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Returning 7 results for 'reality shine'.
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Graz'zt
Legacy
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Monsters
Out of the Abyss
Zelatar, found within his Abyssal domain of Azzatar. Grazāztās maddening influence radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location
the lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
Wild beasts within 6 miles of the lair break into
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Argent Palace, a grandiose structure in the city of Zelatar, found within his abyssal domain of Azzagrat. Grazāztās demonic influence radiates outward in a tangible ripple, warping reality
are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
If Grazāzt dies, these effects fade over the course of 1d10
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in a tangible ripple, warping reality around him. Given enough time in a single location, Grazāzt can twist it with his madness. Grazāztās lair is a den of ostentation and hedonism. It is adorned with
lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike. Wild beasts within 6 miles of the lair break into frequent
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a tangible ripple, warping reality around him. Given enough time in a single location, Grazāzt can twist it with his madness. Grazāztās lair is a den of ostentation and hedonism. It is adorned with
lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike. Wild beasts within 6 miles of the lair break into
Compendium
- Sources->Dungeons & Dragons->Van Richtenās Guide to Ravenloft
of rare lineages or Dark Giftsāthreaten personal dooms. Yet those who face these terrors shine as lights amid the Mists, beacons to attract other heroes but also greater threats. 7. Only Fear Is
Certain. The Domains of Dread provide malleable settings for any kind of horror adventure. As domains are unmoored from conventional reality, anything can happen within their borders. Normal people
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location, Grazāzt can twist it with his power. Grazāztās lair is a den of ostentation and hedonism. It is
highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike. If Grazāzt dies, these effects fade over the course of 1d10 days. Cultists of Grazāzt Grazāzt grants
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
party member, should it take a shine to the party. The other two chwingas are shy and suspicious of strangers. 4. Ruined Palace Traces of gold-colored plaster still cling to this dome in a few spots
the city has fallen and sheās in exile. Both situations coexist in her hallucinatory reality.) Black Orchid. Characters in search of a black orchid for Asharraās ritual (see āKir Sabalā) find one here






