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Returning 22 results for 'setting claws'.
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Dragonborn
Legacy
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Species
Basic Rules (2014)
, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each
, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze. DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each
, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze. DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Girallon A girallon looks like an oversized, four-armed ape with gray skin and white fur. Its fangs and claws set it apart from a normal ape, revealing it to be a monstrous predator.
Girallon
: one with its bite and four with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 10 ft
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Girallon A girallon looks like an oversized, four-armed ape with gray skin and white fur. Its fangs and claws set it apart from a normal ape, revealing it to be a monstrous predator.
Girallon
: one with its bite and four with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 10 ft
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
)
Actions
Multiattack. The berbalang makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw
enslaved to its new master’s wishes and subconscious whims. It forms near its master, sometimes appearing before that individual to receive orders and other times simply setting about the fulfillment of its
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crooked teeth
5 Notably overweight or underweight
6 Elongated, sinuous body
7 Shortened, stocky body
8 Coins or gems embedded in hide
9 Sculpted horns or claws
10
made of bones, horns, claws, or teeth taken from enemies
17 Extra horns or spines
18 Elongated, fang-like teeth, or extra rows of teeth
19 Sharpened or serrated scales
20
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
)
Actions
Multiattack. The berbalang makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw
enslaved to its new master’s wishes and subconscious whims. It forms near its master, sometimes appearing before that individual to receive orders and other times simply setting about the fulfillment of its
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crooked teeth
5 Notably overweight or underweight
6 Elongated, sinuous body
7 Shortened, stocky body
8 Coins or gems embedded in hide
9 Sculpted horns or claws
10
made of bones, horns, claws, or teeth taken from enemies
17 Extra horns or spines
18 Elongated, fang-like teeth, or extra rows of teeth
19 Sharpened or serrated scales
20
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gnome might make snapping critter constructs with sharp teeth and claws. Gnome artificers can become famous, with their works highly sought after by nobles, wizards, and other collectors. An
as those introduced in Xanathar’s Guide to Everything). TINKER GNOMES
On the world of Krynn in the Dragonlance setting, rock gnomes take invention to extreme heights and are known for being
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
gnome might make snapping critter constructs with sharp teeth and claws. Gnome artificers can become famous, with their works highly sought after by nobles, wizards, and other collectors. An
as those introduced in Xanathar’s Guide to Everything). TINKER GNOMES
On the world of Krynn in the Dragonlance setting, rock gnomes take invention to extreme heights and are known for being
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wandering outside without permission, then graduating to pushing someone down the stairs or setting a house on fire. Sooner or later, the child’s family and community become terrified of the “bad seed” and
: disguise self (including the form of a Medium humanoid), fog cloud
Actions
Multiattack. The annis makes three attacks: one with her bite and two with her claws.
Bite. Melee Weapon Attack: +8
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wandering outside without permission, then graduating to pushing someone down the stairs or setting a house on fire. Sooner or later, the child’s family and community become terrified of the “bad seed” and
: disguise self (including the form of a Medium humanoid), fog cloud
Actions
Multiattack. The annis makes three attacks: one with her bite and two with her claws.
Bite. Melee Weapon Attack: +8
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in one of these tents has a 1-in-6 chance of stirring up a poisonous snake. 2. Soldiers’ Tents All the tents are ruined one way or another. Most were slashed by claws or weapons during the fight, and
all the canvas is at the point of disintegration from mildew and jungle rot. 3. Burned-Out Shrine During the battle, overturned lamps started fires in the templars’ partially built shrine, setting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in one of these tents has a 1-in-6 chance of stirring up a poisonous snake. 2. Soldiers’ Tents All the tents are ruined one way or another. Most were slashed by claws or weapons during the fight, and
all the canvas is at the point of disintegration from mildew and jungle rot. 3. Burned-Out Shrine During the battle, overturned lamps started fires in the templars’ partially built shrine, setting
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Random Encounters in Hither Use random encounters to bring the swamp to life or to present the characters with more opportunities to interact with the setting. You can also use random encounters to
character can receive only one such vision. Stream of Visions d8 Scene 1 A headless, child-sized scarecrow with metal lobster claws for hands tries on some new heads, including an upside-down wooden
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Random Encounters in Hither Use random encounters to bring the swamp to life or to present the characters with more opportunities to interact with the setting. You can also use random encounters to
character can receive only one such vision. Stream of Visions d8 Scene 1 A headless, child-sized scarecrow with metal lobster claws for hands tries on some new heads, including an upside-down wooden
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
two psionic goblins (see appendix A). These goblins have elongated skulls and are dressed in filthy, haphazard rags. An examination of the bodies reveals that a pair of vicious claws killed the goblins
of the Lords’ Alliance, Glasstaff seized an opportunity in Phandalin to line his own pockets. Originally tasked with setting up a constabulary, he instead assembled a group of outlaws and local
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
them with equal parts fear and admiration. Their powerful resemblance to dragons makes them remarkable among other common folk. Thick scales cover their bodies, sharp claws tip their fingers, fangs
, setting themselves above and away from other folk—especially humans, who they considered primitive and barbaric. And so the elves failed to recognize the humans as a plausible threat.
Gonzalo
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
two psionic goblins (see appendix A). These goblins have elongated skulls and are dressed in filthy, haphazard rags. An examination of the bodies reveals that a pair of vicious claws killed the goblins
of the Lords’ Alliance, Glasstaff seized an opportunity in Phandalin to line his own pockets. Originally tasked with setting up a constabulary, he instead assembled a group of outlaws and local
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Banquet Hall Five unarmed lizardfolk are preparing this area for a feast, setting tables with wood and stone utensils.
Several long wooden tables are placed end to end in the center of the hall, with
appearance betrays his age. His teeth and claws are stained and blunted, his eyesight is fading, and his senses of hearing and smell have lost their acuity. He wears a large gold chain (200 gp) around his
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Banquet Hall Five unarmed lizardfolk are preparing this area for a feast, setting tables with wood and stone utensils.
Several long wooden tables are placed end to end in the center of the hall, with
appearance betrays his age. His teeth and claws are stained and blunted, his eyesight is fading, and his senses of hearing and smell have lost their acuity. He wears a large gold chain (200 gp) around his