Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'souls splitting adventurers'.
Other Suggestions:
soul splitting adventure
soul splitting adventures
should splitting adventure
should splitting adventures
songs splitting adventure
Monsters
Van Richtenâs Guide to Ravenloft
","damageType":"necrotic"}) necrotic damage.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priestsâ malevolent magic. Using this soul power, each priest can defy
. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would give him more power and delved into any eldritch secret that would prolong
Monsters
Van Richtenâs Guide to Ravenloft
"} necrotic damage on a failed save, or half as much damage on a successful one.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priestsâ malevolent magic
mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would give him more power and
Monsters
Van Richtenâs Guide to Ravenloft
priests of Osybus steal the souls of others to fuel the priestsâ malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over
and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to his own
Monsters
Van Richtenâs Guide to Ravenloft
damage, and the target canât regain hit points until the start of the priestâs next turn.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priests&rsquo
by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would give him
Monsters
Van Richtenâs Guide to Ravenloft
points.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priestsâ malevolent magic. Using this soul power, each priest can defy death and become an undead creature
; souls as springboards to his own immortality. He forged pacts with any entity that would give him more power and delved into any eldritch secret that would prolong his life. He became a devotee of the
Monsters
Van Richtenâs Guide to Ravenloft
, the priests of Osybus steal the souls of others to fuel the priestsâ malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the
grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to
Monsters
Van Richtenâs Guide to Ravenloft
"} necrotic damage, and the target canât regain hit points until the start of the priestâs next turn.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priests
centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would
Monsters
Mythic Odysseys of Theros
pitiable souls who managed to escape from the Underworld only to find themselves stripped of the passions that motivated their flight. Lacking purpose and shunned by the living, these Returned typically seek
shadow plays without weight or substance.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth
Monsters
Fizban's Treasury of Dragons
great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are
":"Adventure Hook"}
Adventure Hook
1
A wealthy and well-known artistâs museâa moonstone dragonâhas stopped appearing in their dreams. The artist is desperate to hire adventurers to
Monsters
Fizban's Treasury of Dragons
artists and poets, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule
to hire adventurers to find the dragon.
2
A clutch of moonstone dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the
Demilich (Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
gemstones into his skullâs eye sockets and teeth. Each of these soul gems possessed the power to capture the souls on which his phylactery would feed.
Acererak abandoned his physical body
souls of the insolent intruders to his tomb, magically transferring them to his phylactery.
Liches who follow Acererakâs path believe that by becoming free of their bodies, they can continue
Gray Dwarf (Duergar)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Sword Coast Adventurer's Guide
artistic value.
Few duergar become adventurers, fewer still on the surface world, because they are a hidebound and suspicious race. Those who leave their subterranean cities are usually exiles. Check
of Moradin and his false promises. Their period of enslavement and the revolt against the mind flayers led by their god, Laduguer, purged the influence of the other dwarven gods from their souls and
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
their ingenuity and skill had turned toward scheming against their patron, the spark of creativity was torn from their souls. Finally, to ensure that the kenku could never divulge any secrets, their
degradation or shifts in meaning. Human messengers might switch words or phrases and garble a message inadvertently, but the kenku produce perfect copies of whatever they hear.
Kenku Adventurers
Kenku
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Elakdrasâs remains, but theyâve had a falling-out in Challidaxâs lair, splitting their followers into rival factions. Into the Ice Caves. The adventurers enter the frosty cave complex where the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Chapter 7: Tomb of Wayward Souls Olivier Bernard The next rod piece lurks deep in the deadly Tomb of Wayward Souls Retrieving the sixth piece of the Rod of Seven Parts leads the characters to a
chain of tropical islands on the world of Oerth. There, the party must plumb the depths of a deadly complex called the Tomb of Wayward Souls, which was built to lure in and slay treasure-seekers. This
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Appendix D: Monsters and NPCs Barovia is a land of vampires, ghosts, and werewolves. In addition, adventurers who explore this unholy realm encounter other things that go bump in the night, including
creatures born out of Strahdâs evil. The new monsters that appear in this adventure are described below, along with several of the vampireâs allies and enemiesâsouls whose fates are entwined with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
most of their number and combined their souls to form a prison to hold the overlords. Scholars have theorized that their combined souls eventually became the force that is worshiped by the Church of the
Silver Flame. The church is ambivalent on the topic, preaching that regardless of how the Flame was first kindled, there is a place within the Flame for all noble souls. The few couatls that remain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Skullport Skullport is a grim, cutthroat outpost of civilization where adventurers can resupply and take refuge. Yet few souls of the surface world have any clue how to reach this shadowy reflection
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
twisted puzzles meant to torment and eventually slay would-be thieves, whose souls he then consumes.
The most famous of Acererakâs tombs is the Tomb of Horrors, which has claimed many adventurers
Acererak Also known as the Devourer, Acererak is a powerful archlich feared across many worlds. He takes sadistic pleasure in killing adventurers by luring them into his trap-riddled tombs with the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
adventurers from faraway lands and harvested their souls to feed the archlichâs phylactery, which remained hidden on another plane. Every few decades, Acererak returned to tinker with his dungeonâs traps
, add treasure to its vaults, and reap a bounty of hoarded souls. His planar wanderings have influenced the tombâs mishmash of architectural styles, and have populated it with strange and deadly monsters.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
device called the Soulmonger. The Harpers received their intelligence from a lich, but they donât know much about the Soulmonger other than its name and general whereabouts. Adventurers willing to
help Syndra must travel to Chult, a land of jungles and monsters, to find the Soulmonger and destroy it. Unknown to Syndra and her allies, the Soulmonger is trapping the souls of the dead and depriving
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maintaining Order The adventurers are in command of their NPC followers, and that means they are responsible for welding together disparate forces and maintaining discipline. The characters have a
question the right of a ragtag band of adventurers to command them, even if their superiors seem to trust the player characters. Likewise, though the individual factions are typically disciplined
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
place expressly for the punishment of evil souls; instead, it represents a ânext levelâ for evil souls after the end of their wicked lives as mortals. The Nine Hells allows souls to exist in a
archdevils seeking signs of weakness that they can exploit to further their dreams of power. Fort Knucklebone
For characters of level 7
The adventurers question Chukka and Clonk, a pair of kenku junk
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
knowledge of the machinations of the diabolical realms. Adventurers come here to negotiate with powerful fiends, meddle in the Blood War, and free poor souls trapped in the Nine Hells.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
place to steal the souls of those heroes whose skills where found wanting â the tomb has claimed countless lives over millennia, and even some of the most hardened adventurers would think twice about
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
risk of being eternally pursued by Athreosâs servants. Alternatively, it might be souls rather than riches that tempt adventurers to the Tartyxâs banks. A spirit who died without payment for Athreos
Underworld Crossing The Tartyx River is dotted with ruined temples of Athreos on either side of its banks that serve as crossing points between the mortal world and the Underworld. Souls of the dead
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
pharaoh, Amun Sa (AH-muhn sah), roams the sun-scorched dunes, appearing to those who trek across the sands. Condemned to wander the desert for eternity, Amun Sa pleads with adventurers to free his cursed
for four to six 7th-level characters. Tomas Duchek The ghost of the pharaoh Amun Sa wanders the Desert of
Desolation, searching for worthy souls to break his curse
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Scions of Elemental Evil Beneath the Temple of Elemental Evil lies a labyrinth of tombs and ritual chambers. For years these dungeons have lain in ruin. Now forsaken souls return, raising an army of
different set of adventurers who recently tumbled into the D&D multiverse. Each player can choose one of these characters or provide a character of their own.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
alphabetical order. Acererak Acererak (ah-SAIR-er-rack) is a powerful lich who travels between worlds and takes pleasure in devouring the souls of adventurers, whom he lures into trap-ridden dungeons to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Hades The layers of Hades are called the Three Gloomsâplaces without joy, hope, or passion. A gray land with an ashen sky, Hades is the destination of many souls that are unclaimed by gods or Fiends
. These souls become larvae and spend eternity in this place, which lacks a sun, a moon, stars, or seasons. Leaching away color and emotion, the gloom on this plane is more than most visitors can stand
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
for 24 hours, after which the souls are transferred to Acererak and are trapped forever. Rerak also resets traps that adventurers have triggered in the complex. A long time has passed since the
, but nothing happens. The Rod Piece and Its Guardian The sixth piece of the rod can be found in area T27. The piece is guarded by Rerak, an empowered simulacrum of Acererak designed to harvest souls
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
redeem her and wish to live. Souls are Forfeit Characters who choose to serve Zariel must sign a contract (see appendix A) forfeiting their souls to the archdevil. She then returns such characters to
the Material Plane to do her bidding. Zariel has numerous schemes spinning at any given time, but the adventurers are particularly well suited to preparing Baldurâs Gate to meet the same fate as
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
of Ezra while opposing the priests of Osybus. Ulmist inquisitors might ally with characters against evil, but they are just as likely to see corruption within adventurersâ souls. These inquisitors are further detailed in chapter 5.
Other Groups Representatives of various organizations have their own reasons for exploring the Mists and might be encountered in multiple domains. Church of Ezra Pious souls in various domains pray
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Adventure Summary The adventure is likely to play out as follows. The adventurers are teleported to Port Nyanzaru, the only major settlement in Chult. After exploring the city (chapter 1), they
survivors of the Star Goddess shipwreck, and Red Wizards under Valindra Shadowmantleâs command. As the adventurers explore Omu, they are either captured by yuan-ti or forced to confront them in their
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. The adventurersâ goal often lies as far from the dungeon entrance as possible, forcing characters to delve deeper underground or push farther into the heart of the complex. A dungeon is usually
other. Past earthquakes might have opened chasms within a dungeon, splitting rooms and corridors to make interesting obstacles. Natural Features. Many dungeons include natural features. An underground






