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                        Returning 35 results for 'shifter all can'.
                    
                
                        
                            
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                                        shifters all can
                                    
                                
                                    
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Shifting (Recharges after a Short or Long Rest). As a bonus action, the shifter takes on a more bestial form for 1 minute or until it dies. The shifter gains 5 temporary hit points. It can make a
                                                
                                            
                                                
                                                     noses, pointed ears, and light fur over much of their bodies. When a shifter fully embraces the beast within by “shifting,” these features become even more pronounced.
                                                
                                            
                                        
                                                    Shifter
                                                    
    
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                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     can’t fully change shape, they can temporarily enhance their animalistic features — a state they call shifting. Each shifter walks on the knife’s edge between the wilds and the
                                                
                                            
                                                
                                                     their urge to wander and hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
Shifter Names
Shifters have no language of their own and often live
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Shifters are sometimes called weretouched, as they are descendants of people who contracted full or partial lycanthropy. Humanoids with a bestial aspect, shifters can’t fully change shape, but
                                                
                                            
                                                
                                                     they can temporarily enhance their animalistic features by entering a state they call shifting.
Shifters are similar to humans in height and build but are typically more lithe and flexible. Their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
                                                
                                            
                                                
                                                    The Journey Yet to Come Shifters have a strong presence in the Eldeen Reaches, and they often live among humans and can be found in rural areas across Khorvaire. While they form powerful bonds to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
                                                
                                            
                                                
                                                    The Journey Yet to Come Shifters have a strong presence in the Eldeen Reaches but can be found in rural areas across Khorvaire, where they often live among humans. While they form powerful bonds to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Languages. You can speak, read, and write Common. Subrace. The beast within shapes each shifter physically and mentally. The four major subraces of shifter include: beasthide, longtooth, swiftstride, and wildhunt. Choose a subrace for your shifter.
                                                
                                            
                                                
                                                    Shifter Traits Your shifter character has the following traits. Age. Shifters are quick to mature both physically and emotionally, reaching young adulthood at age 10. They rarely live to be more than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     believe the rumors, Chance can arrange and cover almost any sort of contest. Hug a Shifter. Middle and Lower Tavick’s Landing are home to much of Sharn’s shifter population. Middle Tavick’s Landing
                                                
                                            
                                                
                                                     has the only official court for the shifter sport hrazhak. Find Refuge. While most of the refugees in High Walls come from Cyre, the district is a haven for anyone displaced in the war, including
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     action, the shifter takes on a more bestial form for 1 minute or until it dies. The shifter gains 5 temporary hit points. It can make a bite attack when it activates this trait and also as a bonus action
                                                
                                            
                                                
                                                    Shifter Shifters are tied to primal spirits, which most of them refer to as the beast within. They are lithe of form and have bestial features: large eyes, flat noses, pointed ears, and light fur
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Languages. You can speak, read, and write Common. Subrace. The beast within shapes each shifter physically and mentally. The four major subraces of shifter include: beasthide, longtooth, swiftstride, and
                                                
                                            
                                                
                                                    Shifter Traits Your shifter character has the following traits. Age. Shifters are quick to mature both physically and emotionally, reaching young adulthood at age 10. They rarely live to be more than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     hunters, and they also tend to become the spiritual leaders of shifter communities. Ability Score Increase. Your Wisdom score increases by 2, and your Dexterity increases by 1. Natural Tracker. You have
                                                
                                            
                                                
                                                     proficiency in the Survival skill. Shifting Feature. While shifted, you have advantage on Wisdom checks, and no creature within 30 feet of you can make an attack roll with advantage against you, unless you’re incapacitated.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Shifter Traits  As a shifter, you have the following racial traits. Creature Type. You are a Humanoid. Size. You are Medium. Speed. Your walking speed is 30 feet. Bestial Instincts. Channeling the
                                                
                                            
                                                
                                                     beast within, you have proficiency in one of the following skills of your choice: Acrobatics, Athletics, Intimidation, or Survival. Darkvision. You can see in dim light within 60 feet of you as if it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     treasure here, guarded by a monstrous shape-shifter called a mimic. Since then, a trio of impish elementals and kuo-toa fanatics have made the cave their home. You can add monsters, such as Giant
                                                
                                            
                                                
                                                     Centipedes, to the cave to make this scenario longer and more difficult, or you can remove the Kuo-Toa Marauders or one of the Steam Mephits to make it easier and shorter.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     many believe that they are the descendants of humans and lycanthropes. They are humanoids with a bestial aspect; while they cannot fully change shape they can temporarily enhance their animalistic
                                                
                                            
                                                
                                                     features—a state they call shifting. Whatever their origins, shifters have evolved into a unique race. A shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     change shape, they can temporarily enhance their animalistic features — a state they call shifting. Each shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Shifter Shifters are sometimes called weretouched, as they are descendants of people who contracted full or partial lycanthropy. Humanoids with a bestial aspect, shifters can’t fully change shape
                                                
                                            
                                                
                                                    , but they can temporarily enhance their animalistic features by entering a state they call shifting. Shifters are similar to humans in height and build but are typically more lithe and flexible. Their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     lower wards, killing any halflings they come across. The gnolls take the halflings’ ears as trophies. 3 A shifter priest of the Devourer wants to crash Skyway by performing a ritual to create a
                                                
                                            
                                                
                                                     wererat priest of the Mockery starts a cult in Lower Dura, teaching its followers the arts of assassination. 6 A gargoyle sharpshooter continually finds new vantage points in the upper wards from where it can assassinate targets in the middle and lower wards.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     adults — a shifter and a well-dressed human — talk nose to nose, cradling each other’s faces in a corner of the elevator, absorbed fully in each other and taking no notice of you.
 Luna (chaotic neutral
                                                
                                            
                                                
                                                     female shifter; see chapter 6) and Vonnie ir’Cardwan (neutral female Brelish human noble) are having a secret date on the lift. This is where they first met, so it’s a frequent rendezvous. They are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Mimic Shape-Shifter Disguised as an Unassuming Object Habitat: Underdark, Urban; Treasure: Any Mark Zug  In their natural forms, mimics are little more than roaming stomachs, their blobby bodies
                                                
                                            
                                                
                                                     covered with alien eyes and teeth. They can alter their color, texture, and dimensions to duplicate inanimate objects of their approximate size. Mimics use their disguises as both camouflage and bait
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Mimic Shape-Shifter Disguised as an Unassuming Object In their natural forms, mimics are little more than roaming stomachs, their blobby bodies covered with alien eyes and teeth. They can alter their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Chapter 4: Adventures in Sharn Chapter 3 describes the city of Sharn in detail; the following sections focus on the adventures that can happen there. These adventures can unfold among the tallest
                                                
                                            
                                                
                                                     towers of Skyway, in the deepest depths of the Cogs, or anywhere in between. At the end of this chapter is an introductory adventure, “Forgotten Relics,” set in Sharn. Sharn can be a grim place that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     odd feature draws tourists from the higher wards. The proprietor is a shifter named Whiskers. He runs a side business as a fence, buying and selling unusual goods. Rumors say that Whiskers is some sort
                                                
                                            
                                                
                                                     of warlock or druid, and that he can see through the eyes of his cats as they wander the city. The General is a headless statue in a small square in Eastbridge. It’s hundreds of years old, and no one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     prominent role in your campaign is to apply a draconic twist to any of these events. A half-dragon conqueror acquiring an Orb
of Dragonkind can throw a world into chaos Rise or Fall of a Leader or an Era. A
                                                
                                            
                                                
                                                     powerful dragon establishing a new lair in a region can be a singularly impactful event. Likewise, the death of an ancient dragon can cause dramatic changes in the world. The balance of power shifts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     restrictions on who can govern; if you build up a strong base of support in a ward, you could hold the position yourself! The members of the City Council are quite diverse. Some are crooked, others are
                                                
                                            
                                                
                                                     restaurants in Sharn, she fights to maintain tradition but definitely puts the needs of the wealthy ahead of the poor. 6 Shassa Tarr (shifter), from Lower Northedge, represents the interests of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     work in the ruins of Old Sharn. You can add other documents that could act as story hooks for future adventures. Sergeant Germaine Vilroy (neutral female Brelish human veteran) is restrained and
                                                
                                            
                                                
                                                     character can remove the ropes binding the sergeant as an action. If the characters wake up Germaine, she tells the characters to continue pursuing Garra and that she can get help for herself. T5. Lower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , the Daask criminals attack as soon as the chase ends, and the warforged aids the characters in battle. The Daask force consists of Hound, a chaotic evil female shifter (see chapter 6), leading three
                                                
                                            
                                                
                                                     forces, the characters can still salvage the mission by bringing Coal’s corpse to Sergeant Vilroy, who calls in a favor and gets a member of the Blackened Book to cast a speak with dead spell on Coal’s corpse.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Watch Your Step!  As befits the City of Towers, Sharn is also a city of bridges and balconies. These thoroughfares and outcroppings can be extremely narrow or comfortably wide. Although most of them
                                                
                                            
                                                
                                                     are bounded by walls or railings, there’s always a chance that during your time in Sharn, you or someone you know will go over the edge. So, how do residents cope with this risk?
 Those who can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     perfectly, and impossibilities that challenge adventurers of any level can arise. The “Magic in the Dying Domain” section that follows explores the unpredictability of magic in Hazlan, while the
                                                
                                            
                                                
                                                     the shape-shifter disappears, slipping in among its would-be captors. 
   6  An apprentice of Hazlik yearns to explore the bottomless pit known as Gluttonkettle. He needs a test crew for a vehicle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    The Streets of Sharn The Street Events tables starting with "Lower Sharn Street Events" are filled with random events the characters can witness while they wander around Sharn. You can expand on an
                                                
                                            
                                                
                                                     wards, middle wards, upper wards, and Skyway. You can choose results from the tables, or randomly determine what happens, and you can modify results as you please, tailoring the details of an event
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     crypts until their remains can be transported to Aerenal. Shae Lias, Upper Northedge Nightshade An apothecary dealing in exotic herbs and salves, Nightshade is also a tavern specializing in lightly
                                                
                                            
                                                
                                                     to be a priest, many believe that Daca is blessed and guided by Boldrei. High Hope, Middle Northedge The Bear’s Rest A modest inn maintained by a beasthide shifter named Leara, who usually gives a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . This devastation can still be seen today in the district now known as Fallen. On 9 Olarune, people gather to commemorate this tragedy. There’s a tradition of crafting elaborate ice sculptures and
                                                
                                            
                                                
                                                     forgotten. Others seethe with anger at the enemies who brought Cyre to this place, and it can be a time for riots or violence. Fathen’s Fall (25 Barrakas) commemorates a priest of the Silver Flame
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Lower Dura. This devastation can still be seen today in the district now known as Fallen. On 9 Olarune, people gather to remember those who were lost that day. Many of them carry on a tradition of
                                                
                                            
                                                
                                                     city and released on this day into an isolated section of Old Sharn. Anyone can participate in the Hunt by making a donation of 5 gp; the hunter (or group) who brings down the beast wins a purse of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     each of these brave jockeys rides a different flying creature—except for the gargoyle Carralag, who relies on his own wings!
 Speed is important, but merely surviving the race can be a challenge. The
                                                
                                            
                                                
                                                     spilling of blood isn’t prohibited, but the only weapon a rider can carry is a light sporting crossbow; the steeds can use their talons and beaks, which is what makes the Griffon such a fierce contender
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . You can select from or roll on the Sharn Watch Races and Sharn Watch Personalities tables to generate a Watch NPC. There is a 75 percent chance the NPC is taking bribes from the Boromar Clan or
                                                
                                            
                                                
                                                     feelings interfere with his duties.  Sharn Watch Races   d20 Race   1 Changeling 2–4 Dwarf 5–6 Elf 7 Gnome 8–9 Half-elf 10–11 Half-orc 12–13 Halfling 14–16 Human 17 Kalashtar 18 Shifter 19–20 Warforged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     into a shape-shifter that can take on an aquatic form. A deep scion emerges from the depths in service to their underwater master, which is likely a kraken or some other ancient being of the deep
                                                
                                            
                                                
                                                     can breathe air and water.
 Actions
 Multiattack. The deep scion makes two Battleaxe attacks, or it makes one Bite attack and two Claw attacks.
 Battleaxe. Melee Weapon Attack: +6 to hit, reach 5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
                                                
                                            
                                                
                                                     faces of the guests. Not all of them are amused. 31–32 A shifter glowers in a corner booth, looking angry at the world. 33–34 A warforged bard uses its body as a percussion instrument to entertain the
                                                
                                            
                                        





