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Returning 35 results for 'skills combine'.
Classes
Player’s Handbook
-rounded figures who combine their carefully honed combat skills with academic study in the fields of history, theory, and the arts.
Classes
Player’s Handbook
Support Combat Skills with Arcane Magic
Eldritch Knights combine the martial mastery common to all Fighters with a careful study of magic. Their spells both complement and extend their combat skills
classes
even truer. They combine all the skills of their companions into one, allowing them to be versatile and supportive. While not having a direct goal, many adventurer-studying Bards live to tell tales of
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, Dragons of Autumn Twilight
Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity
contrast, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers.
Half-Elf Names
Half-elves use either human or elven
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
enthusiasts combine their athletic skills with the finesse of artists as they choreograph water dances to the latest popular songs. Live-Action Roleplaying Guild Skills: Animal Handling, Performance
Extracurricular Options (I-Z) Intramural Gymnastics Club Skills: Acrobatics, Performance Member: Zanther Bowen These graceful gymnasts work to hone their craft, and they compete against each other in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
enthusiasts combine their athletic skills with the finesse of artists as they choreograph water dances to the latest popular songs. Live-Action Roleplaying Guild Skills: Animal Handling, Performance
Extracurricular Options (I-Z) Intramural Gymnastics Club Skills: Acrobatics, Performance Member: Zanther Bowen These graceful gymnasts work to hone their craft, and they compete against each other in
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Owlbear Magically Perfected Predator Created long ago by mages, owlbears combine keen avian eyes, thick feathers, and a tearing beak with a mighty bearlike frame. Despite their magical origins
Int 3 −4 −4
Wis 12 +1 +1
Cha 7 −2 −2
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 3 (XP 700; PB +2)
Actions
Multiattack
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Owlbear Magically Perfected Predator Created long ago by mages, owlbears combine keen avian eyes, thick feathers, and a tearing beak with a mighty bearlike frame. Despite their magical origins
Int 3 −4 −4
Wis 12 +1 +1
Cha 7 −2 −2
Skills Perception +5
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 3 (XP 700; PB +2)
Actions
Multiattack
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
investigators, focused on tracking people down or gathering information. More likely, you’re a diverse team with a range of skills that allow you undertake a variety of different missions on your
cloak or disguise one’s appearance), and proficiency with skills such as Deception, Performance, and Sleight of Hand all greatly benefit the Chameleon. Bards and rogues, as well as characters with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
investigators, focused on tracking people down or gathering information. More likely, you’re a diverse team with a range of skills that allow you undertake a variety of different missions on your
cloak or disguise one’s appearance), and proficiency with skills such as Deception, Performance, and Sleight of Hand all greatly benefit the Chameleon. Bards and rogues, as well as characters with
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Griffon Majestic Hunter of Land and Sky Habitat: Arctic, Coastal, Grassland, Hill, Mountain; Treasure: None Adam Rex Griffons combine the features of raptors and big cats—most commonly eagles and
., Fly 80 ft.
Ability Score Mod Save Str 18 +4 +4 Dex 15 +2 +2 Con 16 +3 +3 Ability Score Mod Save Int 2 −4 −4 Wis 13 +1 +1 Cha 8 −1 −1
Skills Perception +5
Senses Darkvision 60 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Griffon Majestic Hunter of Land and Sky Habitat: Arctic, Coastal, Grassland, Hill, Mountain; Treasure: None Adam Rex Griffons combine the features of raptors and big cats—most commonly eagles and
., Fly 80 ft.
Ability Score Mod Save Str 18 +4 +4 Dex 15 +2 +2 Con 16 +3 +3 Ability Score Mod Save Int 2 −4 −4 Wis 13 +1 +1 Cha 8 −1 −1
Skills Perception +5
Senses Darkvision 60 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, but legends tell of blessed warriors felling them with crossbow bolts, arrows, or similar weapons. Rakshasas’ appearances combine humanlike bodies with the features of animals and monsters. All
Cha 20 +5 +5
Skills Deception +10, Insight +8, Perception +8
Vulnerabilities Piercing damage from weapons wielded by creatures under the effect of a Bless spell
Immunities Charmed
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gallows Speaker Gallows speakers arise from places of mass death or sites where creatures regularly meet their doom. Over time, pain-wracked phantoms and lingering souls combine into an entity that
8 (−1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws Wis +4
Skills Perception +7
Damage Resistances bludgeoning
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
combine a cultist’s fanatical devotion with a giant’s sheer power, the result can be horrifying.
—Bigby
Though primordials of frost and ice do exist (most notably Cryonax, who is sometimes considered
)
Speed 40 ft., swim 40 ft.
STR
23 (+6)
DEX
16 (+3)
CON
21 (+5)
INT
9 (−1)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws Dex +7, Con +9, Wis +6
Skills Athletics +10, Perception +6
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
should track the Student Dice their character has from passing Exams and from Extracurriculars. They should also note the skills their character can expend the Student Dice on. They should check the “d4
combine with the adventures in this book to enhance the flavor of life at a university of magic.
If you find these rules aren’t the best fit for your group, you can run this book’s adventures without those rules, simply narrating the effects of related encounters without using rules to resolve them.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Gallows Speaker Gallows speakers arise from places of mass death or sites where creatures regularly meet their doom. Over time, pain-wracked phantoms and lingering souls combine into an entity that
8 (−1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws Wis +4
Skills Perception +7
Damage Resistances bludgeoning
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
combine a cultist’s fanatical devotion with a giant’s sheer power, the result can be horrifying.
—Bigby
Though primordials of frost and ice do exist (most notably Cryonax, who is sometimes considered
)
Speed 40 ft., swim 40 ft.
STR
23 (+6)
DEX
16 (+3)
CON
21 (+5)
INT
9 (−1)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws Dex +7, Con +9, Wis +6
Skills Athletics +10, Perception +6
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
groups, pechs can combine their magic to conjure great curtains of stone and infuse creatures with the fortitude of elemental earth. Pech Small Elemental, Typically Neutral Good
Armor Class 17
Skills Athletics +6, Perception +4, Survival +4
Condition Immunities petrified
Senses darkvision 120 ft., tremorsense 120 ft., passive Perception 14
Languages Common, Terran
Challenge 4
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
groups, pechs can combine their magic to conjure great curtains of stone and infuse creatures with the fortitude of elemental earth. Pech Small Elemental, Typically Neutral Good
Armor Class 17
Skills Athletics +6, Perception +4, Survival +4
Condition Immunities petrified
Senses darkvision 120 ft., tremorsense 120 ft., passive Perception 14
Languages Common, Terran
Challenge 4
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
, pechs can combine their magic to conjure great curtains of stone and infuse creatures with the fortitude of elemental earth. Pech Small Elemental, Typically Neutral Good
Armor Class 17 (natural
Skills Athletics +6, Perception +4, Survival +4
Conditions petrified
Senses darkvision 120 ft., tremorsense 120 ft., passive Perception 14
Languages Common, Terran
Challenge 4 (1,100 XP
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Drider Spiderlike Underdark Hunter Habitat: Forest, Underdark; Treasure: Armaments Driders combine the features of drow and giant spiders. The wicked god Lolth is fond of transforming her drow
+4 Ability Score Mod Save Int 13 +1 +1 Wis 16 +3 +3 Cha 12 +1 +1
Skills Perception +6, Stealth +10
Senses Darkvision 120 ft.; Passive Perception 16
Languages Elvish, Undercommon
CR 6
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Chimera Multiheaded Ravager Habitat: Grassland, Hill, Mountain; Treasure: Any IZZY Violent and unpredictable, chimeras combine the deadliest traits of lions, rams, and red dragons. With their
Int 3 −4 −4
Wis 14 +2 +2
Cha 10 +0 +0
Skills Perception +8
Senses Darkvision 60 ft.; Passive Perception 18
Languages Understands Draconic but can’t speak
CR 6 (XP 2,300
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Drider Spiderlike Underdark Hunter Habitat: Forest, Underdark; Treasure: Armaments Driders combine the features of drow and giant spiders. The wicked god Lolth is fond of transforming her drow
+4 Ability Score Mod Save Int 13 +1 +1 Wis 16 +3 +3 Cha 12 +1 +1
Skills Perception +6, Stealth +10
Senses Darkvision 120 ft.; Passive Perception 16
Languages Elvish, Undercommon
CR 6
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
should track the Student Dice their character has from passing Exams and from Extracurriculars. They should also note the skills their character can expend the Student Dice on. They should check the “d4
combine with the adventures in this book to enhance the flavor of life at a university of magic.
If you find these rules aren’t the best fit for your group, you can run this book’s adventures without those rules, simply narrating the effects of related encounters without using rules to resolve them.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
, pechs can combine their magic to conjure great curtains of stone and infuse creatures with the fortitude of elemental earth. Pech Small Elemental, Typically Neutral Good
Armor Class 17 (natural
Skills Athletics +6, Perception +4, Survival +4
Conditions petrified
Senses darkvision 120 ft., tremorsense 120 ft., passive Perception 14
Languages Common, Terran
Challenge 4 (1,100 XP
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Chimera Multiheaded Ravager Habitat: Grassland, Hill, Mountain; Treasure: Any IZZY Violent and unpredictable, chimeras combine the deadliest traits of lions, rams, and red dragons. With their
Int 3 −4 −4
Wis 14 +2 +2
Cha 10 +0 +0
Skills Perception +8
Senses Darkvision 60 ft.; Passive Perception 18
Languages Understands Draconic but can’t speak
CR 6 (XP 2,300
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, but legends tell of blessed warriors felling them with crossbow bolts, arrows, or similar weapons. Rakshasas’ appearances combine humanlike bodies with the features of animals and monsters. All
Cha 20 +5 +5
Skills Deception +10, Insight +8, Perception +8
Vulnerabilities Piercing damage from weapons wielded by creatures under the effect of a Bless spell
Immunities Charmed
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
inaction. Reasoning toward Perfection Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever
is 30 feet. Vedalken Dispassion. You have advantage on all Intelligence, Wisdom, and Charisma saving throws. Tireless Precision. You are proficient in one of the following skills of your choice
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bone Devil Devil of Dread and Obedience Habitat: Planar (Nine Hells); Treasure: Implements Bone devils are gaunt, nightmarish Fiends with pallid skin stretched tight over frames that combine human
Str 18 +4 +8
Dex 16 +3 +3
Con 18 +4 +4
Ability Score Mod Save
Int 13 +1 +5
Wis 14 +2 +6
Cha 16 +3 +7
Skills Deception +7, Insight +6
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mouth. Inside that mouth is a large eye that emits a breath-like wave of antimagic energy. The creature’s wings are formed from multiple eyestalks, each of which can fire magical rays that combine
)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws Con +6, Wis +5
Skills Perception +8, Stealth +6
Condition Immunities prone
Senses darkvision 120 ft., passive Perception 18
Languages
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Stone Giant Rockspeaker Stone giants practice rune magic more than other giants do, perhaps because of these giants’ interest in and aptitude for carving stone. Stone giants who combine this magic
(24d12 + 120)
Speed 40 ft.
STR
23 (+6)
DEX
15 (+2)
CON
20 (+5)
INT
19 (+4)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws Dex +7, Con +10, Int +9, Wis +7
Skills Athletics +16
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
inaction. Reasoning toward Perfection Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever
is 30 feet. Vedalken Dispassion. You have advantage on all Intelligence, Wisdom, and Charisma saving throws. Tireless Precision. You are proficient in one of the following skills of your choice
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mouth. Inside that mouth is a large eye that emits a breath-like wave of antimagic energy. The creature’s wings are formed from multiple eyestalks, each of which can fire magical rays that combine
)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws Con +6, Wis +5
Skills Perception +8, Stealth +6
Condition Immunities prone
Senses darkvision 120 ft., passive Perception 18
Languages
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Stone Giant Rockspeaker Stone giants practice rune magic more than other giants do, perhaps because of these giants’ interest in and aptitude for carving stone. Stone giants who combine this magic
(24d12 + 120)
Speed 40 ft.
STR
23 (+6)
DEX
15 (+2)
CON
20 (+5)
INT
19 (+4)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws Dex +7, Con +10, Int +9, Wis +7
Skills Athletics +16