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                        Returning 35 results for 'settling song adventure'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung
                                                
                                            
                                                
                                                     Moonstone Dragon Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a lock of a loved oneâs hair, or a
                                                
                                            
                                                
                                                    . Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The Moonstone Dragon Adventure Hooks table offers suggestions for
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song
                                                
                                            
                                                
                                                    
The Moonstone Dragon Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a
                                                
                                            
                                                
                                                     Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    , and might have set you on the path to adventure, but it could also come with many dangers, including those who covet your gift and want to take it from you â by force, if need be.
 
Skill
                                                
                                            
                                                
                                                     trinket
4
An article of clothing
5
A piece of jewelry
6
An arcane book or formulary
7
A written story, song, poem, or secret
8
A tattoo or other body marking
 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Chapter 9: A Copper for a Song an adventure for
Level 12
characters
 This adventure is designed to fill one or two sessions of play.
It can take place in any coastal town with nearby farmland
                                                
                                            
                                                
                                                     and hills.
 This adventure takes place in Godsbreath, a D&D setting introduced in Journeys Through the Radiant Citadel. You donât need that book to run this adventure, however; you can place it in any similar setting. Jabari Weathers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     history of the land. They also have advantage on Intelligence (History) checks related to the Awakening Song made for the rest of the adventure. During the festival, stalls throughout the community sell
                                                
                                            
                                                
                                                    Starting the Adventure The adventure begins when the characters arrive in the town of Promise or, if they are already there, as they explore the Awakening Festival. Read or paraphrase the following
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
If youâre considering taking a scaled one along on an adventure, remember this important fact. The strange, inhuman glint in its eyes as it looks you over is the same look you might give a
                                                
                                            
                                                
                                                     (secret), Jhank (hammer), Kepesk (storm), Kethend (gem), Korth (danger), Kosj (small), Kothar (demon), Litrix (armor), Mirik (song), Othokent (smart), Sauriv (eye), Throden (many), Thurkear (night), Usk (iron), Valignat (burn), Vargach (battle), Verthica (mountain), Vutha (black), Vyth (steel)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Adventure Background The region of Godsbreath is known for its crimson earth, but the soil has grown depleted in recent years. Even as locals develop new ways to farm, the harvest produces less food
                                                
                                            
                                                
                                                     each year, and the region grows closer to crisis. Many believe that the key to restoring the soil lies in the verses of the Awakening Song, a collection that forms a record of the regionâs history
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Beginning the Adventure When youâre ready to begin the adventure, read or paraphrase the following: A long voyage has brought you to Nightwater Cove. The town of Promise rises from the shore, its
                                                
                                            
                                                
                                                     believe they could rejuvenate the soil with the Awakening Song, whose ancient verses recount the history of the land and its people, but key verses have been lost.Several weeks ago, you received an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     the Copper for a Song handout for each player. (You will share it with them shortly after the adventure starts.) Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond:  Axe
                                                
                                            
                                                
                                                    Preparation Before running the adventure, prepare as follows: Step 1. If youâre running the adventure for a single adventurer, read the âRunning for One Characterâ section. Step 2. Read âAdventure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Adventures in Godsbreath Consider the plots on the Godsbreath Adventures table when planning adventures in Godsbreath. Godsbreath Adventures  d4 Adventure   1 A pack of giant coyotes (dire wolves
                                                
                                            
                                                
                                                     captive souls. 3 A ghost visits the characters and claims her tragic life and death were purposefully erased from the Awakening Song by the people of Promise. She canât rest until her story is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Written in Blood An Adventure for 3rd-Level Characters Every year, the Awakening Festival draws folk from across the rich expanse known as Godsbreath, uniting celebrants as they tell their history in
                                                
                                            
                                                
                                                     song and set the course for the upcoming year. But the mood turns grim when a group of farmers suddenly turns violent, manipulated by an unknown magical malady. In the aftermath, well-known trader
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     settlement, for the Awakening Festival, either accompanying traders or at a connectionâs invitation. This annual celebration is marked by the multiday Awakening Song, a communal retelling of the landâs
                                                
                                            
                                                
                                                     history and a memorial to those whoâve passed on. Friends of Kianna. One or more characters are childhood friends of Kianna, a good-natured young woman who goes missing in the course of the adventure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Dragonmarked House Adventure Hooks The Dragonmarked House Adventure Hooks table presents a few ways to pull characters into tales concerning the houses.  Dragonmarked House Adventure Hooks   d12
                                                
                                            
                                                
                                                     Adventure Hook   1 A House Cannith artificer hires adventurers to steal secrets from a forge associated with a rival branch of the house. 2 House Deneith is recruiting adventurers to oppose a sudden rise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     stories might even be captured in song by one of the Proclaimers of the Covenant. Having a story chosen is a great honor and can make alliances and invitations to adventure easier to come by. Names
                                                
                                            
                                                
                                                     influence of the deities who founded Godsbreath is captured in the Covenant talesâverses of the Awakening Song that tell stories of the godsâ past exploits and share signs of their current influence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Other Tools These tools support adventure and other pursuits. Disguise Kit (25 GP) Ability: Charisma Weight: 3 lb. Utilize: Apply makeup (DC 10) Craft: Costume Forgery Kit (15 GP) Ability: Dexterity
                                                
                                            
                                                
                                                    : Identify a plant (DC 10) Craft: Antitoxin, Candle, Healerâs Kit, Potion of Healing Musical Instrument (Varies) Ability: Charisma Weight: Varies Utilize: Play a known tune (DC 10), or improvise a song
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Other Tools These tools support adventure and other pursuits. Disguise Kit (25 GP) Ability: Charisma Weight: 3 lb. Utilize: Apply makeup (DC 10) Craft: Costume Forgery Kit (15 GP) Ability: Dexterity
                                                
                                            
                                                
                                                    : Identify a plant (DC 10) Craft: Antitoxin, Candle, Healerâs Kit, Potion of Healing Musical Instrument (Varies) Ability: Charisma Weight: Varies Utilize: Play a known tune (DC 10), or improvise a song
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     table suggests a few adventures the godâs champions might involve themselves in. Karametraâs Quests    d6 Adventure Goal 
     1  Plant a fruit-bearing tree where one has never grown. 
   2  Save a
                                                
                                            
                                                
                                                     idea of settling down in a safe, prosperous community can be a profoundly seductive prospect. Karametra lavishes her favor on those who protect established communities, but her most cherished champions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     as part of a restoration project involving this part of Candlekeep. Before the adventurers arrive at the Firefly Cellar at the beginning of the adventure, Crinkle brought the book to her room (area
                                                
                                            
                                                
                                                     back to the beginning of the song before playing the last stanza. That means the last stanza of Shemshimeâs rhyme doesnât get implanted in the minds of those who hear the song until the music box is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     threatens her vessel and crew, Captain Snowmane reluctantly uses a magical performance known as the Dance of the Dead, a forbidden song and dance that keeps Undead creatures at bay but slays living
                                                
                                            
                                                
                                                     wayfaring adventurers. Consider the following plots when featuring Larissa Snowmane in an adventure: River Dancer appears when the characters desperately need to escape a domain, but the Mists make their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Vingaard River. There, Ispinâs body rests in a small boat, his body wrapped in a shroud. A musician plays a soft song as the knight Becklin Uth Viharin steps forward in her ornate Solamnic armor. She smiles
                                                
                                            
                                                
                                                    , not tears, for an old scoundrel like me. Make sure everyone knows my stories when I head off on the greatest adventure of them all.ââ
 Becklin nods, and villagers carry the boat containing Ispinâs body
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     vaults. (The stat blocks to be used for these NPCs are found when they first appear in the adventure.) Layout. The Horn Enclave map shows the layout of the fortress and its described locations. Guest
                                                
                                            
                                                
                                                     golems, who do so only when they hear a set of bagpipes play the song of the day that is the passphrase into the enclave. A dwarf outside the main doors plays this song each time an approved caravan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     sings a heartbreakingly beautiful Silvanesti song in Elvish. Soon after, Leedara leaves the reception, retiring to her room in the inn. Leedara has a role to play later in the adventure (see chapters 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     other plots that might unfold in this domain. HarâAkir Adventures    d8 Adventure 
     1  The priests of Ese seek adventurers to retrieve someone they condemned from the Labyrinth. 
   2  The
                                                
                                            
                                                
                                                     before the pharaoh notices and is displeased. 
   5  Snefru, a priest of Oru, discovers that the Bent Pyramid responds to song. She seeks aid to assemble a massive chorus to open a path inside. 
   6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     features a number of less populous associations, such as those described below. Adventurerâs Guilds Sharn is a magnet for those who seek adventure and opportunity. Forgotten treasures are hidden in
                                                
                                            
                                                
                                                     and investigations. If you and your friends are searching for adventure, youâve come to the right place, and you donât have to do it alone. Sharn is home to two organizations that provide adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     tunnel see a faint light emanating from around a bend. Tunnel Song. As the characters move through the tunnel, the songâs volume increases. The characters recognize this as part of the Awakening Song
                                                
                                            
                                                
                                                     they overheard in Promise. This part of the song tells the story of a young man named Culley. Rather than its usual content, where the boy dies by drowning, the song has been sloppily rewritten to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Least 1,000 gp One or more gemstones qualify as this key as long as their combined value is 1,000 gp or more. Such gems can be found during the adventure or bought in the markets of Waterdeep. Gift
                                                
                                            
                                                
                                                     live bugbear also counts as this key. Performance of âYour Beardy Faceâ The dwarf love song, âYour Beardy Face,â is a duet performed by bagpipers. The characters can obtain this music easily for 1 gp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Underworld Crossing Adventures    d12 Adventure Goal 
     1  Enter the Underworld without alerting Athreos to your presence. 
   2  Escape the Underworld. 
   3  Force someone to lose their identity in
                                                
                                            
                                                
                                                     instruments in sight. Itâs said that living creatures that hear this song are driven to the depths of despair. A massive statue of Athreos watches over this chamber and the guardians who reside there
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     between the living and the gods. Nimuel or Lungtian shares these details if asked, along with any specifics from the âLife in Dayawlongonâ section later in this adventure. Nimuel Nimuel (neutral good
                                                
                                            
                                                
                                                     that many come to her for guidance and for stewarding their own stories. Personality Trait. âI seek to honor the gods with every song I sing and every word I speak.â Ideal. âThe history of our land is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     entry to make it the start of an encounter or adventure, though not every event needs to draw the characters into a longer story. Each table is meant to be used on a different level of Sharn: the lower
                                                
                                            
                                                
                                                     calls for the crowd to place their bets. 31â34 Three harpies fly through the streets singing a jolly drinking song. Each carries a bucket around her neck, and passersby occasionally drop coins in one. 35
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     in Varramâs portion of the âDeath to the Wyrmspeakersâ chapter. Using the Zhentarim Black Network agents are useful NPCs that you can introduce at appropriate times during the adventure. Characters who
                                                
                                            
                                                
                                                     Ideals: Logic, greed (âIâm certain we can come to an agreement that all parties will favor. But if not, we have other means of settling the issue.â) Interaction Traits: Polite, mercantile, ruthless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     in Varramâs portion of the âDeath to the Wyrmspeakersâ chapter. Using the Zhentarim Black Network agents are useful NPCs that you can introduce at appropriate times during the adventure. Characters who
                                                
                                            
                                                
                                                     Ideals: Logic, greed (âIâm certain we can come to an agreement that all parties will favor. But if not, we have other means of settling the issue.â) Interaction Traits: Polite, mercantile, ruthless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     acting strangely. Read or paraphrase the following: As part of the crowd begins another verse of the Awakening Song, four people wearing the garb of farm folk wander into their midst. Rather than singing
                                                
                                            
                                                
                                                     yet, but this is a mark of the soul shakerâs control (see the âSoul Shakerâ section at the end of this adventure). The festival-goers closest to the strange farmers panic and flee. Unless the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     in Varramâs portion of the âDeath to the Wyrmspeakersâ chapter. Using the Zhentarim Black Network agents are useful NPCs that you can introduce at appropriate times during the adventure. Characters who
                                                
                                            
                                                
                                                     Ideals: Logic, greed (âIâm certain we can come to an agreement that all parties will favor. But if not, we have other means of settling the issue.â) Interaction Traits: Polite, mercantile, ruthless
                                                
                                            
                                        






