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Magic Items
Dungeon Masterâs Guide
When you nock an arrow on this bow, it whispers in Elvish, âSwift defeat to my enemies.â When you use this weapon to make a ranged attack, you can utter or sign the following command
. When your sworn enemy dies, you can choose a new one after the next dawn.
When you make a ranged attack roll with this weapon against your sworn enemy, you have Advantage on the roll. In addition
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If Demogorgon fails a saving throw, he can choose to succeed instead.
Magic Resistance. Demogorgon has advantage on saving throws against spells and other magical
magical gaze toward one creature he can see within 120 feet of him. The target must succeed on a DC 23 Wisdom saving throw or suffer one of the following effects (choose one or roll a d6
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragonâs mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
vesselâs weapons before realizing its error and veering away. A wise or experienced captain wonât take the dragonâs approach as a sign of hostility. Solar dragons that are fired
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragonâs mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
vesselâs weapons before realizing its error and veering away. A wise or experienced captain wonât take the dragonâs approach as a sign of hostility. Solar dragons that are fired upon
Demogorgon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
magic, major image
3/day each: dispel magic, fear, telekinesis
1/day each: feeblemind, project image
Legendary Resistance (3/Day). If Demogorgon fails a saving throw, he can choose to succeed instead
"} necrotic damage.
Maddening Gaze. Demogorgon uses his Gaze action, and must choose either the Beguiling Gaze or the Insanity Gaze effect.Prince of Demons, the Sibilant Beast, and Master of the
Monsters
The Book of Many Things
fails a saving throw, it can choose to succeed instead.Multiattack. The medusa makes one Constrict attack, one Final Blade attack, and one Snake Hair attack. Alternatively, it makes two Wrathful
entrance to a slumbering titanâs tomb for any sign the titan might awaken, and repel the forces that seek to break the tombâs seal.
A Medusaâs Lair
A medusaâs lair is
Magic Items
Keys from the Golden Vault
.
Mark of Darkness. After you spend the requisite amount of time reading and studying the book, you acquire a physical disfigurement as a hideous sign of your devotion to vile darkness. An evil rune might
choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight.
True Names. The true names of any number of fiends might be in the book.
Dark Magic
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Masterâs Guide (2014)
ability scores again.
Mark of Darkness. After you spend the requisite amount of time reading and studying the book, you acquire a physical disfigurement as a hideous sign of your devotion to vile
, plus whatever else you choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight.
True Names. The true names of any number of fiends might be in
Backgrounds
Baldurâs Gate: Descent into Avernus
9
Glassblowers and glaziers
10
Jewelers and gemcutters
11
Leatherworkers, skinners, and tanners
12
Masons and stonecutters
13
Painters, limners, and sign-makers
14
âs Gate Feature: Professional Courtesy
Youâre familiar with the cityâs crews, their territories, and inter-crew politics. Choose one of the three districts of Baldurâs Gate
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
redeem her and wish to live. Souls are Forfeit Characters who choose to serve Zariel must sign a contract (see appendix A) forfeiting their souls to the archdevil. She then returns such characters to
Elturel. As a sign of favor, she bestows a charm upon each character (see âArchdevil Charmsâ). Characters who die in Zarielâs service are reborn as lemures from the River Styx. They lose all memories of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
symbols might be broadly understandable, or they might have meaning only to cultists. Roll twice on or choose results from the Cult Symbols table to inspire a cultâs icons. Cult Symbols 1d10 The
Symbol Is... Depicted As... 1 An alchemical sign A calendar or map 2 An animal A crest or as heraldry 3 A celestial body An elaborate diagram 4 A deityâs icon A metaphorical image 5 An element A mystical
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
live births arenât uncommon. A mating between yuan-ti of different types almost always produces eggs that hatch into yuan-ti of the weaker parent, so most choose partners of the same type in the
old times.
Yuan-ti Ideals
d6
Ideal
1
Greed. I display my wealth as a sign of my power and prosperity. (Evil)
2
Aspiration. I strive to follow the path toward becoming
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
ranged attack, you can utter or sign the following command words: âSwift death to you who have wronged me.â The target of your attack becomes your sworn enemy until it dies or until dawn 7 days later. You
can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn. When you make a ranged attack roll with this weapon against your sworn enemy
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
ranged attack, you can utter or sign the following command words: âSwift death to you who have wronged me.â The target of your attack becomes your sworn enemy until it dies or until dawn 7 days later. You
can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn. When you make a ranged attack roll with this weapon against your sworn enemy
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
loyalty, though, and Narâl has become increasingly worried about his future. If forced to decide between himself and Bregan Dâaerthe, heâll choose the former and betray his drow allies to save his own skin
. Xanathar is aware that something is off with Narâl, and recently assigned him a grell bodyguard. The grell has instructions to dispose of Narâl at the first sign of disloyalty. Game Statistics Narâl
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
which is written: âThereâs a Fortune to Be Made in Fortune!â, âChoose Fortune and Win!â, and âTokens! Lowest Prices!â The grass, trees, and other plants in the area appear normal. Birds and rodents can
disable it causes an audible click and the sound of whirring gears. The rectangular object ahead reveals itself to be a large metal sign that is suddenly outlined in bright pink light, and which bears
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Icingdeath is a chaotic neutral drow mage. The officers can be wherever you choose on the ship and likely move about as they spend time with the characters. DISCOVERING THE DROW
Any character who
when they think no one is looking. A drow character recognizes the hand signals as Drow Sign Language.
The changes wrought by the magic of the shipsâ figureheads fail to hold up to physical inspection
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
formative for the character. The combination of background, species, and languages provides fertile soil for your imagination as you ponder your characterâs earliest days. Choose a Background Choose
your characterâs background, and write it on your character sheet. You can choose any of the backgrounds detailed in chapter 4, and your DM might offer additional backgrounds as options. The background
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
formative for the character. The combination of background, species, and languages provides fertile soil for your imagination as you ponder your characterâs earliest days. Choose a Background Choose
your characterâs background, and write it on your character sheet. You can choose any of the backgrounds detailed in âCharacter Originsâ, and your DM might offer additional backgrounds as options. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
stream 19 Warning sign 20 Webs Boneyard The characters come upon an eerie cavern littered with countless bones of various creatures. Whether the site is a natural graveyard for some Underdark species or
adventurers stumble upon a cavern filled with fungi and mushrooms of all sizes and types. See âFungi of the Underdarkâ and choose some interesting examples. Gas Leak The adventurers come upon a cavern
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Divine Soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. Having such a blessed soul is a sign that your innate magic might come from a
higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
smoking pipe (25 gp) 67â68 Case containing 2d12 blocks of insect repellent incense 69â70 An iron token bearing the symbol of a triceratops (the sign of the Ytepka Society), worth 50 gp in Port Nyanzaru 71
â72 Potion of animal friendship 73â74 Potion of vitality 75â76 Spell scroll (choose a 1st-level spell) 77â78 A stoppered vial of wyvern poison (see chapter 8 of the Dungeon Masterâs Guide) 79â80 An
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
experience. Maybe your character was born during an epic storm or a volcanic eruption, which was interpreted as a sign that becoming a druid was part of your characterâs destiny. Have you always been
, choose the hermit background. Level
Proficiency
Bonus
Features
Cantrips
Known
â Spell Slots per Spell Level â
1st
2nd
3rd
4th
5th
6th
7th
8th
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
1 Greed. I display my wealth as a sign of my power and prosperity. (Evil) 2 Aspiration. I strive to follow the path toward becoming an anathema. (Evil) 3 Unity. No leader shall put personal goals
emulate. (Any) 6 Power. Everything I choose to do is determined by whether it will make me smarter and stronger. (Evil) Yuan-ti Bonds d6 Bond 1 I will see our empire rise again and, in so doing, win
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Theater: Spring The name of the Pink Flumph theater is displayed on a sign mounted to the buildingâs facade. Posters on the outside walls advertise the latest shows, Meet the Goodberrys and Kiss of
husbandâs passion; for Iokaste, itâs strictly a means through which she can rub shoulders with the cityâs elite. She requires the directors to choose plays and hire actors, while she spends her time âon
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
check must be made every 500 yards. The stag leads hunters on a 1,500-yard chase to a moss-grown, ivy-draped ruin in the forest. There, one of three things can happen. Choose the one that best suits
them, and then the stag fades from view saying, âNot all will survive . . .â When the characters search the tumbled ruins, they find no sign of the stag but see a thin person who resembles a wood elf
Compendium
- Sources->Dungeons & Dragons->Monster Manual
host civilizations might linger in whatever ruins remain, preserving the civilizationsâ stories so their lost people might live on. Roll on or choose a result from the Guardian Naga Lore table to
for pay or from a sense of duty. They might perform their duties vigilantly or distractedly. Some raise alarms at the first sign of danger and defend their charges with their lives. Others flee
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
no sign of either itemâs missing mate unless you want to have it found elsewhere in the adventure.
26â35 A live parrot in a wicker cage (captured by Barbatos and stashed here pending use in
trinkets table in chapter 5 of the Playerâs Handbook, or choose any random nonmagical item.
71â80 A long piece of oilcloth wraps up a number of missing levers to an apparatus of Kwalish (to be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
check must be made every 500 yards. The stag leads hunters on a 1,500-yard chase to a moss-grown, ivy-draped ruin in the forest. There, one of three things can happen. Choose the one that best suits
them, and then the stag fades from view saying, âNot all will survive ...â When the characters search the tumbled ruins, they find no sign of the stag but see a thin person who resembles a wood elf
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Ruxithidâs eyes roll back into his head as he speaks: a telling sign that the goblin is having a second conversation within his mind, and that the words he speaks arenât entirely his own. Ruxithid the
15
Languages Common, Goblin, telepathy 60 ft.
Challenge 5 (1,800 XP) Proficiency Bonus +3
Legendary Resistance (2/Day). When Ruxithid fails a saving throw, he can choose to succeed instead
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, he bought a smaller, less impressive building in the same alley and turned it into a pub, which he calls Frewnâs Brews. If you decide to introduce Emmek as a business rival, choose an unmarked building
doors of neighbors, and otherwise draw attention to themselves. Action Emmek convinces several local residents to sign a letter he has drafted, then dispatches it to the City Watch. The letter accuses
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters who rely on faith, conviction, or fateâparticularly clerics, druids, and paladinsâbut any characterâs story can benefit from them. When using this table, you can choose the entries that speak
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the citizens of Elturel from infernal bondage. The characters might choose this endgame intentionally, or they could be forced to fight Zariel if they fail to redeem her. Defeating Zariel is easier
that it will aid the characters in their quest to destroy Zariel if they sign it. The contract is full of convoluted text, and is summarized in its final clause: âI, the undersigned, agree to form a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Paladin spells. Heroism and Searing Smite are recommended. The
number of spells on your list increases as you gain Paladin levels, as shown in the Prepared Spells column of the Paladin Features table. Whenever that number increases, choose additional Paladin spells
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Paladin spells. Heroism and Searing Smite are recommended. The
number of spells on your list increases as you gain Paladin levels, as shown in the Prepared Spells column of the Paladin Features table. Whenever that number increases, choose additional Paladin






