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Returning 35 results for 'spent family'.
Other Suggestions:
spell family
speak family
spend family
Species
Player’s Handbook
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave
child—helps them pass through crowds unnoticed and slip through tight spaces.
Anyone who has spent time around halflings, particularly halfling adventurers, has likely witnessed the storied &ldquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sages attribute the ability to the centuries rothé have spent in the Underdark, where ambient magic slowly transforms everything.
Cattle
Many kinds of cattle roam the multiverse, some of them domesticated and others feral. In many cultures, cattle are almost like family to the folk who tend to them.
Monsters
The Wild Beyond the Witchlight
","rollType":"roll","rollAction":"Witchlight watch"}; on a roll of 3 or 8, Witch can’t cast the spell again until the next dawn), messageWitch, who used to go by the name Naeryx Krumple, spent his
that the work gave him a sliver of joy. When the old keeper died years later, Naeryx replaced him.
The wealthy family that owned the clock tower didn’t pay Naeryx a lot of money for his work
Monsters
Acquisitions Incorporated
year.
The changeling Portentia can affect a range of disguises, and has spent long years engaged in a mission of manipulating the members of the Dran family. Years ago, it was Portentia who tricked
Monsters
The Wild Beyond the Witchlight
again until the next dawn), ray of frostLight, formerly known as Urmius Umbrage, belonged to a filthy rich shadar-kai family that haunted a crumbling mansion in Gloomwrought. Although he wanted for
nothing as a child, Urmius found himself surrounded by family members, caretakers, and teachers who were uniformly cold, callous, and mean-spirited. He grew tired of being seen as nothing more than the
Monsters
Acquisitions Incorporated
or misses, Omin can grant the creature a +10 bonus to that roll.Ominifis Hereward Dran spent his formative years in the small waystop of Red Larch, where his mother, Prophetess, ran a popular inn and
restaurant. In the brief periods of respite afforded by working the family business, Omin and his sisters, Auspicia and Portentia, were wont to wander the hills and trails around town, dreaming of
Monsters
Curse of Strahd
return the courtesy, the duchess commissioned the legendary toymaker Fritz von Weerg to build a clockwork effigy of Pidlwick as a gift for Strahd's family. Although the duchess's heart was in the right
place, the effigy didn't have Pidlwick's abilities, and it failed to entertain anyone. Even though Pidlwick himself had spent months training it, the effigy couldn't speak, and its movements were
Monsters
Van Richten’s Guide to Ravenloft
, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. The dullahan regains spent legendary actions at the start of its
shards of its shattered skull.
2
A vain dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3
A greedy dullahan seeks to recover its bejeweled helmet
Monsters
Van Richten’s Guide to Ravenloft
turn. The juggernaut regains spent legendary actions at the start of its turn.
Implacable Advance. The juggernaut moves up to its speed, ignoring difficult terrain. Any object in its path takes 55
was left for dead and granted new life to seek revenge.
2
It was turned into a weapon of vengeance by a family member’s bargain with sinister forces.
3
It was marked by a fiend before
Monsters
Fizban's Treasury of Dragons
the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Claw. The dragon makes one Claw attack.
Psionics (Costs 2 Actions). The dragon uses
can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to find the heir, but
Monsters
Van Richten’s Guide to Ravenloft
. The slasher regains spent legendary actions at the start of its turn.
Slice. Melee or Ranged Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Slice"} to hit, reach 5 ft. or
, unique monstrous slayers.
Relentless Origins
d6
Origin
1
It was left for dead and granted new life to seek revenge.
2
It was turned into a weapon of vengeance by a family member
Monsters
Mordenkainen Presents: Monsters of the Multiverse
below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The drow regains spent legendary actions at the start of her turn.
Compel Demon. An
’s will while also advancing the interests of the family. Matron mothers embody the scheming and treachery associated with the Queen of Spiders. Each stands at the center of a vast conspiratorial web
Monsters
Fizban's Treasury of Dragons
time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Claw. The dragon makes one Claw attack.
Psionics (Costs 2 Actions). The
unless the dragon can be convinced to return.
6
A royal heir goes missing while secretly visiting a crystal dragon. The heir’s family, the heir’s friends, and the dragon all want to
Backgrounds
Ghosts of Saltmarsh
You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village
Oweland and her family are the informal leaders of the fishing industry in Saltmarsh. You can always count on the Owelands for minor aid and can gain access to Eda if the need is obvious and imminent.
Backgrounds
Baldur’s Gate: Descent into Avernus
spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far closer than most people to the world of murder, theft, and violence that pervades the
Guild took over your family business, ran it into the ground, and burned the building for insurance money. You were driven into crime yourself, but you’ll never work for the Guild. You take
Backgrounds
Tomb of Annihilation
, and a pouch containing 25 gp
Dust Digger
Prior to becoming an adventurer, you spent most of your young life crawling around in the dust, pilfering relics of questionable value from crypts
searching it for secret doors.
3
When I’m not exploring dungeons or ruins, I get jittery and impatient.
4
I have no time for friends or family. I spend every waking moment thinking about
Backgrounds
Guildmasters’ Guide to Ravnica
You’re an entertainer at heart, a performer with a flair for the dramatic and a love of the spotlight. You’ve spent years honing your craft, mastering a demanding set of skills so you can
.
Flaws
d6
Flaw
1
My family is prominent in another guild. I enjoy my wild life, but I don’t want to embarrass them.
2
I couldn’t hide my emotions and opinions
Backgrounds
Guildmasters’ Guide to Ravnica
, rot, and rebirth. You have spent your life in the slow churn of that ecosystem, in the dark places of the city where the messy parts of existence are on display. There is little squeamishness among the
affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
backgrounds
Player’s Handbook
a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
) Gaming Set (same as above), Fine Clothes, Perfume, 29 GP; or (B) 50 GP
You were raised in a castle, surrounded by wealth, power, and privilege. Your family of minor aristocrats ensured that you received
Criminal / Spy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld. You’re far closer
everyone. (Good)
d6
Bond
1
I’m trying to pay off an old debt I owe to a generous benefactor.
2
My ill-gotten gains go to support my family.
3
Something
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Family and Friends Who raised you, and what was life like for you when you were growing up? You might have been raised by your parents, by relatives, or in an orphanage. Or you could have spent your
childhood on the streets of a crowded city with only your fellow runaways and orphans to keep you company. Use the Family table to determine who raised you. If you know who your parents are but you
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Family and Friends Who raised you, and what was life like for you when you were growing up? You might have been raised by your parents, by relatives, or in an orphanage. Or you could have spent your
childhood on the streets of a crowded city with only your fellow runaways and orphans to keep you company. Use the Family table to determine who raised you. If you know who your parents are but you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
family of minor aristocrats ensured that you received a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
family of minor aristocrats ensured that you received a first-class education, some of which you appreciated and some of which you resented. Your time in the castle, especially the many hours you spent observing your family at court, also taught you a great deal about leadership.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Awakening Song? Why do you love or hate that your family is connected to this regional memory? Is the song true? Do you think you will be memorialized in the song? Have you spent a harvest season in the
Characters from Godsbreath If players want to create characters from Godsbreath, consider asking them the following questions during character creation: Who in your family was memorialized in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Awakening Song? Why do you love or hate that your family is connected to this regional memory? Is the song true? Do you think you will be memorialized in the song? Have you spent a harvest season in the
Characters from Godsbreath If players want to create characters from Godsbreath, consider asking them the following questions during character creation: Who in your family was memorialized in the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
see, Frody died almost a month ago. Everyone in town attended his funeral. Now, he’s crawled from his grave and returned to the cabin where he was born and where he spent his childhood. The family that
owns the cabin now is out of sorts, to say the least. The family that lives there—a father, a mother, and their three daughters—is staying with neighbors until this grave matter is resolved.
The
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
an Aereni galleon? 1d4 Sailor
1 You’ve got deep ties in Sharn. Your family owns a ship, and you’ve spent as much time on the water as you have on land. Are your people merchants? Explorers
? Or privateers?
2 Your family works the docks in Sharn. You know everything there is to know about ships, and you know half of the captains who pass through the port, but you’ve never had the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
see, Frody died almost a month ago. Everyone in town attended his funeral. Now, he’s crawled from his grave and returned to the cabin where he was born and where he spent his childhood. The family that
owns the cabin now is out of sorts, to say the least. The family that lives there—a father, a mother, and their three daughters—is staying with neighbors until this grave matter is resolved.
The
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
an Aereni galleon? 1d4 Sailor
1 You’ve got deep ties in Sharn. Your family owns a ship, and you’ve spent as much time on the water as you have on land. Are your people merchants? Explorers
? Or privateers?
2 Your family works the docks in Sharn. You know everything there is to know about ships, and you know half of the captains who pass through the port, but you’ve never had the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Founding Baldur’s Gate Centuries ago, the hero Balduran spent years questing in lands across the Sea of Swords and beyond. When finally he returned to his village of Gray Harbor, he brought fantastic
wealth with him, much of which he gifted to friends and family. These boons greatly improved Gray Harbor’s fortunes, launching businesses, expanding its docks, and seeing the creation of a defensive
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Founding Baldur’s Gate Centuries ago, the hero Balduran spent years questing in lands across the Sea of Swords and beyond. When finally he returned to his village of Gray Harbor, he brought fantastic
wealth with him, much of which he gifted to friends and family. These boons greatly improved Gray Harbor’s fortunes, launching businesses, expanding its docks, and seeing the creation of a defensive
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Founding Baldur’s Gate Centuries ago, the hero Balduran spent years questing in lands across the Sea of Swords and beyond. When finally he returned to his village of Gray Harbor, he brought fantastic
wealth with him, much of which he gifted to friends and family. These boons greatly improved Gray Harbor’s fortunes, launching businesses, expanding its docks, and seeing the creation of a defensive
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Founding Baldur’s Gate Centuries ago, the hero Balduran spent years questing in lands across the Sea of Swords and beyond. When finally he returned to his village of Gray Harbor, he brought fantastic
wealth with him, much of which he gifted to friends and family. These boons greatly improved Gray Harbor’s fortunes, launching businesses, expanding its docks, and seeing the creation of a defensive
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Vanthampur Family Thalamra Vanthampur is a cunning, devil-worshiping beast of a woman in her late sixties who can stare down a hell hound without flinching. She is barrel-bodied, with strong
hands and forearms that speak to her beginnings as a manual laborer. Her youth was spent in the cellars and sewers of Baldur’s Gate, repairing pipes and clearing out the city’s filth. Thalamra rose from