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                        Returning 17 results for 'shape all contested'.
                    
                
                        
                            
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                                                    Ancient Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically
                                                
                                            
                                                
                                                     action to make a Charisma check contested by the dragonâs. If the creature wins, it escapes the dream plane. Otherwise, the effect ends on initiative count 20 on the next round. When the effect
                                                
                                            
                                        
                                                    Adult Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically
                                                
                                            
                                                
                                                     make a Charisma check contested by the dragonâs. If the creature wins, it escapes the dream plane. Otherwise, the effect ends on initiative count 20 on the next round. When the effect ends, the
                                                
                                            
                                        
                                                    Detect Thoughts
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     creatureâs thoughts, the creature can use its action on its turn to make an Intelligence check contested by your Intelligence check; if it succeeds, the spell ends.
Questions verbally directed at
                                                
                                            
                                                
                                                     the target creature naturally shape the course of its thoughts, so this spell is particularly effective as part of an interrogation.
You can also use this spell to detect the presence of thinking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    . Add: In the shadows of the ceiling to the north, you can just make out the dim shape of a rickety bridge of wood and rope crossing over the passage ahead of you. Another passage intersects this one
                                                
                                            
                                                
                                                    , twenty feet above the floor.
 Any character who can see the bridge in area 5 might also notice the goblin guarding the bridge. Doing so requires a Wisdom (Perception) check contested by the goblinâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Intelligence check contested by your Intelligence check; if it succeeds, the spell ends. Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Intelligence check contested by your Intelligence check; if it succeeds, the spell ends. Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . Established territories are suddenly contested or might be undefended against other perils. The dragonâs hoard represents tremendous wealth flowing through a single region. Entire populations of
                                                
                                            
                                                
                                                     have a dragon at its headâa shape-shifter dragon leading a thievesâ guild, perhaps, or a devout dragon stirring up zealots in Bahamutâs name. Discovery, Expansion, Invention. The discovery in question
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Charisma (Deception) check contested by the golemsâ Wisdom (Insight) check, with advantage on the check if the portrayal is particularly convincing. On a successful check, the golem wonât attack that
                                                
                                            
                                                
                                                     identical gate located there. Puzzle Piece. On the ledge near the arch, not visible from the cavern floor, a 25-pound chunk of smooth stone is carved in the shape of a jigsaw puzzle piece and painted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     who seek power. It isnât as purely chaotic as Limbo nor as pliable, and yet demon lords can shape its essence by their subconscious will. Some demon lords emerge from the planar stuff, others seem to
                                                
                                            
                                                
                                                     determined at any given time is which lord holds sway over which parts of the Abyss, and which areas are being contested by two or more lords. And as soon as such a fact becomes known, it might already
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     hear the soft sobs of a young child coming from a wooden shed on the far side to the pit.
 The cavern is irregular in shape and hundreds of feet in diameter. Its uneven ceiling ranges in height from
                                                
                                            
                                                
                                                     arrive then leap out to attack. A successful Wisdom (Perception) check contested by the goblinsâ Dexterity (Stealth) check notices the goblins. Otherwise the goblins surprise the characters. The goblins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Glove puppet in the shape of a wizard. As an action, you can move the puppetâs arms to cast the minor illusion cantrip. After three uses, the puppet disappears in a puff of smoke.   Almiraj Ring Toss
                                                
                                            
                                                
                                                     participant has to pin an unarmed goblin (lawful good), while a Medium participant has to pin one goblin while wrestling two of them. Winning the game requires a successful Strength (Athletics) check contested
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     necklace in the gorge. The merfolk donât have a light source to search the bottom of the gorge and hope the characters can help. A character who makes a successful Wisdom (Insight) check contested by
                                                
                                            
                                                
                                                     night hagâs fortress. A character who makes a successful Wisdom (Insight) check contested by the hagsâ Charisma (Deception) checks discerns that the âmerfolkâ arenât telling the truth about their tribe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     (Deception) check contested by the guardsâ Wisdom (Insight) checks; if all the characters succeed, the guards are fooled and allow them to pass. If combat erupts here, two earth elementals burst up
                                                
                                            
                                                
                                                     monolith that is constantly changing its shape, filling the great cavern with a thunderous grinding noise.
 If Marlos Urnrayle has been defeated elsewhere, this cavern is guarded by two earth elemental
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
 Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating
                                                
                                            
                                                
                                                     must succeed on a DC 23 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.
 Change Shape. The dragon magically polymorphs into a humanoid or beast that has a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     and casts either a green-flamed fireball or a blue lightning bolt at random. Two Dry Cloaks also carries a scroll tube with three spell scrolls: prayer of healing, silence, and stone shape. Lady and
                                                
                                            
                                                
                                                     (Sleight of Hand) check contested by Goratâs Wisdom (Perception) check. Gorat has disadvantage on the check from the distraction of the festivities â or, if controlled by a character, he could decide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     important information about her father!â or âPrincess Serissa told you that we were coming, or have you forgotten?â Have the liar make a Charisma (Deception) check contested by the giantsâ Wisdom (Insight
                                                
                                            
                                                
                                                     elemental, fabricate, legend lore, and stone shape. The rocks function like pages of a spellbook, but each weighs 600 pounds. A character who has a spellbook can record these spells in it. 26. Uthorâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     with other Uthgardt over contested territory. Fireshear Long ago, a meteor strike blasted a crater in the frozen tundra near the coast of the Trackless Sea, shearing away tons of rock and exposing rich
                                                
                                            
                                                
                                                     stone, carved in the shape of a coiled serpent with great wings. The altar represents Elrem, the Great Worm. Here, the tribal warriors make sacrifices to the Great Worm in honor of Uthgar. Doing so
                                                
                                            
                                        






