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Returning 6 results for 'serve steeped'.
Other Suggestions:
serve stamped
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Trees that awaken do so only under special circumstances and in places steeped with nature’s magic. Treants and powerful druids can sense when a tree has the spark of potential, and they protect
, and long branches bending downward to serve as its arms. When it is ready, the tree pulls its legs free from the clutching earth and joins its fellows in protecting its woodland home. Legendary
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a vicious swing of its weapon before the target can react. Steeped in Slaughter. To sustain its unnatural existence, a redcap has to soak its hat in the fresh blood of its victims. When a redcap is
creation of multiple redcaps at the same site could attract the entire group to serve as cohorts, emulating that creature’s murderous handiwork. In any case, if a redcap works with another being, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hunters (see appendix C) and 3d10 locathah (see appendix C) Alien Inhabitant Reactions d6 Reaction 1 The inhabitants try to force the characters to serve their leader. 2 The inhabitants demand the
, learning their ways. Cursed Cursed islands are steeped in dark magic from a ritual cast by necromancers, hag covens, evil spellcasters, foul deities, or worse. The island might still hold some hint as to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(the god’s main areas of interest and responsibility), suggested domains for clerics who serve the god, and a common symbol of the god. The gods in the table are described below. Drow Deities (The
making sacrifices to him. Meanwhile, house matrons and others steeped in the faith of Lolth attempt to purge Malyk’s worship from drow society — at the same time that some of them pray to him for power
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
have turned from the gods of the Ordning to serve fiends (as described in chapter 2), where the ancient magic of long-fallen realms of giants opened portals to the Lower Planes (either intentionally
millennia or hostile environments without breathable air. The creatures in these encounters might also act as servitors to magically powerful giants or serve as a reminder of the forgotten magic of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
smell of fish has never been scrubbed from its walls, and those who stay the night find their belongings steeped in the scent, which lasts for several days. Sailors and fishers gather here to trade
, and though they outwardly serve the Solmors, their loyalty is to the Scarlet Brotherhood. Despite the Brotherhood’s infiltration of this place, Skerrin takes pains to avoid leaving any incriminating






