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                        Returning 35 results for 'secrets such adventurer'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     forbidden and dangerous magical secrets. The arcane nature of a witchkiteâs hoard seeps into the dragonâs core, granting it spellcasting abilities and twisting its fiery breath into malevolent
                                                
                                            
                                                
                                                     the mostly forgotten adventurer Osval
Dragons of Eldraine
The dragons of Eldraine, are much like those of other D&D worlds. You can use any dragon stat block for a dragon of Eldraine. On
                                                
                                            
                                        
                                                    Young Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Deep dragons often hoard secrets, delighting in knowledge of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social
                                                
                                            
                                                
                                                     deep dragon refuses to leave the cave where the dragonâs best friendâan adventurer who won the dragonâs respect and affectionâlingers as a ghost.
Poison, Psychic
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    ;
Cultural Chameleon
Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
                                                
                                            
                                                
                                                     desensitized to violence.
5
I would risk life and limb to discover a new culture or unravel the secrets of a dead one.
6
When I arrive at a new settlement for the first time, I must learn all its
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    , and a pouch containing 25 gp
 
Dust Digger
Prior to becoming an adventurer, you spent most of your young life crawling around in the dust, pilfering relics of questionable value from crypts
                                                
                                            
                                                
                                                    
1
Ever since I was a child, Iâve heard stories about a lost city. I aim to find it, learn its secrets, and earn my place in the history books.
2
I want to find my mentor, who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    .  Journalistic Focus   d10 Reporting   1 Investigation. Your job is to uncover the secrets that governments, dragonmarked houses, and other powerful people donât want the public to know. 2 Muckraking. You look
                                                
                                            
                                                
                                                     for scandalous and titillating secrets that famous people would rather hide. 3 Local News. You care about the local community and report on local events and government. 4 International Affairs. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     sudden thought when they enter this area: âSome secrets are not meant for mortal minds to know. Look away from the darkness in which such knowledge hides.â Statue Trap When the first adventurer
                                                
                                            
                                                
                                                     the character is held by the dark gaze within the stony cowl for 1 round. During this time, the statue whispers impossible secrets to the character, which carry both benefit and burden. A character who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     sudden thought when they enter this area: âSome secrets are not meant for mortal minds to know. Look away from the darkness in which such knowledge hides.â Statue Trap When the first adventurer
                                                
                                            
                                                
                                                     the character is held by the dark gaze within the stony cowl for 1 round. During this time, the statue whispers impossible secrets to the character, which carry both benefit and burden. The character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     jewels into a bag of holding, creating an explosive portal to the Astral Plane. One of the jewels absorbed some of the portalâs volatile energy to become the shard solitaire. (See âSecrets of the Shard
                                                
                                            
                                                
                                                     Solitaireâ at the end of the adventure for what really happened.) Previous Owners. When she was an adventurer many years ago, Zorhanna stole the shard solitaire from a trio of night hags known as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     trust anyone or anything⊠except the few friends youâve made over the years. Youâd do anything for your friendsâeven become an adventurer. 
   2  As an orphan, you were recruited by a gang of thieves
                                                
                                            
                                                
                                                     place, but thereâs a lot of wonders in these towers⊠and youâre happy to share those secrets with your friends. 
   4  Youâre a refugee. You were put in the camp in High Walls, but no walls can hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Warehouse Secrets Grotten Longflint (NE female gnome spy) describes herself as an adventurer, but her current trade is burglar and pickpocket. She is understandably circumspect about her business
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Kuo-toa Fishlike Fanatics of the Deep Habitat: Coastal, Underdark; Treasure: Relics Eric Belisle  An adventurer stumbles on a kuo-toa archpriest and servants of its strange gods Kuo-toa have slimy
                                                
                                            
                                                
                                                     themselves to dominance, often kidnapping people to learn their secrets or making dubious sacrifices to bizarre gods. To facilitate such plots, kuo-toa try to capture creatures alive using nets or strange
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , who wants to play a typical adventurer? And who wants to merely succeed? Franchisees of Acquisitions Incorporated want to thrive. They want to dominate. They want to pillage lairs and loot the treasure
                                                
                                            
                                                
                                                     that makes all their dreams come true. Whether itâs unlocking the secrets of the multiverse, living in the soft and supple lap of luxury, holding sway over hordes of adoring followers, or maybe even
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , this confrontation could begin with a number of small attacks against the adventurer or their friends. Over time, these actions could escalate. In addition, you could build a story around Thora
                                                
                                            
                                                
                                                     Tarkananâs quest to discover the secrets of aberrant dragonmarks. Long ago, Halas Tarkanan and the Lady of the Plague possessed marks so powerful that they could destroy cities. Can Thora find a way to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     insight into the setting. The other books are largely tied to specific subjects. If you want to run a campaign in the mysterious lands of Xenâdrik, Secrets of Xenâdrik and City of Stormreach have a
                                                
                                            
                                                
                                                     with a host of spells, feats, prestige classes, and other game material. Eberron Playerâs Guide (4E): This book presents Eberron from the point of view of the adventurer exploring it. This includes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Incorporated characters to be aware of. Mask is the god of acquisition, after all, and governs the secrets that any successful Acq Inc franchise will be dealing in. Whether personal, professional, or business
                                                
                                            
                                                
                                                    -related, secrets are an important component of gaining leverage over others. Moreover, your successful franchise will eventually have many secrets of its own that you desperately need to keep quiet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     your heart. Step 2. Summon a flame in your palm. Step 3. Speak a secret about yourself aloud. (The secrets in appendix B might come into play here and in step 4.) Step 4. Compel another to share a
                                                
                                            
                                                
                                                     ritual was designed to test visitorsâ magical aptitude but can be performed without casting spells. For example, an adventurer could light a handful of lamp oil to âsummon a flameâ (taking 1 fire damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     of Noldrunhold? The Realm Below No one knows the extent or depth of the ancient dwarven empire deep beneath the Ironroot Mountains. Great wealth and arcane secrets remain hidden in these halls, along
                                                
                                            
                                                
                                                     with endless hordes of aberrations. As a Mror adventurer, you could help your family reclaim lands from the Realm Below, or you could lead your allies into the deep in search of wealth and glory.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    Witchkite âI heard thereâs an especially fearsome witch around here. Or was it a particularly cruel dragon? The tales were very confuââ
 âLast words of the mostly forgotten adventurer Osval
 While
                                                
                                            
                                                
                                                     many dragons of Eldraine hoard wealth and material goods, witchkites prefer hoarding forbidden and dangerous magical secrets. The arcane nature of a witchkiteâs hoard seeps into the dragonâs core
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     be a character with plenty of training and experience in the dangerous life of an adventurer. Sometimes called tomb raiders or grave robbers, such characters know that groundbreaking work requires
                                                
                                            
                                                
                                                     armed with combat-oriented spells that supplement the knowledge-focused capabilities of the Scholar, preparing them to face those who guard the worldâs greatest secrets.  Morgrave University
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     each character has lost.  Lost Things   d8 Thing   1 Ability to keep secrets 2 Ability to smile 3 Artistic creativity 4 Cherished doll or stuffed animal 5 Handwriting 6 Sense of direction 7 Sense of
                                                
                                            
                                                
                                                     they lost. The magic item otherwise functions normally. Ability to Keep Secrets. The character is unable to keep a secret. The hag who claimed this prize has since used it to create a wand of secrets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     guards stand alert. Within, open tomes and scrolls lie spread across several tables, and Kedjou makes no effort to hide any of his notes, haughtily assuming no adventurer riffraff will understand it
                                                
                                            
                                                
                                                    , Kedjou flounders, then suggests it could be nothing more than overgrown rats. Summoning Secrets During the conversation with Kedjou, characters who have proficiency in the Arcana or Religion skill catch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     grants immortality to its wearer, was last seen in the possession of a human adventurer (and former Harper) named Artus Cimber. Guided by magical runes of tracking, Storvald plans to find the ring and
                                                
                                            
                                                
                                                     embarked on expeditions to map the present-day Sword Coast in search of long-lost Ostorian treasures and battlegrounds. Like archaeologists, they seek to uncover secrets of the past and retrieve
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     the head and appendages of a monstrous bovine breathes noxious gas at an adventurer. 2 An adventurer slowly reaches toward a lurid green sculpture of a yawning, fiendish face. 3 A bag-like monster
                                                
                                            
                                                
                                                     that looks like an executionerâs hood wraps around an adventurerâs head. The adventurer struggles as they begin to suffocate. 4 An adventurer runs, holding an armful of jeweled sculptures that resemble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     scholars and treasure hunters mount expeditions to plunder the ruins and unearth the secrets of the giants. On other worlds, the ruins of ancient giantsâ civilizations might not be as numerous or well
                                                
                                            
                                                
                                                     adventurer passing into a world of giants. In Norse myth, giants inhabit the realm of Jotunheim, where brave gods and heroes occasionally venture on dangerous quests.   Manuel Castanon  Three brave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     competing interests or priorities while they pursue the same goals.
 Adventurer organizations are also a great source of special rewards beyond Experience Points and treasure. Increased standing in
                                                
                                            
                                                
                                                    , those touched by the gods, creatures born with supernatural power, and individuals who study the secrets of the multiverse. Histories and fireside tales are filled with the exploits of those who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     patients have been endangered, but Mother Aramina is cautiously looking for more permanent security solutions. Danthelonâs Dancing Axe This two-story shop sells everything an adventurer might need, from
                                                
                                            
                                                
                                                     weapons and armor to rowboats and mobile monster cages. Presiding over the crammed shelves is Entharl Danthelon, a neutral good male shield dwarf commoner who claims to have been an adventurer once
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     actual quality. Corpse. The remains are those of an adventurer who set out to explore the house several weeks ago. The smugglers slew the heavily armored intruder and left the remains in place to scare
                                                
                                            
                                                
                                                    . Thin wisps of beard float from its bony jaw. It raises a finger, tracing arcane symbols in the air. In a hoarse voice, it speaks: âSecrets found and lost then found again. Your paltry minds cannot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     looking for more permanent security solutions. Danthelonâs Dancing Axe This two-story shop sells everything an adventurer might need, from weapons and armor to rowboats and mobile monster cages
                                                
                                            
                                                
                                                    . Presiding over the crammed shelves is Entharl Danthelon, a neutral good male shield dwarf commoner who claims to have been an adventurer once himself, as evidenced by the magical flying axe that guards his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     husband in the attic of the Six Windows rooming house. Urlam believes that Nemyth (see area T16) has a secret, and he wants to know what it is. In truth, Nemyth has no secrets, and Urlamâs belief stems
                                                
                                            
                                                
                                                    ), is a retired adventurer who bought the inn from the Phorndyl family a little over ten years ago, after her wife (a wizard) vanished in the Underdark on an expedition. She much prefers retirement and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     columns and watches them, attempting to use its Weird Insight to discern the intrudersâ secrets. Ssarnak communicates via telepathy. If detected, it prefers to negotiate and will betray the Redbrands
                                                
                                            
                                                
                                                     adventurer named Urmon, it describes the history of the lost mine of Phandelver and the Forge of Spells. (Share the information in the first and second paragraph of the beginning of chapter 1 if you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , Ilren claims to come from a similar background: the giff is an adventurer with heroic dreams who became stranded on this wreck when his skiff crashed into Havock. Ilren claims that nothing of his skiff
                                                
                                            
                                                
                                                     traverse. Regardless of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Ward Rune. The ward rune is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     cyclops fears a terrible fate for the miners. Regardless of the charactersâ reaction to this revelation, learning it counts for the purposes of the Power of Secrets rules in this bookâs introduction. The
                                                
                                            
                                                
                                                    .
 The body was once an elf named Fernil Orellian, an adventurer and priest of Corellon Larethian. A cloaker in the Underdark injured Fernil and killed his companions. An agent of Lolth came upon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    .  Disguised as a vault guard, an adventurer sets his sights
on the precious Ruby Diadem of Erlynn Blessedore T14: Strong Room This room contains four large metal cabinets.
 Guards donât patrol this unlocked
                                                
                                            
                                                
                                                     secrets of longevity, but difficult to decipher.â This oversized tome is full of esoteric, archaic text that would require extensive research to decipher. A character who spends 12 weeks studying it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     a spy for the Cult of the Howling Hatred. Iraun is entirely passive; he just reports what his normal duties show him. Kaylessaâs Tale. Kaylessa is friendly to any adventurer who seems likely to tarry
                                                
                                            
                                                
                                                     and legs, she looks like an adventurer. She has idle dreams of traveling the North and slaying dragons, but she is far more interested in building a mercantile empire and outgrowing Red Larch someday
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     might seem too humble for an adventurer, a good pair of boots will see a character across rugged wilderness and through deadly dungeons. Components. Cobblerâs tools consist of a hammer, an awl, a knife, a
                                                
                                            
                                                
                                                    . Footwear holds a surprising number of secrets. You can learn where someone has recently visited by examining the wear and the dirt that has accumulated on their shoes. Your experience in repairing
                                                
                                            
                                        






