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                        Returning 21 results for 'skill all confidence'.
                    
                
                        
                            
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                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     failed save, or half as much damage on a successful one.The hulking dragonborn decisionist of the âCâ Team, Donaar Blit'zen is an icon of brash confidence and warrior chill. He is known for his furious
                                                
                                            
                                                
                                                     skill in battle, and for his propensity to fall asleep as soon as a fight is done (as well as countless other inopportune times). More immediately notable is the unique physical trait that all members
                                                
                                            
                                        
                                                    Folk Hero
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool Proficiencies: One type of artisanâs tools, vehicles (land
                                                
                                            
                                                
                                                     arguments.
5
Iâm confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action.
7
I misuse long words in an attempt
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    , and might have set you on the path to adventure, but it could also come with many dangers, including those who covet your gift and want to take it from you â by force, if need be.
 
Skill
                                                
                                            
                                                
                                                     the most equitable solution to arguments.
5
Iâm confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the ability check or saving throw. Refer to the Abilities, Ability Checks, and Saving Throws table for guidance. Also consider whether a skill or tool proficiency might apply to an ability check. Whatâs
                                                
                                            
                                                
                                                     remember Recognize an illusion as fake Wisdom Perceptiveness and mental fortitude Notice things in the environment or in creaturesâ behavior Resist a mental assault Charisma Confidence, poise, and charm Influence, entertain, or deceive Assert your identity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    : Cutting Words You learn to use your wit to supernaturally distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of yourself
                                                
                                            
                                                
                                                     Skill When you make an ability check or attack roll and fail, you can expend one use of Bardic Inspiration; roll the Bardic Inspiration die, and add the number rolled to the d20, potentially turning a failure into a success. On a failure, the Bardic Inspiration isnât expended.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     (+2)
 Stout halfling (+1)
 Rock gnome (+1)
 Half-orc (+1)
 Human (+1)
 Intelligence Measures: Mental acuity, information recall, analytical skill
 Important for: Wizard
 Racial Increases:
 High
                                                
                                            
                                                
                                                    )
 Charisma Measures: Confidence, eloquence, leadership
 Important for: Bard, sorcerer, warlock
 Racial Increases:
 Half-elf (+2)
 Drow (+1)
 Lightfoot halfling (+1)
 Dragonborn (+1)
 Tiefling (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
                                                
                                            
                                                
                                                     choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but donât count against the number of bard spells you know. Peerless Skill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
                                                
                                            
                                                
                                                     choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but donât count against the number of bard spells you know. Peerless Skill
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool
                                                
                                            
                                                
                                                    âm confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action.
7
I misuse long words in an attempt to sound smarter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Donaar Blitâzen Everybody cooooool out! The hulking dragonborn decisionist of the âCâ Team, Donaar Blitâzen is an icon of brash confidence and warrior chill. He is known for his furious skill in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     pressed on, finishing her gate spell with skill and confidence.
 âThe gate is open!â she cried. âMalkizid, come forth!â
 Before Sarya a great ring or hoop of golden magic coalesced from the air. Through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     stamina; Intelligence is reasoning and memory; Wisdom is perceptiveness and mental fortitude, and Charisma is confidence, poise, and charm.
 Each ability has a score from 1 to 20, although your
                                                
                                            
                                                
                                                     regain Hit Points later in the game.
 Skills. Each character can use the skills listed on their character sheet. The number after a skill shows what the player adds to a d20 roll. The higher the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    ), Tiefling (+1), Human (+1)"}">Measures
Mental acuity, information recall, analytical skill
Important for
Wizard
Racial Increases
High elf (+1), Gnome (+2), Tiefling (+1), Human (+1)
Wisdom
                                                
                                            
                                                
                                                     
     Measures
Awareness, intuition, insight
Important for
Cleric, druid
Racial Increases
Hill dwarf (+1), Wood elf (+1), Human (+1)
Charisma 
     Measures
Confidence, eloquence, leadership
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     the tyrants and monsters that threaten the common folk everywhere. Skill Proficiencies: Animal Handling, Survival Tool Proficiencies: One type of artisanâs tools, vehicles (land) Equipment: A set of
                                                
                                            
                                                
                                                     solution to arguments. 5 Iâm confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     the tyrants and monsters that threaten the common folk everywhere. Skill Proficiencies: Animal Handling, Survival Tool Proficiencies: One type of artisanâs tools, vehicles (land) Equipment: A set of
                                                
                                            
                                                
                                                     solution to arguments. 5 Iâm confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    The Assault Because of the charactersâ familiarity with the sahuagin fortress and their obvious skill at staying alive, the Saltmarsh council involves them in the their battle plans. The Plan The
                                                
                                            
                                                
                                                    . Itâs a daunting task, but the party has their alliesâ full confidence. Resources Before being ferried from to a landing point near the sahuagin fortress, the Saltmarsh council provides the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     You learn to use your wit to supernaturally distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of yourself makes a damage roll
                                                
                                            
                                                
                                                    . You always have the chosen spells prepared, and whenever you gain a Bard level, you can replace one of the spells with another spell that meets these requirements. Level 14: Peerless Skill When you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of darts has become an obsession among the bored miners and soldiers, and anyone with real skill at the game has a chance of talking their way past the guard at the door to engage in a match. Haunted
                                                
                                            
                                                
                                                     stronghold, but he canât shake the idea of following the deeper passages for the chance of unearthing Zenopusâs lost secrets. If the characters earn his trust, he might take them into his confidence. The details of the deep dungeons are left to the DMâs invention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     generosity.â
 Flaw. âMy confidence is bound up in my scarfâs powers. Iâm quite the coward without it.â
    Amidor the Dandelion 
 CHAPTER 4: YON
 This 3-foot-tall talking dandelion finds poetry
                                                
                                            
                                                
                                                     young guests of the Witchlight Carnival.â
 Flaw. âI canât forgive myself for the disappearance of my cub, Star.â
    Glister the Elf Acrobat 
 CHAPTER 4: YON
 Glister is blessed with confidence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     generosity.â
 Flaw. âMy confidence is bound up in my scarfâs powers. Iâm quite the coward without it.â
    Amidor the Dandelion 
 CHAPTER 4: YON
 This 3-foot-tall talking dandelion finds poetry in
                                                
                                            
                                                
                                                     young guests of the Witchlight Carnival.â
 Flaw. âI canât forgive myself for the disappearance of my cub, Star.â
    Glister the Elf Acrobat 
 CHAPTER 4: YON
 Glister is blessed with confidence, grace
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     organ. Any creature that has proficiency in the Performance skill can, with hours of practice, learn to play the crab organ. Performing next to the ledge are King Hekatonâs two eldest daughters
                                                
                                            
                                                
                                                     Hellenhild in melee combat, grant advantage on the check. Braxow. The stone giant thane fears the giant gods. If the character making the skill check claims to have spoken with the divine oracle at the Eye
                                                
                                            
                                        






