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Returning 35 results for 'slashing striking'.
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollAction":"Ice Longsword"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Ice Longsword","rollDamageType":"slashing"} slashing damage, or 8
(1d10 + 3);{"diceNotation":"1d10+3","rollType":"damage","rollAction":"Ice Longsword","rollDamageType":"slashing"} slashing damage if Sephek uses the weapon with two hands, plus 5 (2d4);{"diceNotation
Adult White Dragon
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Monsters
Basic Rules (2014)
":"Claw","rollDamageType":"slashing"} slashing damage.
Tail. Melee Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Tail"} to hit, reach 15 ft., one target. Hit: 15 (2d8
ceiling, striking up to three creatures underneath that the dragon can see within 120 feet of it. The dragon makes one ranged attack roll (+7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction
Ancient White Dragon
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Monsters
Basic Rules (2014)
":"Claw","rollDamageType":"slashing"} slashing damage.
Tail. Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Tail"} to hit, reach 20 ft., one target. Hit: 17 (2d8
ceiling, striking up to three creatures underneath that the dragon can see within 120 feet of it. The dragon makes one ranged attack roll (+7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction
Monsters
Van Richten’s Guide to Ravenloft
":"Slasher's Knife","rollDamageType":"slashing"} slashing damage plus 21 (6d6);{"diceNotation":"6d6","rollType":"damage","rollAction":"Slasher's Knife","rollDamageType":"necrotic"} necrotic damage. If
range 30/60 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Slice","rollDamageType":"slashing"} slashing damage.
Vanishing Strike (Costs 3 Actions). The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"slashing"} slashing damage if it escapes from the grapple or if it tries and fails. The clockwork can grapple only one creature at a time with its harpoon.
Explosive Bolt (Recharge 5–6);{"diceNotation
much damage on a successful one.No ordinary ballista, an oaken bolter is a Construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor, or drag enemies toward
Monsters
Baldur’s Gate: Descent into Avernus
lemures, which she can then promote to higher forms of devils. Only by tempting mortals with power on the Material Plane and striking bargains with them can she bind them to her in the afterlife
instead.Cold, Necrotic, PoisonFire, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Planescape: Adventures in the Multiverse
. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage plus 17 (5d6);{"diceNotation":"5d6", "rollType":"damage", "rollAction
wounded foes alive, sometimes indefinitely, to prolong their suffering. Even striking against a baernaloth brings misery—they can cause an attacker’s old wounds to painfully reopen. All the
Monsters
Van Richten’s Guide to Ravenloft
’s next turn, and the implement vanishes.
Scything Shrapnel. The target takes 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Scything Shrapnel","rollDamageType":"slashing
"} slashing damage, and the implement vanishes. At the start of each of its turns, the target takes 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Scything Shrapnel","rollDamageType":"necrotic
Monsters
Mordenkainen Presents: Monsters of the Multiverse
"} force damage to the target, striking unerringly. The javelin disappears after it hits.The giant can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used
effects end immediately. Rain, snow, and blowing dust abate gradually within 1d8;{"diceNotation":"1d8", "rollType":"roll", "rollAction":"Days"} days.Lightning, ThunderCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Storm Giant Quintessent
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Monsters
Volo's Guide to Monsters
deals 19 (3d6 + 9);{"diceNotation":"3d6+9","rollType":"damage","rollAction":"Wind Javelin","rollDamageType":"piercing"} piercing damage to the target, striking unerringly. The javelin disappears after
regional effects end immediately. Rain, snow, and blowing dust abate gradually within 1d8;{"diceNotation":"1d8","rollType":"roll"} days.Lightning, ThunderCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Graz'zt
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Monsters
Out of the Abyss
);{"diceNotation":"4d6+6","rollType":"damage","rollAction":"Wave of Sorrow","rollDamageType":"slashing"} slashing damage plus 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Wave of Sorrow
the finest of things and the most attractive of servants, and he adorns himself in silks and leathers both striking and disturbing in their workmanship. His lair, and those of his cultists, are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, and he adorns himself in silks and leathers both striking and disturbing in their workmanship. His lair and those of his cultists are pleasure palaces where nothing is forbidden save moderation and
creature takes damage, it can magically grant 5 temporary hit points to itself and up to three allies within 30 feet of it.
Poison; Bludgeoning, Piercing, and Slashing that is NonmagicalCold, Fire
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5);{"diceNotation":"1d6+5", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage.
Debilitating
strategies and ambushes based on their ability to maneuver underground. A sapphire dragon often refrains from striking immediately, preferring to assess intruders first in order to devise the most
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Oaken Bolter No ordinary ballista, an oaken bolter is a construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor, or drag enemies toward traps or melee
(+1)
DEX
18(+4)
CON
15(+2)
INT
3(−4)
WIS
10(+0)
CHA
1(−5)
Damage Immunities poison; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Erinyes “They live by the sword and kill by the sword. Their beauty is nothing compared to their wrath.”
— from THE BOOK OF VILE DARKNESS
The most beautiful and striking of all lesser and greater
Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities fire, poison
Condition Immunities poisoned
Senses truesight 120 ft., passive
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
in combat with their claws, bone devils also wield hooked polearms made of bone, which they use to subdue enemies before striking with their venomous tails. VARIANT: BONE DEVIL POLEARM
Some bone
)
INT
13 (+1)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws Int +5, Wis +6, Cha +7
Skills Deception +7, Insight +6
Damage Resistances cold; bludgeoning, piercing, and slashing
Monsters
Fizban's Treasury of Dragons
+8", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage.
Debilitating Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Debilitating
ability to maneuver underground. A sapphire dragon often refrains from striking immediately, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
combat. If a kamadan has both conscious and unconscious enemies within striking range, it tries to kill the conscious enemies first before finishing off any sleeping foes. Kamadan
Large monstrosity
target. Hit: 6 (1d6 + 3) slashing damage.
Snakes. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 12 Constitution saving
Monsters
Fizban's Treasury of Dragons
":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Debilitating Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Debilitating Breath"}. The
sapphire dragon often refrains from striking immediately, preferring to assess intruders first in order to devise the most advantageous approach to dealing with them.
Sapphire dragons watch for signs of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Assassin Contract Killer Habitat: Any; Treasure: Implements, Individual Viko Menezes Assassins are professional killers skilled at stealthily approaching their victims and striking unseen. Most
Languages Common plus one other language
CR 0 (XP 10; PB +2)
Actions
Rake. Melee Attack Roll: +1, reach 5 ft. Hit: 1 Slashing damage.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, Cha +9
Skills Arcana +8, History +8, Perception +10
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, thunder
Senses truesight
-like form and hurls it at a creature it can see within 600 feet of it. The javelin is considered a magic weapon and deals 19 (3d6 + 9) piercing damage to the target, striking unerringly. The javelin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, Valtagar’s wife. The area is filled with the sounds of hammers and picks striking stone. The ceiling is roughly 10 feet high throughout. 18a. Old Scaffolding A mine track passes through this cave
), dealing 13 (1d10 + 8) slashing damage on a hit, or 19 (2d10 + 8) slashing damage in her enlarged duergar form. Instead of Cold Breath, she breathes acid in a 60-foot-long, 5-foot-wide line. The breath
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
use their wicked power to keep mortally wounded foes alive, sometimes indefinitely, to prolong their suffering. Even striking against a baernaloth brings misery—they can cause an attacker’s old wounds
Skills Arcana +12, Insight +9, Perception +9
Damage Resistances cold, fire, lightning, necrotic, psychic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, poison
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
’ grisly work swiftly becomes the stuff of legends, striking fear into innocents across lands and over ages. Relentless Slasher A relentless slasher conducts its bloody work in silence then vanishes
.
Slasher’s Knife. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/60 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 21 (6d6) necrotic damage. If the target is a creature, it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Coast, but wears no armor or cold weather clothing and doesn’t appear to be armed. His most striking feature is his eyes, which are as blue as a frozen lake. The best way to deal with Sephek is to
) slashing damage, or 8 (1d10 + 3) slashing damage if Sephek uses the weapon with two hands, plus 5 (2d4) cold damage.
Ice Dagger. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
duergar gets within striking distance, it attacks and becomes visible. Following its initial attack, it uses an action to increase its size, then presses its attack. Malevolent Townsfolk
that one first!”
The character is singled out by 1d4 + 2 commoners who have become corrupted by the chardalyn dragon’s Malevolent Presence. Each one wields a handaxe that deals 3 (1d6) slashing damage
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
of servants, and he adorns himself in silks and leathers both striking and disturbing in their workmanship. His lair and those of his cultists are pleasure palaces where nothing is forbidden save
+9, Con +12, Wis +12
Skills Deception +15, Insight +12, Perception +12, Persuasion +15
Damage Resistances cold, fire, lightning
Damage Immunities poison; bludgeoning, piercing, and slashing that
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, thunder
Senses truesight 60 ft., passive Perception 20
Languages Common, Giant
Challenge 16
.
Wind Javelin. The giant coalesces wind into a javelin-like form and hurls it at a creature it can see within 600 feet of it. The javelin deals 19 (3d6 + 9) force damage to the target, striking
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
: +5 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) slashing damage.
Energy Ray. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 8 (1d10 + 3) force damage.
Noxious Breath (Recharge
DC 12):
1/day each: enlarge/reduce, invisibility, stinking cloud, web
Kapak Draconian Kapak draconians are created using copper dragon eggs. These cunning opponents relish striking foes who are
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. The target takes 13 (3d8) poison damage.
Oaken Bolter No ordinary ballista, an oaken bolter is a Construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor
(1d10) slashing damage if it escapes from the grapple or if it tries and fails. The clockwork can grapple only one creature at a time with its harpoon.
Explosive Bolt (Recharge 5–6). The clockwork
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
gains a +4 bonus to the damage roll. The giant has resistance to bludgeoning, piercing, and slashing damage. Actions
Multiattack. The giant makes two attacks with its greataxe.
Greataxe. Melee
Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 26 (3d12 + 7) slashing damage, or 30 (3d12 + 11) slashing damage while raging.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
force, such as those created by Forcecage or Wall of Force. Striking a Large or smaller structure of magical force with this weapon automatically shatters that structure. If the target is a Huge or larger
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and unconscious while bound in this manner. Four chains bind him. The chains are secured to the hull and must be broken to release the giant from his stasis or free him from the ship’s hold. Striking
a chain alerts any Morkoth crew members not already engaged in battle. Each chain has AC 20, 10 hit points, and immunity to all damage except bludgeoning, piercing, and slashing damage from adamantine
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
.
Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Tail. Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning
Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
speaks Common, with a Bite attack identical to the shrub’s Rake attack except it deals piercing damage instead of slashing damage). Sumai wants Yamzu to stop devouring his livestock, but he doesn’t want
skill. The hags have instructed the badgers to entertain visitors and discourage them from entering the palace until the Hourglass Coven gets around to striking bargains with them. The badgers proudly






