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Returning 35 results for 'stealing suffuses adventurers'.
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Monsters
Mythic Odysseys of Theros
Returned palamnites. These Returned led violent lives, existences filled with such pain and hatred that violence now suffuses their deathless bodies. Such makes them exceptionally dangerous to the
relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance.
Returned Masks. Adventurers
Monsters
Mythic Odysseys of Theros
Returned, called kakomanteis, use their magical prowess to control the energy that suffuses the Underworld.
Returned have escaped the Underworld and dwell among the living once more, but their second
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Fizban's Treasury of Dragons
life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions
.
7
A crystal dragon seeks bold adventurers to steal an egg from an ancient white dragon who is infamous for abject cruelty and utter remorselessness.
8
A crystal dragon has ripped open holes to
Monsters
Fizban's Treasury of Dragons
, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions, many
the others.
7
A crystal dragon seeks bold adventurers to steal an egg from an ancient white dragon who is infamous for abject cruelty and utter remorselessness.
8
A crystal dragon has
Monsters
Fizban's Treasury of Dragons
brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate
no faction trusts the others.
7
A crystal dragon seeks bold adventurers to steal an egg from an ancient white dragon who is infamous for abject cruelty and utter remorselessness.
8
A
Monsters
Fizban's Treasury of Dragons
energy and brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live
find the heir, but no faction trusts the others.
7
A crystal dragon seeks bold adventurers to steal an egg from an ancient white dragon who is infamous for abject cruelty and utter remorselessness
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
an unappealing place to explore by temporarily diverting springs, driving away game, stealing critical tools, and altering trails to leave hunting or lumber parties hopelessly lost. The firbolgs
overwhelming attack.
Outcast Adventurers
As guardians of the wood, few firbolgs would dream of leaving their homes or attempting to fit into human society. An exiled firbolg, or one whose clan has been
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
for passage on a ship or a weekâs lodging after stealing it. The tabaxi might take extensive notes or memorize every facet of the gem before passing it on, but the gem holds no more allure once
its secrets and nature have been laid bare.
Tinkers and Minstrels
Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, whether NPCs stealing from spoils not yet divided, stealing from the adventurers, or stealing from each other. Such theft might be driven by sheer greed, or it could be a manifestation of madness. A
NPCs all accompany the adventurers out of loyalty to their factions â and on orders from their superiors in Gauntlgrym â the charactersâ treatment of the NPCs influences the loyalty of those
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
March of the Dead Every night at midnight, one hundred spirits rise from the cemetery (area E6) and march up the Old Svalich Road to Castle Ravenloft. An eerie green light suffuses the graveyard
and strange, pointed hatsâall these and more march forth from the graveyard, their numbers growing by the second. These arenât the spirits of the people buried here, but of previous adventurers who
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
vicinity of Conyberry catch glimpses of Wyvern Tor to the south as they go. The tor was formerly the home of a large and dangerous nest of wyverns, but a band of bold adventurers dealt with the monsters
, these raiders noticed the Triboar Trailâs increase in traffic and have been ambushing travelers and stealing their wares. Recently, strange goblins with elongated skulls have occasionally joined the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
memories of their captors or the realm they came from. Likewise, adventurers who return from an excursion to the Feywild are often alarmed to discover upon their return that time flows differently on
the Plane of Faerie, and that the memories of their visit are hazy. You can use these optional rules to reflect the strange magic that suffuses the plane. Memory Loss A creature that leaves the Feywild
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
husbands and their followers began plundering livestock from riverside farms, stealing trees from orchards, knocking down cottages, and snatching up folk who didnât run fast enough. So far, most of the hill
have taken to the hills. They crave the return of their husbands, but they are neither strong enough nor shrewd enough to unseat Guh. They might be convinced to help adventurers overthrow her if it means
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ward are often protected from violence by their criminal connections or by virtue of having nothing worth stealing, but adventurers ought to tread lightly here, especially those who display the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Ugly, Unpredictable, and Old Hags are mysterious, unfathomable, and dangerous, especially from the viewpoint of mortals. One day a hag might be stealing and eating children that wander into the woods
, on another day she might be making lewd jokes to adventurers asking her for advice, and the next she might be uprooting saplings to make a fence around her home for impaling intruders. It is nearly
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
studying at Arcanix or Morgrave is actually a Kheshâdar spy identifying tomes of arcane knowledge worth stealing. 3 A Dhakaani strike force assaults a museum or a nobleâs private holdings, reclaiming
test the mettle of the adventurers, engages them in a series of guerrilla attacks as they are traveling through the wilderness. 8 A hobgoblin warlock seeks to harness the power of the daelkyr or the fiendish overlords to win the imperial crown for her kech.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to achieve some other goal. Slaying the dragon might be one option, but sneaking into the lair and stealing what the characters seek is another. The characters could even bargain with the dragon to
acquire the needed item. Alternatively, a dragon might seek adventurers to recover items stolen from the dragonâs hoardâwith a threat that local folk will suffer if the characters fail. Sometimes the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
follow hollow routines, their existences reduced to shadow plays without weight or substance. Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich
pain and hatred that violence now suffuses their deathless bodies. Such makes them exceptionally dangerous to the living, as these aimless killers know only suffering and seek to spread it whenever
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
fill. If you want to use a giant as a patron for a group of adventurers, you can use the perks, contacts, and roles described in the âGroup Patronsâ chapter of Tashaâs Cauldron of Everything alongside
size and strength as tools to extract wealth and power from communities of smaller folk. The boss might threaten to harm adventurers or those they care about if they refuse to do the giantâs bidding. Or
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
years, adventurers have kept these evil dragons at bay, sometimes with the help of benevolent metallic dragons. Lately, the chromatic dragons have grown restless, their dreams invaded by the whispers of
, raiding poorly defended settlements and stealing cattle; demand tribute in the form of food or treasure; and destroy territorial rivals (draconic or otherwise). A Chromatic Dragon Arc. The conflict
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Meeting with Vizeran Assuming the adventurers arrive as Vizeranâs guests, they find the door to the tower open to them. If they arrive under other circumstances, see âStealing into Arajâ at the end
open shaft activates a magical levitation effect imbued into the shaft (see the âVizeranâs Tower: General Featuresâ sidebar). If the adventurers arrive in Vizeranâs company, he informs them of the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
The Quest Board The job board outside the fishery is where the adventurers can learn about quests. Let the players choose the order in which they tackle them. If the players donât like a quest, they
.â If the characters undertake this quest, see âBronze Shrine.â Iniarvâs Tower Quest âA band of brigands calling themselves the Chimera Crew has been attacking merchants on the road, stealing supplies
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
risk of being eternally pursued by Athreosâs servants. Alternatively, it might be souls rather than riches that tempt adventurers to the Tartyxâs banks. A spirit who died without payment for Athreos
might linger at the riverâs edge. Perhaps adventurers seek to help such a lost soul pass on to the Underworld, or they might offer to pay for passage if a spirit shares valuable information with them. In
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, and head. A feeling of serenity suffuses the place.
The temple is very simple, with the statue (represented by the star-in-a-circle symbol on the map) as its only furnishing. The statue depicts
. Adventurers and dragons alike pray to Bahamut to uphold honor and justice, or when they need courage to face a great threat. He seldom interferes in the affairs of mortal creatures, though he makes exceptions to help thwart the machinations of Tiamat the Dragon Queen and the evil dragons that serve her.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and how the other adventurers behave during the questioning, you might allow the character to make the check with advantage or impose disadvantage. The guard grudgingly lets the characters pass if the
are so blatantly corrupt as Gorglak seems to be. A successful DC 12 Wisdom (Insight) check lets a character notice that Gorglak is eying the adventurersâ weapons (especially any drow weapons or magic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Executionerâs Run (see area 2), asks the adventurers to come with her as she collects a debt. The pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (N male
commander. He asks the adventurers to escort him safely to the fort and create a distraction so that he can ransack the commanderâs quarters. As a reward, Rokah offers to cover the cost of a charter
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
. Adventurers climbing a volcano on the Material Plane might suddenly find themselves scaling a Feywild mountain topped with skyscraper-sized crystals that glow with internal fire. Leaving behind a wide and
the realm they came from. Likewise, adventurers who return from an excursion to the Feywild are often alarmed to discover upon their return that time flows differently on the Plane of Faerie and that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
businessâ in exchange for his help. Since then, Henrikâs workshop has become the lair of a pack of vampire spawnâformer adventurers who were turned by Strahd. These vampires are lying low for the
away!â without opening the door. If the characters accuse Henrik of stealing the bones of St. Andral, he shouts again, âGo away! Leave me alone!â If the characters break into the store, Henrik offers no
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Goblins dressed as bullywugs cavort around a wicker effigy of Bavlorna Blightstraw. Adventurers stumble upon the scene and trick the âbullywugsâ into betraying and killing the toadish hag. 8 An
Specklenose and Zolt, are also Feeniaâs parents (see the âEvil Kiteâ random encounter). After Feenia was caught stealing props, her parents were forced to surrender their shadows to Endelyn as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
reflect that. One might offer a character a severed finger as a token of friendship, then accuse the character of stealing it afterward. Only their love and fear of Mad Maggie keeps the creatures under a
several infernal war machines in drivable condition that are undergoing regular maintenance and upgrades in her garage under the hill. These vehicles are not for sale or trade, though brazen adventurers
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
entertainers have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes
. With their weapon skills and magic, these blades either take up work as enforcers for thievesâ guilds or strike out on their own as adventurers. College of Swords Features Bard Level Feature 3rd Bonus
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
factions featured in the Adventurers League. âWerewolves in the mist!â Youâve heard these dreaded words spoken again and again by farmers, merchants, and adventurers alike. The hamlets east of Daggerford
mayhem, slaughtering adults and stealing children before retreating back into the woods. Others have tried to combat the werewolf menace, with little success. The Misty Forest lies thirty miles east
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
his penchant for stealing and hoarding food until it rotted ⊠and then talking to it. The shunned deep gnome eventually struck out on his own. He spent years living among the oozes of the region
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
others perceive her as a soul-stealing embodiment of the Mists. Ultimately, though, her true nature is a mystery. Whether sheâs a manifestation of the Dark Powers, an aspect of the Plane of Shadowâs
between domains are essentially impossible. Rare individuals do travel between the domains, such as adventurers or roving Vistani families (detailed at the end of this chapter). Others who wish to travel
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
punish evildoers, you might increase each characterâs renown within the order by 1. Conversely, if killing the dragon was a mission given to the adventurers by a senior member of the order, completing
the task might instead increase each characterâs renown by 2, showing the adventurers as effective allies. Meanwhile, the partyâs rogue might have looted a box of rare poisons from the dragonâs hoard






