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                        Returning 35 results for 'share game'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     impostor takes on the identity of another creature, the impostor magically gains access to a small portion of that creatureâs mindâany information that the creature might share with a casual
                                                
                                            
                                                
                                                     game statistics (other than its size) but gains access to enough general information about the imitated creature, such as background and personality, to reasonably pass itself off as the creature. This
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     talk!
2
Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share.
4
My
                                                
                                            
                                                
                                                    . (Chaotic)
2
Empathy. Itâs a gift to share in anotherâs joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful livesâit would be a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     giant, letâs talk!
2
Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share
                                                
                                            
                                                
                                                     something new. (Chaotic)
2
Empathy. Itâs a gift to share in anotherâs joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful livesâit
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sunbathing beaches where they can best accomplish this.
Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their
                                                
                                            
                                                
                                                    .
Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their chosen scenic locations with anything that isnât food
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     best accomplish this.
Their preference for lair sites frequently brings topaz dragons into conflict with other creatures, since they resent having to share their chosen scenic locations with anything
                                                
                                            
                                                
                                                    , but new ones form at a normal rate.Cold, NecroticChange Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This
                                                
                                            
                                        
                                                    Class
                                                    
    
        Legacy
    
    
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                                                     Rules
                                                    
                                                    
                                                
                                            
                                                     larger game. A cleric, by contrast, might see himself as a willing servant in a god's unfolding plan or a conflict brewing among various deities. While the fighter has contacts in a mercenary company or army, the cleric might know a number of priests, paladins, and devotees who share his faith.
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
                                                
                                            
                                                
                                                     type of creature they are. Most player characters are of the Humanoid type. A race in this chapter tells you what your characterâs creature type is.
Hereâs a list of the gameâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     game of D&D. As such, all three share certain similarities: rolling a d20, being affected by Advantage and Disadvantage, adding modifiers, and comparing the total to a target number. But ability checks
                                                
                                            
                                                
                                                    , attack rolls, and saving throws are each distinct from the other. If something in the game affects one, such as the Guidance spell, the other two arenât affected unless the rules specifically say so. A game rule that affects D20 Tests affects all three.
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points
                                                
                                            
                                                
                                                    
A deep dragon lair might share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Session Zero Establish boundaries. And if anyone crosses them, speak up. If they donât listen, thereâs always cloudkillâŠ
 Tasha
 Before making characters or playing the game, the DM and players can
                                                
                                            
                                                
                                                     run a special sessionâcolloquially called session zeroâto establish expectations, outline the terms of a social contract, and share house rules. Making and sticking to these rules can help ensure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Set Expectations Well before you assemble a group around a game table, pitch the adventures youâre thinking about running to your prospective players. Note the types of conflicts that might arise
                                                
                                            
                                                
                                                    . You donât need to reveal the major plot points or twists in your story, but share the kinds of monsters and general themes youâre interested in using, other horror stories youâre inspired by, and which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Rulebooks As the Dungeon Master, you need this book plus the Playerâs Handbook (which contains most of the rules of the game) and the Monster Manual. Your players need access to the Playerâs Handbook
                                                
                                            
                                                
                                                    , too, but they can share as needed. Let players know beforehand what books (other than the Playerâs Handbook) they can reference during a playing session. For example, itâs not appropriate for
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Change Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0
                                                
                                            
                                                
                                                     share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     characters. Reinforce Expectations Make it clear that D&D is a group storytelling game. As the DM, you have a role in crafting adventures and arbitrating rules, but you arenât solely responsible for how
                                                
                                            
                                                
                                                     much fun the group has. Everyone is responsible for the groupâs enjoyment of the game. By the same token, the whole group has a role in determining how scary the game is and how far that frightful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     youâre in, you can register your team with Professor Sharpbeak. Come onâweâll talk you into it over Curtieâs casterâs stew!â
  Show the players the Battle of Strixhaven flyer. As Strixhaven students, the characters are familiar with the game Mage Tower. Share the information below with the players.
                                                
                                            
                                                
                                                     Mage Tower game. Another student is part of this sceneâideally a student the characters have interacted with, or you may choose another student from the âFellow Studentsâ section in chapter 3.
 When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     way to alleviate such discomfort is to provide a way for players to share limits anonymously. Everyone can jot down their limits on an anonymous survey, such as the Game Expectations tracking sheet
                                                
                                            
                                                
                                                     behavior is interfering with everyone elseâs enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Introduction: Welcome to Adventure This story began 50 years ago, and youâre part of it. In the 1970s, Gary Gygax and Dave Arneson created a game of make-believe that fused rules with storytelling
                                                
                                            
                                                
                                                    . Thereâd never been anything like it: a game in which each player made their own fantasy character and teamed up with their friends to go on quests. One person served as the narrator and refereeâthe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     behavior is interfering with everyone elseâs enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
                                                
                                            
                                                
                                                    â section earlier in this chapter can help you describe your game to others.) Telling players what to expect prepares them as they imagine what sorts of characters they could create and launches
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     their own plane and establish nests in high mountains or in the canopies of old forests.
Once tribes of aarakocra settle in an area, they share a hunting territory that extends across an area up to 100
                                                
                                            
                                                
                                                     miles on a side, with each tribe hunting in the lands nearest to their colony, ranging farther should game become scarce.
A typical colony consists of one large, open-roofed nest made of woven vines
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     rules for the three Market Games appear in the sections that follow. Characters who win a Market Game gain 1 renown with the Dyn Singh Night Marketâs vendors (see the âGaining Renownâ section). As
                                                
                                            
                                                
                                                     characters gain renown, the marketâs vendors share more information with them (see the âWhat Vendors Knowâ section). If a character participates in and loses all three Market Games, they still gain 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Joint DMs  Two or more DMs can share the creation of a single campaign, working together to maintain continuity from session to session and making sure that each DMâs adventures advance the larger
                                                
                                            
                                                
                                                     characters step out of the action when their players take their turns as DM.
 Joint DMs can also team up to run each session of a campaign, with each DM focusing on the aspects of the game they most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Worlds of Adventure The many worlds of the Dungeons & Dragons game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and
                                                
                                            
                                                
                                                     then add the creatures, places, and magic that make these worlds unique. The worlds of the Dungeons & Dragons game exist within a vast cosmos called the multiverse, connected in strange and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Worlds of Adventure The many worlds of the Dungeons & Dragons game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and
                                                
                                            
                                                
                                                     then add the creatures, places, and magic that make these worlds unique. The worlds of the Dungeons & Dragons game exist within a vast cosmos called the multiverse, connected in strange and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    : Warriors of Krynn game along with this adventure, consult the âWarriors of Krynn: Scenario 8â sidebar. Without Mass Combat. If you arenât using the Dragonlance: Warriors of Krynn game, continue with the
                                                
                                            
                                                
                                                     characters attain a hold during this scenario, their allies hail them and share one potion of healing (superior) with each character. If the characters attained a win, the survivors also gift them a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     youâll encounter players who tell other players what their characters should do, claim the best magic items for themselves, bully the other players, and refuse to share the spotlight. Away from the game
                                                
                                            
                                                
                                                    Respect for the Players Your players need to know from the start that youâll run a game that is fun, fair, and tailored for them; that youâll allow each of them to contribute to the story; and that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    , although neither of them knows how to play the game. The halflings have no idea their foray into grave robbing has awakened an undead creature; the thought of Froderic Dartwild exacting revenge from
                                                
                                            
                                                
                                                     beyond the grave is enough to make them confess everything. In fact, any serious questioning or threat of harm earns the pairâs cooperation. The halflings readily share the following information: Sythian
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     youâll encounter players who tell other players what their characters should do, claim the best magic items for themselves, bully the other players, and refuse to share the spotlight. Away from the game
                                                
                                            
                                                
                                                    Respect for the Players Your players need to know from the start that youâll run a game that is fun, fair, and tailored for them; that youâll allow each of them to contribute to the story; and that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     share a sense of a larger purpose or a recurring theme (or themes). The adventures might feature returning villains, grand conspiracies, or a single mastermind whoâs ultimately behind every adventure of
                                                
                                            
                                                
                                                     episodic game like this lets you create adventures â or buy published ones â and drop them into your campaign without worrying about how they fit with the adventures that came before and follow after.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     player tracks their characterâs renown separately. Every Market Game notes how much renown characters gain by participating in or winning the event. The Dyn Singh Night Market vendors grow more
                                                
                                            
                                                
                                                     willing to share information with characters as the charactersâ renown increases, as detailed in the âWhat Vendors Knowâ section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    NPCs as Party Members NPCs might join the adventuring party because they want a share of the loot and are willing to accept an equal share of the risk, or they might follow the adventurers because of
                                                
                                            
                                                
                                                     party: Comic Relief. A comic relief NPC helps lighten the mood of an adventure or game session, perhaps with an occasional display of ineptness or a gift for puns. Curmudgeon. A curmudgeon NPC is quick
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Charisma (Persuasion) check can convince Chin-Hae to mention that the two nobles attacked near his shop were named Nah Dae-Shim and Da Ju-Won and that they often play the game of baduk at the nearby
                                                
                                            
                                                
                                                     tea shop. Characters who have proficiency in Performance know baduk is a game of strategy played on a board using black and white pieces. Additionally, baduk halls are popular gathering places
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Narration in Combat Although itâs important that the players understand whatâs going on in terms of the rules, the game can get dull if everyone uses only âgamespeakâ: âThatâs an 18 to hit,â âYou hit
                                                
                                            
                                                
                                                     Playerâs Handbook, Heroic Inspiration is a reward you can give to characters when their players make the game more fun, exciting, and memorable for everyone at the table. Any player who makes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Changelings mature slightly faster than humans but share a similar lifespanâtypically a century or less. While a changeling can transform to conceal their age, the effects of aging affect them similarly
                                                
                                            
                                                
                                                     much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You canât duplicate the appearance of a creature youâve never seen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    -and-tumble Strixhaven game of silkball, which is played in muddy fields with balls made of spider silk. Intramural Water-Dancing Club Skills: Athletics, Performance Member: Larine Arneza These swimming
                                                
                                            
                                                
                                                    , which is distributed across the campus. Student-Mages of Faith Skills: Insight, Religion Member: Melwythorne, Shuvadri Glintmantle These pious students of many faiths gather to share prayers and theological debates and to celebrate one anotherâs high holidays.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     exhibit skin and hair in a range of shades, including hues suggestive of the earth and mosses near their dwellings. Among hidden valleys, pristine waterfalls, and game-filled slopes, hill giants
                                                
                                            
                                                
                                                     giants might be suspicious and protective of their territories, but some might be convinced to share their bounties with travelers willing to entertain them. Disaster, invasion, or want might drive
                                                
                                            
                                        






