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Returning 31 results for 'slender all class'.
Magic Items
Phandelver and Below: The Shattered Obelisk
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. While holding the staff, you have a +1 bonus to your Armor Class.
Spells. The staff has 10 charges. While
Staff of Defense
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Magic Items
Lost Mine of Phandelver
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells.
While holding the staff, you have
a +1 bonus to your Armor Class.
The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following spells from the
races
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Staff of Defense This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the
staff, you have a +1 bonus to your Armor Class. The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Staff of Defense This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. You must be attuned to the staff to gain its benefits and cast its spells. While holding the
staff, you have a +1 bonus to your Armor Class. The staff has 10 charges, which are used to fuel the spells within it. With the staff in hand, you can use your action to cast one of the following
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Servitor Thrull The most wretched of thrulls are the servitors, small and slender, that serve as playthings for their Orzhov masters. They run trivial errands, transport small items, caper and dance
Class 11
Hit Points 22 (4d6 + 8)
Speed 30 ft.
STR
11(+0)
DEX
13(+1)
CON
14(+2)
INT
6(−2)
WIS
6(−2)
CHA
3(−4)
Damage Immunities poison
Condition
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Servitor Thrull The most wretched of thrulls are the servitors, small and slender, that serve as playthings for their Orzhov masters. They run trivial errands, transport small items, caper and dance
Class 11
Hit Points 22 (4d6 + 8)
Speed 30 ft.
STR
11(+0)
DEX
13(+1)
CON
14(+2)
INT
6(−2)
WIS
6(−2)
CHA
3(−4)
Damage Immunities poison
Condition
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
simple weapons but prefers not to. See invisibility, true seeing, and similar effects reveal that the servant has a shape similar to that of a slender humanoid adult. Living Unseen Servant
Medium
construct, unaligned
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
2(−4)
DEX
10(+0)
CON
11(+0)
INT
1(−5)
WIS
10(+0)
CHA
1(−5)
Skills Perception
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
simple weapons but prefers not to. See invisibility, true seeing, and similar effects reveal that the servant has a shape similar to that of a slender humanoid adult. Living Unseen Servant
Medium
construct, unaligned
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
2(−4)
DEX
10(+0)
CON
11(+0)
INT
1(−5)
WIS
10(+0)
CHA
1(−5)
Skills Perception
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Quickling Quicklings rocket through twisted forests where the unseelie fey hold sway, both in the Feywild and in the world. These slender Fey resemble miniature elves with feral features and cold
discord. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
13 (+1)
INT
10 (+0
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
than a blurry wavering in the air. A quickling is a small, slender fey, similar to a miniature elf with sharp, feral features. Its cold, cruel eyes gleam like jewels. Live Fast, Die Young. Quicklings
actions falls on other creatures and creates discord. Quickling
Tiny Fey, Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Quickling Racing faster than the eye can track, a quickling appears as little more than a blurry streak of color. Only when it stops running do its small, slender form and cold, cruel eyes become
, such as by stealing an important letter, swiping coins collected for the poor, or planting a stolen item in someone’s bag. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Quickling Racing faster than the eye can track, a quickling appears as little more than a blurry streak of color. Only when it stops running do its small, slender form and cold, cruel eyes become
, such as by stealing an important letter, swiping coins collected for the poor, or planting a stolen item in someone’s bag. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Quickling Quicklings rocket through twisted forests where the unseelie fey hold sway, both in the Feywild and in the world. These slender Fey resemble miniature elves with feral features and cold
discord. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
13 (+1)
INT
10 (+0
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
than a blurry wavering in the air. A quickling is a small, slender fey, similar to a miniature elf with sharp, feral features. Its cold, cruel eyes gleam like jewels. Live Fast, Die Young. Quicklings
actions falls on other creatures and creates discord. Quickling
Tiny Fey, Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, overlarge head set with glassy, vacant eyes. It constantly drools stinking ichor as it mouths obscenities. Its arms are too slender, with tiny hands ending in cruelly shaped nails. An atropal never
Armor Class 7
Hit Points 225 (18d12 + 108)
Speed 0 ft., fly 50 ft. (hover)
STR
19 (+4)
DEX
5 (–3)
CON
22 (+6)
INT
25 (+7)
WIS
19 (+4)
CHA
24
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
lifestyle, fashions, and friendships he desired. Mister Light’s Description Mister Light has a slender frame. He is always dressed in some sort of costume and is rarely seen in public without makeup. He
vane, he can affect the mood of everyone in the Witchlight Carnival. Mister Light
Medium Humanoid (Elf, Shadar-kai), Chaotic Good
Armor Class 13
Hit Points 77 (14d8 + 14)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, overlarge head set with glassy, vacant eyes. It constantly drools stinking ichor as it mouths obscenities. Its arms are too slender, with tiny hands ending in cruelly shaped nails. An atropal never
Armor Class 7
Hit Points 225 (18d12 + 108)
Speed 0 ft., fly 50 ft. (hover)
STR
19 (+4)
DEX
5 (–3)
CON
22 (+6)
INT
25 (+7)
WIS
19 (+4)
CHA
24
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
lifestyle, fashions, and friendships he desired. Mister Light’s Description Mister Light has a slender frame. He is always dressed in some sort of costume and is rarely seen in public without makeup. He
vane, he can affect the mood of everyone in the Witchlight Carnival. Mister Light
Medium Humanoid (Elf, Shadar-kai), Chaotic Good
Armor Class 13
Hit Points 77 (14d8 + 14)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
on an outcrop of rock, outlined against the stormy sky. One is a slender female elf wearing a crescent moon mask, and the other is a three-foot-tall dandelion with a small rapier strapped to its stem
player characters the centerpiece of the adventure.
Pollenella the Honeybee Tiny Beast, Unaligned
Armor Class 13
Hit Points 1 (1d4 – 1)
Speed 5 ft., fly 30 ft.
STR
1 (–5)
DEX
16
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
on an outcrop of rock, outlined against the stormy sky. One is a slender female elf wearing a crescent moon mask, and the other is a three-foot-tall dandelion with a small rapier strapped to its stem
player characters the centerpiece of the adventure.
Pollenella the Honeybee Tiny Beast, Unaligned
Armor Class 13
Hit Points 1 (1d4 – 1)
Speed 5 ft., fly 30 ft.
STR
1 (–5)
DEX
16
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
“Elemental Magic Items” section. They are often wearing it when encountered. Feathergale Knight
Medium humanoid (human), lawful evil
Armor Class 16 (scale)
Hit Points 33 (6d8 + 6)
Speed 30 ft
destroy unbelievers isn’t an act of terror but a demonstration of true faith. Howling Hatred Initiate
Medium humanoid (human), neutral evil
Armor Class 13 (leather)
Hit Points 9 (2d8)
Speed 30
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
“Elemental Magic Items” section. They are often wearing it when encountered. Feathergale Knight
Medium humanoid (human), lawful evil
Armor Class 16 (scale)
Hit Points 33 (6d8 + 6)
Speed 30 ft
destroy unbelievers isn’t an act of terror but a demonstration of true faith. Howling Hatred Initiate
Medium humanoid (human), neutral evil
Armor Class 13 (leather)
Hit Points 9 (2d8)
Speed 30
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
horrid plants (dew drinkers) hide near the path. S56g: Globe Palms. This area is rich with globe palms—tall, slender trees topped with coconut-sized globes. These membranous fruits are filled with an
still alive when the characters enter this chamber, it whips at the windows with its tentacles and long, prehensile tongue to get at the tender morsels within. Each window has Armor Class 13, 10 hit
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
horrid plants (dew drinkers) hide near the path. S56g: Globe Palms. This area is rich with globe palms—tall, slender trees topped with coconut-sized globes. These membranous fruits are filled with an
still alive when the characters enter this chamber, it whips at the windows with its tentacles and long, prehensile tongue to get at the tender morsels within. Each window has Armor Class 13, 10 hit
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
), lawful evil
Armor Class 9
Hit Points 5 (2d8 − 4)
Speed 30 ft.
STR
7 (−2)
DEX
8 (−1)
CON
6 (−2)
INT
15 (+2)
WIS
17 (+3)
CHA
12 (+1)
Skills Deception
, ravens, and spiders. Treasure. Amrik’s chest contains neatly folded and tailored apparel to fit a slender noble, and a jewelry box carved from bone (10 gp). This tiny box contains a gold signet ring
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ceiling on delicate chains, and a young human man and woman relax on it as it gently sways. Slender golden perches dot the walls, and songbirds flit between them as they sing.
This bedroom once
. Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. They’re dressed in bright lounging robes
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
ceiling on delicate chains, and a young human man and woman relax on it as it gently sways. Slender golden perches dot the walls, and songbirds flit between them as they sing.
This bedroom once
. Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. They’re dressed in bright lounging robes
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
), lawful evil
Armor Class 9
Hit Points 5 (2d8 − 4)
Speed 30 ft.
STR
7 (−2)
DEX
8 (−1)
CON
6 (−2)
INT
15 (+2)
WIS
17 (+3)
CHA
12 (+1)
Skills Deception
, ravens, and spiders. Treasure. Amrik’s chest contains neatly folded and tailored apparel to fit a slender noble, and a jewelry box carved from bone (10 gp). This tiny box contains a gold signet ring
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
table ringed by high-backed chairs. Between the table and a curved wall of tall, slender windows stands a motionless, white-haired wizard wielding a staff that has glittering frost erupting from its tip
five iron levers protrudes from the wall above the ledge on the far side of the room. Five feet below the ledge is the surface of a pool of reeking sludge. Five slender, gilded cages dangle from chains
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
table ringed by high-backed chairs. Between the table and a curved wall of tall, slender windows stands a motionless, white-haired wizard wielding a staff that has glittering frost erupting from its tip
five iron levers protrudes from the wall above the ledge on the far side of the room. Five feet below the ledge is the surface of a pool of reeking sludge. Five slender, gilded cages dangle from chains






