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Returning 35 results for 'shares carried'.
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Spells
Player’s Handbook
Objects animate at your command. Choose a number of nonmagical objects within range that aren’t being worn or carried, aren’t fixed to a surface, and aren’t Gargantuan. The maximum
. Each creature you make with this spell is an ally to you and your allies. In combat, it shares your Initiative count and takes its turn immediately after yours.
Until the spell ends, you can take a
Summon Fiend
Legacy
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Spells
Tasha’s Cauldron of Everything
.
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action
). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d6 + 3 + the spell’s level fire damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the hags, and he shares this knowledge with characters who befriend him. Unattended Objects Frozen in Time A unicorn horn has no effect on objects frozen in time that aren’t being worn or carried
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the hags, and he shares this knowledge with characters who befriend him. Unattended Objects Frozen in Time A unicorn horn has no effect on objects frozen in time that aren’t being worn or carried
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
warriors, they carried offerings of fruits and crafts, but those have been stolen. A character who investigates the bodies and succeeds on a DC 14 Wisdom (Perception) check finds burns on them and
(Persuasion) check or appropriate roleplaying. If the characters convince Xocopol to talk, he shares the distressing information he has recently learned. What Xocopol Knows Xocopol Like many of his
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
warriors, they carried offerings of fruits and crafts, but those have been stolen. A character who investigates the bodies and succeeds on a DC 14 Wisdom (Perception) check finds burns on them and
(Persuasion) check or appropriate roleplaying. If the characters convince Xocopol to talk, he shares the distressing information he has recently learned. What Xocopol Knows Xocopol Like many of his
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Affected by the Spell Animate Objects Objects animate at your command. Choose a number of nonmagical objects within range that aren’t being worn or carried, aren’t fixed to a surface, and aren’t Gargantuan
Points. Each creature you make with this spell is an ally to you and your allies. In combat, it shares your Initiative count and takes its turn immediately after yours. Until the spell ends, you can
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Choose a number of nonmagical objects within range that aren’t being worn or carried, aren’t fixed to a surface, and aren’t Gargantuan. The maximum number of objects is equal to your spellcasting
and your allies. In combat, it shares your Initiative count and takes its turn immediately after yours. Until the spell ends, you can take a Bonus Action to mentally command any creature you made with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Ontharr Frume, a paladin of Torm who shares his concern over the Cult of the Dragon’s recent surge in activity. He has a favor to ask of the characters. “After all you’ve done already for me personally
your way around it now. If the cultists are preparing to conduct another raid, or a large body of them marches away, or if anything substantial is carried into or out of that cave, I need to know. If
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Choose a number of nonmagical objects within range that aren’t being worn or carried, aren’t fixed to a surface, and aren’t Gargantuan. The maximum number of objects is equal to your spellcasting
and your allies. In combat, it shares your Initiative count and takes its turn immediately after yours. Until the spell ends, you can take a Bonus Action to mentally command any creature you made with
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Ontharr Frume, a paladin of Torm who shares his concern over the Cult of the Dragon’s recent surge in activity. He has a favor to ask of the characters. “After all you’ve done already for me personally
your way around it now. If the cultists are preparing to conduct another raid, or a large body of them marches away, or if anything substantial is carried into or out of that cave, I need to know. If
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Affected by the Spell Animate Objects Objects animate at your command. Choose a number of nonmagical objects within range that aren’t being worn or carried, aren’t fixed to a surface, and aren’t Gargantuan
Points. Each creature you make with this spell is an ally to you and your allies. In combat, it shares your Initiative count and takes its turn immediately after yours. Until the spell ends, you can
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Ontharr Frume, a paladin of Torm who shares his concern over the Cult of the Dragon’s recent surge in activity. He has a favor to ask of the characters. “After all you’ve done already for me personally
your way around it now. If the cultists are preparing to conduct another raid, or a large body of them marches away, or if anything substantial is carried into or out of that cave, I need to know. If
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Ontharr Frume, a paladin of Torm who shares his concern over the Cult of the Dragon’s recent surge in activity. He has a favor to ask of the characters. “After all you’ve done already for me personally
your way around it now. If the cultists are preparing to conduct another raid, or a large body of them marches away, or if anything substantial is carried into or out of that cave, I need to know. If
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you
hit, range 150 ft., one target. Hit: 2d6 + 3 + the spell’s level fire damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you
hit, range 150 ft., one target. Hit: 2d6 + 3 + the spell’s level fire damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
or attacks underwater. It is immune to the effects of being underwater at a depth greater than 100 feet.
Bound Together. The drowned ascetic shares its mind with every other drowned one within 1
. This disease is carried by undead (including the drowned ones in Tammeraut’s Fate), and victims most often acquire it through wounds caused by infected creatures.
The disease’s boils manifest in 1d4
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
or attacks underwater. It is immune to the effects of being underwater at a depth greater than 100 feet.
Bound Together. The drowned ascetic shares its mind with every other drowned one within 1
. This disease is carried by undead (including the drowned ones in Tammeraut’s Fate), and victims most often acquire it through wounds caused by infected creatures.
The disease’s boils manifest in 1d4
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
godhood. Black Lion Tribe The Black Lion tribe prowls the northern Silver Marches and the Druarwood, protecting its spirit mound at Beorunna’s Well (which it shares with the Red Tiger tribe). The Black
extinct. The tribe’s great chief is a canny old woman named Kriga Moonmusk, who travels in a fur-draped chair carried by four tribal warriors. Elk Tribe The Elk tribe (no relation to the Reghed nomads
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
godhood. Black Lion Tribe The Black Lion tribe prowls the northern Silver Marches and the Druarwood, protecting its spirit mound at Beorunna’s Well (which it shares with the Red Tiger tribe). The Black
extinct. The tribe’s great chief is a canny old woman named Kriga Moonmusk, who travels in a fur-draped chair carried by four tribal warriors. Elk Tribe The Elk tribe (no relation to the Reghed nomads
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
animate one Large or smaller nonmagical item within 30 feet of you that isn’t being worn or carried. The animate item uses the Dancing Item stat block, which uses your proficiency bonus (PB). The
item is friendly to you and your companions and obeys your commands. It lives for 1 hour, until it is reduced to 0 hit points, or until you die. In combat, the item shares your initiative count, but it
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
shares with the tower have pulled away, as though the tower were eager to slide over the edge of the cliff. A fifteen-foot ladder leads up to the tower’s entrance. Four enormous cables of webbing, two on
being worn or carried.
Magic Resistance. Camlash has advantage on saving throws against spells and other magical effects.
Spider Aura. Camlash is surrounded by tiny, biting spiders that magically
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the tavern. If asked about the raiders, the tiefling directs the characters to speak with Grista. Talking to Grista Grista grudgingly shares the following information: Awakened Rudely. Grista awoke to
mistook the creatures for misbehaving children due to their stature, but then she noticed their long, flat ears and sharpened teeth. They also all carried weapons. Damaged Bar. Much to Grista’s surprise
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
shares with the tower have pulled away, as though the tower were eager to slide over the edge of the cliff. A fifteen-foot ladder leads up to the tower’s entrance. Four enormous cables of webbing, two on
being worn or carried.
Magic Resistance. Camlash has advantage on saving throws against spells and other magical effects.
Spider Aura. Camlash is surrounded by tiny, biting spiders that magically
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
shares that view. A number of Zhentarim agents believe that the cult’s victory is inevitable, and that by standing against the cult, the Zhentarim risk losing everything. If events are going too
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the tavern. If asked about the raiders, the tiefling directs the characters to speak with Grista. Talking to Grista Grista grudgingly shares the following information: Awakened Rudely. Grista awoke to
mistook the creatures for misbehaving children due to their stature, but then she noticed their long, flat ears and sharpened teeth. They also all carried weapons. Damaged Bar. Much to Grista’s surprise
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
animate one Large or smaller nonmagical item within 30 feet of you that isn’t being worn or carried. The animate item uses the Dancing Item stat block, which uses your proficiency bonus (PB). The
item is friendly to you and your companions and obeys your commands. It lives for 1 hour, until it is reduced to 0 hit points, or until you die. In combat, the item shares your initiative count, but it
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
aren’t being worn or carried, and it destroys the balor’s weapons.
Fire Aura. At the start of each of the balor’s turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable
objects in the aura that aren’t being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
Magic Resistance. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
aren’t being worn or carried, and it destroys the balor’s weapons.
Fire Aura. At the start of each of the balor’s turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable
objects in the aura that aren’t being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
Magic Resistance. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
secret with him. (Any old fact will do, as long as he doesn’t know it already.) If his trust is earned or the characters capture him, Thinnings shares the following information: After using Zybilna’s
, ending the time-freezing effect on her. If she is questioned, Mercion shares the story of Valor’s Call (see “Fall of the Witch Queen” earlier in the chapter). She willingly joins any group committed