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Returning 35 results for 'spirit standing adventures'.
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spirit standing adventurers
spirit standing adventure
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spirit staring adventure
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Monsters
Mythic Odysseys of Theros
are highly trained warriors, versed not only in strategy and tactics but in the glorification of the warrior's spirit, the basis of an ethos that forges an unbreakable bond between members of a
from Theros's great poleis. Consider using these names for military forces characters encounter during their adventures or that they were once a part of.
Setessan Hoplite Unit Names
D8
NAME
1
Monsters
Mordenkainen Presents: Monsters of the Multiverse
rot troll becomes unable to regenerate, though the troll still heals normally. The creature courses with necrotic energy; simply standing near a rot troll exposes other creatures to lethal emanations
.
Trolls
Trolls that are nearly obliterated but survive and regenerate from mere scraps of flesh can display bizarre features. Radically transformed trolls like the rot trolls, spirit troll;spirit
Monsters
Mythic Odysseys of Theros
not only in strategy and tactics but in the glorification of the warrior's spirit, the basis of an ethos that forges an unbreakable bond between members of a military unit. In combat, hoplites
using these names for military forces characters encounter during their adventures or that they were once a part of.
Meletian Hoplite Unit Names
D8
NAME
1
Kraken's Claw
2
Hands of Justice
Monsters
Candlekeep Mysteries
Hold Breath. The grippli can hold its breath for 20 minutes.
Standing Leap. The grippli can leap 30 feet horizontally or 20 feet vertically from a standing position.Multiattack. The grippli makes
. Grippli religion is based in animism and nature spirits; the frogfolk do not pay reverence to a single deity, but they might beseech a particular nature spirit for aid from time to time.
Monsters
Mythic Odysseys of Theros
glorification of the warrior's spirit, the basis of an ethos that forges an unbreakable bond between members of a military unit. In combat, hoplites typically work in groups and use coordinated tactics to
characters encounter during their adventures or that they were once a part of.
Akroan Hoplite Unit Names
D8
NAME
1
Spears of Iroas
2
Iron Fangs
3
Arrows of Anax
4
The Unbroken
5
Anvil of Purphoros
6
Skewering Squad
7
Shield of Akros
8
Cymede's Heart
Monsters
Fizban's Treasury of Dragons
for the information I glean, I donât care what others do with it. (Evil)
Emerald Dragon Adventures
The Emerald Dragon Adventure Hooks table offers suggestions for stories and adventures
emerald dragon wyrmling follows a berserker to observe the berserkerâs life. The berserker believes the dragon is a spirit companion.
4
A flattering orog plies an emerald dragon wyrmling with
Monsters
Fizban's Treasury of Dragons
. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The Moonstone Dragon Adventure Hooks table offers suggestions for
stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
A
Magic Items
Acquisitions Incorporated
This delicate and exquisitely crafted clockwork orrery features multiple geared components whose sweeping hands and dials represent the complex interplay of planar and magical realms. Standing two
within 30 feet of you, you gain a +1 bonus to AC.
Into the Void. With or without its components, the attuned orrery infuses your spirit with the tumultuous energy of the planes. Over time, your
Monsters
Fizban's Treasury of Dragons
is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
table offers suggestions for stories and adventures involving crystal dragons.
Crystal Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook
Species
Mordenkainen Presents: Monsters of the Multiverse
Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbitfolk hopped into other worlds, bringing the fey realmâs
dangers during adventures.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race such as the
Backgrounds
Baldurâs Gate: Descent into Avernus
containing 10 gp
Faceless Persona
A faceless character adventures behind the mask of a public persona. This persona is as natural to them as their hidden, true face, but it disguises their
1
A flamboyant spy or brigand
2
The incarnation of a nation or people
3
A scoundrel with a masked guise
4
A vengeful spirit
5
The manifestation of a deity or your faith
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Fizban's Treasury of Dragons
Spellcasting
Age
Spell Save DC
Spells Known
Adult Deep Dragon;Adult
16
command, dissonant whispers, faerie fire, water breathing
Deep Dragon Adventures
The Deep Dragon
Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Tarokka Deck and Spirit Board Ravenloft has a tradition of adventures featuring setting-specific props and memorable, set-piece encounters. Such atmospheric scenes immerse players in an experience
unique to the Land of the Mist. Two fateful tools used in such encounters are detailed here, the tarokka deck and spirit board. Consider including these mystery-steeped props in your own Ravenloft adventures, or use them as inspiration to create other immersive experiences.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Shankhabhumi Consider the plots on the Shankhabhumi Adventures table when planning adventures in Shankhabhumi. Shankhabhumi Adventures d4 Adventure 1 A den of cultists high in the
Adhameru Mountains worships a spirit naga and seeks to poison the riverine Joltara. 2 A Sagorpuri merchant has imprisoned a marid within a shankha and intends to use its powers to help create a new city
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
bookâs appendix provides a depiction of a spirit board to use in your adventures, while a planchette to be used with it appears here. The adventure âThe House of Lamentâ later in this chapter
features séances employing a spirit board. When making use of this game prop, you take the role of the forces guiding the planchette. Move the planchette subtly to reveal mysterious messages appropriate to your adventures.
Backgrounds
Guildmastersâ Guide to Ravnica
The brutes are at the gate, chaos is looming, and the only thing standing in the way of disaster is the foundation of law and order â as embodied in the Azorius Senate. Youâre a proud
unable to distinguish between the letter and the spirit of the law.
2
I seem like a harsh judge to others, but I judge myself most harshly of all.
3
I have a secret, illegal vice.
4
I
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Horror Adventures Creating your own horror adventures is like crafting any other D&D adventure with one exception: your goal is to horrify your players in the most fun way possible. Frightening
adventures benefit from an atmosphere of dread, conceived through a combination of terrifying narratives, dramatic presentation, and game elements encouraging fear. Drawing out the anxiety and anticipation
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Dayawlongon Consider the plots on the Dayawlongon Adventures table when planning adventures in Dayawlongon. Dayawlongon Adventures d4 Adventure 1 A merchant the characters know is
being pursued by a vengeful ninuno (dryad) for her motherâs broken oath. The merchant is desperate for the characters to intervene and placate the spirit. 2 A binukot named Panfilio offers to handsomely
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adventures in Yeonido Consider the plots on the Yeonido Adventures table when planning adventures in Yeonido. Yeonido Adventures d8 Adventure 1 A magistrate in Yeonido has information the
characters need, but she will share it only with characters who have passed the Test of Ascension. 2 Mercenaries capture a group of spirit arbiters trying to deal with a murderous gwishin (ghost). These
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
standing stones 19 Ruined or toppled circle of standing stones 20 Totem pole Ruins Crumbling towers, ancient temples, and razed cities are perfect sites for adventures. Additionally, noting the existence of
an old, crumbling wall that runs alongside a road, a sagging stone windmill on a hilltop, or a jumble of standing stones can add texture to your wilderness. Settlements Settlements exist in places
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Giants of the Star Forge Bigby Presents: Glory of the Giants offers a wealth of resources to help Dungeon Masters craft their own adventures featuring some of D&Dâs most enormous monsters. âGiants
of the Star Forgeâ draws on the ideas, maps, stat blocks, and other details in the pages of that book, standing as an example of how to put all those pieces together. You can use Glory of the Giants to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Variety Series Some groups donât want a long campaign with sweeping plotlines; they prefer short, unconnected adventures. With that style of game, different players might take turns as DM for one to three sessions at a time, with each adventure standing as a self-contained story.
Backgrounds
Guildmastersâ Guide to Ravnica
lifestyle between adventures.
Boros Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Boros Guild Spells table are added to the spell list of your
are gifts of the angels.
8
I pace when standing and fidget incessantly when forced to sit.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Harengon Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbitfolk hopped into other worlds, bringing the fey realmâs
senses and powerful legs of leporine creatures and are full of energy, like a wound-up spring. Harengons are blessed with a little fey luck, and they often find themselves a few fortunate feet away from dangers during adventures. Here and gone. Fey puns are a menace!
â Mordenkainen
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
A Campaign of Heists You can combine the adventures in this book to form a campaign. Each adventure would be an episode in the campaign, with you filling in the details of the charactersâ stories
these details before play begins so the adventures progress seamlessly. To ensure the characters are always prepared for their next heist, make sure their level matches the heistâs level, as shown in the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
3. Parlor Dozens of faded portraits cover this parlorâs walls, the subjectsâ eyes fixed on a circular table that bears an ornate spirit board. A wide mirror hangs over a tall fireplace set in the
via magic or an implement such as the spirit board. At present, the investigators stashed their equipment here and plan to âmake campâ in this room. SĂ©ances. One of the investigators spends their time
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
carved standing stones. 2 An ettin influenced by the Beastlands has one head with bovine features and one head with lupine features. It desperately needs help finding something both heads are willing to
eat. 3 A storm giant seeks the charactersâ help in finding an offering of significant worth and size to impress the god Annam. 4 A jade-skinned oni from Bytopia has become separated from the spirit she was bound to protect. She requests aid in catching up to her lost ward.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the course of your adventures. You can also consider whether a fallen dinosaur is part of your backstory; perhaps you lost your faithful mount in the Last War, but you believe its spirit is still with you.
all part of the spirit world, and theyâre all around you. Do you believe that the spirits guide your actions? Do you show respect to the spirits of a location? Talentan shamans tend to be druids of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Twenty Stones of Thruun Triangle of megaliths The only truly interesting feature in Douganâs Hole is the ring of megaliths known as the Twenty Stones of Thruun. Standing at the southern edge of town
all they have found are allusions to a creature named Thruun in the oldest legends of the northern folk. Some speculate that Thruun was a god, while others believe itâs a destructive elemental spirit bound to this location by ancient druidic magic.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the charactersâ adventures. The spirit thanks the characters and awards them a lesser version of the Hammock of Worlds. This magic item functions as a well of many worlds, but the user can cause it to
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Ghost Story Adventure Sites Ghost stories are intensely personal, and adventures within the genre take place in a setting dripping with tragic history. Ghost Story Adventure Sites d6 Adventure
of remarkable animals lost their lives in a fire
4 An attic in which a hateful spirit has been sealed for decades
5 A theater in which, decades ago, an actor systematically poisoned their
Compendium
- Sources->Dungeons & Dragons->Divine Contention
has vague, prophetic dreams of adventures to come. For instance, the character might view storm clouds swirling over Leilon, a galleon made from bones, or a glowing statue of a dwarf standing in a
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
dreams of adventures to come. For instance, the character might view storm clouds swirling over Leilon, a galleon made from bones, or a glowing statue of a dwarf standing in a canyon. At the end of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wait to be transported to dedicated prison camps. Map 4.5: Fortified Outpost View Player Version Fortified Outpost Adventures The Fortified Outpost Adventures table provides some possibilities for
adventures set in such a location. Fortified Outpost Adventures d8 Adventure Premise 1 The Order of the Emerald Claw has seized the outpost and is raising a legion of undead soldiers. 2 The outpost
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Levels 17-20: Masters of the World By 17th level, characters have superheroic capabilities, and their deeds and adventures are the stuff of legend. Ordinary people can hardly dream of such heights of
and very rare magic items at their disposal, and begin discovering legendary items such as a vorpal sword or a staff of the magi. Adventures at these levels have far-reaching consequences, possibly






