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Returning 35 results for 'stone claims'.
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stone class
score claims
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Magic Items
Dungeon Master’s Guide
stone cracks and turns to powder if the book rests on it long enough.
Whenever a creature that isn’t a Fiend or an Undead attunes to the Book of Vile Darkness, that creature makes a DC 17
disappears, your Attunement to it ends immediately, and you lose all benefits granted by it. If you die while attuned to the book, an entity of great evil claims your soul. You can’t be restored to life
Monsters
Mythic Odysseys of Theros
typically roam to the edges of the world, where they either fade away over time or become legends that take on their own terrible life.
A spectrum of giants claims territory across Theros, drawing
strength from aspects of the world itself—from ancient stone and roiling flames to the depths of the seas and skies. Unlike many creatures of legend, most giants owe their existence not to Nyx and the
Monsters
Mythic Odysseys of Theros
memories into the ancient stone, covering their territories with intricate reliefs and massive statues of bygone ages. Some linger near ancient temples and palaces, ruins they once raised to the gods or
archons of old.
Artisans of the Archons. Legend has it that the hundred-handed ones were once a tribe of giant artisans, prized by archon tyrants for their ability as stone cutters and smiths. The
Monsters
Curse of Strahd
anything that tries to remove the gem; a creature trying to remove the gem must make a DC 20 Dexterity saving throw. On a successful save, the creature claims the stone without getting bitten. On a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
later as a hive lord—a bigger and smarter kruthik with the ability to spray digestive acid from its maw. The hive lord claims the largest chamber of the lair and keeps several adult kruthik
series of hisses and chittering noises. These sounds can often be heard in advance of a kruthik attack. Whenever their lair is invaded, kruthik guards send out an alarm by rapidly tapping the stone
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability (spell save DC 20):
1/day each: dissonant whispers, hold monster, meld into stone, telekinesis, teleportThe dragon can take 3 legendary actions, choosing from
":"Adventure Hook"}
Adventure Hook
1
Posing as an avatar of an evil earth elemental-god, a sapphire dragon serves as general to a fanatical cult—and claims the spoils of the cult’s
Monsters
Fizban's Treasury of Dragons
spellcasting ability (spell save DC 17):
1/day each: dissonant whispers, hold monster, meld into stone, telekinesisThe dragon can take 3 legendary actions, choosing from the options below. Only one
an avatar of an evil earth elemental-god, a sapphire dragon serves as general to a fanatical cult—and claims the spoils of the cult’s victories.
2
A sapphire dragon is bound by an
Monsters
Mordenkainen Presents: Monsters of the Multiverse
are commanded; a ki-rin from an Upper Plane might venture to the Material Plane on a mission, usually as a scout, a messenger, or a spy. A ki-rin living on the Material Plane claims a territory to watch
1 minute later in unoccupied spaces of the ki-rin’s choice on the floor of the lair.
Create Stone and Metal. The ki-rin conjures up one or more temporary objects made of stone or metal that
Magic Items
Keys from the Golden Vault
abide the book’s presence. Ordinary plants wither in its presence, animals are unwilling to approach it, and the book gradually destroys whatever it touches. Even stone cracks and turns to
great evil claims your soul. You can’t be restored to life by any means while your soul remains imprisoned.
The Book of Vile Darkness has the following properties:
Circle of Death. While attuned
Monsters
Fizban's Treasury of Dragons
attempting to gather a crew to raid the dragon’s lair.
8
A ship wrecks near an adult topaz dragon;adult topaz dragon's lair. The dragon claims what’s left of the cargo and tries to ransom
’s lair is altered by the dragon’s magic, creating one or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and
Book of Vile Darkness
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
abide the book’s presence. Ordinary plants wither in its presence, animals are unwilling to approach it, and the book gradually destroys whatever it touches. Even stone cracks and turns to
great evil claims your soul. You can’t be restored to life by any means while your soul remains imprisoned.
Random Properties. The Book of Vile Darkness has the following random properties:
3
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
A Wizard’s Theory The wizard claims that each standing stone is keyed to one of the eight schools of magic (abjuration, conjuration, divination, enchantment, evocation, illusion, necromancy, and
do indeed relate to the eight schools of magic. The wizard requests that each character places a hand upon a different stone, to “assist in channeling the streams of magic.” When their hands are in
Compendium
- Sources->Dungeons & Dragons->Monster Manual
multiverse.
Slaad Control Gems
A slaad born from the Spawning Stone has a magical control gem embedded in its head. If a creature claims the gem, the slaad has the Charmed condition and obeys the
powerful slaadi have connections to the Spawning Stone, a source of chaotic magic from which the first slaadi originated. The Spawning Stone is hidden deep within Limbo, and legends tie its origins
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to time, keeping a wary eye on its dangers. Some cultists also arrived recently (see area U13) to treat with a dragon that claims Thundertree as its domain (see area U7). As the party approaches the
steep hill, upon which stands a stone tower with a partially collapsed roof and an adjoining cottage. A dirt road hugs the base of the hill and wends its way between old stone houses, many of which are
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
area 4) visits Thundertree from time to time, keeping a wary eye on its dangers. Cultists have also arrived recently (see area 13) to treat with a dragon that claims Thundertree as its domain (see
middle of the settlement, rises a steep hill, upon which stands a stone tower with a partially collapsed roof and an adjoining cottage. A dirt road hugs the base of the hill and wends its way between
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a wooden gear shaft that rises through the ceiling in the center of the room. A stone staircase continues up, toward the sound of loud cackling.
The old woman is Morgantha, a night hag. She doesn’t
mind visitors, as long as they’ve come to do business. She tries to sell her latest batch of dream pastries, charging 1 gp for each one. She’s proud of her confections and claims that she uses only
Compendium
- Sources->Dungeons & Dragons->Divine Contention
forced to fall back and regroup. As Ularan Mortus’s army forces its way into Leilon, Ebondeath reaches the House of Thalivar and searches for the ruinstone. Unless stopped, it claims the stone and flies
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
notes, drawings, rubbings of ancient stone tablets, and so on, all holding clues pointing toward the secret location of the tomb of Torhild Flametongue. Convinced at last that he has enough to go on
glory. Drannin has put a separate plan into motion, one that involves stealing Gargosh’s diary and tricking Gargosh’s allies into doing all the dirty work before Drannin claims the axe himself
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
stone columns. Continual flame spells cast on stone lampposts reflect off crystals embedded in the walls and ceiling, illuminating myriad fountains, waterfalls, streams, and pools. Water drips from
stalactites onto leather tarps covering clusters of merchant stalls west and east of the trench. Beyond these marketplaces are well-tended gardens of mold and fungi, crystal walkways, and stone bridges. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stone replacement snarls above the gate’s arch. Local legend claims that the stone head will magically spew acid at attackers if the city should ever fall under siege. Citadel Gate. The only entrance
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
stone replacement snarls above the gate’s arch. Local legend claims that the stone head will magically spew acid at attackers if the city should ever fall under siege. Citadel Gate. The only entrance
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ophidian eyes.
Black Statue. The northwest section of the temple contains a black stone statue of a masked, hooded male humanoid dressed in leather armor and clutching a dripping dagger in each hand
. Harmless centipedes crawl all over the statue.
Green Statue. The middle chamber contains a statue carved of green stone, depicting a 15-foot-tall winged snake with its fangs bared. Harmless snakes
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
who died in Idyllglen are not able to remove the sword from the stone. Once the sword is removed from its stone, a character can attune to it immediately if the sword deems that character worthy, and
inside the Bleeding Citadel are unharmed by the explosion and find themselves suddenly under Avernus’s red sky. Once a character claims the Sword of Zariel, Yael’s work is done. Her ghost bids the party
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. In truth they serve neither and are opportunistically robbing those who fear disobeying the factions. An escaped villager entreats the characters for help.
2 The stone giant guru Jalendu
claims to know a path to religious enlightenment. Those who fail to prove their devotion to his teachings turn up petrified.
3 The sea boils around an ancient, submerged ruin called the Drowned Altar
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
18. Berlain’s Suite A horribly disfigured mage named Berlain Shadowdusk claims these chambers. 18a. Study Furnishings. A black stone desk stands to the south. Next to the desk is a slender stone
polished crystal orb carved to look like a glistening doppelganger eyeball (usable as an arcane focus), and a spell scroll of flesh to stone.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
keeps Elister tucked away. He has survived by using his magic to create food and water. He claims there was no point in trying to escape Deadstone Cleft on his own, since the stone giants would probably
14. Temple Only stone giant thanes are allowed inside this hallowed cave. All other stone giants must remain outside or face certain punishment, by order of Thane Kayalithica and the others who have
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Spider Eyes Watch Post The Xanathar Guild claims this corner of the dungeon. Shunn Shurreth, a drow exile favored by the beholder crime lord, commands the forces stationed here. 9a. Trapped Hall
successful one. Each trap can be triggered three times before its supply of darts is exhausted. Hidden Lever. A lever, concealed by a false section of stone near where the bugbears stand, arms and disarms
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
who had rescued me. I think Dalakhar was planning to pay you to deliver the Stone of Golorr to my father in Neverwinter.
Any attempt to follow up with Dalakhar’s friends proves futile, since they
resident claims he saw Urstul enter Gralhund Villa, in the North Ward, shortly after the fireball incident. The resident reported him to the City Watch because Urstul looked suspicious. Two City Watch
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
20 Wisdom (Perception) check. It can be pulled open to reveal a spiral staircase that climbs to a stone trapdoor set into the floor of the statue’s hollow head. Statue’s Head Neferon the arcanaloth
. “Heinrich” feigns confusion. If the characters ask him why he attacked, he claims that he was guarding the temple. If the arcanaloth loses more than half of its hit points, it teleports to the temple
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ledges, and can be climbed with a successful DC 15 Strength (Athletics) check. The stalagmite tower is impervious to damage, as well as to magic that would alter its form (such as a stone shape spell
more information.)
In exchange for the pseudodragon’s safe return, the lich also offers to trade the potions in area 20. If the characters demand more, Ezzat throws in what he claims is a staff of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Hey, Chief! When you’re ready to begin play, read the following text: You awaken on a metal examination table in a dim, windowless stone chamber. The air is cold and stale, tinged with the acrid
? Morte describes himself as a debonair planes traveler who died too young. If asked about the whereabouts of his body, Morte quips he never really had a good head on his shoulders or claims to be the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
horsetails and arum lilies. Five archways open into darkness at the base of the ruin. Mounted above the central arch is a stone plaque bearing a cuneiform inscription.
The shrine to the trickster god Wongo
to be Wongo’s friend than his enemy.” Portcullises. Portcullises are raised into the lintels above four of the five entrance corridors. When a character claims the puzzle cube from area 12B, the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
numerous gourds, most of which contain failed alchemical elixirs.
Stone Block. A rough-hewn block of stone in the middle of the cave serves as a table. It is covered with a set of alchemist’s supplies
only as “the Alchemist” and claims to have been kidnapped by Halaster from someplace it can’t remember. The Alchemist bargains with creatures for materials it needs, trading potions for fungi and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
those who turn to the service of interloper gods. It’s not about religion; it’s a betrayal of family.
—Diancastra
Annam’s Children Adventures d12 Adventure Hook 1 A storm giant prophet claims a
stone giant recluse asks adventurers to help stop a hill giant who has gathered a band of other giants and is plundering nearby giant steadings in Grolantor’s name. 4 A fire giant priest of Hiatea
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. A stone pier juts from one end near a winding path. A light fog clings to the trees, making whorls and eddies despite the lack of wind.
Two spirit nagas named Valsyx and Charnyz lurk in the swamp on
characters. M1: Stone Pier The crumbling stone of this pier leads to a narrow path almost swallowed by the overgrowth of trees. A four-armed figure resembling an insectile scarecrow stands beneath the