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                        Returning 35 results for 'secrets seize adventures'.
                    
                
                        
                            
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                                        secrets serve adventurers
                                    
                                
                                    
                                        secrets serve adventure
                                    
                                
                                    
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                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     family had done to van Richten, ran away from home. After many harrowing adventures, she tracked down van Richten two years later. Thinking she was a Vistana assassin, he put a sword to her throat and
                                                
                                            
                                                
                                                     for two years, helping him track down and slay many creatures of the night. But because van Richten could never bring himself to fully trust a Vistana, he kept secrets from her. The two vampire
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     knowledge and personal secrets. The Zhentarim wouldn’t have become the organization it is today—one where treachery and subterfuge are the order of the day—without Manshoon’s
                                                
                                            
                                                
                                                     someone else in disguise, which is just as Manshoon prefers.
Manshoon seeks power and is checked only by the many enemies who want to see him dead. He recently failed to seize control of Waterdeep in a
                                                
                                            
                                        
                                                    Young Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Deep dragons often hoard secrets, delighting in knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social
                                                
                                            
                                                
                                                    
Deep Dragon Adventures
The Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8
                                                
                                            
                                        
                                                    Deep Dragon Wyrmling
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     wings are attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in
                                                
                                            
                                                
                                                     Dragon Adventures
The Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge of
                                                
                                            
                                                
                                                     Spellcasting
Age
Spell Save DC
Spells Known
Ancient Deep Dragon;Ancient
19
command, dissonant whispers, faerie fire, passwall, water breathing
Deep Dragon Adventures
The
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge
                                                
                                            
                                                
                                                     Spellcasting
Age
Spell Save DC
Spells Known
Adult Deep Dragon;Adult
16
command, dissonant whispers, faerie fire, water breathing
Deep Dragon Adventures
The Deep Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Adventures in the Tayyib Empire  Secrets and dangers from previous dynasties lurk within the stepwells of the Tayyib Empire Consider the plots on the Tayyib Empire Adventures table when planning
                                                
                                            
                                                
                                                     forays through the empire. Tayyib Empire Adventures  d4 Adventure   1 An alliance of nobles and pre-empire royalty pays the adventurers to seek their families’ lost treasures within Churapoor’s nothic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     appearance of loyalty toward rival terrors. Every part of Kalakeri holds secrets and dangers, and nowhere is untouched by its rulers’ war for dominance. When planning adventures in Kalakeri, consider
                                                
                                            
                                                
                                                     dooms upon isolated villages. Your adventures might lead characters into Kalakeri’s deepest wilds to rediscover lost secrets, save innocents, or curry favor with a faction. Consider the plots on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . During their research, they uncover a book and the mystery it contains, which leads to adventure. These short adventures work best with players who like mysteries and discovering their secrets. That
                                                
                                            
                                                
                                                    Using the Adventures The Candlekeep Mysteries table summarizes the adventures in this anthology. Each adventure is designed for four to six characters of a particular level, but you can adjust it for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . Over the course of the adventure, the characters might discover secrets that reveal new goals or change their original goal. Their understanding of what’s going on around them might change. Maybe
                                                
                                            
                                                
                                                     rumors of treasure were a trick to lure them into a death trap. Perhaps the so-called spy in the queen’s court is actually a scheme concocted by the monarch herself to seize even more power. At the same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     investigate didn’t return, and the House of Thalivar became a shunned site at the heart of Leilon, drawing adventures from afar to plumb its mysteries for treasure. When the cataclysmic Spellplague wracked
                                                
                                            
                                                
                                                    . Gallio has secret orders from his superiors to seize Thalivar’s research and rebuild the planar beacon in a stronger form. Unfortunately, his efforts are hampered by ghostly activities inside the tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     inhabit these ruins, as do hermits and scholars hording secrets too dangerous to sequester elsewhere.
 The Abandoned Temple Adventures table offers ideas for adventures that could occur in such a
                                                
                                            
                                                
                                                     than one piece 
   8  Floating in an unstable parallel reality 
     (SAM BURLEY)   Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     knowledge from the Candlekeep archives. The conclusion of the adventure can serve as a catalyst for the next chapter in the characters’ journey. The following questions might help you shape future adventures
                                                
                                            
                                                
                                                     Alchemy, is it safe in Candlekeep? Should it be destroyed—and if so, how? Who else might know the secrets of this book? What should happen to the now-abandoned Temple of the Immortal Lotus? Are there
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     professional secrets and magical flourishes, striving to make their performances truly unforgettable. Use the following list of entertainers and roles to inspire the performers in your adventures: Acrobat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     failing an ability check, not talking to the right person, or not looking in the right place. See also “Perception” in this chapter for more advice on hidden secrets in adventures. Giving Information
                                                
                                            
                                                
                                                    Secrets and Discovery In the course of an adventure, the players and their characters will uncover information that was previously unknown to them. Make sure the information they need to complete the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     courageous. Find ways for adventures to test characters’ beliefs and morality. Gothic villains are unrepentantly evil, but this shouldn’t be immediately obvious. Drop hints about your villain’s awful secrets
                                                
                                            
                                                
                                                     tropes when creating your gothic horror domain: Gothic stories include intense, even exaggerated, emotions. Romances, rivalries, and life-changing events are common in these adventures. Atmosphere and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     things that Dungeons & Dragons adventures are made of. Your character in the game might explore forgotten ruins and uncharted lands, uncover dark secrets and sinister plots, and slay foul monsters. And
                                                
                                            
                                                
                                                     complexities of social interaction. The rules for resting are also in this section, along with a discussion of the activities your character might pursue between adventures. Whether adventurers are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     things that Dungeons & Dragons adventures are made of. Your character in the game might explore forgotten ruins and uncharted lands, uncover dark secrets and sinister plots, and slay foul monsters. And if
                                                
                                            
                                                
                                                     complexities of social interaction. The rules for resting are also in this chapter, along with a discussion of the activities your character might pursue between adventures. Whether adventurers are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in I’Cath I’Cath presents two worlds: a reality of want and desperation, and a dream of beautiful control, both dominated by Tsien Chiang. The reality of I’Cath is an inescapable ghost
                                                
                                            
                                                
                                                     city, overrun by jiangshi and ghosts. Escaping means engaging with those who know the city’s secrets, whether sleeping residents, wandering ghosts, or deadly jiangshi. The dream of I’Cath presents a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Quests table suggests a few adventures the god’s champions might involve themselves in. Kruphix’s Quests    d6 Adventure Goal 
     1  Seize a powerful magic item from those who would misuse it, study
                                                
                                            
                                                
                                                     balance, either to enrich themselves or to serve what they see as the greater good. Kruphix would then become a villain, as he sends other agents to suppress the secrets the adventurers carry with them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in Kartakass The desires and secrets of Kartakass’s people run in parallel with those of the lycanthropes that flourish here. The domain’s residents consider lycanthropes to be legendary
                                                
                                            
                                                
                                                     domain has an agenda. The cycle of life, as framed by predators and prey, takes on a grisly cast when a songbird’s aria is cut short by lupine jaws. Consider the plots on the Kartakass Adventures table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Recovering Memories Knowing that secrets lurk within one’s own mind holds unique terror. When running adventurers featuring hidden memories, consider how those memories might be revealed. Magical
                                                
                                            
                                                
                                                     and false memories. Such revelations can play out in your adventures narratively at any pace you desire. Gradual Recovery. Lost memories might gradually reveal themselves in response to events in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of this secret is up to you to decide, and learning more about it might color future adventures of your own design. Secrets of Phenax    d6 Result 
     1  As a mortal, Phenax was destined to free the
                                                
                                            
                                                
                                                     left to you to choose, depending on the story you want to tell. Consult the Secrets of Phenax table, which presents several options for what divine secret Varyas’s eidolon might relate. The veracity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Pharika’s Champions The champions of Pharika are custodians of her experiments, keepers of her secrets, and practitioners of her esoteric arts. They serve as doctors, herbalists, and advisors as
                                                
                                            
                                                
                                                     often as they do assassins and poisoners. The Pharika’s Quests table suggests a few adventures the god’s champions might involve themselves in. Pharika’s Quests    d6 Adventure Goal 
     1  Concoct the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     seeks assistance traversing them. His most noteworthy partner is the Vistani leader Madame Eva, who secretly allows him to barter strange secrets for her agents’ guidance through the Mists. Firan is an
                                                
                                            
                                                
                                                     enigmatic and abrasive expert, but his knowledge of the domains and their secrets is without peer. His research causes him to regularly cross paths with other sinister scholars, such as the priests of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Mapping a Dungeon Titus Lunter  A dungeon built by giants offers enormous adventures A dungeon can range in size from a few chambers to a huge complex of rooms and passages extending hundreds of feet
                                                
                                            
                                                
                                                     stream might run through the middle of a stronghold, causing variation in the shapes and sizes of rooms and necessitating features such as bridges and drains. Secrets. Add secret doors and secret rooms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in Lamordia Themes of body horror pervade adventures set in Lamordia. Here characters might become victims of Dr. Mordenheim’s experiments or uncover terrible truths underlying the
                                                
                                            
                                                
                                                    , consider the plots on the Lamordia Adventures table when planning adventures in this domain. Lamordia Adventures    d10  Adventure  
     1  Sapient lab animals escape Ludendorf University and need
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Book of Ancient Secrets Prerequisite: Pact of the Tome feature You can now inscribe magical rituals in your Book of Shadows. Choose two 1st-level spells that have the ritual tag from any class’s
                                                
                                            
                                                
                                                     adventures, you can add other ritual spells to your Book of Shadows. When you find such a spell, you can add it to the book if the spell’s level is equal to or less than half your warlock level (rounded up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Villain 
     1  A charismatic crime boss (bandit captain) unites local gangs in a bid to seize control of the polis. 
   2  A Returned palamnite (see chapter 6) wreaks havoc across the countryside in
                                                
                                            
                                                
                                                     sectarian civil war in Meletis. 
   5  An information broker (spy) holds damaging secrets about important folk and is blackmailing them. 
   6  A group of vocal iconoclasts (nobles) are fomenting social
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Jhesiyra Kestellharp Among the greatest of Undermountain’s secrets is the story of Jhesiyra Kestellharp, who was one of Halaster’s most gifted apprentices until it became clear to her that Halaster
                                                
                                            
                                                
                                                     that she can seize control of Undermountain. To that end, she does everything in her power to keep adventurers in Undermountain alive. Her abilities are, however, limited in her current, bodiless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Gods and Adventures The two tables in this section—the Annam’s Children Adventures table and the Interloper Gods Adventures table—offer adventure hooks that involve the gods worshiped by giants. Many
                                                
                                            
                                                
                                                     of my adventures in Diancastra’s company revolved around combating the influence of these interloper gods among the giants. From the maddening corruption of Elemental Evil to the utter degradation of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Being the Dungeon Master If you want to be the mastermind of the game, consider being the DM. Here’s what DMs do: Run the Adventure. You run the adventures within. Guide the Story. You narrate much
                                                
                                            
                                                
                                                    
 Secrets and reveals are important DM tools. If you read any of the DM-only material and still want to experience the adventure as a player, you can—just don’t let this knowledge influence your character’s actions or behavior. More importantly, don’t spoil any surprises for your fellow players!
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Cult Adventures The Cult Adventure Hooks table offers suggestions for story opportunities involving the cults.  Cult Adventure Hooks   d8 Adventure Hook   1 Children throughout town begin reciting
                                                
                                            
                                                
                                                     their users’ flesh, or fraying their users’ sanity. 6 Strange bounty hunters stalk the characters, seemingly aware of all their secrets and loved ones. Odd lumps writhe beneath the hunters’ cloaks. 7 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     to the adventures that await them in the sea caves, the shipwreck, and the ancient observatory. This adventure is designed to be flexible and give the players the sense that they’re in charge of
                                                
                                            
                                                
                                                     for that character. Some of those goals are concrete—the wizard, for example, is eager to learn the secrets of Clifftop Observatory. Others are more general and might be fulfilled gradually over the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
                                                
                                            
                                                
                                                     situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
                                                
                                            
                                        






