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Returning 35 results for 'protect arises and his cunning'.
Magic Items
Dungeon Master’s Guide
. Whelm has ties to the dwarf clan that created it, called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. Whelm’s purpose is to protect dwarves. Conflict arises if the
Monsters
Waterdeep: Dungeon of the Mad Mage
do so, the captain must see the attacker and be wielding a melee weapon.It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has
these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line
Monsters
Out of the Abyss
Stone Camouflage. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws
professional fighters that take up arms for pay or to protect something they believe in or value. Their ranks include soldiers retired from long service and warriors who never served anyone but themselves.
Monsters
Waterdeep: Dungeon of the Mad Mage
do so, the captain must see the attacker and be wielding a melee weapon.It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has
these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line
Monsters
Waterdeep: Dragon Heist
hit it. To do so, Embric must see the attacker and be wielding a melee weapon.It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain
has these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, colonies can be found in remote, gloomy areas of the surface world, warring against Lolth’s enemies.
The cult of Lolth still creates chitines as the need arises. Outside the presence of a choldrith
with duties related to that rank, and all are expected to sacrifice themselves to protect the colony’s choldriths. Every chitine has spinnerets and slowly produces webbing that is used to build
Monsters
Van Richten’s Guide to Ravenloft
death’s head is a disembodied, flying head. The type of creature one of these grotesque undead originated from determines how it terrorizes it prey. A death’s head that arises from a person
","rollAction":"Death's Head Tree"} death’s heads dangle like foul fruit. The heads detach to protect the tree if it’s threatened. Should the tree be destroyed, the heads scatter and plant
Monsters
Mordenkainen Presents: Monsters of the Multiverse
protect that creature. Great strength and a ferocious nature make gray renders fierce guardians, but they lack a shred of cunning.
Gray renders reproduce by forming nodules on their bodies that, on
Monsters
Journeys through the Radiant Citadel
rivers. These spirits of nature take shape to defend their waters and interact with those who travel along their currents. From the waist up, riverines have skin the color of the waters they protect but
are otherwise humanlike in appearance. From the waist down, they can manifest either humanlike legs or churning gouts of water. A riverine’s personality reflects the nature of the river it arises
Classes
Tasha’s Cauldron of Everything
The Oath of the Watchers binds paladins to protect mortal realms from the predations of extraplanar creatures, many of which can lay waste to mortal soldiers. Thus, the Watchers hone their minds
battle.
TENETS OF THE WATCHERS
A paladin who assumes the Oath of the Watchers swears to safeguard mortal realms from otherworldly threats.
Vigilance. The threats you face are cunning, powerful, and
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
personality: a feline shifter may be cool and distant, driven by predatory instincts, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast
also be a cunning rat who darts through the shadows.
Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, it has a
Classes
Tasha’s Cauldron of Everything
The Oath of the Watchers binds paladins to protect mortal realms from the predations of extraplanar creatures, many of which can lay waste to mortal soldiers. Thus, the Watchers hone their minds
battle.
TENETS OF THE WATCHERS
A paladin who assumes the Oath of the Watchers swears to safeguard mortal realms from otherworldly threats.
Vigilance. The threats you face are cunning, powerful, and
Monsters
Fizban's Treasury of Dragons
deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of other dragons
accidentally insulted a deep dragon is tormented by the dragon’s servants in ways that can’t be tied to the dragon conclusively.
3
A group of cyclops;cyclopes wants a deep dragon to protect
Monsters
Fizban's Treasury of Dragons
.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of
or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss, or featuring larger
Bandit Captain
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
do so, the captain must see the attacker and be wielding a melee weapon.It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has
these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line
Whelm
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
cries in Dwarvish when used in combat.
Personality
Whelm’s purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict arises if the wielder fails
to destroy goblins and giants or to protect dwarves.
Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be returned to that clan. It
coordinates efforts to sustain and protect their servants. They forge magical pact with those who show the right mix of cunning, bravery, and etiquette.
of the most unlikely of creatures.
A court of intelligent house cats seek to protect the world from the Mythos. Hailing from across planes, worlds, and planets, they use magic and manipulation to
coordinates efforts to sustain and protect their servants. They forge magical pact with those who show the right mix of cunning, bravery, and etiquette.
of the most unlikely of creatures.
A court of intelligent house cats seek to protect the world from the Mythos. Hailing from across planes, worlds, and planets, they use magic and manipulation to
monsters
difficult for the Yithians. They must build up ritual sites in the future to increase their capacity to travel to an era. They rely on the cult to keep their work secret and protect them from nosy outsiders
, and others, the Yithians can ensure that their culture becomes the dominant force in a region before the entire civilization jumps forward in time.
While the Yithians are cunning and care nothing for
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
arrogant. They see themselves as caretakers of the sea, and they expect other creatures to pay them deep respect, if not complete deference.
This attitude might grate on others, but it arises from a seed
deserve their protection. Their attitude might grate, but when pirate fleets prowl the waves or a kraken awakens from its slumber, they are among the first to take up arms to protect others.
Tritons
classes
shields to protect against crushing jaws and scything claws, others deploy cunning traps to keep a safe distance from the horrors they hunt, some assume the traits and powers of their enemies to better
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
; territory.
Druids are often found guarding sacred sites or watching over regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
or creature in the jungles of Valachan might turn hostile toward explorers. Packs of displacer beasts roam the jungle, led by Yana, a preternaturally cunning displacer beast that serves Chakuna
Trial of Hearts? Did you flee Valachan to evade the hunt? Did you somehow escape Chakuna after being selected? Did you volunteer to protect somebody else?
Why aren’t you a werepanther? Are you from one
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Etharis.
Each Monster Hunter trains in a different method for these tasks. Some hunters don heavy armor and carry shields to protect against crushing jaws and scything claws, others deploy cunning
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
or creature in the jungles of Valachan might turn hostile toward explorers. Packs of displacer beasts roam the jungle, led by Yana, a preternaturally cunning displacer beast that serves Chakuna
Trial of Hearts? Did you flee Valachan to evade the hunt? Did you somehow escape Chakuna after being selected? Did you volunteer to protect somebody else?
Why aren’t you a werepanther? Are you from one
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be
, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm’s purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
arises if the wielder fails to destroy goblins and giants or to protect dwarves. Whelm has ties to the dwarf clan that created it, variously called the Dankil or the Mightyhammer clan. It longs to be
, and Goblin. It shouts battle cries in Dwarvish when used in combat. Personality. Whelm’s purpose is to slaughter giants and goblinoids. It also seeks to protect dwarves against all enemies. Conflict
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
be returned to that clan. Whelm’s purpose is to protect dwarves. Conflict arises if the wielder doesn’t share this goal. Destroying Whelm. Whelm can be dissolved in the acidic bile of a recently slain
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
be returned to that clan. Whelm’s purpose is to protect dwarves. Conflict arises if the wielder doesn’t share this goal. Destroying Whelm. Whelm can be dissolved in the acidic bile of a recently slain
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mercenaries were hired by enemies of Yeonido seeking to undo the city from within. 3 Cunning spies are breaking into the homes of magistrates across the city, looking for proof that the Pearl of Mireu is
characters are hired by a family to protect the gwishin haunting its members, whom they’ve come to a peaceable arrangement with, from spirit arbiters insistent on exorcising it. 7 The answer key for the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast within they physically transform for a short time. A shifter’s beast within
traits and prefer to run with a pack. Swiftstride are often predatory and feline, but a swiftstride could also be a cunning rat who darts through the shadows. Wildhunt shifters are born from any creature