Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'sheer score adventures'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        speed score adventure
                                    
                                
                                    
                                        share score adventurers
                                    
                                
                                    
                                        swear score adventurers
                                    
                                
                                    
                                        seek score adventure
                                    
                                
                                    
                                        share score adventure
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Creature Sense. The elder brain is aware of the presence of creatures within 5 miles of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as
                                                
                                            
                                                
                                                     well as each one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8
                                                
                                            
                                                
                                                     beaches, outcroppings, and islands below. It has the following features:
Outcropping. A flat outcropping with sheer limestone sides, mostly bare, offers a comfortable spot where the dragon can bask
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . (Lawful)
Topaz Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8
                                                
                                            
                                                
                                                     cliffs, 50 feet above the sandy beaches, outcroppings, and islands below. It has the following features:
Outcropping. A flat outcropping with sheer limestone sides, mostly bare, offers a comfortable spot
                                                
                                            
                                        
                                                    Elder Brain
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Creature Sense. The elder brain is aware of the presence of creatures within 5 miles of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as
                                                
                                            
                                                
                                                     well as each one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     dangers during adventures.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race such as the
                                                
                                            
                                                
                                                     fairy or the harengon in this section, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     as a fad of romantically minded sons and daughters of patriar families in Baldur’s Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun
                                                
                                            
                                                
                                                     Unicorn are chivalric adventurers who follow romantic ideals: life is to be relished and lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Score increases of 3 or 4 at once. Group Involvement. Once a character has established a Renown Score of 1+ with a group, the character can gain renown by spending time between adventures undertaking
                                                
                                            
                                                
                                                    Gaining Renown At your discretion, a character or party can increase their renown in the following ways: Completing Missions. Advancing a group’s interests increases a character’s Renown Score within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Treasure Just as they must ensure sufficient supplies for all the NPCs, the characters need to think about how best to share the spoils of encounters and adventures with their followers. Although the
                                                
                                            
                                                
                                                    , whether NPCs stealing from spoils not yet divided, stealing from the adventurers, or stealing from each other. Such theft might be driven by sheer greed, or it could be a manifestation of madness. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                     lots of damage. They might not be the most disciplined warriors, but they make up for it with sheer toughness and aggression. Companion Companion creatures are meant to accompany player characters on
                                                
                                            
                                                
                                                     adventures. For more information, see the “Companion Creatures” section. Controller Controllers debuff, move, and obstruct their enemies. They often have crowd-control actions that apply a debilitating
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                    Tournament Rules If you wish to emulate the competitive adventures of old, you can run this adventure as a tournament-style scenario by following the guidance in this section. Rather than pitting
                                                
                                            
                                                
                                                     characters against one another, adventuring parties are scored as a group. These rules are optional. You don’t need to score your players to run this adventure. The scoring system included in this supplement is meant to spark joy, not contention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     your pact will play in your character’s adventuring career. Your patron’s demands might drive you into adventures, or they might consist entirely of small favors you can do between adventures. What kind
                                                
                                            
                                                
                                                     with intermediaries. Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     (Athletics) check covers difficult situations you encounter while climbing, jumping, or swimming. Examples include the following activities: You attempt to climb a sheer or slippery cliff, avoid
                                                
                                            
                                                
                                                     Carrying Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry. Carrying Capacity. Your carrying capacity is your Strength score
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     (Athletics) check covers difficult situations you encounter while climbing, jumping, or swimming. Examples include the following activities: You attempt to climb a sheer or slippery cliff, avoid
                                                
                                            
                                                
                                                    . Lifting and Carrying Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry. Carrying Capacity. Your carrying capacity is your Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What was the trigger that
                                                
                                            
                                                
                                                     rogue quickly by following these suggestions. First, Dexterity should be your highest ability score. Make Intelligence your next-highest if you want to excel at Investigation or plan to take up the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     introduce commoners in your adventures: Artist
 Baker
 Bartender
 Blacksmith
 Butcher
 Captive
 Carpenter
 Castaway
 Cobbler
 Cook
 Dyer
 Farmer
 Fisher
 Fletcher
 Flimflam artist
                                                
                                            
                                                
                                                    
 Tanner
 Town crier
 Weaver
 Youngster
 Commoner Medium or Small Humanoid, Neutral
 AC 10 Initiative +0 (10)
 HP 4 (1d8)
 Speed 30 ft.
     Ability Score Mod Save 
    Str  10  +0  +0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     average level goes up, the sidekick gains a level. It doesn’t matter how much of the group’s recent adventures the sidekick experienced; the sidekick levels up because of a combination of the
                                                
                                            
                                                
                                                     adventures it shared with the group and its own training. Hit Points Whenever the sidekick gains a level, it gains one Hit Die, and its hit point maximum increases. To determine the amount of the increase
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     score, the mortal can tap into hidden properties of the weapon (see chapter 2 for details on piety). Alternatively, those who don’t worship the weapon’s divine owner often find themselves cursed for
                                                
                                            
                                                
                                                     their lack of proper devotion. Occasionally a god’s weapon might fall into the wrong hands or go missing entirely, sparking fantastic quests. Consult the Weapons of the Gods Adventures table for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Relaxation Sometimes the best thing to do between adventures is relax. Whether a character wants a hard-earned vacation or needs to recover from injuries, relaxation is the ideal option for
                                                
                                            
                                                
                                                     restore one ability score that has been reduced to less than its normal value. This benefit cannot be used if the harmful effect was caused by a spell or some other magical effect with an ongoing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     renown score. You can use the time between adventures to improve your renown within your guild by performing these tasks, as well as by socializing with prominent people in the guild. After doing so
                                                
                                            
                                                
                                                     advance the goals of your guild through your adventures, you become an increasingly important part of the guild’s activities. You might rise through the ranks, eventually taking up a position at the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    , creature type, Intelligence score, and ability to speak. At the end of each Long Rest, the shape-shifted creature repeats the save. On a successful save, the creature returns to its true form. After three
                                                
                                            
                                                
                                                     in this wilderness of eternal night.  Beastlands Adventures The Beastlands embodies wild, beautiful nature and the vibrant power of life thriving in the natural world. Visitors to the plane feel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     Baldur’s Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets
                                                
                                            
                                                
                                                     lived with laughter, quests should be taken on a dare, impossible dreams should be pursued for the sheer wonder of their completion, and everyone should be praised for their strengths and comforted in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Centaur 
 RYAN PANCOAST
 In the sprawling city of Ravnica, where “open road” seems like a contradiction and “open plain” is sheer nonsense, centaurs nevertheless retain a love of wide spaces and
                                                
                                            
                                                
                                                     centaurs of fey origin. These centaurs are smaller than the non-fey centaurs that roam in some realms. Ability Score Increase. Your Strength score increases by 2, and your Wisdom score increases by 1. Age
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     members whose skills are great for reporting but less useful on adventures. This could be the designated writer, a political cartoonist, or a chronicler who records the party’s adventures. This might
                                                
                                            
                                                
                                                     be a challenging role for a player character to fill, but an NPC could provide services to the party, making them worth keeping around. Face. Typically gifted with a high Charisma score and skilled in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     deities, the features of these locations vary between communities. Roll on or choose a result from the Kuo-toa Ritual Sites table to inspire features and suggest adventures within a kuo-toa community
                                                
                                            
                                                
                                                      
 Kuo-toa Medium Aberration, Neutral Evil
 AC 13 Initiative +0 (10)
 HP 18 (4d8)
 Speed 30 ft., Swim 30 ft.
    Ability Score Mod Save   Str 13 +1 +1 Dex 10 +0 +0 Con 11 +0 +0     Ability Score
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Attacks, Monk Subclass 1d6 3 +10 ft. 4 +2 Ability Score Improvement, Slow Fall 1d6 4 +10 ft. 5 +3 Extra Attack, Stunning Strike 1d8 5 +10 ft. 6 +3 Empowered Strikes, Subclass feature 1d8 6 +15 ft. 7 +3
                                                
                                            
                                                
                                                     Evasion 1d8 7 +15 ft. 8 +3 Ability Score Improvement 1d8 8 +15 ft. 9 +4 Acrobatic Movement 1d8 9 +15 ft. 10 +4 Heightened Focus, Self-Restoration 1d8 10 +20 ft. 11 +4 Subclass feature 1d10 11 +20 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     Attacks, Monk Subclass 1d6 3 +10 ft. 4 +2 Ability Score Improvement, Slow Fall 1d6 4 +10 ft. 5 +3 Extra Attack, Stunning Strike 1d8 5 +10 ft. 6 +3 Empowered Strikes, Subclass feature 1d8 6 +15 ft. 7 +3
                                                
                                            
                                                
                                                     Evasion 1d8 7 +15 ft. 8 +3 Ability Score Improvement 1d8 8 +15 ft. 9 +4 Acrobatic Movement 1d8 9 +15 ft. 10 +4 Heightened Focus, Self-Restoration 1d8 10 +20 ft. 11 +4 Subclass feature 1d10 11 +20 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     — — — — — — — — 3 +2 Wizard Subclass 3 6 4 2 — — — — — — — 4 +2 Ability Score Improvement 4 7 4 3 — — — — — — — 5 +3 Memorize Spell 4 9 4 3 2 — — — — — — 6 +3 Subclass feature 4 10 4 3 3 — — — — — — 7
                                                
                                            
                                                
                                                     +3 — 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 4 12 4 3 3 2 — — — — — 9 +4 — 4 14 4 3 3 3 1 — — — — 10 +4 Subclass feature 5 15 4 3 3 3 2 — — — — 11 +4 — 5 16 4 3 3 3 2 1 — — — 12 +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     — — — — — — — — 3 +2 Wizard Subclass 3 6 4 2 — — — — — — — 4 +2 Ability Score Improvement 4 7 4 3 — — — — — — — 5 +3 Memorize Spell 4 9 4 3 2 — — — — — — 6 +3 Subclass feature 4 10 4 3 3 — — — — — — 7
                                                
                                            
                                                
                                                     +3 — 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 4 12 4 3 3 2 — — — — — 9 +4 — 4 14 4 3 3 3 1 — — — — 10 +4 Subclass feature 5 15 4 3 3 3 2 — — — — 11 +4 — 5 16 4 3 3 3 2 1 — — — 12 +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     related to each. Either one could be positive or negative: you might work hard to overcome a low score, for example, or be cocky about your high score. Ideals Describe one ideal that drives your
                                                
                                            
                                                
                                                     to your class, your background, your race, or some other aspect of your character’s history or personality. You might also gain new bonds over the course of your adventures. Flaws Finally, choose a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     smoke finds the rock chimney with a successful DC 10 Wisdom (Perception) check. If the characters pass nearby without searching, anyone who has a passive Perception score of 15 or higher notices the
                                                
                                            
                                                
                                                    , someone who has a passive Perception score of 15 or higher discovers the orc tunnel. The characters locate the tunnel automatically if anyone searches the area; it leads to area 21 of map 2.3, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     determine whether your character notices something without asking you to make a Wisdom (Perception) check; the DM uses your Passive Perception instead. Passive Perception is a score that reflects a general
                                                
                                            
                                                
                                                     awareness of your surroundings when you’re not actively looking for something. Use this formula to determine your Passive Perception score: Passive Perception = 10 + Wisdom (Perception) check modifier
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     your character notices something without asking you to make a Wisdom (Perception) check; the DM uses your Passive Perception instead. Passive Perception is a score that reflects a general awareness of
                                                
                                            
                                                
                                                     your surroundings when you’re not actively looking for something. Use this formula to determine your Passive Perception score: Passive Perception = 10 + Wisdom (Perception) check modifier Include all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    , though, a creature has a Fly Speed (in feet) equal to 5 times its Intelligence score and can hover. Just as movement is accomplished by the power of thought, all that is required to find one’s destination
                                                
                                            
                                                
                                                     unless it has some other magical means of traveling from one world to another. (See “Material Plane” in this chapter.) Spelljammer: Adventures in Space contains extensive information about Wildspace and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     equipment that you find on your adventures, within the bounds of common sense. For example, a burly half-orc won’t fit in a halfling’s leather armor, and a gnome would be swallowed up in a cloud giant’s
                                                
                                            
                                                
                                                     wearer has a Strength score equal to or higher than the listed score. Stealth. If the Armor table shows "Disadvantage" in the Stealth column, the wearer has disadvantage on Dexterity (Stealth) checks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Bonus +5
 Creature Sense. The elder brain is aware of creatures within 5 miles of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each
                                                
                                            
                                                
                                                     one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner.
 Legendary
                                                
                                            
                                        






