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Returning 35 results for 'star of mentioned of the mounts'.
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Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
tail. Its head bears a sharp protuberance that the creature uses to impale enemies.
Githyanki are fond of using star lancers as mounts, riding them across the Astral Sea in small flocks. A star lancer
Flyby. The star lancer doesn’t provoke opportunity attack;opportunity attacks when it flies out of an enemy’s reach.Horn. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
. The eldest acts as leader with the support of a shaman.
AARAKOCRA IN THE FORGOTTEN REALMS
Never well established in Faerûn, aarakocra have only four major colonies: in the Star Mounts
within the High Forest, in the Storm Horns in Cormyr, in the Cloven Mountains on the Vilhon Reach, and in the Mistcliffs in Chult.
Those colonies established in the Star Mounts, closest to the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
impale enemies. Githyanki are fond of using star lancers as mounts, riding them across the Astral Sea in small flocks. A star lancer has the innate ability to turn itself and its rider invisible, making
Star Lancer Drifting in the Astral Sea are the petrified husks of dead gods, their colossal bodies riddled with natural tunnels and caverns. While exploring the innards of one of these dead gods
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
impale enemies. Githyanki are fond of using star lancers as mounts, riding them across the Astral Sea in small flocks. A star lancer has the innate ability to turn itself and its rider invisible, making
Star Lancer Drifting in the Astral Sea are the petrified husks of dead gods, their colossal bodies riddled with natural tunnels and caverns. While exploring the innards of one of these dead gods
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Running the Adventure A Xaryxian star moth jettisons one of many astral seeds while orbiting an unsuspecting world To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook
the stat block in the Monster Manual; if the stat block is in Boo’s Astral Menagerie, the adventure’s text tells you so. Spells and equipment mentioned in the adventure are described in the Player’s
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Running the Adventure A Xaryxian star moth jettisons one of many astral seeds while orbiting an unsuspecting world To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook
the stat block in the Monster Manual; if the stat block is in Boo’s Astral Menagerie, the adventure’s text tells you so. Spells and equipment mentioned in the adventure are described in the Player’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
wood. Within the depths of the forest is an entire mountain range known as the Star Mounts. Constant strong winds keep weaker flying creatures from approaching the peaks of the mountains, with the
strange, massive crystals dotting their slopes. They are also known to hold rich deposits of iron and nickel, but no one has mined these mountains in hundreds of years. The Star Mounts are the source of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
wood. Within the depths of the forest is an entire mountain range known as the Star Mounts. Constant strong winds keep weaker flying creatures from approaching the peaks of the mountains, with the
strange, massive crystals dotting their slopes. They are also known to hold rich deposits of iron and nickel, but no one has mined these mountains in hundreds of years. The Star Mounts are the source of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
trained as mounts in these pens. A gibberling (see appendix B) scrabbles at the bars in a frenzied attempt to get at the lizards. The gibberling attacks the characters on sight. A padlock secures the
-svirfneblin to guard their forge. The seven svirfneblin—each riding a giant lizard—constitute the entire deep gnome population here. They eagerly expect the arrival of the prophesied star. Steamy Stream. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
trained as mounts in these pens. A gibberling (see appendix B) scrabbles at the bars in a frenzied attempt to get at the lizards. The gibberling attacks the characters on sight. A padlock secures the
-svirfneblin to guard their forge. The seven svirfneblin—each riding a giant lizard—constitute the entire deep gnome population here. They eagerly expect the arrival of the prophesied star. Steamy Stream. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
infernal equivalent of a gold star and can eagerly expect a superior to take notice and give it the promotion it so richly deserves. Meanwhile, when that mortal dies, its soul will find itself condemned to
stat block appears elsewhere, the adventure’s text tells you where to find it.
Spells and Magic Items. Spells and nonmagical equipment mentioned in the adventure are described in the Player’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
infernal equivalent of a gold star and can eagerly expect a superior to take notice and give it the promotion it so richly deserves. Meanwhile, when that mortal dies, its soul will find itself condemned to
stat block appears elsewhere, the adventure’s text tells you where to find it.
Spells and Magic Items. Spells and nonmagical equipment mentioned in the adventure are described in the Player’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
chivalric code with two parts: the Oath and the Measure, both inspired by the writings of Vinas Solamnus. The Oath is simple and aspirational—a star to navigate by—while the Measure lays out specific
years to encompass thirty-seven volumes, covering everything from courtly etiquette to the proper saddling of mounts. According to the Measure, the knights no longer have sufficient numbers to elect a new
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
chivalric code with two parts: the Oath and the Measure, both inspired by the writings of Vinas Solamnus. The Oath is simple and aspirational—a star to navigate by—while the Measure lays out specific
years to encompass thirty-seven volumes, covering everything from courtly etiquette to the proper saddling of mounts. According to the Measure, the knights no longer have sufficient numbers to elect a new
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
message gives clues as to the casks’ contents. Each cask contains 20 pints of liquor. In order from left to right, the casks are marked with the following symbols: Green Star. The liquor in this cask is
for 1 hour. Red Star. The liquor in this cask acts as a magical paralytic. Upon drinking any amount from this cask, a creature must succeed on a DC 20 Constitution saving throw or have the paralyzed
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
message gives clues as to the casks’ contents. Each cask contains 20 pints of liquor. In order from left to right, the casks are marked with the following symbols: Green Star. The liquor in this cask is
for 1 hour. Red Star. The liquor in this cask acts as a magical paralytic. Upon drinking any amount from this cask, a creature must succeed on a DC 20 Constitution saving throw or have the paralyzed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Passage’s own King’s Star Inn, talking with two other unsavory-looking characters who could not be identified.
The first task in crafting a good recurring villain is ensuring that the villain survives
appropriate countermeasures. Have an Escape Plan. Secret passages, spells of invisibility or teleportation, flying mounts, and throngs of minions can help a villain escape when a confrontation with the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Passage’s own King’s Star Inn, talking with two other unsavory-looking characters who could not be identified.
The first task in crafting a good recurring villain is ensuring that the villain survives
appropriate countermeasures. Have an Escape Plan. Secret passages, spells of invisibility or teleportation, flying mounts, and throngs of minions can help a villain escape when a confrontation with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, and thus locals call it the Hawk Man. I can reveal that in fact it bears much resemblance to an aarakocra, one of the bird-people said to live in the Star Mounts in the High Forest. The statue’s wings
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, and thus locals call it the Hawk Man. I can reveal that in fact it bears much resemblance to an aarakocra, one of the bird-people said to live in the Star Mounts in the High Forest. The statue’s wings
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
abandoned dwarven delve but those claimed by dragons. Star Mounts Cloaked in clouds and vaguely menacing, these mountains rise from the heart of the High Forest and are tall enough to be seen from
any edge of the forest. The Star Mounts are the site of strange, gleaming lights on clear nights, and dragons are sometimes seen flying to and from the peaks. Fierce winds swirl through and around the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
abandoned dwarven delve but those claimed by dragons. Star Mounts Cloaked in clouds and vaguely menacing, these mountains rise from the heart of the High Forest and are tall enough to be seen from
any edge of the forest. The Star Mounts are the site of strange, gleaming lights on clear nights, and dragons are sometimes seen flying to and from the peaks. Fierce winds swirl through and around the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
has the book being offered, and responds concerning whether the gift is accepted or not. One of the priests of Deneir whom I regularly accompany to Candlekeep has mentioned truth-seeking magics being at
built up against the eastern wall of the courtyard, are the stables, where mounts are housed and provisioned for the length of a seeker’s stay, and the granary. The northern edge of the Court of Air is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
has the book being offered, and responds concerning whether the gift is accepted or not. One of the priests of Deneir whom I regularly accompany to Candlekeep has mentioned truth-seeking magics being at
built up against the eastern wall of the courtyard, are the stables, where mounts are housed and provisioned for the length of a seeker’s stay, and the granary. The northern edge of the Court of Air is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
embroidered star, which a character can find with a successful DC 15 Wisdom (Perception) check. The pouch detaches from the lining with any sharp tug. Inside is a potion of gaseous form and a potion of frost
learned he was a mercenary hired to attack the manor. He mentioned that his employer was a short, hooded person who sounded like a goblin. Eventually, some thugs came and took Drahkso away. They then
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
embroidered star, which a character can find with a successful DC 15 Wisdom (Perception) check. The pouch detaches from the lining with any sharp tug. Inside is a potion of gaseous form and a potion of frost
learned he was a mercenary hired to attack the manor. He mentioned that his employer was a short, hooded person who sounded like a goblin. Eventually, some thugs came and took Drahkso away. They then
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ingots of refined adamantine from the forge, and the dwarves will lead them to the location of a crashed “flying boat” from some far-off land (see “Wreck of the Star Goddess"). The dwarves offer to stand
lives if a character makes a successful DC 10 Charisma (Intimidation) check. They know the forge is infested with firenewts, where the newts’ giant strider mounts are kept, and that two dwarf prisoners
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ingots of refined adamantine from the forge, and the dwarves will lead them to the location of a crashed “flying boat” from some far-off land (see “Wreck of the Star Goddess"). The dwarves offer to stand
lives if a character makes a successful DC 10 Charisma (Intimidation) check. They know the forge is infested with firenewts, where the newts’ giant strider mounts are kept, and that two dwarf prisoners
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
fanatics. The alhoon can describe each fanatic (as mentioned in “Mind Flayer Fanatics” section earlier), but Oshundo doesn’t regard them very highly. Fanatics’ Problem. The fanatics retreated to the
. Directions are fickle in the Far Realm, but the Endless Void is located “beyond a lightless star.” Protective Maze. The Briny Maze is designed to trap those who come to steal Ilvaash’s knowledge or
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
fanatics. The alhoon can describe each fanatic (as mentioned in “Mind Flayer Fanatics” section earlier), but Oshundo doesn’t regard them very highly. Fanatics’ Problem. The fanatics retreated to the
. Directions are fickle in the Far Realm, but the Endless Void is located “beyond a lightless star.” Protective Maze. The Briny Maze is designed to trap those who come to steal Ilvaash’s knowledge or
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
for a child’s birthday party. The brownies cost 1 cp each and are delicious. 7 Jonas Goodnight, owner of the Oasis Theater, dramatically praises the party, inviting them to star in his next
the city and picking them up on the other, after grooms have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, dramatically praises the party, inviting them to star in his next unbelievable stage production.
8 A bleary-eyed astronomer stumbles into the party, while fearfully watching the heavens. If asked
have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need of transportation, cutting down on the need of city dwellers
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, dramatically praises the party, inviting them to star in his next unbelievable stage production.
8 A bleary-eyed astronomer stumbles into the party, while fearfully watching the heavens. If asked
have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need of transportation, cutting down on the need of city dwellers
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
for a child’s birthday party. The brownies cost 1 cp each and are delicious. 7 Jonas Goodnight, owner of the Oasis Theater, dramatically praises the party, inviting them to star in his next
the city and picking them up on the other, after grooms have ferried them around the outside of the walls. The stables are also unusual in their willingness to rent mounts to city residents in need
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
within an antimagic field and can also be dispelled (DC 17). When the circle ceases to exist, the ghostly eyestalk sensors in the above-mentioned locations disappear as well. Secret Door. The secret door
, resealing the sarcophagus until another spell is cast within the tomb. A character who dons the eyes of charming can see, through its blue lenses, a blue metal tile shaped like a four-pointed star on the