then attacks from hiding, and Valsyx joins her. The nagas fight to the death
illusion-related challenge. The characters must choose one among them to look away while Charnyz creates illusory copies of a small water snake that slithers in her dell. The chosen contender must then
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Meeting Captain Zodge Captain Zodge is expecting the characters. If they choose not to speak with him, he tracks them down eventually. The Flaming Fist has contacts throughout the city, so hiding
of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
Captain Zodge won’t accept any refusal of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Meeting Captain Zodge Captain Zodge is expecting the characters. If they choose not to speak with him, he tracks them down eventually. The Flaming Fist has contacts throughout the city, so hiding
of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
Captain Zodge won’t accept any refusal of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the day’s preparations. Choose a character and have them make a DC 16 Intelligence (Investigation) check. On a successful check, they notice that one of the devices is faulty. On a failed check, the
character doesn’t spot anything amiss. If the character fails to notice the damaged device, or notices the problem but elects to do nothing about it, a misfire occurs in the “Welcoming Announcement
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the day’s preparations. Choose a character and have them make a DC 16 Intelligence (Investigation) check. On a successful check, they notice that one of the devices is faulty. On a failed check, the
character doesn’t spot anything amiss. If the character fails to notice the damaged device, or notices the problem but elects to do nothing about it, a misfire occurs in the “Welcoming Announcement
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin’s current emotional state. For example
problem, the more force you apply. 3 You stand tall and strong so that others can lean on you. 4 You maintain an intimidating front. It’s better to prevent fights with a show of force than to harm others
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin’s current emotional state. For example
problem, the more force you apply. 3 You stand tall and strong so that others can lean on you. 4 You maintain an intimidating front. It’s better to prevent fights with a show of force than to harm others