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Returning 35 results for 'provide attained and his curse'.
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prove attacked and his cure
preside attained and his core
provided attacked and his cure
provides attacked and his cure
provided attuned and his curse
Magic Items
D&D Free Rules (2024)
attained.
Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times
Monsters
Planescape: Adventures in the Multiverse
the spellcasting ability (spell save DC 12):
At will: guidance, light
1/day each: calm emotions, lesser restoration, remove curse, protection from energyA void soother cares for creatures struck by
curses and the negative effects of the planes. These warriors go to dangerous planes and areas torn by conflict to provide relief to those they find there.Soothing Word (3/Day). The void soother
Monsters
Tyranny of Dragons
decreases by 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Rotting Fist"} for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target
dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
Dreadful Glare. Diderius targets one creature he can see within 60 feet of him. If the target
Monsters
Candlekeep Mysteries
","rollType":"roll","rollAction":"Hit Point Reduction"} for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse
lasts until removed by the remove curse spell or other magic.
Dreadful Glare. Valin targets one creature she can see within 60 feet of her. If the target can see Valin, it must succeed on a DC 16
Monsters
Waterdeep: Dungeon of the Mad Mage
, and its hit point maximum decreases by 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Rotting Fist"} for every 24 hours that elapse. If the curse reduces the target's hit point maximum
to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
Dreadful Glare. The mummy lord targets one creature it can see within 60
Monsters
Van Richten’s Guide to Ravenloft
destroyed, it regains all its hit points in 1 hour unless Holy Water (flask);holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them.
Spellcasting. The priest is a
physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it and that he himself would become one of the Dark Powers. As a result of
Monsters
Van Richten’s Guide to Ravenloft
reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person
. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their
Monsters
Van Richten’s Guide to Ravenloft
curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these
, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it and that he
Monsters
Van Richten’s Guide to Ravenloft
aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it and that he himself would
become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they
Monsters
Van Richten’s Guide to Ravenloft
curse upon them—that their immortality would fail them when they least expected it and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus can’t
be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were
Monsters
Van Richten’s Guide to Ravenloft
will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide
betrayed him. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them&mdash
Monsters
Van Richten’s Guide to Ravenloft
of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for
souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their immortality would fail them when they least expected it
Backgrounds
Guildmasters’ Guide to Ravnica
command, illusory script
2nd
enthrall, ray of enfeeblement, zone of truth
3rd
bestow curse, speak with dead, spirit guardians
4th
blight, death ward
.
Contacts
The Orzhov Syndicate operates according to a strict hierarchy built on a network of connections among old, wealthy families. Your family might provide important contacts, while your family’s
Mummy Lord
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
, and its hit point maximum decreases by 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Rotting Fist"} for every 24 hours that elapse. If the curse reduces the target's hit point maximum
to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
Dreadful Glare. The mummy lord targets one creature it can see within 60 feet
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
to this weapon, your Hit Point maximum increases by 1 for each level you have attained. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
to this weapon, your Hit Point maximum increases by 1 for each level you have attained. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to this weapon, your Hit Point maximum increases by 1 for each level you have attained. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to this weapon, your Hit Point maximum increases by 1 for each level you have attained. Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Cry Havoc! When the characters feel that they have attained their goals and secured their resources, the battle for Blingdenstone can begin. Earth elementals under the control of the Stoneheart
Enclave lead the charge, followed by the wererats of Clan Goldwhisker. Svirfneblin under Chief Dorbo Diggermattock form the rearguard and provide ranged support. If the ghosts participate, they attack from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pay, most Jorasco outposts can provide lesser restoration; the best healers can also provide greater restoration. In the finest Jorasco enclaves, it’s even possible to raise the dead. The Healing
per day Cure wounds 25 gp per level of the spell Lesser restoration 50 gp Remove curse 75 gp Greater restoration 150 gp Raise dead 750 gp
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Cry Havoc! When the characters feel that they have attained their goals and secured their resources, the battle for Blingdenstone can begin. Earth elementals under the control of the Stoneheart
Enclave lead the charge, followed by the wererats of Clan Goldwhisker. Svirfneblin under Chief Dorbo Diggermattock form the rearguard and provide ranged support. If the ghosts participate, they attack from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pay, most Jorasco outposts can provide lesser restoration; the best healers can also provide greater restoration. In the finest Jorasco enclaves, it’s even possible to raise the dead. The Healing
per day Cure wounds 25 gp per level of the spell Lesser restoration 50 gp Remove curse 75 gp Greater restoration 150 gp Raise dead 750 gp
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
night markets to undersea cities, from curse-afflicted villages to angel-ruled city-states, these adventures provide a pathway to never-before-seen lands and stories. The gates of the Radiant Citadel stand open, and a rich tapestry of stories is yours to explore.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
creatures brought to a horrifying state of undeath through the practice of necromantic magic or some unholy curse.
Tags A creature might have one or more tags appended to its type, in parentheses
. For example, an orc has the humanoid (orc) type. These parenthetical tags provide an additional layer of categorization for certain monsters, but they have no bearing on how a monster is used in combat.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
of necromantic magic or some unholy curse. Tags A creature might have one or more tags appended to its type, in parentheses. For example, a mimic has the monstrosity (shapechanger) type. These
parenthetical tags provide an additional layer of categorization for certain creatures, but they have no bearing on how a creature is used in combat.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
night markets to undersea cities, from curse-afflicted villages to angel-ruled city-states, these adventures provide a pathway to never-before-seen lands and stories. The gates of the Radiant Citadel stand open, and a rich tapestry of stories is yours to explore.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Bleak Cabal Void Soother A void soother cares for creatures struck by curses and the negative effects of the planes. These warriors go to dangerous planes and areas torn by conflict to provide relief
spells, using Wisdom as the spellcasting ability (spell save DC 12):
At will: guidance, light
1/day each: calm emotions, lesser restoration, remove curse, protection from energy
Bonus Actions
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
of necromantic magic or some unholy curse. Tags A creature might have one or more tags appended to its type, in parentheses. For example, a mimic has the monstrosity (shapechanger) type. These
parenthetical tags provide an additional layer of categorization for certain creatures, but they have no bearing on how a creature is used in combat.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
creatures brought to a horrifying state of undeath through the practice of necromantic magic or some unholy curse.
Tags A creature might have one or more tags appended to its type, in parentheses
. For example, an orc has the humanoid (orc) type. These parenthetical tags provide an additional layer of categorization for certain monsters, but they have no bearing on how a monster is used in combat.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Bleak Cabal Void Soother A void soother cares for creatures struck by curses and the negative effects of the planes. These warriors go to dangerous planes and areas torn by conflict to provide relief
spells, using Wisdom as the spellcasting ability (spell save DC 12):
At will: guidance, light
1/day each: calm emotions, lesser restoration, remove curse, protection from energy
Bonus Actions
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
table when planning adventures in this domain. Mordent Adventures d8 Adventure
1 An alchemist discovers a way to “burn” spirits to provide fuel for magical fire. Several spirits seek the
(see chapter 5) protecting the community from a greater threat.
6 A curse has afflicted Westcote Manor for a hundred years. The surrounding bog encroaches on the house, and howling bog hounds draw