Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 20 results for 'stone shining'.
Other Suggestions:
score shining
storm shining
stand shining
stones shining
stone shifting
Monsters
Fizban's Treasury of Dragons
", "rollDamageType":"force"} force damage.
Singularity Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Singularity Breath"}. The dragon creates a shining bead of
"}
Adventure Hook
1
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within
Monsters
Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 90-foot cone. Each creature in that area must make a DC 23 Strength saving throw. On a failed save, the
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within an amethyst dragon
Monsters
Fizban's Treasury of Dragons
creates a shining bead of gravitational force in its mouth, then releases the energy in a 60-foot cone. Each creature in that area must make a DC 20 Strength saving throw. On a failed save, the
Hook"}
Adventure Hook
1
An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which
Monsters
Fizban's Treasury of Dragons
(Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Singularity Breath"}. The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 30-foot
found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within an amethyst dragon’s hoard.
3
An amethyst dragon magically
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
a high cliff over the fabled city of Qualinost.
Four slender spires rose from the city’s corners like glistening spindles, their brilliant white stone marbled with shining silver. Graceful arches
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
over the fabled city of Qualinost.
Four slender spires rose from the city’s corners like glistening spindles, their brilliant white stone marbled with shining silver. Graceful arches, swooping from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
path from the door to a raised dais carved with Celestial runes. Embedded in a stone atop the dais is a glowing longsword.
If Lulu died earlier in the adventure, add the following: Fluttering just
large alabaster chamber brightly lit by magically created sunlight shining through windows. The sword atop the dais is the Sword of Zariel (see Appendix C). The carvings on the dais read, in Celestial
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
meals. Prices are higher in the morning, when quality and selection are also better. 20. Grand Coliseum This stone arena is the site of gladiatorial games (usually nonlethal, but accidents happen
of Gold for its shining, golden roof and for Waukeen’s focus on trade and wealth. Mount Sibasa is the highest point in the city, and when the sun is shining, light glinting off the temple roof can be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
who is a member of the Lords’ Alliance receives the finest quarters, which happen to have thin walls so that Yondral can spy on his guests. Rassalantar’s keep has largely been robbed of its stone to
name from a 100-foot-tall stone carved in the likeness of a perching raven, sitting in the center of the highest plateau of the mound and facing west. The Black Ravens leave carcasses by the stone
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
140
475
—
560
265
Stone Stand (SS) 390
200
250
80
350
460
165
560
—
300
Shining White (SW) 150
300
110
270
140
160
245
265
300
—
Although the
140
Morgur’s Mound (MM) 190
450
225
415
220
—
400
140
460
160
One Stone (OS) 270
60
260
210
225
400
—
475
165
245
Raven Rock (RR) 210
510
350
530
250
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
one corner of the town square stands the Great Shalarn, a black stone statue of a famous war stallion bred in Amphail long ago. Gelded by a prankster, the rearing stone horse is often painted in
. Before reaching the edge of Anauroch, the road ends at a great set of stone doors set into a high ridge. Statues of dwarves once stood in rows on either side of these doors, but all that remains of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
created through the actions of the person who held Euryale most dear. Long ago, the zealous ruler of a small coastal kingdom had a daughter he named Asteria, or “shining star” in the language of the
grotto was overrun by violence, and although Euryale defended her home and her sister with fervent abandon, turning many of the intruders to stone, both women were captured and taken to the coastal
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
notices the trip wire and the stone block in the ceiling above it that is poised to fall when it is triggered. A character who searches carefully and who makes a successful DC 14 Wisdom (Perception
attempt to disarm it fails. When the trap triggers, the ceiling stone falls onto the creature. That creature must make a successful DC 14 Dexterity saving throw or take 18 (4d8) bludgeoning damage. B. Open
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Polite but frank, Ecklash does most of the talking for her group. She has an inkling the adventurers are the promised bearers of the fabled star. As stone-seekers, the kagu-svirfneblin wish for
nothing more than to add this “sky-stone” to their collection. The gnomes are brief and direct in their negotiations. In return for the star, kagu-svirfneblin agree to give the characters the contents of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
weak to pose an actual hazard. Climbing the rough pit walls requires successful DC 10 Strength (Athletics) checks. F3. Wind Prison A stone pedestal in the middle of this cavern holds a glassy sphere
is natural, caused by the humid air in area F6 being drawn westward by the draft in area F3 across cool stone in this cavern. The mist conceals a pit at the north end of the cave. Pit. A character
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
pedestals. The abstract busts all represent beautiful androgynous figures bedecked with jewelry carved into its stone—and with a single, twelve-foot-long fur stole wrapped around the shoulders of all
, and a plaque with insects mounted on it. The insects are wearing tiny top hats.
Flanking the double door leading to area C4 are two shining sets of antique plate armor. If a character touches either
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
High Moor — territory unclaimed by their Uthgardt rivals. The Blue Bears are careful to stay hidden when traveling to and from their spirit mound at Stone Stand, preserving the myth that they are
welcoming trading post it once was. The tribe’s spirit mound, Shining White, is northeast of the settlement, near an artery of the Surbrin River. Some of the more jaded tribesfolk believe that the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
stationed at each gate make note of new faces, but don’t take action against those they don’t recognize unless they are given reason to do so. The largest of the town’s inns, the River Shining Tavern
Bridge is a low stone structure over which travelers pass when approaching from the west, where a local boy named Tyndal held off a number of lizardfolk with only a dagger. He grew to manhood, married
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
sturdy and lasts until the key is removed from the statue. D2: Rotunda Ruins Broken stone lines this plaza—fragments of elegant statues, once-magnificent pillars, and shining marble walls. At the center, a
whispers come from inside this ruined tower. Gaps in the stone are patched over with wooden planks and threadbare cloth.
Three kobolds (Ekrash, Erp, and Hev) and two winged kobolds (Nuhro and Snirke
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in natural stone amphitheaters or bowl-shaped forest clearings. In keeping with Corellon’s chief commandment for everyone to be free, all who attend are allowed to show their obeisance however they
they mark her symbol on graves and tombs to invoke her protection of the dead. In these comforting aspects, Sehanine is often imagined as a willowy, gentle male elf with shining eyes that reveal both






