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                        Returning 35 results for 'spreading spark adventurers'.
                    
                
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    
Vegepygmies are fungus creatures that live in simple bands, hunting for sustenance and spreading the spores by which they reproduce. Also called mold folk or moldies, vegepygmies inhabit dark, moist areas
                                                
                                            
                                                
                                                     by copying simple construction they have witnessed.
Russet Mold
Few know for sure where russet mold came from. One historical account tells of adventurers in a mountain range discovering russet
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     that live in simple bands, hunting for sustenance and spreading the spores by which they reproduce. Also called mold folk or moldies, vegepygmies inhabit dark, moist areas, so theyâre most
                                                
                                            
                                                
                                                     construction they have witnessed.
Russet Mold
Few know for sure where russet mold came from. One historical account tells of adventurers in a mountain range discovering russet mold and vegepygmies in a
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     dies while infected, its corpse produces vegepygmies the same way russet mold does.
Vegepygmies
Vegepygmies are fungus creatures that live in simple bands, hunting for sustenance and spreading the
                                                
                                            
                                                
                                                     russet mold came from. One historical account tells of adventurers in a mountain range discovering russet mold and vegepygmies in a peculiar metal dungeon full of strange life. Another story says that
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     its secrets and nature have been laid bare.
Tinkers and Minstrels
Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer
                                                
                                            
                                                
                                                     instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
                                                
                                            
                                        
                                                    Kenku
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     their ingenuity and skill had turned toward scheming against their patron, the spark of creativity was torn from their souls. Finally, to ensure that the kenku could never divulge any secrets, their
                                                
                                            
                                                
                                                     degradation or shifts in meaning. Human messengers might switch words or phrases and garble a message inadvertently, but the kenku produce perfect copies of whatever they hear.
Kenku Adventurers
Kenku
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Parleying with Monsters Why fight if a lively chat is possible? If things get out of hand, just show yourself out with a dimension door.
 Tasha
 Meeting a monster doesnât have to spark a fight. An
                                                
                                            
                                                
                                                     offering, like food, can calm some hostile monsters, and sapient creatures often prefer to talk than to draw weapons. If the adventurers try to parley with a monster, you may improvise the encounter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     â the rapidly spreading civilizations of humans and their ilk. Kayalithicaâs followers, who are predominantly neutral, believe that violence against small folk is justified, because their thane has
                                                
                                            
                                                
                                                     obliterating them, she hopes to impress the gods and elevate her people to the top of the ordning. By the time the adventurers set a course for her canyon, Kayalithica has already led major assaults
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Black Swords The characters donât get this quest in the customary way, which is to say that the residents of Caer-Dineval arenât counting on adventurers to help them. The quest falls into the partyâs
                                                
                                            
                                                
                                                     confined Crannoc to his quarters while spreading stories about the speakerâs ill health to conceal their presence and restrict access to the castle. The cultists keep the speaker alive in case they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Bands table offers hooks you can use to build an adventure around a band of giants.
   Bands    d6 Adventure Hook 
     1  A band of giants is spotted near a town, and the adventurers are asked to
                                                
                                            
                                                
                                                     dissuade the giants from coming any closer. 
   2  A raiding band of giants draws disaffected citizens of the region to join its ranks. The regionâs desperate despot hires adventurers to fight the giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Tinkers and Minstrels Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer path to satisfy their obsessions become
                                                
                                            
                                                
                                                     trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment. These wanderers keep to civilized realms, preferring to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Termalaine  Founded by Calishite settlers who appreciated beauty, Termalaine is widely regarded as the most picturesque town in Icewind Dale, spreading out from the shore of Maer Dualdon and bordered
                                                
                                            
                                                
                                                     mine is sealed off and the townsfolk wait until a band of sellswords or adventurers can be hired to clear it out.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Chapter 15: The City of Spiders The center of the chaos and madness now spreading throughout the Underdark is the great drow city of Menzoberranzan. Few of the cityâs drow residents know that the
                                                
                                            
                                                
                                                     drow, the worst may be yet to come if the renegade drow archmage Vizeran DeVir won the adventurersâ support for his plan to use a powerful ritual to draw the demon lords and their fiendish servants out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     characters are in no physical danger but are entering rapport with Araumycos. The adventurers are paralyzed as the myconid spores fully take effect. Even creatures immune to sleep and paralysis are
                                                
                                            
                                                
                                                     affected as the spores seep into mind and body. The characters collapse harmlessly to the soft surface of Araumycos, its fungus quickly spreading across them as the rapport begins. When this happens, continue with âInto the Gray Dream.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Adventures in Richemulot Adventurers might be accustomed to defeating foes using sword and spell, but such weapons hold little power against a nation-spanning plague. The characters might even be
                                                
                                            
                                                
                                                     characters are actually spreading the plague. 
   6  Louise Renier seeks the charactersâ aid in infiltrating a ball Jacqueline is holding at Chateau Delanuit. She aims to infuriate Jacqueline so that she reveals her wererat nature before her guests.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    The Village Spreading out along the edge of the hedge maze is a village, also called Xonthalâs Tower. The settlement began as a place where Xonthalâs many apprentices established homes of their own
                                                
                                            
                                                
                                                     high above. Some villagers scoff at that idea, but everyone agrees that the tower has been reoccupied. Once the villagers are satisfied that the adventurers havenât come to lay waste to the tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Dark has three objectives in Khorvaire. The first is to cause chaos and strife whenever possible, turning allies against one another and spreading fear. The second is to promote their chosen champions
                                                
                                            
                                                
                                                     light. Given those objectives, the Dreaming Dark can drive events on a small scale, by setting bandits in motion or triggering local feuds, or the adventurers might uncover evidence of plans that could reignite the Last War or bring an entire nation or religion under the sway of the Dreaming Dark.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    The Village Spreading out along the edge of the hedge maze is a village, also called Xonthalâs Tower. The settlement began as a place where Xonthalâs many apprentices established homes of their own
                                                
                                            
                                                
                                                     high above. Some villagers scoff at that idea, but everyone agrees that the tower has been reoccupied. Once the villagers are satisfied that the adventurers havenât come to lay waste to the tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     prevented a death. You chose not to. 
   3  Instigator. Youâre the architect of someoneâs demise, your words spreading death. 
   4  Liar. You know what happened, but didnât tell. 
   Murder Consequences
                                                
                                            
                                                
                                                     youâve got to figure out how to put them down a second time. 
   6  Your victimâs death ignited a social spark. Now youâre being sought by mobs seeking to bring new justice to Baldurâs Gate.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    . Youâre the architect of someoneâs demise, your words spreading death. 4 Liar. You know what happened, but didnât tell.  Murder Consequences People are talking. Members of the Watch, the Flaming Fist
                                                
                                            
                                                
                                                     refuses to let the killing go unanswered. 5 Somehow, your victim is still alive and knows what you did. Now youâve got to figure out how to put them down a second time. 6 Your victimâs death ignited a social spark. Now youâre being sought by mobs seeking to bring new justice to Baldurâs Gate.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     sphinx telepathically receives the following riddle: Forked like a serpentâs tongue,
 I spark the thunderâs peal;
 With every stroke, the storm is wrung
 Of darkness by my zeal.
 What am I?
 The
                                                
                                            
                                                
                                                     Netheril As the adventurers walk along the dunes, a cold wind howls across the desert. The shrieks of the wind soon turn to cries of anguish, as if coming from tortured souls. Bedine nomads believe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Audience with the Stonespeaker If the adventurers helped stop the rampaging giant in the Darklake District (and especially if they didnât kill him), Hgraam is expecting them by the entrance to the
                                                
                                            
                                                
                                                     portents, you shall know of evilâs presence and of evilâs face. This is what the stones tell me.â
 This cryptic message refers to the demon lords and the madness their presence is spreading, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     sheds moonlight and brings on the starry night. The orb rotates evenly without fail, spreading day and night across the entire plane. The weather in Arcadia is governed by four allied demigods called
                                                
                                            
                                                
                                                     lawfully inclined adventurers rarely conform neatly to social expectations, and a visit to this plane can highlight that conflict.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     only a matter of time before it falls to the demon queenâs will. Focused but fearful, the entity asks the adventurers to cut out and destroy the diseased part of its mind before itâs too late. The
                                                
                                            
                                                
                                                     characters are guided to the far side of the suspended fungus cluster inside the skull, where a dark mass is spreading. The first time any character comes within 20 feet of the dark mass, it erupts with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     mercantile ventures regularly hire adventurers for trade excursions and explorationâsuch as journeys to the island of Lambakluha. Lambakluha The island of Lambakluha is known as the âVale of Tearsâ in
                                                
                                            
                                                
                                                     invaders burned the great tree and razed Bathalang Puno, killing untold people and spirits alike. In the aftermath, Lambakluha became a cursed place, where spirits seethe in the land, spreading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Redeeming Zariel In this outcome, the adventurers entreat the archdevil to redeem her angelic soul and take up her celestial mantle once more. Even though Zariel has fallen, there remains a faint
                                                
                                            
                                                
                                                     before her. Confronted with the last fragment of her angelic spark, Zariel faces an internal struggle. In this moment, the characters have a chance to help the archdevil return to the light. One of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     spark that can ignite the flames of righteousness in others and the light that chases away the darkness of evil. Seeing this spark in the adventurers makes the paladin one of the partyâs strongest
                                                
                                            
                                                
                                                     council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lordsâ Alliance, there is almost no way for the party to marshal enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     spark that can ignite the flames of righteousness in others and the light that chases away the darkness of evil. Seeing this spark in the adventurers makes the paladin one of the partyâs strongest
                                                
                                            
                                                
                                                     council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lordsâ Alliance, there is almost no way for the party to marshal enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     reveals it to be an illusion.  The Dark Lady Conversing with the Dark Lady The Dark Lady plays the menacing femme fatale to the hilt, verbally fencing with the adventurers. Use her to feed the
                                                
                                            
                                                
                                                     adventurers any lore you wish. She knows only the basics of what the elemental cults are planning, but sheâd like to know more. Sheâs willing to trade information to get it. The exchange of information can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     spark that can ignite the flames of righteousness in others and the light that chases away the darkness of evil. Seeing this spark in the adventurers makes the paladin one of the partyâs strongest
                                                
                                            
                                                
                                                     council to the next. Although it is not necessary for all delegates to back the adventurers, without at least some support from the Lordsâ Alliance, there is almost no way for the party to marshal enough
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Wedding Invitation  The adventurers become caught up in Zuggtmoyâs plots when they experience a vision from the rebel myconids of Neverlight Grove, delivered by Sovereign Basidia. The characters know
                                                
                                            
                                                
                                                     claim the whole of the world if you do not help us.â
 Although myconids can normally use their rapport spores only over short distances, Basidia explains that Zuggtmoy has been spreading her own spores
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     steps the villain takes to achieve its goals. Create a timeline showing what the villain does and when, assuming no interference from the adventurers.
 Building on the previous example, you might
                                                
                                            
                                                
                                                     form of armies conquering new territory, an evil cult recruiting new members, or a spreading plague. A pretender to the throne might attempt to secure the support of the kingdomâs nobility in the days or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     attacks if refused. If the adventurers feed the xorn and can communicate with it, the creature can tell them that it sensed a great planar upheaval recently, though it knows nothing about the demons or
                                                
                                            
                                                
                                                     their spreading madness. Yellow Mold The characters notice a patch of yellow mold (see âDungeon Hazardsâ in chapter 5 of the Dungeon Masterâs Guide) growing on something of interest, determined by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     than a century ago, adventurers investigating the abbey found a way inside the watchtower. They slew the Aberrationsâ beholder leader and dispelled the Far Realm magic that isolated the spire. Time
                                                
                                            
                                                
                                                    âvolcanic activity, for example, spreading from Mekkalathâs lairâcould also break the wards and release the creatures trapped within. The death tyrant is desperate to escape the watchtower and promises
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     in Azrokâs court, and these goblins are spreading the truth of Azrokâs blindness throughout Stromkuhldur to further besmirch his reputation and demoralize his troops. The hobgoblins under Azrok remain
                                                
                                            
                                                
                                                     who stole the dagger of blindsight and returning it to her. SIDE QUEST: RETRIEVE AZROK'S DAGGER
 Adventurers who enter western Stromkuhldur (area 21) are brought before Azrok and Lurkana (in area 21n
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the trees and attack interlopers. Wyllow considers these creatures to be part of Wyllowwoodâs natural ecosystem but keeps them from spreading beyond the marble walkways to the west and south. 2c
                                                
                                            
                                                
                                                     the cloaker in area 4e.) 2d. Old Grave Thin rays of sunlight or moonlight penetrate the dense canopy of this old forest, whose trees are covered with moss. At night, a will-oâ-wisp lures adventurers
                                                
                                            
                                        






