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Returning 35 results for 'secrets for umemiyahajime later from with 20th'.
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Magic Items
Dungeon Masterâs Guide
evil have added their own input to the bookâs catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some
lore about demons. When you do so, you have Advantage on that check.
At the DMâs discretion, the book might reveal secrets no mortal should know, such as the true names of powerful Fiends
Monsters
Eberron: Rising from the Last War
of Giants, giant artificers built mindless war golems to aid them in their war against the quori. Millennia later, some of these golems were unearthed by adventurers searching for the secrets of that
age, then turned over to artificers working for the dragonmarked houses during the Last War. House Cannith studied these designs, and in the course of uncovering the secrets of the golems and the giant artificers who made them, House Cannith created the first warforged titans.Poison, Psychic
Monsters
Curse of Strahd
was a little girl, her family kidnapped van Richtenâs teenage son, Erasmus, and delivered him into the clutches of a vampire. Even today, years later, she can still hear Erasmusâs pleas
family had done to van Richten, ran away from home. After many harrowing adventures, she tracked down van Richten two years later. Thinking she was a Vistana assassin, he put a sword to her throat and
Monsters
The Wild Beyond the Witchlight
wearing or carrying, and reappears 24 hours later in the same location or the nearest unoccupied space.
Uncanny Awareness. Endelyn canât be surprised.Multiattack. Endelyn makes two Puppeteer's Lash
reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be used to manipulate their prey.
Skabatha
Magic Items
Keys from the Golden Vault
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evilâs thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
added their own input to its catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some cases, made notations
Monsters
Van Richtenâs Guide to Ravenloft
their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time
);Ectoplasmic. An otherworldly slime drips off the priest and fades away moments later, leaving a greenish stain. When any creature starts its turn within 10 feet of the priest, the priest can reduce that
Monsters
Van Richtenâs Guide to Ravenloft
attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power
moments later, leaving a greenish stain. When any creature starts its turn within 10 feet of the priest, the priest can reduce that creatureâs speed by 10 feet until the start of the creature&rsquo
Monsters
Van Richtenâs Guide to Ravenloft
Dark Powers and tapped into their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and
of Osybus (Ectoplasmic);Ectoplasmic. An otherworldly slime drips off the priest and fades away moments later, leaving a greenish stain. When any creature starts its turn within 10 feet of the priest
Monsters
Van Richtenâs Guide to Ravenloft
into their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship
);Ectoplasmic. An otherworldly slime drips off the priest and fades away moments later, leaving a greenish stain. When any creature starts its turn within 10 feet of the priest, the priest can reduce
Monsters
Van Richtenâs Guide to Ravenloft
grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly
away moments later, leaving a greenish stain. When any creature starts its turn within 10 feet of the priest, the priest can reduce that creatureâs speed by 10 feet until the start of the
Magic Items
Tashaâs Cauldron of Everything
âs origins and operation can be found in the Mind of Metal, a tome of artificerâs secrets that connects the device to the traditions of the lost Olman people, and which was written by Lum the
instantly and leave behind no remains.
This does not destroy the servant permanently. Rather, 2d6 days later, its partsâleft arm, left leg, right arm, right leg, lower torso, and upper torso&mdash
Monsters
Van Richtenâs Guide to Ravenloft
shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the role that his disciples played in his ascension
creatureâs next turn.
2
Priest of Osybus (Ectoplasmic);Ectoplasmic. An otherworldly slime drips off the priest and fades away moments later, leaving a greenish stain. When any creature starts
Monsters
Van Richtenâs Guide to Ravenloft
disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the
frightened of the priest until the start of the creatureâs next turn.
2
Priest of Osybus (Ectoplasmic);Ectoplasmic. An otherworldly slime drips off the priest and fades away moments later
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Masterâs Guide (2014)
The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evilâs thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
added their own input to its catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some cases, made notations
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn two secrets in this chapter applicable to the Power of Secrets rules found in this bookâs introduction: Naxaâs Secret. The drow mage Naxa and her sister came
to retrieve a cloak. It isnât simply a fancy magic itemâitâs a key piece in an important ritual theyâre planning. The characters can learn this secret later in the chapter in the vault of the Ruinous
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn two secrets in this chapter or later that are applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Gertrudeâs Secret. The
). Mordenkainenâs Secret. Mordenkainen is duping Alustriel, Tasha, and the characters and is actually Kas in disguise. (The characters arenât likely to learn this until later in the adventure.)
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can use the unspent secrets theyâve collected throughout this adventure in their final confrontation with Vecna. See the âCave of Shattered Reflectionâ section later in this chapter for more information.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn two secrets in this chapter that are applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Mercyâs Secret. Mercy is the
for Filch. Characters can learn Mercyâs secret in the âWarforged Pilgrimsâ section later in this chapter. Kalythâs Secret. Kalyth, the leader of a band of veterans, lost valuable magic items and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Magical Secrets
4
22
4
3
3
3
3
1
1
1
1
19th
+6
Ability Score Improvement
4
22
4
3
3
3
3
2
1
1
1
20th
+6
Superior Inspiration
4
22
4
3
3
3
3
2
2
1
1
3
2
â
â
â
â
â
9th
+4
Song of Rest (d8)
3
12
4
3
3
3
1
â
â
â
â
10th
+4
Bardic Inspiration (d10), Expertise, Magical Secrets
4
14
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn one secret in this chapter that is applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Malainaâs Secret. Alustrielâs wife
was suspicious of Mordenkainen since he arrived in the sanctum, but she said nothing to Alustriel, Tasha, or the characters. The characters can learn this secret in the âMalainaâs Mistrustâ section later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn two secrets in this chapter that are applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Marianâs Secret. Marian Xavere
, one of the archaeologists, holds a lifelong fascination with Acererak and the archlichâs evil magic, and she was previously tempted to study necromancy. See the âArchaeologist Campâ section later in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
succeeds, the character learns a secret about Undermountain, and the player can draw a card from the Secrets Deck. Players can hold onto these cards for later reference. When the characters meet an NPC in
Undermountain Secrets Appendix C of this book contains the Secrets Deck â paper cards for you to photocopy and hand out to the players when their characters learn reliable information about Halaster
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Power of Secrets The characters can learn two secrets in this chapter that are applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Gazaiaâs Secret. The dryad Gazaia
) described in the âPeylon Tree Locationsâ section later in this chapter. Valendarâs Secret. The werewolf Valendar led an assault against his enemies without properly planning the mission. Valendar is the leader of the Blue Fire Wardens and is held captive in area V7 of the Three Moons Vault.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
buried in bogs, leaving them as secrets for others to exhume years later. Many people pray to her before undergoing a medical procedure, picking herbs, or confronting a venomous animal. Nights of a waxing
receive a lethal dose of poison, become petrified, and then are restored to flesh one year later. Petitioners who have Pharikaâs favor emerge alive and healthy; those she doesnât care for fail to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Optional Rule: Firearm Proficiency The secrets of creating and operating gunpowder weapons have been discovered in various corners of the D&D multiverse. If your Dungeon Master uses the rules on
19th +6 Ability Score Improvement 12 6 4 4 3 3 3 2
20th +6 Soul of Artifice 12 6 4 4 3 3 3 2
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has magic strings that whisper secrets to her as she plucks them. These strings guided the gnome bard to the carnival and revealed to Tumblestrum that the charactersâ fates are intertwined with the fate
of Prismeer. She has bought a ticket for each character who isnât a carnival employee. (The tickets are waiting at the ticket booth by the entrance.) Tumblestrum can be found in the Feasting Orchard (described later in the chapter) and serves as a helpful guide if the characters need direction.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the âOther Groupsâ section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
(d12)
4
20
4
3
3
3
2
1
1
1
1
18th
+6
Magical Secrets
4
22
4
3
3
3
3
1
1
1
1
19th
+6
Ability Score Improvement
4
22
4
3
3
3
3
2
1
1
1
20th
+6
Superior Inspiration
4
22
4
3
3
3
3
2
2
1
1
Inspiration (d10), Expertise, Magical Secrets
4
14
4
3
3
3
2
â
â
â
â
11th
+4
â
4
15
4
3
3
3
2
1
â
â
â
12th
+4
Ability Score Improvement
4
15
4
3
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
spell learned through your Magical Secrets feature counts as a bard spell for you, so it can be replaced upon gaining a bard level later. But it must be replaced by a bard spell, according to the rule
spells gained through Magical Secrets? When you gain a level in the bard class, the classâs Spellcasting feature lets you replace one bard spell you know with another bard spell of an appropriate level. A
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
hire, uncovering secrets for well-paying clients. Whether the mysteries youâre embroiled in are local crimes or realm-spanning conspiracies, youâre driven by a personal need to hunt down even the most
Equipment: A magnifying glass, evidence from a past case (choose one or roll for a trinket from the Horror Trinkets table later in this chapter), a set of common clothes, and 10 gp
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
Celestials Various Celestials watch over the Outlands, particularly those reaches that border the Upper Planes. Angels and archons (presented later in this book) are particularly common. Some seek to
neutral aligned, is on permanent vacation. The mellow angel is a font of multiversal secrets, but it shares them only with strangers who prove themselves more relaxed than it. 4 A couatl influenced by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
equipment. Optional Rule: Firearm Proficiency The secrets of creating and operating gunpowder weapons have been discovered in various corners of the D&D multiverse. If your Dungeon Master uses the rules on
Improvement
10
5
4
4
3
3
2
â
17th
+6
â
10
5
4
4
3
3
3
1
18th
+6
Magic Item Master
12
6
4
4
3
3
3
1
19th
+6
Ability Score Improvement
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
appearance of loyalty toward rival terrors. Every part of Kalakeri holds secrets and dangers, and nowhere is untouched by its rulersâ war for dominance. When planning adventures in Kalakeri, consider
the âTreachery in Kalakeriâ section later in this domain description. The wilds of Kalakeri might also fuel terrifying adventures. The land holds all manner of perilous ruins and mysteries, from the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Delvers into Secrets Warlocks are driven by an insatiable need for knowledge and power, which compels them into their pacts and shapes their lives. This thirst drives warlocks into their pacts and
shapes their later careers as well. Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons that are not fiendish. Sometimes a traveler in the wilds comes to a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
evil vestiges (remnants of dead, malevolent entities) they had captured and the hoard of forbidden knowledge they had amassed. They dedicated the temple to a god of secrets, whom they trusted to keep it
were forced to guard the temple themselves, to keep its secrets from falling into villainous hands. The evil forces that were imprisoned within the temple eventually corrupted the wizards, turning them






