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                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     complex than merely seeking after adventure. She has long sought for ultimate meaning in the stars, and to seek justification for her belief that her bonds to her expansive family are reflected in the
                                                
                                            
                                                
                                                     endless movements and intricate patterns of the sky. However, the Beestinger clan has a less metaphysical reputation in the eyes of many people, as constantly swirling rumors attempt to connect the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     ⊠or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is
                                                
                                            
                                                
                                                     an amethyst dragonâs hoard.
3
An amethyst dragon magically disables all teleportation within a thousand miles of their lair. Governments within that area seek emissaries who can negotiate
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possibleâincluding
                                                
                                            
                                                
                                                    âs hoard.
3
An amethyst dragon magically disables all teleportation within a thousand miles of their lair. Governments within that area seek emissaries who can negotiate an end to the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     you do ⊠or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics
                                                
                                            
                                                
                                                     rests within an amethyst dragonâs hoard.
3
An amethyst dragon magically disables all teleportation within a thousand miles of their lair. Governments within that area seek emissaries who can
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possibleâincluding the creation of a more orderly and perfect cosmos
                                                
                                            
                                                
                                                     disables all teleportation within a thousand miles of their lair. Governments within that area seek emissaries who can negotiate an end to the restriction.
4
An amethyst dragon recruits a group of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     that connect every edge of eternity. Those who seek the wonders of the planes take their first step into the endless possibilities of a Planescape campaign. Max Dunbar  Sigil and the Outlands with Gate-Towns
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     always reliably connect to the Ghost Orchid Tepui. With the tepuiâs magic and guardian restored, the nightmares and Far Realm incursions plaguing Atagua cease. If the characters return to Atagua
                                                
                                            
                                                
                                                     later, people across the land know of their heroics, and theyâre celebrated wherever they go. Some may seek out the heroes, hoping they can solve other threats facing the land.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Chapter 3: The Darklake Though its name might evoke images of a single subterranean body of water, the Darklake is a network of underground rivers, natural tunnels, and canals that connect
                                                
                                            
                                                
                                                     is a potential source of watercraft and navigational aid. But as they seek out these resources, the characters learn of terrible powers loose in the Underdark â worse than the drow, the kuo-toa, or any other threat of this dark realm.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . Servants of this malevolence gather in the Sumber Hills and spy on the Dessarin Valley, drawn by a force they canât explain. Dabbling in dangerous lore, these fanatics seek to master elemental magic
                                                
                                            
                                                
                                                     abandoned keeps that connect to an underground fortress once part of an ancient dwarven kingdom. Within those chambers are the remnants of a temple built by drow worshipers of Elemental Evil. Each of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Waterdeep Dangers A number of hooks can connect to the exploits of characters engaged in a Waterdeep: Dragon Heist campaign. The famed walking statues of Waterdeep are showing signs of getting ready
                                                
                                            
                                                
                                                     to power up once more, and not even the Blackstaff can shut them down. Old histories suggest that Kwalishâs lore might hold the secrets of doing so, and the characters are sent to seek that lore out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     rests upon stone escarpments on either side of the icy River Mirar. Three bridges, named Upstream Span, Dalathâs Span, and Long Span, cross forty feet above the river to connect the two sides of the
                                                
                                            
                                                
                                                     city. The Open Shore docks sit on the northernmost edge of the river, while Dragon Beach holds docks to the south. As they seek out Dran Enterprisesâ secret headquarters, the characters start in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Hide-and-Seek Challenge The Hide-and-Seek Challenge is sponsored by Madam Kulp, who creates luxurious fashions from silk spun by tut-krogh caterpillars. Her event takes place in the eastern event
                                                
                                            
                                                
                                                     hide-and-seek with my gentle friends?â
 Madam Kulp is an elderly gnome woman (neutral noble). If the characters accept her challenge, she hops up and opens a trapdoor at the center of the tent. A ladder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     wide walkway connecting the rooms dug into the surrounding wall. Bridges cross the well at regular intervals, and also connect to stairs to the levels above and below. No matter how far down visitors
                                                
                                            
                                                
                                                     example), the character must make a successful DC 14 Wisdom check to find that location. On a failure, the character takes a wrong turn and must make additional checks until successful. If led by one of the libraryâs keepers, characters donât need to make checks to find the location they seek.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     and their underlings constantly vie with one another for power and influence, and this competition frequently sends Red Wizards far from Thay to seek new spells, recover lost artifacts, and create
                                                
                                            
                                                
                                                     and is universally viewed with suspicion.  War Wizards The potential for wizards to influence the outcome of battle is something no ruler in Faerûn can afford to ignore, and most great armies seek to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     exposed and rooted out. Although destruction is the unifying principle of Elemental Evil, beings that serve this dark force donât necessarily adhere to that goal. Only the most unbalanced minds seek
                                                
                                            
                                                
                                                     destruction for its own sake. Instead, the servants of Elemental Evil seek power through the destructive might of one of the elements of air, earth, fire, or water. This is the origin of the four elemental
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
                                                
                                            
                                                
                                                     god Kurtulmak in an inescapable maze, kobolds are bitterly hateful toward gnomes. Although they usually donât seek out gnomes to do them violence, if hostile kobolds encounter a mixed group of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     magic there. In the Far Realm Cysts, the creatures of chaos keep intruders away from a powerful shrine. In the Forests of Slaughter, the most cunning hunters seek to steal glyph keys. In the Forests of
                                                
                                            
                                                
                                                     service rest in the Phylactery Vault, protected by powerful magic. Szass Tam holds the phylacteries there to keep his lackeys in check. If enough black gates across the Doomvault are disrupted, the black gates in the Temples of Extraction can be forced to connect to the Phylactery Vault.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     more complex than merely seeking after adventure. She has long sought for ultimate meaning in the stars, and to seek justification for her belief that her bonds to her expansive family are reflected in
                                                
                                            
                                                
                                                     the endless movements and intricate patterns of the sky. However, the Beestinger clan has a less metaphysical reputation in the eyes of many people, as constantly swirling rumors attempt to connect the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     who seek power. It isnât as purely chaotic as Limbo nor as pliable, and yet demon lords can shape its essence by their subconscious will. Some demon lords emerge from the planar stuff, others seem to
                                                
                                            
                                                
                                                     â and the madly ambitious might even seek out the means of becoming a demon lord. Ever-Changing Layers The physical nature of the Abyss is something that few mortal minds can understand. Those who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     that many come to her for guidance and for stewarding their own stories. Personality Trait. âI seek to honor the gods with every song I sing and every word I speak.â Ideal. âThe history of our land is
                                                
                                            
                                                
                                                     visions, leaving Lungtian to believe the bakunawa still lives. Lungtian and Nimuel ask the characters to seek out Pangil ng Buwan, discover whatâs happened to it, and bring it peace. Nimuel offers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     light available is whatever the characters are able to provide.
 Caves and Tunnels. The Darklake is a giant labyrinth of lakes, waterways, and canals that connect myriad caverns and chambers. Some of
                                                
                                            
                                                
                                                     unsafe to drink, making it important to seek out springs and other clean sources of water feeding into it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     (see âSkabathaâs Ring of Keysâ earlier in the chapter). Three balconies overlooking the garden connect to areas area L8, area L9, and L12, respectively. The balcony outside area L9 is only 5 feet above
                                                
                                            
                                                
                                                     plants (see Whereâs Skabatha? earlier in the chapter). Characters who won the game of hide-and-seek in the Witchlight Carnivalâs Pixie Kingdom have advantage on any Dexterity (Stealth) checks made to hide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragonâs hoard. 
   3  An amethyst dragon magically disables all teleportation within a thousand miles of their lair. Governments within that area seek emissaries who can negotiate an end to the
                                                
                                            
                                                
                                                     with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragonsâ echoes across the worlds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     following: Two iron balconies protrude from the side walls of this train car. Iron stairwells connect these balconies to the lower level. Lining the walls on both levels are cell doors made of riveted iron
                                                
                                            
                                                
                                                    . You want a name. Maybe more than one. Got a pen?â
 The Stranger promises to recite the true names the characters seek in exchange for freedom but warns them of the heavy toll such knowledge carries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     connect each level of a tower, and the trapdoor in the roof can be bolted shut from below. Breaking through a bolted trapdoor requires a successful DC 27 Strength (Athletics) check. Each tower contains
                                                
                                            
                                                
                                                     visitors and leads those who seek an audience with her sister, Erelal, to area 19k.  18a. Gate Tower This tower serves as the primary entrance to the fortress. A male drow mage named Llaxdorl Freth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     features a number of less populous associations, such as those described below. Adventurerâs Guilds Sharn is a magnet for those who seek adventure and opportunity. Forgotten treasures are hidden in
                                                
                                            
                                                
                                                     each year. The primary benefit of belonging to a guild is access to work, since the guildmaster can connect parties of adventurers with patrons and jobs suited to their talents. Beyond that, there are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     innumerable, but you pursue them with vigor. As operatives for an academy, you seek to unravel the secrets of existence and the deeper riddles beyond. In your work, you brush shoulders with the wisest in
                                                
                                            
                                                
                                                     eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists.   Wizardly boyfriends relax while their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     against those who despoil nature. Others seek mystical unity with nature by attuning themselves to the ebb and flow of the tides, following the rush of currents and waves and listening to the
                                                
                                            
                                                
                                                     immemorial, discovering secrets hidden amid the constellations. By understanding these secrets, the Druids of this circle seek to harness the powers of the cosmos.
 Level 3: Star Map Youâve created a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     Kwalishâs own expedition â to seek out the route to Daoine Gloine and learn the truth of who dwelled there. As is often the case, the common tales had more sinister origins. In ages past, the kenku
                                                
                                            
                                                
                                                     extradimensional space hidden beneath the ooze. She can also inform the characters about the garageâs apparatus of Kwalish, and its ability to connect with the glass baubles. She suspects that one of the baubles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Kent Davis  The first of Nine Hells, Avernus, is an eternal battlefield in the Blood War By Asmodeusâs orders, no planar portals connect directly to the lower layers of the Nine Hells. The first layer
                                                
                                            
                                                
                                                     might seek vengeance if the severity of the demotion is excessive. No devil can promote or demote another devil that hasnât sworn fealty to it, preventing rival archdevils from demoting each otherâs most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     whole of Eastern Oerik. Adventurers and Organizations
 Factions and organizations aimed at player characters can connect adventurers to your world, providing ties to key NPCs and a clear agenda beyond
                                                
                                            
                                                
                                                     who seek to ward off illness Reptilian eye within a horizontal diamond Istus, Weaver of Our Fate* Mechanus Seers, advisers Spindle with three strands Iuz the Evilâ  Material Plane His subjects and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . Amidships The air here is hot and damp. Two pools of dark, swirling water fill most of this area. A narrow wooden walkway crosses between them to connect doors toward the stern and the bow. Condensation
                                                
                                            
                                                
                                                     own purposes, he wants the characters to seek out and slaughter its members. That doesnât mean he wonât nurse his grudge for a few months, then come back seeking revenge against the characters for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     a character to recognize a flaywind 1 minute before it strikes, allowing time to seek shelter. A flaywind typically lasts 1d4 Ă 10 hours. Flame Storm. Sooty thunderclouds shot through with red and
                                                
                                            
                                                
                                                     waters that were long ago polluted by the ichor of an evil entity. As with pristine enchanted springs, folk seek out such defiled places, whether to purify them or claim their foul powers. Regardless of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     and 1 foot deep, connect the fountain to the vats. The whole system contains necrotic essence that prepares oozes for binding to undead. A creature that enters the necrotic essence for the first time on
                                                
                                            
                                                
                                                    , to seek out and punish those responsible. He also speaks of âthe great transformation,â when all Red Wizards will be joined with oozes. Red Pillar. The red pillar flows like viscous fluid. When a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Silver Dragonâs food and accommodations. Characters who plan to visit distant lands might connect with these esteemed visitors.
 Place to Stay. The Silver Dragon is centrally located in the city and has
                                                
                                            
                                                
                                                     in the Temple of the Radiant Sun, while those with the Farmer background might seek it out as a place for blessing. Reasons to Visit. Adventurers might visit the temple for one of the following reasons
                                                
                                            
                                        






