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Returning 35 results for 'searing slayer adventurers'.
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starting slayer adventurers
shaping slayer adventurers
seeking slayer adventurers
serving slayer adventurers
seafaring slayer adventurers
Monsters
Storm King's Thunder
Giant Slayer. Any weapon attack that Urgala makes against a giant deals an extra 7 (2d6);{"diceNotation":"2d6","rollType":"roll","rollAction":"Giant Slayer"} damage on a hit.Multiattack. Urgala makes
. Threaten it, and I’ll hurt you.”
Flaw: “I know how treacherous and greedy adventurers can be. I don’t trust them—any of them.”
Monsters
Curse of Strahd
evil and good
Undead Slayer. When Rictavio hits an undead with a weapon attack, the undead takes an extra 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Undead Slayer"} damage of the
Richten becomes aware of Ezmerelda’s presence, he does his utmost to protect her without putting his own plans in jeopardy. If he can manipulate a party of adventurers into keeping an eye on her
Monsters
Storm King's Thunder
;s dread overlord, the red wyrm Klauth. Scattered here and there are the crushed or charred bones of powerful adventurers and entire orc hordes that dared to enter the valley.
“Old Snarl,&rdquo
of abandoned mines and dwarven strongholds. Caves with volcanic or geothermal activity are the most highly prized red dragon lairs, creating hazards that hinder intruders and letting searing heat and
Monsters
Fizban's Treasury of Dragons
Psychic Step or Spellcasting.
Starlight Strike (Costs 3 Actions). The dragon releases a searing beam of starlight at a creature that it can see within 60 feet of it. The target must succeed on a DC 17
no faction trusts the others.
7
A crystal dragon seeks bold adventurers to steal an egg from an ancient white dragon who is infamous for abject cruelty and utter remorselessness.
8
A
Monsters
Fizban's Treasury of Dragons
dragon uses Psychic Step or Spellcasting.
Starlight Strike (Costs 3 Actions). The dragon releases a searing beam of starlight at a creature that it can see within 60 feet of it. The target must
find the heir, but no faction trusts the others.
7
A crystal dragon seeks bold adventurers to steal an egg from an ancient white dragon who is infamous for abject cruelty and utter remorselessness
School of Evocation
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find employment in
military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or aspiring tyrants.
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
talents and abilities are honed with deadly focus on the grim task of protecting the borderlands. Independent Adventurers Though a ranger might make a living as a hunter, a guide, or a tracker, a
defense. This fierce independence makes rangers well suited to adventuring, since they are accustomed to life far from the comforts of a dry bed and a hot bath. Faced with city-bred adventurers who
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Dragon Barrow Quest, the adventurers must retrieve Lady Alagondar’s dragon slayer longsword which, according to legend, was buried with her.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Quest Goals To complete the Dragon Barrow Quest, the adventurers must retrieve Lady Alagondar’s dragon slayer longsword which, according to legend, was buried with her.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
and searing bolts of light Paladin Oath of Conquest 3rd Strikes terror in enemies and crushes the forces of chaos Paladin Oath of Redemption 3rd Offers redemption to the worthy and destruction to those
magic Ranger Monster Slayer 3rd Hunts down creatures of the night and wielders of grim magic Rogue Inquisitive 3rd Roots out secrets, akin to a masterful detective Rogue Mastermind 3rd A master tactician
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
and searing bolts of light Paladin Oath of Conquest 3rd Strikes terror in enemies and crushes the forces of chaos Paladin Oath of Redemption 3rd Offers redemption to the worthy and destruction to those
magic Ranger Monster Slayer 3rd Hunts down creatures of the night and wielders of grim magic Rogue Inquisitive 3rd Roots out secrets, akin to a masterful detective Rogue Mastermind 3rd A master tactician
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd” section to determine the incarnation’s relationship to Barovia’s Darklord. Alternatively, if you wish Tatyana’s incarnation to appear outside Barovia and potentially lead adventurers to
Indirovich of the village of Barovia
2 Ez d’Avenir,* vampire slayer and protégé of Rudolph van Richten
3 Vasilka, a flesh golem or reborn (see chapter 1) who lives in the abbey near the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd” section to determine the incarnation’s relationship to Barovia’s Darklord. Alternatively, if you wish Tatyana’s incarnation to appear outside Barovia and potentially lead adventurers to
Indirovich of the village of Barovia
2 Ez d’Avenir,* vampire slayer and protégé of Rudolph van Richten
3 Vasilka, a flesh golem or reborn (see chapter 1) who lives in the abbey near the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Beginning the Adventure The adventurers are traveling through a canyon when they receive a telepathic distress signal. Read or paraphrase the following to set the scene: You’re traveling through a
of air shimmers with intense heat, and the canyon’s colors seem to dance, undulating under the searing sun.The eerie silence is broken by a deep, baritone voice. “Hello, can you help me?”No other
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Beginning the Adventure The adventurers are traveling through a canyon when they receive a telepathic distress signal. Read or paraphrase the following to set the scene: You’re traveling through a
of air shimmers with intense heat, and the canyon’s colors seem to dance, undulating under the searing sun.The eerie silence is broken by a deep, baritone voice. “Hello, can you help me?”No other
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
classics that have hosted an untold number of adventurers, while others are newer creations boldly staking their place in the pantheon of notable D&D adventures. Just as these dungeons have made an
Portal dims to a deep crimson, adventurers from across the Sword Coast—and even some visiting from other D&D worlds—spin tales and rumors of lost treasures. A wanderer from the distant Shou Empire
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
classics that have hosted an untold number of adventurers, while others are newer creations boldly staking their place in the pantheon of notable D&D adventures. Just as these dungeons have made an
Portal dims to a deep crimson, adventurers from across the Sword Coast—and even some visiting from other D&D worlds—spin tales and rumors of lost treasures. A wanderer from the distant Shou Empire
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
protecting the borderlands, or a significant change? What made you join up with a band of adventurers? Do you find it challenging to teach new allies the ways of the wild, or do you welcome the relief
—
16th
+5
Ability Score Improvement
9
4
3
3
2
—
17th
+6
—
10
4
3
3
3
1
18th
+6
Feral Senses
10
4
3
3
3
1
19th
+6
Ability Score Improvement
11
4
3
3
3
2
20th
+6
Foe Slayer
11
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Playing with Class In the many fantasy worlds of Dungeons & Dragons, typical adventurers succeed by the dint of copious amounts of hard work, luck, natural talent, and extensive training. But then
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
protecting the borderlands, or a significant change? What made you join up with a band of adventurers? Do you find it challenging to teach new allies the ways of the wild, or do you welcome the relief
—
16th
+5
Ability Score Improvement
9
4
3
3
2
—
17th
+6
—
10
4
3
3
3
1
18th
+6
Feral Senses
10
4
3
3
3
1
19th
+6
Ability Score Improvement
11
4
3
3
3
2
20th
+6
Foe Slayer
11
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Playing with Class In the many fantasy worlds of Dungeons & Dragons, typical adventurers succeed by the dint of copious amounts of hard work, luck, natural talent, and extensive training. But then
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
employment in military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
employment in military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
except that Zumzn tended these gardens. Zumzn’s only goal is to protect the gardens. As long as it regards the adventurers as intruders and thus a potential threat, it is Hostile to them. But if
them capable of defeating Xabazhut and Ozzadraz. If the characters convince Duban of their strength, whether through combat or conversation, Duban enchants one of their weapons with a Charm of the Slayer
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
except that Zumzn tended these gardens. Zumzn’s only goal is to protect the gardens. As long as it regards the adventurers as intruders and thus a potential threat, it is Hostile to them. But if
them capable of defeating Xabazhut and Ozzadraz. If the characters convince Duban of their strength, whether through combat or conversation, Duban enchants one of their weapons with a Charm of the Slayer
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings. A veteran dragon slayer, Isteval bears a wound in his leg that
council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lords’ Alliance, there is almost no way for the party to marshal enough
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings. A veteran dragon slayer, Isteval bears a wound in his leg that
council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lords’ Alliance, there is almost no way for the party to marshal enough
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings. A veteran dragon slayer, Isteval bears a wound in his leg that
council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lords’ Alliance, there is almost no way for the party to marshal enough
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings. A veteran dragon slayer, Isteval bears a wound in his leg that
council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lords’ Alliance, there is almost no way for the party to marshal enough
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Phandalin Quests The job board outside the townmaster’s hall is where adventurers can learn about quests. Each quest can be given to the players when that quest becomes available (see “Starting
he rarely goes outside except to get food and post new notices calling for adventurers. Characters who knock on Harbin’s door hear his voice on the other side say, “If you’re a dragon, know that I’m
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Phandalin Quests The job board outside the townmaster’s hall is where adventurers can learn about quests. Each quest can be given to the players when that quest becomes available (see “Starting
he rarely goes outside except to get food and post new notices calling for adventurers. Characters who knock on Harbin’s door hear his voice on the other side say, “If you’re a dragon, know that I’m
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings. A veteran dragon slayer, Isteval bears a wound in his leg that
council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lords’ Alliance, there is almost no way for the party to marshal enough
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings. A veteran dragon slayer, Isteval bears a wound in his leg that
council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lords’ Alliance, there is almost no way for the party to marshal enough
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
give the players several handouts at once, or provide handouts only for the guides they track down. GUIDES AS PARTY MEMBERS
A guide who is hired by the adventurers becomes a NPC party member and
weretiger) works out of Port Nyanzaru. She conceals her lycanthropy from the characters for as long as possible and will guide adventurers for free if they agree to help her retrieve an item that was stolen
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
give the players several handouts at once, or provide handouts only for the guides they track down. GUIDES AS PARTY MEMBERS
A guide who is hired by the adventurers becomes a NPC party member and
weretiger) works out of Port Nyanzaru. She conceals her lycanthropy from the characters for as long as possible and will guide adventurers for free if they agree to help her retrieve an item that was stolen






