Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 16 results for 'single swinging'.
Other Suggestions:
single shining
single singing
simple swinging
single signing
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
; activities.
Swinging a blade formed of pure fire, a half-elf charges into a mass of skeletal soldiers, sundering the unnatural magic that gives the foul creatures the mocking semblance of life
of Greyhawk and the Forgotten Realms, druidic circles are not usually connected to the faith of a single nature deity. Any given circle in the Forgotten Realms, for example, might include druids who
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
hand resting on its great head. Two more of the nature behemoths strode ahead of her, swinging their limbs in slow motion, indenting the streets with their footfalls as the other Selesnya troops ran
with Mat’Selesnya into a single being — is said to embody the will of the Worldsoul in a similar way. The original mission of the conclave involved conservation and charity, but its focus has long been
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
45. Halaster’s Sanctuary These areas serve as Halaster’s private abode on this level, though the Mad Mage himself is not present. 45a. Spectral Skull The single door leading to this room opens inward
, swinging toward the east. The room has a flat ceiling 20 feet high and contains the following features: Statues. Two 11-foot-tall statues of elephant-headed men stand in the southern corners. The
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the desk, its corners held down with stones.
The two secret doors in this area are concealed behind swinging bookshelves, and can each be found with a successful DC 15 Intelligence (Investigation
, History, Medicine, Nature, Performance, Persuasion, Religion, or Sleight of Hand. Multiply the total of the check by 10 to get the gp value of the single most valuable book a character can find on that
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the desk, its corners held down with stones.
The two secret doors in this area are concealed behind swinging bookshelves, and can each be found with a successful DC 15 Intelligence (Investigation
, History, Medicine, Nature, Performance, Persuasion, Religion, or Sleight of Hand. Multiply the total of the check by 10 to get the gp value of the single most valuable book a character can find on that
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
traps become more dangerous over time, as they accumulate power or gain speed. Complex traps are also more difficult to disable than simple ones. A single check is not enough. Instead, a series of
damage the longer it is active, or a swinging blade might change which area of a chamber it attacks. The trap’s constant elements allow it to have effects when it isn’t the trap’s turn. At the end of each
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stalls with straw-covered floors. A harness, riding crop, and saddle hang in each stall. Swinging wooden doors cap either end of each stall, one leading from the tower to the stall and the other from the
of twenty arrows each. S4. Central Stairs A single spiral stair runs through the tower’s center, with landings at each floor. The stairs have a handrail along the outer edge. S5. Initiate Dormitory
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to the shrine for decades, has officiated at the marriages of many couples, and is widely loved and trusted in Red Larch. 2. The Swinging Sword One door north of the Allfaiths Shrine stands the
Swinging Sword. The inn is a three-story stone structure, crowned by a steep slate roof that bristles with many chimneys. A signboard juts out over the door, hanging from chains. It’s a ten-foot-long
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
wants to be able to make a quick getaway if such proves necessary. The figure is a single crew member (bandit) watching for any signals from shore. 3. Poop Deck The tiller is the most prominent feature
completion of delivery. 8. Punketah’s Quarters This seems to be one of the master cabins. The furnishings and fittings are of good quality, and the place is tidy.
A single bunk, made up with bed linen, has
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
wooden chairs stands in the center of the room. A wooden bowl containing apples sits on the table. Against the west wall, a brass-bound wooden chest rests at the foot of a single bed.
This room
single lizardfolk shaman worships at the altar in this room. Two amphisbaenae (see appendix C) serve as guardians here, and live within the hollow altar. Development. Only the shamans, the queen, and the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
completed her transformation into a lichen lich, she had no more need of it. At the back of the cave lurks a strange bundle of white poison ivy with a single bulbous eye in the center (use the death tyrant
vivisected deer splayed across a moss-covered table. Ten feet away, a young boy bounces excitedly in an iron cage, swinging it to get a better view of what the robed figure is working on. He is not
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, moving in the same direction while swinging their censers gently. You can make the encounter harder by replacing the cultists with cult fanatics, or adding one or more invisible imps as escorts. If
atop each one, casting flickering light across a claw-footed altar carved from a single block of obsidian, and which has a small angel-shaped flame erupting from its top. A gray-haired woman kneels
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Red Larch offers many fine amenities, including the Allfaiths Shrine, a place of worship that caters to multiple faiths; the Swinging Sword, a respectable three-story stone inn with a high-pitched
its roots. This exercise takes a single character 40 hours to accomplish; multiple party members working together can reduce the amount of time accordingly. The buried relic is the skull of Gurt, Lord
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
clothing — plain, dun-colored robes and sandals. Two of the clothing piles also include golden masks in the shape of scowling gargoyle faces. There are no other furnishings. A single window looks toward
chairs, a small working desk, several macramé wall hangings, and a single pallet on a low stone shelf set against the west wall. To the north, a barred window looks out over a walled garden.
Hellenrae
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Intelligence (Nature) or Charisma (Persuasion)
Viari “swinging chandelier” diorama Dexterity (Acrobatics) or Charisma (Persuasion)
DAGDRA DEEPFORGE
Once all twelve items have been found, Dagdra
zombies surrounds a dozen Dran Enterprises pirates, who are fighting for their lives. The ship is moored at an old and decaying dock, with a single building visible against a forest of thick trees. In
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
iron grate blocks the stream mouth.
The iron grate has a swinging gate section secured by a simple lock. Reash (area K9) and Jolliver Grimjaw (area K16) carry keys. The stream is 10 feet deep and
Library Old bookshelves line the walls of this room, but most are empty. One old shelf has been cleared and restocked with a selection of tomes. A single bunk sits under the narrow window at the far






