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Returning 35 results for 'slay all command'.
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Monsters
Van Richten’s Guide to Ravenloft
spells, requiring no material components:
3/day each: alter self, command, detect magic
1/day: plane shift (self only)
Magic Resistance Aura. While holding Nepenthe, Isolde creates an aura in a 10-foot
obeys Isolde’s spoken commands. If the target suffers any harm from Isolde or another creature or receives a suicidal command from Isolde, the target can repeat the saving throw, ending the
Ring of Elemental Command
Legacy
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Magic Items
Basic Rules (2014)
charges daily at dawn. Spells cast from the ring have a save DC of 17.
Ring of Air Elemental Command. You can expend 2 of the ring’s charges to cast dominate monster on an air elemental. In
addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.
If you help slay an air elemental while attuned to the ring, you gain access
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ring of Elemental Command Ring, legendary (requires attunement) This ring is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane. While wearing this
plane. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. Ring of Air Elemental Command. You can expend 2 of the ring’s charges
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ring of Elemental Command Ring, legendary (requires attunement) This ring is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane. While wearing this
plane. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. Ring of Air Elemental Command. You can expend 2 of the ring’s charges
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ring of Elemental Command Ring, legendary (requires attunement) This ring is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane. While wearing this
plane. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. Ring of Air Elemental Command. You can expend 2 of the ring’s charges
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ring of Elemental Command Ring, legendary (requires attunement) This ring is linked to one of the four Elemental Planes. The DM chooses or randomly determines the linked plane. While wearing this
plane. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. Ring of Air Elemental Command. You can expend 2 of the ring’s charges
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
and a fire elemental Xonthal called forth to guard his workshops. In the absence of new orders, the elementals eternally follow Xonthal’s last command to slay intruders. When any character enters the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
and a fire elemental Xonthal called forth to guard his workshops. In the absence of new orders, the elementals eternally follow Xonthal’s last command to slay intruders. When any character enters the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
and insectile features. Also known as osyluths, these Fiends command weaker devils and other beings aligned with infernal legions. Bone devils ensure that the commands of hellish sovereigns are exacted
efficiently and that non-devils fulfill their commitments to the Nine Hells. They slay those who renege on infernal deals, sending treacherous mortal souls to face unspeakable punishments. When not
Compendium
- Sources->Dungeons & Dragons->Monster Manual
and insectile features. Also known as osyluths, these Fiends command weaker devils and other beings aligned with infernal legions. Bone devils ensure that the commands of hellish sovereigns are exacted
efficiently and that non-devils fulfill their commitments to the Nine Hells. They slay those who renege on infernal deals, sending treacherous mortal souls to face unspeakable punishments. When not
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
elementals and a fire elemental Xonthal called forth to guard his workshops. In the absence of new orders, the elementals eternally follow Xonthal’s last command to slay intruders. When any character
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
elementals and a fire elemental Xonthal called forth to guard his workshops. In the absence of new orders, the elementals eternally follow Xonthal’s last command to slay intruders. When any character
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
command, carries a potion of supreme healing, which she uses if she becomes grievously wounded. 7a. Arch Gate to Level 15 Light. Torches burn in iron brackets mounted to four pillars that support the 20
head hanging from her belt.
The older githyanki knight, Yaveklar, commands the githyanki forces on this level. Though she is eager to slay the ulitharid and wipe out the mind flayer colony, Yaveklar
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
command, carries a potion of supreme healing, which she uses if she becomes grievously wounded. 7a. Arch Gate to Level 15 Light. Torches burn in iron brackets mounted to four pillars that support the 20
head hanging from her belt.
The older githyanki knight, Yaveklar, commands the githyanki forces on this level. Though she is eager to slay the ulitharid and wipe out the mind flayer colony, Yaveklar
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
found guilty of the crime of cowardice and sentenced to death. Once judgment is rendered, Fazrian orders Raxxus to step forth, slay the guilty party or parties, and cast their bodies into the pit (see
in the crystal menhirs (see “Standing Gate to Level 19” below). Nycaloth. Raxxus serves as the planetar’s executioner, ready to step forward and slay whatever Fazrian commands it to kill. Raxxus can
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
found guilty of the crime of cowardice and sentenced to death. Once judgment is rendered, Fazrian orders Raxxus to step forth, slay the guilty party or parties, and cast their bodies into the pit (see
in the crystal menhirs (see “Standing Gate to Level 19” below). Nycaloth. Raxxus serves as the planetar’s executioner, ready to step forward and slay whatever Fazrian commands it to kill. Raxxus can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
collected sentient creatures and magic at the aboleths’ command. Chuuls were designed to endure the ages of the world, growing in size and strength as the eons passed. When the aboleths’ empire
. This sense couples with an innate drive that leads them to slay explorers, take their gear, and bury it in secret locales aboleths dictated eons ago. Waiting Servants. Although the aboleths’ ancient
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
collected sentient creatures and magic at the aboleths’ command. Chuuls were designed to endure the ages of the world, growing in size and strength as the eons passed. When the aboleths’ empire
. This sense couples with an innate drive that leads them to slay explorers, take their gear, and bury it in secret locales aboleths dictated eons ago. Waiting Servants. Although the aboleths’ ancient
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
toilets, each with a command word carved above it. The sink basins and toilet bowls magically fill and flush with water on command, and drain holes on their inside rims keep them from overflowing. Two
they slay the devil in area 47, then escorts them to the top of the stairs leading down to level 10 as promised. After watching them disappear down the stairs, the arcanaloth returns to area 15
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
toilets, each with a command word carved above it. The sink basins and toilet bowls magically fill and flush with water on command, and drain holes on their inside rims keep them from overflowing. Two
they slay the devil in area 47, then escorts them to the top of the stairs leading down to level 10 as promised. After watching them disappear down the stairs, the arcanaloth returns to area 15
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Suckling Boar. A young boar with silvered tusks vows to slay the werewolf who murdered his parents. He carries his parents’ remains (a string of sausages) around in a basket. 3 Only Fools Knock Twice
korreds’ special jig (see “Korred Dance” earlier in the chapter) can command the hair to operate these contraptions; otherwise, a device can be manually operated by a character who makes a successful DC 15 Intelligence (Arcana) check.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Blackstaff. Sending spells are her preferred way of communicating with her operatives. Vajra offers the characters membership in the Gray Hands, a private security force under her command. She doles
positions throughout the city. We must deal with this problem at once. Infiltrate Xanathar’s lair and destroy whatever is responsible for creating these creatures.” The characters must slay Nihiloor the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Blackstaff. Sending spells are her preferred way of communicating with her operatives. Vajra offers the characters membership in the Gray Hands, a private security force under her command. She doles
positions throughout the city. We must deal with this problem at once. Infiltrate Xanathar’s lair and destroy whatever is responsible for creating these creatures.” The characters must slay Nihiloor the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Suckling Boar. A young boar with silvered tusks vows to slay the werewolf who murdered his parents. He carries his parents’ remains (a string of sausages) around in a basket. 3 Only Fools Knock Twice
korreds’ special jig (see “Korred Dance” earlier in the chapter) can command the hair to operate these contraptions; otherwise, a device can be manually operated by a character who makes a successful DC 15 Intelligence (Arcana) check.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. A convincingly crab-like apparatus of Kwalish being transported in its hold remains at the sea bottom, but a marilith bound to guard it remains and attempts to slay anyone other than Mordenkainen who
, Salted Glade 20 Pirate ship, Dreadnaught Gnasher Thereax Guldeer (LE half-red dragon veteran) took command of the warship, Gnasher, several years ago when her father was slain in a duel with an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. A convincingly crab-like apparatus of Kwalish being transported in its hold remains at the sea bottom, but a marilith bound to guard it remains and attempts to slay anyone other than Mordenkainen who
, Salted Glade 20 Pirate ship, Dreadnaught Gnasher Thereax Guldeer (LE half-red dragon veteran) took command of the warship, Gnasher, several years ago when her father was slain in a duel with an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
infested area ends their direct threat, but the terrain remains twisted and accursed, the portal dormant but still in place. To repel the incursion at this stage, the defenders must not only slay the
power enables it to command the other demons already present in the world. They form a horrid army that sets about stripping the world of life and clearing the path for the lord’s dominance. At this point
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(use the bandit captain statistics) who normally charges 10 gp per day. One of the characters can serve as captain to avoid this expense, but that leaves no one with command experience aboard the ship
promise to help her slay a dragon and let her keep its hide as a trophy. Captain Sonadora’s sailing ship is called the Bobbin’ Flagon, and she stocks its hold with the finest Waterdhavian food and brandy
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
(use the bandit captain statistics) who normally charges 10 gp per day. One of the characters can serve as captain to avoid this expense, but that leaves no one with command experience aboard the ship
promise to help her slay a dragon and let her keep its hide as a trophy. Captain Sonadora’s sailing ship is called the Bobbin’ Flagon, and she stocks its hold with the finest Waterdhavian food and brandy
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
infested area ends their direct threat, but the terrain remains twisted and accursed, the portal dormant but still in place. To repel the incursion at this stage, the defenders must not only slay the
power enables it to command the other demons already present in the world. They form a horrid army that sets about stripping the world of life and clearing the path for the lord’s dominance. At this point
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
emulate their deity. Such orcs learn to command their fellows in ways that are unpredictable but help to ensure victory. The wisest among these leaders gain Ilneval’s favor and rise to become known as
two melee attacks with its longsword or two ranged attacks with its javelins. If Ilneval’s Command is available to use, the orc can use it after these attacks.
Longsword. Melee Weapon Attack: +5 to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
emulate their deity. Such orcs learn to command their fellows in ways that are unpredictable but help to ensure victory. The wisest among these leaders gain Ilneval’s favor and rise to become known as
two melee attacks with its longsword or two ranged attacks with its javelins. If Ilneval’s Command is available to use, the orc can use it after these attacks.
Longsword. Melee Weapon Attack: +5 to
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
relish combat challenges, introduce them to the merchant Ginder Nanik, who pleads with the characters to go slay the dragon. Steer them to Catacus if they’d enjoy the treasure hunt of gathering ingredients
Vara Horn (Small Tough Bosses), command the respect of most who follow the traditional ways of Arborean Springs. As two of the oldest human residents of the region, the women preserve and pass on ancient
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
reputation as a cold-blooded killer, and goes out of his way to slay people when doing so might add to his notoriety or attract the attention of the law. He might claim that it isn’t personal, but it
Telepathy. Ghald can magically command any shark within 120 feet of him, using a limited telepathy.
Sneak Attack. Ghald deals an extra 14 (4d6) damage when he hits a target with a weapon attack and has
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
relish combat challenges, introduce them to the merchant Ginder Nanik, who pleads with the characters to go slay the dragon. Steer them to Catacus if they’d enjoy the treasure hunt of gathering ingredients
Vara Horn (Small Tough Bosses), command the respect of most who follow the traditional ways of Arborean Springs. As two of the oldest human residents of the region, the women preserve and pass on ancient






