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                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    âd never see her againâthen, to our horror, we did.â
âHopewell Lightfinger, Sword Coast Adventurer
When the spirit of a malevolent trickster or callous rogue refuses to
                                                
                                            
                                                
                                                     enter the afterlife, the spirit sometimes becomes a mirror shade instead. Mirror shades are incorporeal Undead that, in their true forms, look like person-shaped blobs of shining light. More often
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     their own plane and establish nests in high mountains or in the canopies of old forests.
Once tribes of aarakocra settle in an area, they share a hunting territory that extends across an area up to 100
                                                
                                            
                                                
                                                     exceptional circumstance for an aarakocra to leave his or her tribe and undertake the adventurerâs life. Neither treasure nor glory is enough to lure them from their tribes; a dire threat to their people
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     freshly grilled steak.
â Tordek, dwarf fighter and adventurer
Only a fool looks at the lizardfolk and sees nothing more than scaly humanoids. Their physical shape notwithstanding, lizardfolk
                                                
                                            
                                                
                                                     lizardfolk doesnât share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful as a meal, but hacking the body into steaks provokes aggression
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    As a sell-sword who fought battles for coin, youâre well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even
                                                
                                            
                                                
                                                     greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing stories of events on the battlefield. You might have served with
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     you might or might not choose to share.
Although you will undoubtedly find some of this landâs ways to be strange and discomfiting, you can also be sure that some things its people take for
                                                
                                            
                                                
                                                     society.
Halruaa. Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerûn who know about it. Many folk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     bond, desire, or loved one. 
   2  An adventurer shares a Darklordâs flaw. 
   3  The Darklord and an adventurer share camaraderie over a mutual ideal. 
   4  The Darklord believes they can teach
                                                
                                            
                                                
                                                     immediately spiraling into violence. For inspiration, consider the circumstances on the Darklord Interactions table. Darklord Connections    d8 Connection 
     1  An adventurer reminds the Darklord of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Backgrounds Every story has a beginning. Your characterâs background reveals where you came from, how you became an adventurer, and your place in the world. Your fighter might have been a courageous
                                                
                                            
                                                
                                                     sets you apart from ordinary people who share your background? The sample backgrounds in this chapter provide both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Backgrounds Every story has a beginning. Your characterâs background reveals where you came from, how you became an adventurer, and your place in the world. Your fighter might have been a courageous
                                                
                                            
                                                
                                                     sets you apart from ordinary people who share your background? The sample background in this chapter provides both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     wonders, whether to share the benevolence of their faiths or to vent divine wrath. Some archpriests attract vast followings as they claim to speak for divine forces, while others undertake personal
                                                
                                            
                                                
                                                     spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
 âMorning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     trust anyone or anything⊠except the few friends youâve made over the years. Youâd do anything for your friendsâeven become an adventurer. 
   2  As an orphan, you were recruited by a gang of thieves
                                                
                                            
                                                
                                                     place, but thereâs a lot of wonders in these towers⊠and youâre happy to share those secrets with your friends. 
   4  Youâre a refugee. You were put in the camp in High Walls, but no walls can hold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Mercenary Veteran As a sell-sword who fought battles for coin, youâre well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and
                                                
                                            
                                                
                                                     reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing stories of events on the battlefield. You might have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , in their true forms, look like person-shaped blobs of shining light. More often, though, mirror shades are encountered on reflective surfaces such as mirrors or panes of glass. There, they blend in
                                                
                                            
                                                
                                                     great at picking locks but had a terrible cruel streak. When the cloaker got her, we were glad weâd never see her againâthen, to our horror, we did.â
 âHopewell Lightfinger, 
Sword Coast adventurer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Preparation Before running the adventure, prepare as follows: Step 1. If youâre running the adventure for a single adventurer, read the âRunning for One Characterâ section. Step 2. Read âAdventure
                                                
                                            
                                                
                                                     the Copper for a Song handout for each player. (You will share it with them shortly after the adventure starts.) Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond:  Axe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     to resources. Players track renown separately for each group their characters are associated with. For example, an adventurer might have a Renown Score of 5 with one faction and a Renown Score of 20
                                                
                                            
                                                
                                                     the characters as a group need to earn a Renown Score of 5+ with the council before the council trusts the characters enough to share resources with them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     enclave to Sancrist Island, then hired Ispin to recover the critterâor, at least, to note its trajectory. Becklin tells several other charming stories about Ispin, then invites attendees to share other
                                                
                                            
                                                
                                                     relationship with the adventurer (as determined in chapter 2). The crowd nods along to nearly any tale a character tells, whether hearing it for the first or the thousandth time. If you or a player
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     can see that Iarnoâs apparatus appears to be set up to brew potions of invisibilityânot that he has succeeded so far. Among the books is a tome written in Dwarvish. The journal of an adventurer named
                                                
                                            
                                                
                                                     Urmon, it describes the history of the Lost Mine of Phandelver and the Forge of Spells. (Share the information in the first and second paragraph of the âBackgroundâ section if you have not already
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the Shard Shunners. Emerald Enclave support comes in these ways: Enclave members share information theyâve gathered from magical conversations with animals in the city. Melannor Fellbranch (see
                                                
                                            
                                                
                                                     âEmerald Enclave,â Chapter 2) provides free food and care for the adventurersâ animals at Phaulkonmere. One adventurer receives a supernatural charm (see âSupernatural Giftsâ in chapter 7 of the Dungeon Masterâs Guide) bestowed by Jeryth Phaulkon (see âEmerald Enclave,â Chapter 2).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Coast Adventurerâs Guide contain a number of character backgrounds that are well suited for this adventure. If your players are having trouble fleshing out their charactersâ backgrounds, share the
                                                
                                            
                                                
                                                     expedition to Chult and help put an end to the âdeath curseâ affecting several wealthy citizens of the city. Entertainer Playerâs Handbook Your sponsor is a retired adventurer and merchant named
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu 
                                                    
                                                
                                            
                                                    Chef in a Pickle Robin Olausson  As the characters walk through the streets of Daggerford, they find themselves drawn to the delicious aroma emanating from the River Shining Tavern. When they enter
                                                
                                            
                                                
                                                    , aged exactly seven seasons A small bag of mustard seeds from Arthur Holrowâs garden KENDER STUMBLENOODLES
 Kaga got the recipe for Stumblenoodles from a kender adventurer who hailed from the world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     secret cult conducting sinister rites in a vast mansion where a giant lives in luxury. 3 A giant takes up residence in a city and demands a huge share of tax revenue in exchange for protecting the city
                                                
                                            
                                                
                                                     from outside threats. 4 An adventurer receives an exclusive invitation to study a topic of interest (perhaps giantsâ sagas or religion), but the invitation seems suspiciousâdemanding secrecy, traveling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     did what all D&D fans do: share stories about our adventures in the D&D multiverse. I invite you to embark on such adventures anew. Share as much laughter as you can with your friends. Use only the
                                                
                                            
                                                
                                                     understood. Together you and friends create an exciting story of adventurers who confront perils. Sometimes an adventurer might come to a tragic end. Even so, the other adventurers can search for powerful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     hospitality toward other Khoravar. You arenât expected to put yourself in danger for a stranger, but when possible, half-elves do what they can to help other Khoravar and to share information. Khoravar
                                                
                                            
                                                
                                                    , this is a double-edged sword; should you gain a reputation as a capable adventurer, Khoravar in need may approach you and ask for your assistance. Khoravar speak both Common and Elven, and among
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     of Devotion Uphold the Ideals of Justice and Order The Oath of Devotion binds Paladins to the ideals of justice and order. These Paladins meet the archetype of the knight in shining armor. They hold
                                                
                                            
                                                
                                                     godsâ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic wings into their helmets or coats of arms. These paladins share the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     variety of folk. Wood elves in FaerĂ»n have the racial traits of wood elves in the Playerâs Handbook. They have tan or coppery skin, with hair of wood brown, golden blond, black, or a shining metallic
                                                
                                            
                                                
                                                    , wildlife, and forestry. Wood elves are more than capable in warfare, particularly archery. They are less magically inclined than their cousins, but have their fair share of practitioners of the Art, as well as clerics and many druids.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Rillyn House After arriving in Baldurâs Gate, the characters can make general inquiries about the retired adventurer and patriar Machil Rillyn. They learn that Rillyn House, his noble estate, is in
                                                
                                            
                                                
                                                     the Upper City. Their inquiries also inform the characters that Machil died ten years ago (not long after gifting The Scrivenerâs Tale to Candlekeep), having built up a fortune as an adventurer but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     NPC as jocular and honest, have the NPC make frequent puns and freely share personal anecdotes. You can further enhance your portrayal of a creature in the following ways. Use Facial Expressions. Your
                                                
                                            
                                                
                                                     readily get involved in social interactions, you can create situations tailored for their characters. Perhaps the NPC in question is a family member or a contact of a particular adventurer and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , Artemis is not an ideal adventurer. He began his career as a villain, and only cooperates with heroes when he must â and when itâs in his own best interests. In most games, evil adventurers cause
                                                
                                            
                                                
                                                     problems in groups alongside others who donât share their interests and objectives. Generally, evil alignments are for villains and monsters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , and the air is heavy with the scent of rot.
 Prisoner. A human adventurer named Portia Dzuth is chained up to the north. Her armor and equipment lie in a heap to the south.
 Portia Dzuth hails from
                                                
                                            
                                                
                                                     until Keresta asks her to betray them. While fighting on the partyâs side, Portia claims an equal share of all XP gained. She is a champion (see appendix A), with these changes: Portia is lawful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     your heart. Step 2. Summon a flame in your palm. Step 3. Speak a secret about yourself aloud. (The secrets in appendix B might come into play here and in step 4.) Step 4. Compel another to share a
                                                
                                            
                                                
                                                     ritual was designed to test visitorsâ magical aptitude but can be performed without casting spells. For example, an adventurer could light a handful of lamp oil to âsummon a flameâ (taking 1 fire damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu 
                                                    
                                                
                                            
                                                     were born of a collision between two frantic kender cooksâwhen their pots mixed, it resulted in an unexpected alliance of flavors and ingredients. However, ask a kender adventurer, and you may as likely
                                                
                                            
                                                
                                                    ), kender across Krynn have memorialized the occasion in classic, good-humored kender fashion. The recipe for Kender Stumblenoodlesâwhich Kaga, the chef of the River Shining Tavern, renamed after himself
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     brow sports a single spiraling horn of ivory whose magical touch can heal the sick and the injured. Its ears catch the words and whispers of the creatures that share its domain, and it knows the
                                                
                                            
                                                
                                                     stays by the champion, its horn shining brightly to drive back the night. However, if the godsâ champion falls from grace or turns from the cause of righteousness and good, the unicorn departs, never to return.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
                                                
                                            
                                                
                                                     this oath share these tenets. Honesty. Donât lie or cheat. Let your word be your promise. Courage. Never fear to act, though caution is wise. Compassion. Aid others, protect the weak, and punish those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     of the knight in shining armor, acting with honor in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of
                                                
                                            
                                                
                                                     this oath share these tenets. Honesty. Donât lie or cheat. Let your word be your promise. Courage. Never fear to act, though caution is wise. Compassion. Aid others, protect the weak, and punish those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Paladin My companions did what!? The screams could be heard from how far away!? When many hear âpaladin,â they canât help but envision a knight in shining armor, helping innocent people in distress
                                                
                                            
                                                
                                                     squishier members of your party come to rely on your presence and protection. Things Best Left Unsaid Every character has a few private matters theyâd rather not share, but the truth-and-honesty stakes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     created through the actions of the person who held Euryale most dear.  Long ago, the zealous ruler of a small coastal kingdom had a daughter he named Asteria, or âshining starâ in the language of the
                                                
                                            
                                                
                                                     they had longed to share with someone for so long.
 
   Tinnel Lovitt   
 Asteria stayed until her wounds were healed. But rather than return to a father who was always disappointed in her, she
                                                
                                            
                                        






