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                        Returning 35 results for 'read strong'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     transformation. Your alignment becomes lawful good, and you gain the following traits:
Angelic Language. You can speak, read, and write Celestial.
Celestial Resistance. You have resistance to necrotic and
                                                
                                            
                                                
                                                    )
3
Responsibility. It is the duty of the strong to protect the weak. (Lawful)
4
Respect. All people deserve to be treated with dignity. (Good)
5
Honor. The way I
                                                
                                            
                                        
                                                    Whelm
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . It has hearing and darkvision out to a range of 120 feet.
The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish, Giant, and Goblin. It shouts battle
                                                
                                            
                                                
                                                     vampire. His will was strong enough that he bent Whelm to his evil purposes, even killing members of his own clan.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     involved, have a strong chance of knowing who is.
 
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
                                                
                                            
                                                
                                                     convey the impression of great erudition.
2
Iâve read every book in the worldâs greatest librariesâor I like to boast that I have.
3
Iâm used to helping out those who
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Some sages believe minotaurs
                                                
                                            
                                                
                                                     those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     consume food by osmosis, the way an amoeba does, and excrete waste through tiny pores. They breathe by absorbing oxygen through another set of pores, and their limbs are strong and flexible enough to
                                                
                                            
                                                
                                                     the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Inner Alchemy Characters who read from The Book of Inner Alchemy learn the following information about ki: Though commonly thought of by those outside the monastic orders as mystical energy, ki has
                                                
                                            
                                                
                                                     strong ties to elemental air, for breath is what connects oneâs soul to oneâs essence (body). Ki is a vital force present in all living things. Medical techniques and training can be used to control
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     glass pane through which a slight breeze passes, causing the curtain to move. When the characters look behind the curtain, read: A black cloth covers something atop a white marble pedestal. Beneath
                                                
                                            
                                                
                                                     with a neatly trimmed mustache and beard (Lord Argynvost). The illusion is too strong to be disbelieved, but it can be dispelled if the bust is broken or covered up again.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     mulled wine, hot cider, and strong teas for 2 sp each. In the summer, the sign is repainted to read âHeathâs Cool Drinksâ and the stall serves chilled fruit juice and iced tea. Wizards of the Wide, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Wyrmdoom Crag Wyrmdoom Crag is one of two goliath settlements described in this chapter, the other being Skytower Shelter (see "Skytower Shelter"). Read both entries before running encounters in
                                                
                                            
                                                
                                                     mission.) The Wyrmdoom goliaths are willing to share their dwelling with travelers and guests, but they hold a strong dislike for the goliaths of Skytower Shelter. The characters can learn the cause of that resentment by speaking to Ogolai, chieftain of the Thuunlakalaga clan.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , they encounter a caravan being raided. Read or paraphrase the following description: The road weaves through a stretch of rain forest that flanks a deep valley, drawing near the town of Etizalan. Past a
                                                
                                            
                                                
                                                     strong wind in 1 round. Flames burn in the forested area on either side of the 15-foot-wide road. Any creature who enters the burning forest must succeed on a DC 14 Constitution saving throw or take 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Getting Started This cave is connected to cave D via the secret door in area E3 (see map E). If the characters approach from outside the cave, read the following boxed text aloud to begin:   This
                                                
                                            
                                                
                                                     large cave exudes a strong, sour odor. Half-gnawed hunks of meat from sloppily butchered and charred animals litter the area.
  The caveâs occupants are responsible for the mess.
 Ogre Lair Features
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , the check can be repeated after another 10 minutes of searching. The following boxed text assumes that the characters have met Ireena Kolyana. If they have not, donât read the sentence that mentions
                                                
                                            
                                                
                                                     underneath the monument, which can be tipped over or moved aside by someone who makes a successful DC 15 Strength check. If the characters disturb the monument, read: The croaking frogs and chirping
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     being frightened. Halfling Nimbleness. You can move through the space of any creature that is of a size larger than yours. Languages. You can speak, read, and write Common and Halfling. The Halfling
                                                
                                            
                                                
                                                     language isnât secret, but halflings are loath to share it with others. They write very little, so they donât have a rich body of literature. Their oral tradition, however, is very strong. Almost all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     being frightened. Halfling Nimbleness. You can move through the space of any creature that is of a size larger than yours. Languages. You can speak, read, and write Common and Halfling. The Halfling
                                                
                                            
                                                
                                                     language isnât secret, but halflings are loath to share it with others. They write very little, so they donât have a rich body of literature. Their oral tradition, however, is very strong. Almost all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Arriving at the Cottage When the characters reach the cottage, read or paraphrase the following text: The candy trail ends at a sprawling cottage deep in the woods. A medley of sweet aromas wafts
                                                
                                            
                                                
                                                     replaced after 10 minutes. A character who samples any of the confections on the cottageâs exterior feels a strong desire to enter the cottage but can resist the temptation. Andrew Kolb  Map: Candy CottageView Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     of Cynidicea. Though the ziggurat is usually buried in the sands, a sandstorm has uncovered its upper tiers. When the characters arrive at the ziggurat, read or paraphrase the following text: Your trek
                                                
                                            
                                                
                                                     rises over one hundred feet into the sky.
 Three thirty-foot-tall statues stand atop the monument: a strong, bearded man holding a pair of scales in one hand and a lightning bolt in the other; a winged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    4. Tortle in Torpor As the characters approach this ship, read or paraphrase the following boxed text: The coral creates a passageway here that leads directly to another sunken ship which is nearly
                                                
                                            
                                                
                                                     the lower decks of the ship.
 The area inside the green glow is teeming with life. As the characters approach the opening, read or paraphrase the following boxed text: Within the lighted area, there
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     additional possibilities to give characters whose Charisma is not their strong suit a chance to shine: Strength. An NPC wonât talk to the characters until one of them agrees to an arm-wrestling match. Or a
                                                
                                            
                                                
                                                     strong character needs to bodily prevent the NPC from running away. Dexterity. An NPC is Hostile toward intruders, so the characters must talk from hiding. Or the social interaction provides a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     the players to introduce their characters and describe them to the group. Once they have completed their introductions, read or paraphrase the following boxed text: After swimming for half the day, you
                                                
                                            
                                                
                                                     he opened (Umberleeâs Maw) have created an area in the ocean that acts like a beacon for strong, irregular currents and bad weather. Underwater, the effect manifests as a general darkness in an oddly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
                                                
                                            
                                                
                                                     while they sleep. As such, you are immune to spells and other magical effects that require you to dream, like dream, but not to spells and other magical effects that put you to sleep, like sleep. Languages. You can speak, read, and write Common, Quori, and one other language of your choice.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    11. Olhydraâs Canal When the characters look into the wreckage of this small ship, read or paraphrase the following boxed text: You see gently sloping sand, leading up the length of this sunken
                                                
                                            
                                                
                                                     away, a detect magic spell will reveal that this area has a strong aura of both abjuration and evocation magic. Trap. When a character crosses the threshold of the bulkhead between the back and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
                                                
                                            
                                                
                                                     while they sleep. As such, you are immune to spells and other magical effects that require you to dream, like dream, but not to spells and other magical effects that put you to sleep, like sleep. Languages. You can speak, read, and write Common, Quori, and one other language of your choice.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     tome is largeâtwelve inches wide and sixteen inches tallâand contains hundreds of pages. If the characters intend to read it, all they need to do is find a place in Candlekeep where they can all gather
                                                
                                            
                                                
                                                     around as the book is opened. LURUEâS ORIGINS
 Thought by many to be the daughter of Selûne, god of the moon, Lurue the Unicorn is a lesser deity with strong ties to Mielikki, god of the forest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    2. What Is Dead May Never Die As the characters descend into the lower decks of this ship, read or paraphrase the following boxed text: As you proceed belowdecks, it becomes much easier to swim as
                                                
                                            
                                                
                                                     the hull protects you from the the strong currents outside. Many boxes and barrels are present here, somewhat waterlogged but largely intact.
 This ship served as a tender vessel, bringing supplies to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     tower the characters observe on their ascent. When the characters reach the pinnacle, read the following text: The commander of the Feathergale Knights is a well-built male human in his early fifties
                                                
                                            
                                                
                                                     Feathergale Spire (see chapter 2) Doing oneâs duty for the realm Hunting and hawking Hippogriffs, giant vultures, and other aerial mounts If the characters mention elemental cults, read the following text
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     feet tall and hewn from solid rock. C1. Sealed Gates When the characters descend into the catacombs, read: A pair of basalt doors block the passage ahead, their surfaces engraved with a relief of a
                                                
                                            
                                                
                                                     after 1 hour unless they are held or wedged open. C2. Funerary Chambers There are several funerary chambers in the catacombs. When the characters enter one of these rooms, read the following boxed text to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     vapor. If the panel is opened or X01 is deliberately damaged, read the following: The modron jolts up and, with a voice like a klaxon, shouts, âWrong! All wrong! Outlands: overrun! Great Wheel: at
                                                
                                            
                                                
                                                     your direction.
 The modronsâ belief that the Outlands have been corrupted are so strong that theyâve shaken the underpinnings of the plane. Now these mistaken beliefs manifest as a planar incarnate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     below. Read or paraphrase the following to set the scene: This modest-sized town is comprised of some fifty buildings, most of which show signs of regular upkeep. Farms and an apple orchard mark the
                                                
                                            
                                                
                                                     monstrous and magical incidents in the area over many years have left Phandalinâs citizens anxious for strong-sounding leadership. Even though adventurers solved many of the townâs problems in the past
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Return to Ten-Towns As the characters start to make their way back to Ten-Towns, read: Over the sound of the wind, you can hear the barking of dogs getting louder. Through the blowing snow come three
                                                
                                            
                                                
                                                     is pulled by six strong dogs (use the wolf stat block). Vellynne was searching in Ten-Towns for a group of adventurers to help her complete a personal mission when she learned about the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     spell or a successful DC 20 Strength check; hammering on it brings the occupants over to open it, but they might be a surprise. When the door opens, read:  Trepsin The door opens and the smell of
                                                
                                            
                                                
                                                    . If the characters investigate the interior of the kennels, they find a disturbing altar. At the back of the kennels, three boar spears have been lashed together in a rough and strong tripod. An animal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     gatehouse, read the following boxed text aloud:
  This gatehouse consists of a broad stone archway framed by a squat building constructed along the keepâs inner wall. Battlements line its flat roof, atop
                                                
                                            
                                                
                                                    
 Stat Block: Guard Captain
 This captain is strong, stern, and just.
 Perfect Posture. Andrella is as strict with her posture as she is with the law.
 Role Model. Many of the keepâs young people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     citizens and peaceful visitors.
 
   Summary. The beginning of each location summarizes its function in the keep and the NPCs who can be found at it. Donât read this aloud.
  
  When the characters
                                                
                                            
                                                
                                                     arrive at the outer gatehouse, read the following boxed text aloud:
 
   Two stone towers flank an archway that leads into the keep. A sturdy-looking gatehouse spans the archway and connects the towers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , give one NPC to each player and put the extra NPCs aside. These leftover NPCs donât participate in the battle. After giving out the NPCs, read the following explanatory text to the players: In addition
                                                
                                            
                                                
                                                     has a strong incentive to do otherwise. At the end of the battle, regardless of the outcome, take back all the special NPCs. For each NPC who survives, give the characters that NPCâs corresponding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     spell or a successful DC 20 Strength check; hammering on it brings the occupants over to open it, but they might be a surprise. When the door opens, read: The door opens and the smell of rotting flesh
                                                
                                            
                                                
                                                     interior of the kennels, they find a disturbing altar. At the back of the kennels, three boar spears have been lashed together in a rough and strong tripod. An animal carcass hangs from the tripod by a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Uthgardt Vengeance When the characters emerge from the barrow, read the following text: A dozen barbarians surround Javor, forming a semicircle in front of the barrow. Two are mounted on horses. All
                                                
                                            
                                                
                                                     he sees them. The returned chief shows no concern for the other Nettlebees. Fennor plans to âaidâ the chiefâs justice, destroying and looting the ranch in the process. The strong implication is that
                                                
                                            
                                        





