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Returning 35 results for 'smiles glory locations'.
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Monsters
Fizban's Treasury of Dragons
spirit of their glacier home. Such worship amuses and flatters the dragon, who keeps the hunters safe and leads them to locations where seals are plentiful.
Crystal Dragon Lairs
Crystal dragons
seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much of their lives refining, polishing
Monsters
Fizban's Treasury of Dragons
university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
presents it to Agatha as a gift, the check is automatically successful. The ghostly figure smiles with cold amusement. “Very well,” she says. “I know that you seek many things. Ask me one question, and I
, divide 200 XP equally among the characters. WHERE'S THE MAP?
No maps are provided for Agatha’s lair, Old Owl Well, or Wyvern Tor. These adventure locations contain only one or two points of interest
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Interesting Locations The Anvil was once The Golden Anvil, House Ghallanda’s flagship inn in Sharn. Now it’s faded and forgotten, but it still has traces of its former glory. There’s a few gaming
district often sleep around the General. The Silvermist Theater stands on the west side of the Bridge. Like the Anvil, it’s a remnant of Callestan’s glory days; a fine theater that’s a rotting shadow of its
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
back the alien armies of Gzemnid, a gaseous beholder god. CoupleOfKooks “Glory? Ha! What do any of us know of glory? We’re still alive! You seek a reward that can be attained only in death
: Glory of the Giants. Regional Effects The region containing Glorium’s planar gate is influenced by the magic of Ysgard, creating one or more of the following effects in and around the gate-town: Destined
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
world. Elves had yet to set dainty foot out of the fey realm when the thunder of the giants’ steps shook the world to its bones, and even the dragons were yet unaware of the power and glory they would
, literally towering over the other, younger beings that crowd the world. Yet nowadays most giants live in isolation or in obscure locations, exhibiting none of the collective grandeur and power of their forebears.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
all her glory, crowned in gold and silver, and worked with gemstones and gold and silver thread. Fully 35 feet wide and 20 feet tall, it shows Tiamat crushing cities and surrounded by adoring followers
tapestries and a successful DC 20 Intelligence (History) check reveals their locations in the Sword Coast region. The blue dragons are attacking a caravan crossing the desert of Anauroch, the white and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crystal Dragon Lairs Crystal dragons seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much
crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair. Anterior Spires. Rising from the far side of the bridge are the lair’s anterior
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
glory, crowned in gold and silver, and worked with gemstones and gold and silver thread. Fully 35 feet wide and 20 feet tall, it shows Tiamat crushing cities and surrounded by adoring followers. The
and a successful DC 20 Intelligence (History) check reveals their locations in the Sword Coast region. The blue dragons are attacking a caravan crossing the desert of Anauroch, the white and black
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the city. But it also holds opportunities you can’t find anywhere else. If you’re looking for smuggled goods or a place to lie low, head to Dura. Dura Quarter: Noteworthy Locations Location
rumored to be connected to the Tyrants. Callestan, Lower Dura The Silvermist Theater A remnant of Callestan’s glory days, this place is a shadow of the grand establishment it once was. The current owners
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
warlord is a ruthless tyrant more interested in strategy, victory, glory, reputation, and dominion than leading troops into battle.
As loyal and disciplined as hobgoblins are in their own legion
potential slaves can be found. They build and conquer strongholds in strategically advantageous locations, which they then use as staging areas to expand their territory. Hobgoblin warlords never
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
large collapses into madness. The Traveler’s Curse twists space, and explorers might follow the same path twice only to end up in entirely different locations. Xen’drik is a continent that defies
Xen’drik, but these creatures have never regained the glory of their ancestors. Tribes of drow—said to be the shadow-assassins created by the Emperor Cul’sir—linger in the darkness. These represent just a few of the threats in this vast land.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
surviving member of a doomed expedition, a guide who has lived in Chult for years, a lone explorer seeking glory or treasure, or someone racing against time to save a loved one affected by the death
drawn by curiosity or circumstance to locations such as the garden ruin of Nangalore, the dwarven forge of Hrakhamar, or the pirate haven of Jahaka Anchorage. Such locations present dangers that, when
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
legacy and serving the needs of Baldur’s Gate with the riches earned during his adventuring career, he continued his mercenary explorations, seeking glory and plunder across the Sword Coast. Machil found
less glory over time, though, and even less wealth. Yvandre knows that Machil discovered The Scrivener’s Tale in a vault deep beneath the ruins of Delimbiyran. That capital city of the lost kingdom of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
wisps of the same light that transformed her, and are infused with a blessing of health (see “Other Rewards” in chapter 7 of the Dungeon Master’s Guide). Returned to her full celestial glory, Zariel
, Zariel inclines her head, unfurls her wings, and soars into the sky. Lulu turns to wrap you all up in a massive hug with her trunk. When she lets you go, she smiles warmly and says, “We’ll see each
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Beyond the City Walls Mike Schley City of Greyhawk and Environs View Player Version The City of Greyhawk and Environs map shows the lands around the Free City of Greyhawk. Locations on the map are
the archmage Zagig Yragerne and abandoned with his demise, the ruins (and the many-leveled dungeon below) are a powerful draw to adventurers who seek wealth, glory, and magical might. All manner of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Lower Dura) was one of the first Ghallanda halls in Sharn. Its glory days are long past, but the young innkeeper, Eranna d'Ghallanda, is determined to keep it alive. The Anvil is frequented by
the adventurers, or simply one who indulges their enthusiasm for antiquities and exotic locations. 4 Coldflame Keep (High Hope, Middle Northedge) is a garrison church dedicated to the Silver Flame
compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Eileanar Locations The locations detailed here are among some of Eileanar’s most famous landmarks. Use these locations when setting adventures in the city. Eileanar is shown on Map: Eileanar. Arcane
that know no higher calling than pure knowledge and academic glory. Reasons to Visit. Adventurers might visit the Last Academies for one of the following reasons: Magical Training. Any adventurer seeking
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Skytower Shelter Locations Skytower Shelter is a cave complex carved into the northwest face of a 15,000-foot-high mountain. Tunnels are 10 feet high throughout, and the caves are lit by torches. The
following locations are keyed to map 2.13. S1. Stone Causeway A 10-foot-wide stone causeway hugs the side of the mountain and ascends to Skytower Shelter. Six griffons circling the mountain’s peak
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Outpost Locations The duergar outpost was not built with the intention of being aesthetically pleasing or welcoming to strangers. There is no interior lighting, since the duergar rely on darkvision
to see. The walls and entryways are all 10 feet high, allowing duergar that have grown to Large size to move around easily. Map 1.6: duergar outpost View Player Version The following locations are
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Locations in Vogler While in Vogler, the characters might visit any of the locations in this section. These sites are marked on map 3.1. Map 3.1: Vogler View Player Version The Brass Crab The Brass
looks like a glorified pier—a remnant of once-promised glory. A simple ferry system of ropes and winches follows the bridge’s supports and connects with posts on the opposite shore. Simple rafts and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Threshold Locations The following locations are keyed to map 6.5. Map 6.5: threshold of the heavens View Player Version T1: Plaza Once characters reach the floating island of the Threshold of the
mirrors can’t be used to view any other locations. Each mirror is a Medium object with AC 13, 8 hit points, immunity to poison and psychic damage, and vulnerability to bludgeoning damage. Treasure. Atop a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Locations” section). 4 A desperate commoner from a faction of your choice has an impending trial in the High Courts of Sigil (see the “Lady’s Ward Locations” section). Unable to secure an advocate
obstructing justice and becoming the next target. Though most of their work occurs in the Prison, members of the faction regularly mete out discipline in public for all to see. Lady’s Ward Locations Robson
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. The Dusters rely on corpse collectors—grim-faced laborers found primarily in the Hive—to deliver a steady stream of bodies to them for interment. Hive Ward Locations Presented here are some noteworthy
. Inside, the quiet artist lets his handiwork speak for itself. Fell nods and smiles at his clients, producing wispy images that hang in the air and adjusting the shapes to their liking. The dabus applies
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to explore other locations throughout the North. Whether the characters travel over land or by sea, use the “Random Wilderness Encounters” section in chapter 3 to stage encounters along the way. Augrek
ready to leap into the fray. If the characters reduce Thunderhale to 32 hit points or fewer, he surrenders, smiles, and offers his hand in friendship while complimenting the characters on their fighting
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Caves of Hunger Locations (H11-H21) H11. Den of Shadows Naturally formed stairs lead up to area H9 and down to area H15. A wide passage to the east leads to area H13, with a branching tunnel to area
dead-end cave contains a half dozen mounds of snow that rise up and assume vaguely bipedel forms. Wide smiles appear on their otherwise featureless heads.
These creatures are six snow golems (see
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Ziggurat Locations, Tiers 1–3 The top three tiers of the ziggurat once served as living and ceremonial spaces for Cynidicean priests. The following locations are keyed to map 2.1. Mike Schley Map
trust any of them, but the Zargonites are especially ruthless. Dungeon Tip. The lower levels of the ziggurat are haunted by Undead. Glory of Cynidicea. Kanadius believes only the Guardians of Gorm can
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Lair Locations Jared Blando Map: Nakari’s Lair View Player Version The following locations are keyed to the “Underground” half of Map: Nakari’s Lair. N1: East Entrance Ethereal music travels up this
green dragon wyrmlings crawl over and around her, occasionally exhaling puffs of gas from their nostrils.At the sight of you, the wyrmlings hiss and bare their fangs. The copper dragon smiles and says
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Landro Locations The following locations are keyed to map 4.3. Dyson Logos Map 4.3: Landro View Player Version L1: Cave Entrance The jagged cave entrance in the side of the mountain resembles a
within 1 minute. The vat contains three doses of paste. L12: Lost Soldier The ghostly image of a human Cyran soldier paces nervously at the bottom of this sloping cavern. On seeing you, the figure smiles
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Encounter Locations The following encounters are keyed to the map of the ruined cloud giant keep. Map 12.2: cloud giants keep View Player Version C1. Front Yard The mountainside splits, leaving a
restore the cloud giants’ keep to its original glory, turning it into a flying fortress that he can ride into battle. If a character is carrying Zikran’s Zephyrean Tome openly, Zikran offers the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
encounters that can occur in underground regions or at surface locations suffering an invasion from the depths. These encounters also fit well for places warped by the strange corruption of the Far
its outskirts, like wolves keeping a respectful distance from a campfire but unable to stray too far.
—Bigby
You could describe many giant communities the same way: unable to stray from the glory
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Cragmaw Hideout Locations The following locations are keyed to map 1.2. Mike Schley Map 1.2: Cragmaw Hideout View Player Version H1: Cave Mouth The goblins’ trail ends at a cave in a hillside five
bring honor and glory to their leaders and their homeland. Sildar met Gundren Rockseeker in Neverwinter and agreed to accompany him to Phandalin. Sildar wants to investigate the disappearance of Iarno
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Cottage Locations The following locations are keyed to the map of Bavlorna’s cottage. Bavlornas Cottage View Player Version B1. Preservation Pool This location is accessible through the cottage’s
a creature smiles into the mirror. In that case, the creature’s reflection also smiles, and a secret door in the wall holding the mirror swings inward, revealing a hidden passage (area B9). Any
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Howling Caves Locations N1. Entrance A subterranean wind blows north, up the tunnel, carrying distant screams from the south.
The north end of the tunnel forms the bottom of a widening shaft that
moon elf then bows as Yan-C-Bin (see chapter 7) flies through the portal. The Prince of Evil Air appears as a gaunt, dark-gray man with white hair and glowing eyes. In this form Yan-C-Bin smiles, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in the city’s restoration. Do not reveal the city’s secrets to outsiders. Everlast can manifest anywhere inside the spire and can move instantaneously between locations within it. If the characters
express interest in restoring Ythryn to its former glory, he laments, “Many powerful minds have tried.” If the characters mention Veneranda’s plan to use Iriolarthas’s staff of power and the obelisk






