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                        Returning 35 results for 'secrets grim locations'.
                    
                
                        
                            
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                                                     Monsters
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    âs most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city â and the best place to fence stolen gems, as itâs also the local Guild
                                                
                                            
                                                
                                                     headquarters. In addition to hosting regular public forums in her shop, Rael tacitly oversees the Garden of Whispers, a maze of wood-and-paper screens where people from across the city can buy and sell secrets with Guild agents and each other, speaking through the barriers so as to maintain anonymity.
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     least, salvaged for docents and other magic items. Here are locations where operational warforged colossi are rumored to dwell:
âArkusâ (Colossus WX-11) lies prone at the bottom of the
                                                
                                            
                                                
                                                    .
A colossus might be filled with monsters and secrets, in addition to the corpses of those who died inside it. In chapter 4, map 4.8 illustrates an inactive warforged colossus, and the text that
                                                
                                            
                                        
                                                    Urchin
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                    , and a pouch containing 10 gp
 
FEATURE: CITY SECRETS 
You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you
                                                
                                            
                                                
                                                     are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
 
Suggested Characteristics
Urchins are
                                                
                                            
                                        
                                                    Criminal / Spy
                                                    
    
        Legacy
    
    
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        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     sold the secrets you uncovered to the highest bidder.
 
Suggested Characteristics
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an
                                                
                                            
                                                
                                                     new place is note the locations of everything valuableâor where such things could be hidden.
4
I would rather make a new friend than a new enemy.
5
I am incredibly slow to trust. Those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     worlds throughout the infinite multiverse. The Grim Harrow seeks any information regarding decks, those whoâve had a deck, and those who know the decksâ secrets. These foul menaces are wary of agents of
                                                
                                            
                                                
                                                    Goals The Grim Harrowâs primary purpose is to destroy all copies of the Deck of Many Things. Its members believe destroying the decks will end the doom that binds them to an Undead existence
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10 gp
 
FEATURE: CITY SECRETS 
You know the secret patterns and flow to cities and
                                                
                                            
                                                
                                                     can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                     corner of the Outlands overrun by demons. 2 Wearing grim armor and displaying a rust-colored horn, a unicorn influenced by Acheron challenges all it encounters to mortal combat. 3 A fallen deva, now
                                                
                                            
                                                
                                                     neutral aligned, is on permanent vacation. The mellow angel is a font of multiversal secrets, but it shares them only with strangers who prove themselves more relaxed than it. 4 A couatl influenced by
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     and companions you lead can travel between any two locations in the city twice as fast as your speed would normally allow. The paths of the undercity are haunted by dangers that rarely brave the
                                                
                                            
                                                
                                                     joined the Gruul in a battle against the Boros once, and the sergeant of that Boros squad would love to prove that it was me.
3
I had a romance with a Dimir agent whom I still feed secrets to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     different context: as an espionage agent. You might have been an officially sanctioned agent of the crown, or perhaps you sold the secrets you uncovered to the highest bidder.
 
Suggested
                                                
                                            
                                                
                                                     matter what the situation. I never raise my voice or let my emotions control me.
3
The first thing I do in a new place is note the locations of everything valuableâor where such things
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Power of Secrets The characters can learn two secrets in this chapter that are applicable to the rules in âThe Power of Secretsâ section in this bookâs introduction: Gazaiaâs Secret. The dryad Gazaia
                                                
                                            
                                                
                                                    ) described in the âPeylon Tree Locationsâ section later in this chapter. Valendarâs Secret. The werewolf Valendar led an assault against his enemies without properly planning the mission. Valendar is the leader of the Blue Fire Wardens and is held captive in area V7 of the Three Moons Vault.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     acted at the behest of much more powerful overlords who want the obelisk pieces to impose some terrible fate upon the town. The characters discovered Ruxithidâs map, which shows the locations of the
                                                
                                            
                                                
                                                     these locations. To save Phandalin and its missing inhabitants, the characters must collect the remaining obelisk shards before the overlords do. Along the way, the heroes learn more about the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Gardens of Decay Locations The following locations appear on map 19.1. Mike Schley  Map 19.1: Gardens of Decay View Player Version Glass Arboretum A strangely vibrant beacon of colors and iridescent
                                                
                                            
                                                
                                                     location. At the center of Deathâs Aperture is a bottomless well that churns with dark smoke. When a grim champion wishes to punish a trespasser or an incompetent minion, they throw the unfortunate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    â above) as a lich. Lady Ushien Stormbanner (female Tethyrian human knight of Tyr) oversees Summit Hall. Veterans, many of them scarred and grim, train novices and instruct them in the moral âRule of the
                                                
                                            
                                                
                                                     can turn to the Knights of Samular to recruit guards for locations theyâve cleared or other âoff cameraâ needs for low-level soldiers.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     magic Ranger Monster Slayer 3rd Hunts down creatures of the night and wielders of grim magic Rogue Inquisitive 3rd Roots out secrets, akin to a masterful detective Rogue Mastermind 3rd A master tactician
                                                
                                            
                                                
                                                     by a god or other divine source Sorcerer Shadow Magic 1st Wields the grim magic of the Shadowfell Sorcerer Storm Sorcery 1st Crackles with the power of the storm Warlock The Celestial 1st Forges a pact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Exploring the Ruins As the characters explore the necropolis, call the playersâ attention to any numbered locations their characters can see; these are typically the most intact buildings. Unless the
                                                
                                            
                                                
                                                     (determined by rolling a d20 and consulting the Ythryn Lore table below) 
   Once a haven for wizards, Ythryn is now a tomb filled with ancient secrets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     that the daily life and traditions of the villagers conceal horrible secrets. What starts as glimpses of strange behaviors or rustic decorations culminates in learning the villageâs secrets firsthand
                                                
                                            
                                                
                                                     youngsters how to debone live eels and create festive âelver-crowns,â a grim local decoration. 
   6  With adult approval, youngsters affix hornlike sticks to a terrified animalâs head. 
   7  A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Radiant Citadel
                                                    
                                                
                                            
                                                     those societies, though some peoples remain missing. The city serves as a nexus of diplomacy and trade, a repository of histories and secrets, and a thriving sanctuary for those seeking safety or a
                                                
                                            
                                                
                                                     grim reminder of the Citadelâs precarious position. Heroes and paupers meet on equal footing in the Radiant Citadel. By common agreement, power and resources are equitably shared. Dignity is afforded to all, and great need is met with great aid.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     insight into the setting. The other books are largely tied to specific subjects. If you want to run a campaign in the mysterious lands of Xenâdrik, Secrets of Xenâdrik and City of Stormreach have a
                                                
                                            
                                                
                                                     geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains. Eberron Campaign Setting (3.5E
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , though some peoples remain missing. The city serves as a nexus of diplomacy and trade, a repository of histories and secrets, and a thriving sanctuary for those seeking safety or a better life. The
                                                
                                            
                                                
                                                     it is always visible for wanderers lost and in need. Just beyond the city whirls a massive, ever-threatening, ethereal cyclone known as the Keening Gloomâa looming threat thatâs a grim reminder of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     the Grim Harrowâs attention (the Grim Harrow is detailed in chapter 19). Research the Deck of Many Things. When they arenât actively pursuing copies of the Deck of Many Things, knights of the Solar
                                                
                                            
                                                
                                                     of Many Things in their possession. Warn of the Grim Harrow. The Solar Bastion is on the lookout for the Grim Harrow: Undead that pursue Decks of Many Things across the multiverse (see chapter 19
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Notable Locations Like Khorvaire, Sarlona primarily occupies the northern hemisphere of Eberron, and it has all the climatic and topographic variety one would expect given its immensity. A few places
                                                
                                            
                                                
                                                    . Melanora questioned how these grim remnants could linger for so long, but I dismissed it as the remarkable effect of the exceptionally dry climate. If only I had given more thought to this matter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Spined Devil Devil of Intrusion and Suspicion Habitat: Planar (Nine Hells); Treasure: None Spined devils, also known as spinagons, lurk in the shadows of the Lower Planes, seeking secrets for their
                                                
                                            
                                                
                                                     Information About...   1 Artifacts, their locations, and their owners. 2 Betrayals by infernal allies or other devils. 3 Crimes or deceptions by influential leaders. 4 The identities of incognito
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     few instead use their powers for good, hunting Undead. âLife and death is a fascinating cycle, donât you think? So many secrets to uncover. So much power to be hadâas long as one has a strong stomach
                                                
                                            
                                                
                                                     immediately after the necromancer. Each lasts for 1 hour, until it or the necromancer dies, or until the necromancer dismisses it as a bonus action.
 Reactions
 Grim Harvest. When the necromancer kills a creature with necrotic damage, the necromancer regains 9 (2d8) hit points.
Nikki Dawes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     secret hoard of alchemical gold) all returned with naught save grim tales of decaying chambers presided over by monstrous perils. Indeed, such is the reputation of the house that the fields around it
                                                
                                            
                                                
                                                     strong, central narratives that challenged players to take a creative approach to problem solving. They usually included multiple, smaller locations to explore, lending a sense of variety to a single adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     of the action during play, describing locations and creatures that the adventurers face with read-aloud text. The players decide what their characters do as they navigate hazards and choose what to
                                                
                                            
                                                
                                                    
 Secrets and reveals are important DM tools. If you read any of the DM-only material and still want to experience the adventure as a player, you canâjust donât let this knowledge influence your characterâs actions or behavior. More importantly, donât spoil any surprises for your fellow players!
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Sphinx of Secrets Hazem Ameen  Sphinxes of secrets are commonly associated with a site of great magic or learning. These immortal beings often outlive such locations, though, and might protect a
                                                
                                            
                                                
                                                     siteâs ruins as they continue their own studies. Sphinxes of secrets fiercely guard their dwellings and research. Sphinx of Secrets Large Celestial, Lawful Neutral
 AC 16 Initiative +5 (15)
 HP 136
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     more than one or two game sessions each to complete. Chapter 2 describes several interesting locations on the fringes of Icewind Dale, including some future threats to Ten-Towns. The characters are
                                                
                                            
                                                
                                                     drawn to these locations by rumors or quests. These sites are ancillary to the main story but help bring the harsh land of Icewind Dale to life. The adventure kicks off in earnest with chapter 3, as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     hidden within these supernatural mists, and of these secret realms, the most terrifying are those born of your nightmares and given grim life through your adventures. Although Ravenloft is a setting of
                                                
                                            
                                                
                                                     domainsâ secrets. Though few in number, such adventurers represent defiant lights that shine like beacons through the darkness, and characters from all lands and worlds may be eagerâor compelledâto
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    ? How does this threat connect to the Darklord seeking their desires? Consider who might need the charactersâ aid and might guide them to deeper mysteries. Detail Key Locations. Briefly describe distinct
                                                
                                            
                                                
                                                     locations suitable for adventure, where the heroes confront the Darklordâs threats. For inspiration, refer to the Setting and Adventure Sites tables in the âGenres of Horrorâ section later in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     learn from or command the dead. Those who plunder tombs for lost knowledge, grim entrepreneurs who see business sense in undead servants, even pragmatic necromancers seeking to conjure secrets from the
                                                
                                            
                                                
                                                     wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkulâs base of power is the smallest. Residents of Baldurâs Gate rarely fear death by old age â a grim fact of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     learn from or command the dead. Those who plunder tombs for lost knowledge, grim entrepreneurs who see business sense in undead servants, even pragmatic necromancers seeking to conjure secrets from the
                                                
                                            
                                                
                                                     wealthy dead of Cliffside Cemetery all whisper prayers to Myrkul. Of the Dead Three, Myrkulâs base of power is the smallest. Residents of Baldurâs Gate rarely fear death by old age â a grim fact of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    , cling to life in the darkness, searching the underground for secrets that could lead to their ascension. Undersigil Encounters  d6 Encounter   1 A vargouille reflection (see Morteâs Planar Parade
                                                
                                            
                                                
                                                    .  Undersigil Locations Presented here are some noteworthy sites in Undersigil. Dead Nations Bathed in leaden mist, the Dead Nations are an expanse of derelict necropolises and forgotten tombs, their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                    Island Locations The following locations are keyed to map 1. Ahoyhoy The tortle fort of Ahoyhoy (see map 2) is situated on the northwest coast of the island. Tortles come here to socialize, lay eggs
                                                
                                            
                                                
                                                     mountains east of Ahoyhoy is an old shrine that belonged to some kind of snake cult. Itâs a place of mystery and secrets. 6 Tortles mate and lay eggs when they grow old. The parents guard the eggs until
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     are magic items, although Laysa describes them only as detailed below. The items (and their locations on map 7.3) are as follows: Ebony wand decorated with bones and feathers (area T9) Ring of golden
                                                
                                            
                                                
                                                    , Marian admits that she once admired the archlich and even considered studying necromancy. When Marian realized the great evil involved, though, she eschewed this grim path. Regardless of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Aureon taught giants the secrets of wizardry, and they grew powerful. The giants built towers that touched the sky and seemingly endless cities. The mightiest among the giants was the titan Culâsir. His
                                                
                                            
                                                
                                                     mystery, a realm that cannot be mapped, a place that holds secrets that could shatter the world. This story bears at least some truth. The elves were once slaves of the ancient giants, and the dragons
                                                
                                            
                                        






