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Returning 35 results for 'springing shadow adventure'.
Other Suggestions:
singing shadow adventurers
springing shadow adventurers
singing shadow adventure
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Material Plane, he often sets them on a mission to create, control, and lead a plague of Undead. Skeleton;Skeletons, zombie;zombies, ghoul;ghouls, ghast;ghasts, and shadow;shadows (all of which
telepathic noise. When the victim expires, it undergoes a horrible transformation, springing forth from the devourer’s body to begin its new existence as an Undead servitor of the monster that spawned it.PoisonCold, Fire, Lightning
Monsters
Mythic Odysseys of Theros
’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water
Monsters
Acquisitions Incorporated
can't use this trait if she's incapacitated.
Shadow Step. When Rosie is in dim light or darkness, she can use a bonus action to teleport 60 feet to an unoccupied space she can see that is also in dim
complex than merely seeking after adventure. She has long sought for ultimate meaning in the stars, and to seek justification for her belief that her bonds to her expansive family are reflected in the
Monsters
Mythic Odysseys of Theros
shadow plays without weight or substance.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth
effectively another sapient being’s face. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The
Monsters
Mythic Odysseys of Theros
’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
. Convincing a merchant to buy a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water
Monsters
Curse of Strahd
card reading in chapter 1, unless he has been forced into his tomb in the catacombs of Castle Ravenloft.
Strahd's Tactics
Because the entire adventure revolves around Strahd, you must play him
apparition has the statistics of a specter.
Strahd targets one Medium or smaller creature that casts a shadow. The target’s shadow must be visible to Strahd and within 30 feet of him. If the
Monsters
Fizban's Treasury of Dragons
The Moonstone Dragon Adventure Hooks table offers suggestions for stories and adventures involving moonstone dragons.
Moonstone Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
","rollAction":"Adventure Hook"}
Adventure Hook
1
A wealthy and well-known artist’s muse—a moonstone dragon—has stopped appearing in their dreams. The artist is desperate
Monsters
Eberron: Rising from the Last War
; (Colossus WX-12) squats in the Crawling Swamp, in the northwest corner of the Shadow Marches. How it got there, no one knows.
Hollow Structure. Although it can operate without a crew, a warforged colossus
accompanies it explains how the colossus might serve as an adventure location.Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mythic Odysseys of Theros
relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance.
Returned Masks. Adventurers
a Returned mask, or dealing with the ramifications of such a sale, might prove to be an adventure in itself.
Returned Nature. The Returned are undead. They need water and air but not food or sleep
Monsters
Fizban's Treasury of Dragons
Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
":"Adventure Hook"}
Adventure Hook
1
Unfamiliar drow adventurers have been prowling a city’s streets at night and have been overheard talking about the dragon they serve.
2
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
dark eyes
3
Starkly colored hair
4
An unusual hue tinting your shadow
5
A ghostly halo crowning your head
6
Rainbows gleaming on your skin
Creating Your Character
At
violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Humming as she traces her fingers over an ancient monument in a long-forgotten ruin, a half-elf in rugged leathers finds knowledge springing into her mind, conjured forth by the magic of her song
beyond the horizon—makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Shadow Dragon Adventures The Shadow Dragon Adventure Hooks table offers suggestions for stories and adventures involving shadow dragons. Shadow Dragon Adventure Hooks d8 Adventure Hook
1 A
shadow dragon hunts the descendants of the miners who, centuries ago, uncovered the Shadowfell portal that caused the dragon’s corruption.
2 A magical catastrophe has transported a town into
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Shadow Dragon Adventures The Shadow Dragon Adventure Hooks table offers suggestions for stories and adventures involving shadow dragons. Shadow Dragon Adventure Hooks d8 Adventure Hook
1 A
shadow dragon hunts the descendants of the miners who, centuries ago, uncovered the Shadowfell portal that caused the dragon’s corruption.
2 A magical catastrophe has transported a town into
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Overview Dragonlance: Shadow of the Dragon Queen is a Dungeons & Dragons adventure optimized for four to six player characters. The characters are the heroes of the story; this book describes the
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Citadel Adventures Consider the plots on the Radiant Citadel Adventures table when planning adventures in the Radiant Citadel. Radiant Citadel Adventures d4 Adventure 1 A revolutionary from San
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Citadel Adventures Consider the plots on the Radiant Citadel Adventures table when planning adventures in the Radiant Citadel. Radiant Citadel Adventures d4 Adventure 1 A revolutionary from San
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Citadel Adventures Consider the plots on the Radiant Citadel Adventures table when planning adventures in the Radiant Citadel. Radiant Citadel Adventures d4 Adventure 1 A revolutionary from San
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Citadel Adventures Consider the plots on the Radiant Citadel Adventures table when planning adventures in the Radiant Citadel. Radiant Citadel Adventures d4 Adventure 1 A revolutionary from San
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Sergei and Ireena This optional scene can be used after Strahd has been defeated. It assumes that Ireena Kolyana survived the adventure and hasn’t yet been reunited with Sergei. On the morning after
forth his hand.
Ireena Kolyana’s questioning eyes suddenly open with recognition and knowledge. Forgotten memories rush back to her. “Sergei!” she cries, springing to him with the grace of a doe
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Back to the Material Plane Characters can use the shadow crossing to return to Chalet Brantifax’s graveyard, but only in the gloomy hours of the morning. Given the chance, however, members of the
Scarlet Sash take the time to fill in Sylphene’s grave, holding no hope of the characters’ return. In a darkly humorous turn of events, characters who use the shadow crossing to try to get back to Chalet
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Back to the Material Plane Characters can use the shadow crossing to return to Chalet Brantifax’s graveyard, but only in the gloomy hours of the morning. Given the chance, however, members of the
Scarlet Sash take the time to fill in Sylphene’s grave, holding no hope of the characters’ return. In a darkly humorous turn of events, characters who use the shadow crossing to try to get back to Chalet
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Shadow of the Sun An Adventure for 11th-Level Characters On the eve of a triennial lunar festival, a monster attack brings the characters to the attention of the Brightguard, holy enforcers in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Shadow of the Sun An Adventure for 11th-Level Characters On the eve of a triennial lunar festival, a monster attack brings the characters to the attention of the Brightguard, holy enforcers in the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Overview Dragonlance: Shadow of the Dragon Queen is a Dungeons & Dragons adventure optimized for four to six player characters. The characters are the heroes of the story; this book describes the
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Sergei and Ireena This optional scene can be used after Strahd has been defeated. It assumes that Ireena Kolyana survived the adventure and hasn’t yet been reunited with Sergei. On the morning after
forth his hand.
Ireena Kolyana’s questioning eyes suddenly open with recognition and knowledge. Forgotten memories rush back to her. “Sergei!” she cries, springing to him with the grace of a doe
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Adventure Flow The adventure flowchart visualizes the narrative flow of the adventure. As the DM, keep in mind the narrative goals described below as the adventure progresses. Adventure Flowchart
3rd-level Characters
The characters visit the village of Vogler and protect its people from invasion.
Chapter 4: Shadow of War For 4th- to 5th-level Characters
Allying with the forces of Kalaman
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Adventure Flow The adventure flowchart visualizes the narrative flow of the adventure. As the DM, keep in mind the narrative goals described below as the adventure progresses. Adventure Flowchart
3rd-level Characters
The characters visit the village of Vogler and protect its people from invasion.
Chapter 4: Shadow of War For 4th- to 5th-level Characters
Allying with the forces of Kalaman
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Inhabitants Sythian Skalderang is described at the end of the adventure. His muse, the incubus Joster Mareet, clings to him like a shadow and uses telepathy to communicate secretly with him. The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
fractious lands. The Dragon Army now turns its attention to the west—to the land of Solamnia, a nation known as the home of knights and heroes. Now, the true war begins. Dragonlance: Shadow of the
Dragon Queen tells the tale of the Dragon Army’s first strike into Solamnia and thrusts a group of heroes into the path of a world-altering war. This chapter provides an overview of the adventure presented
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Inhabitants Sythian Skalderang is described at the end of the adventure. His muse, the incubus Joster Mareet, clings to him like a shadow and uses telepathy to communicate secretly with him. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them reputations as some of the most remarkable student-mages on campus. In this adventure, the characters are invited to the Magister’s Masquerade, one of the most elaborate annual events on campus
faculty member begins to act strangely, and a menacing shadow falls over all of Strixhaven. The annual Magister’s Masquerade is a night of magic
and fun that third-year students will never forget
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
fractious lands. The Dragon Army now turns its attention to the west—to the land of Solamnia, a nation known as the home of knights and heroes. Now, the true war begins. Dragonlance: Shadow of the
Dragon Queen tells the tale of the Dragon Army’s first strike into Solamnia and thrusts a group of heroes into the path of a world-altering war. This chapter provides an overview of the adventure presented
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them reputations as some of the most remarkable student-mages on campus. In this adventure, the characters are invited to the Magister’s Masquerade, one of the most elaborate annual events on campus
faculty member begins to act strangely, and a menacing shadow falls over all of Strixhaven. The annual Magister’s Masquerade is a night of magic
and fun that third-year students will never forget
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Setup This adventure is best used late in the campaign for two reasons. First, the characters know more about the elemental cults and have a better perspective to understand the Dark Lady’s
the Dessarin Valley.
“A powerful shadow dragon called the Dark Lady lairs underneath Rundreth Manor, right here.” She points to a spot on the map. “One of our agents saw robed cultists leaving the