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Returning 11 results for 'slashing spawning'.
Blue Slaad (control gem variant)
Legacy
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Monsters
Monster Manual (2014)
":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage. If the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be infected with a disease called chaos
the transformation.As a slaad emerges from the Spawning Stone, the stone magically implants a fragment of itself in the slaad's brain. This fragment takes the form of a magic gem roughly the size and
Gray Slaad (control gem variant)
Legacy
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Monsters
Monster Manual (2014)
+ 3);{"diceNotation":"2d6+3","rollType":"damage","rollAction":"Greatsword","rollDamageType":"slashing"} slashing damage.As a slaad emerges from the Spawning Stone, the stone magically implants a
","rollDamageType":"slashing"} slashing damage.
Greatsword. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Greatsword"} to hit, reach 5 ft., one target. Hit: 10 (2d6
Death Slaad (control gem variant)
Legacy
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Monsters
Monster Manual (2014)
":"slashing"} slashing damage plus 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Greatsword","rollDamageType":"necrotic"} necrotic damage.As a slaad emerges from the Spawning Stone
","rollDamageType":"slashing"} slashing damage plus 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Claws","rollDamageType":"necrotic"} necrotic damage.
Greatsword. Melee Weapon Attack: +9
Green Slaad (control gem variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Staff. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit
","rollAction":"Hurl Flame","rollDamageType":"fire"} fire damage. The fire ignites flammable objects that aren't being worn or carried.As a slaad emerges from the Spawning Stone, the stone magically implants a
Monsters
Dragonlance: Shadow of the Dragon Queen
":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Staff. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Staff"} to hit, reach 5 ft., one target
. The fire ignites flammable objects that aren’t being worn or carried.Changed by days of strange experiments involving draconian blood and exposure to the Spawning Shard, Virruza now looks like a tumescent draconian with warty green skin and an overly large mouth.Acid, Cold, Fire, Lightning, Thunder
Monsters
Mordenkainen's Fiendish Folio Volume 1
","rollDamageType":"slashing"} slashing damage plus 19 (3d12);{"diceNotation":"3d12","rollType":"damage","rollAction":"Scythe","rollDamageType":"necrotic"} necrotic damage. Any creature reduced to 0 hit points
regains a number of hit points equal to half the total damage taken by all affected creatures.The enigmatic being known as Ygorl was one of the first slaadi created after Primus unleashed the Spawning
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gray Slaad Gray slaadi arise from green slaadi transformed by the Spawning Stone or slaad lords. They explore the planes, seeking Humanoid communities to invade near planar pathways. Gray Slaad
.
Chaos Claw. Melee Attack Roll: +8, reach 10 ft. Hit: 9 (1d10 + 4) Slashing damage plus 11 (2d10) Necrotic damage. Until the start of the slaad’s next turn, the target has a condition determined by
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
contains a white gate that leads to the Spawning Pools. 63. Spawn Vats The sound of flowing and bubbling liquid is audible from the northern hallway leading to this chamber. This enormous chamber of
six valuable tomes on underground exploration and natural history (worth 120 gp each). Glyph Key. Sarkalla has a glyph key attuned to this zone, the Immortal Caverns, the Spawning Pools, and the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
after Primus unleashed the Spawning Stone upon Limbo. A powerful being suffused with entropic power, Ygorl delights in the act of unmaking and bringing chaos to any ecosystem it visits. Lesser slaadi
Immunities necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Resistances acid, cold, fire, lightning, thunder
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
demigod who does little more than wander the planes, spawning ever more xvarts to ensure his continued safety. XVART SPEAKERS
A xvart tribe has one speaker that serves as its leader. The speaker has
Tongue. The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
layout or occupants (other than the mind flayer). If their sanity is restored, they are eager to return to their families in Waterdeep. X26. Devourer Spawning Pool This room has the following features: In
, resistance to slashing and piercing damage, and vulnerability to bludgeoning damage. If a cylinder is shattered, the fluid within it washes across the floor as the dead beholder lands with a wet plop






