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Returning 35 results for 'scores given'.
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score given
Backgrounds
Playerâs Handbook
Ability Scores: Strength, Dexterity, IntelligenceFeat: CrafterSkill Proficiencies: Investigation and PersuasionTool Proficiency: Choose one kind of Artisan's ToolsEquipment: Choose A
as soon as you were strong enough to carry a bucket. When you were old enough to apprentice, you learned to create basic crafts of your own, as well as how to sweet-talk the occasional demanding customer. Your trade has also given you a keen eye for detail.
Monsters
Waterdeep: Dungeon of the Mad Mage
alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are
60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone, forming structures and other objects as it wishes
Monsters
Van Richtenâs Guide to Ravenloft
"} bludgeoning damage.
Bone Blade. The horrorâs limb ends in a blade made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores a critical hit on a roll of 19 or 20 and
.
Mist horrors are bodiless spirits of dread, entities given form by the fears of those they encounter. Mist horrors use the unspeakable horror stat block with the Malleable Mass body option, which makes
Monsters
Van Richtenâs Guide to Ravenloft
in a blade made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores a critical hit on a roll of 19 or 20 and rolls the damage dice of a crit three times
given form by the fears of those they encounter. Mist horrors use the unspeakable horror stat block with the Malleable Mass body option, which makes them appear to be composed of living mist. Further
Monsters
Van Richtenâs Guide to Ravenloft
bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores a critical hit on a roll of 19 or 20 and rolls the damage dice of a crit three times, instead of twice.
Corrosive
, finding it preferable to horrors elsewhere. But the Mists drifting between the Domains of Dread are far from safeâor empty.
Mist horrors are bodiless spirits of dread, entities given form by the
Monsters
Van Richtenâs Guide to Ravenloft
","rollDamageType":"bludgeoning"} bludgeoning damage.
Bone Blade. The horrorâs limb ends in a blade made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores
Dread are far from safeâor empty.
Mist horrors are bodiless spirits of dread, entities given form by the fears of those they encounter. Mist horrors use the unspeakable horror stat block with the
Monsters
Van Richtenâs Guide to Ravenloft
made of bone, which deals slashing damage instead of bludgeoning damage. In addition, it scores a critical hit on a roll of 19 or 20 and rolls the damage dice of a crit three times, instead of twice
fog, finding it preferable to horrors elsewhere. But the Mists drifting between the Domains of Dread are far from safeâor empty.
Mist horrors are bodiless spirits of dread, entities given form by
Backgrounds
Forgotten Realms: Heroes of Faerûn
Ability Scores: Strength, Dexterity, Wisdom Feat: Skilled Skill Proficiencies: Athletics and Sleight of Hand Tool Proficiency: Weaver's Tools Equipment: Choose A or B: (A) Dagger, Weaver's Tools
of compulsory military service, you bristled at that authoritarian attempt to control your life. You forsook your nationhood, discarded your given name, and worked as a freebooter with the first ship
Monsters
Storm King's Thunder
, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Her statistics are otherwise replaced
a secret yet widespread organization called the Kraken Society. Using information given to them by the evil storm giant sisters, Kraken Society operatives ambushed and killed Queen Neri. Iymrith then
Adult Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise
its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone, forming
Ancient Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are
âs or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone
Species
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While theyâre usually found in the Feywild, satyrs do wander to other planes of
âs ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores
Species
Dragonlance: Shadow of the Dragon Queen
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
determining your characterâs ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you
Backgrounds
Ghosts of Saltmarsh
how you survived a particular battle. Every arrow and bolt missed you. You slew scores of enemies single-handedly and led your comrades to victory.
5
Stowaway. For days, you hid in the bilge
. Job.
3
I must set an example of hope for those who have given up.
4
Iâm searching for a fellow marine captured by an elusive enemy.
5
Fear leads to tyranny, and both must be
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
renown scores decay if they donât work to keep the publicâs interest. At the height of their fame, characters might be recognized by strangers on the streets, given free room and board, or invited to
connections and opportunities. Depict the publicâs interest in the characters by using the renown system presented in the Dungeon Masterâs Guide. Start the characters with high renown scores, but let their
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Step 3: Determine Ability Scores To determine your characterâs ability scores, you first generate a set of six numbers using the instructions below and then assign them to your six abilities
. âPlaying the Gameâ explains what each ability means. Generate Your Scores Determine your ability scores by using one of the following three methods. Your DM might prefer you to use a particular one. Standard
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Step 3: Determine Ability Scores To determine your characterâs ability scores, you first generate a set of six numbers using the instructions below and then assign them to your six abilities. Chapter
1 explains what each ability means. Generate Your Scores Determine your ability scores by using one of the following three methods. Your DM might prefer you to use a particular one. Standard Array
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Artisan LUCA BANCONE Ability Scores: Strength, Dexterity, Intelligence
Feat: Crafter (see chapter 5)
Skill Proficiencies: Investigation and Persuasion
Tool Proficiency: Choose one kind of
artisanâs workshop for a few coppers per day as soon as you were strong enough to carry a bucket. When you were old enough to apprentice, you learned to create basic crafts of your own, as well as how to sweet-talk the occasional demanding customer. Your trade has also given you a keen eye for detail.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
characterâs ability scores might say about his or her height and weight. A weak but agile character might be thin. A strong and tough character might be tall or just heavy. If you want to, you can roll randomly
for your characterâs height and weight using the Random Height and Weight table. The dice roll given in the Height Modifier column determines the characterâs extra height (in inches) beyond the base
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
need a name for any NPC who plays a prominent role in your campaign. You can pick a given name and a surname from any of the accompanying tables; a name can include options from different tables. If
or book. 1: Common Names 1d12 Common Given Name Common Surname 1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Adventurerâs Guide. Not depicted on the maps are scores of tiny hamlets and hundreds of isolated homesteads scattered throughout the North. These places are too small to be of consequence. Even so
ignore the encounter and create your own activity based on the information given in a locationâs description; for example, the âArn Forestâ section mentions rock gnomes who inhabit the woods, which might make for a fun encounter of your own creation. Map 3.1: The North
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
characterâs height and weight, using the information provided in your race description or on the Random Height and Weight table. Think about what your characterâs ability scores might say about his
weight using the Random Height and Weight table. The dice roll given in the Height Modifier column determines the characterâs extra height (in inches) beyond the base height. That same number multiplied by
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
. See also âBurrow Speed,â âClimb Speed,â âFly Speed,â and âSwim Speed.â Ability Scores. A table provides the monsterâs ability scores, modifiers, and saving throw modifiers, all of which are detailed
any equipment that can be given away or retrieved, itâs listed in this entry. Senses. This entry lists the monsterâs special senses, such as Darkvision, and its Passive Perception. See also âPassive
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
speeds. See also âBurrow Speed,â âClimb Speed,â âFly Speed,â and âSwim Speed.â Ability Scores. A table provides the monsterâs ability scores, modifiers, and saving throw modifiers, all of which are
.â Gear. If the monster has any equipment that can be given away or retrieved, itâs listed in this entry. Senses. This entry lists the monsterâs special senses, such as Darkvision, and its Passive
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Your Characterâs Abilities Take your characterâs ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think
this soft heart behind a gruff, snarling demeanor. He chooses the ideal of fairness from the list in his background, noting that Bruenor believes that no one is above the law.
Given his history
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
such items are detailed in the Equipment section.
Instead of taking the gear given to you by your class and background, you can purchase your starting equipment. You have a number of gold pieces (gp
Strength score times 15. "Using Ability Scores" has more information on carrying capacity.
Armor Class Your Armor Class (AC) represents how well your character avoids being wounded in battle. Things
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
(Perception) scores Normal 300 feet 3 miles 24 miles - Slow 200 feet 2 miles 18 miles Able to use stealth Difficult Terrain The travel speeds given in the Travel Pace table assume relatively simple terrain
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, allow you to travel more swiftly. Pace Distance per Minute Distance per Hour Distance per day Effect Fast 400 feet 4 miles 30 miles -5 penalty to passive Wisdom (Perception) scores Normal 300 feet 3
miles 24 miles - Slow 200 feet 2 miles 18 miles Able to use stealth Difficult Terrain The travel speeds given in the Travel Pace table assume relatively simple terrain: roads, open plains, or clear
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
of the six ability scores. For example, Acrobatics and Stealth are two different aspects of Dexterity, and a character can specialize in either or both. You can dispense with skills and use one of
ability is tied to a given background. Starting at 1st level, a character adds his or her proficiency bonus to any ability check tied to one or the other of these two abilities. Ability Check
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Coffers. Rows of dusty niches line the walls. Roughly half of the niches contain small wooden coffers.
The stove was given a semblance of life through an animate objects spell made permanent by a
walking speed of 30 feet, and the following ability scores: Strength 14, Dexterity 10, Constitution 10, Intelligence 3, Wisdom 3, and Charisma 1. It has blindsight out to a range of 30 feet and is
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
out and about. Reroll the result if it doesnât make sense given the time of day. Random Urban Encounters d12 + d8 Encounter 2 Animals on the loose 3 Announcement 4 Brawl 5 Bullies 6 Companion 7
random character. Characters whose passive Wisdom (Perception) scores are equal to or greater than the thiefâs Dexterity (Sleight of Hand) check total catch the theft in progress. Procession. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
personal goal. Likewise, an NPCâs Loyalty Score increases by 1d4 if the NPC is treated particularly well (for example, given a magic weapon as a gift) or rescued by another party member. An NPCâs Loyalty
Loyalty Scores drop to 0 during a voyage, the crew turns Hostile and stages a mutiny. If the ship is berthed, disloyal crew members leave the ship and never return.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
characterâs ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think and behave very differently from a very
, snarling demeanor. He chooses the ideal of fairness from the list in his background, noting that Bruenor believes that no one is above the law.
Given his history, Bruenorâs bond is obvious: he
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
carved with unerring precision, their ceilings soaring scores of feet overhead. Towering statues of dwarven gods and heroes stood vigil over chambers and thoroughfares, the least of which was wide
ancient glory. By no means is the city fully occupied. Indeed, given the relatively small size of Bruenorâs occupying force, keeping track of anyone within Gauntlgrym is nearly impossible.
Light. In
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
throughout the lab can access the armorâs controls given enough time. Even after accessing the controls, though, no one can approach the armor without setting off its automatic defenses. See the
enhanced sphinx (whose machinery he created). This restores to normal any ability scores decreased by the sphinx (see area C2). Laboratory Fight If negotiations break down, or if the characters take






