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                        Returning 35 results for 'stored gain'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Stone of Protection;Protection (Rare). You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head.
Ioun Stone of Regeneration;Regeneration (Legendary). You regain 15 Hit Points at
                                                
                                            
                                                
                                                     them until you use them. The stone can store up to 4 levels of spells at a time. When found, it contains 1d4 levels of stored spells chosen by the DM.
Any creature can cast a spell of level 1 through
                                                
                                            
                                        
                                                     Magic Items
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    At rank 2, you gain the use of a weathered leather pouch that is an uncommon magic item. The portfolio keeper holds and organizes notes, brochures, and business cards bearing your contact information
                                                
                                            
                                                
                                                     stored on a small parchment card in the portfolio keeper. You can access the details of any such stored card as a bonus action.
Cards of Sending
At rank 3, the power of your portfolio keeper becomes
                                                
                                            
                                        
                                                     Magic Items
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    You gain a +1 bonus to attack and damage rolls made with this magic weapon. Its blade is cruelly serrated, and its hilt resembles a demonic head and wings. Whenever you slay a creature with an attack
                                                
                                            
                                                
                                                     dagger has the following additional properties.
Siphon Vitality. As a bonus action, you can release any number of stored souls from the dagger to regain 1d10 hit points per soul released
                                                
                                            
                                        
                                                    Ioun Stone
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     head.
Ioun Stone of Mastery;Mastery (Legendary). Your proficiency bonus increases by 1 while this pale green prism orbits your head.
Ioun Stone of Protection;Protection (Rare). You gain a +1
                                                
                                            
                                                
                                                     levels worth of spells at a time. When found, it contains 1d4â1 levels of stored spells chosen by the GM.
Any creature can cast a spell of 1st through 3rd level into the stone by touching it as
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     powered by an energy cell stored in a compartment on the thigh plate.
Placing a full energy cell in the armor gives the armor 24 charges. A suit of powered armor functions as a suit of normal plate
                                                
                                            
                                                
                                                     expended. You can use a bonus action to deactivate the armor early, but doing so doesnât recover any expended charges.
While the armor is active, you gain the following benefits:
Augmented
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     crystal.
While wearing this armor, you gain the following benefits:
You have a +1 bonus to AC.
Your Strength score is 18 (this has no effect if your Strength is already 18 or higher).
You have
                                                
                                            
                                                
                                                     or sacrifice hit points to gain one of the following benefits:
Emit a force field to gain 2d6 + 5 temporary hit points (1 charge or 5 hit points).
Activate boosters to gain a flying speed of 15
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Stored in a leather pouch, this unique deck contains twenty-two colored cards made of some strong but unknown metal, each of which features a design printed as a mosaic of raised dots. Before you
                                                
                                            
                                                
                                                     attempting to slay you. If the Grand Master has already been defeated, you gain the enmity of Garret Levistussonâs patron â a similarly powerful devil.
Fool. For the duration of the
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     broodguards and exceedingly rare anathemas have their place in the hierarchy as well.
All yuan-ti can interbreed. Females usually lay clutches of eggs, which are stored in a common hatchery, although
                                                
                                            
                                                
                                                     human society, so they gain influence by controlling enemy rulers â and those close to them â through blackmail, drugs, magic, and the subterfuge of disguised purebloods.
From Calimshan and
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribeâs pecking order.
All Are Fighters
Most of the orcs that stay behind when the
                                                
                                            
                                                
                                                     rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as âfood stored here,â âdanger close
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    . The armor is powered by an energy cell stored in a compartment on the thigh plate. Placing a full energy cell in the armor gives the armor 24 charges. A suit of powered armor functions as a suit of
                                                
                                            
                                                
                                                     charge expended. You can use a bonus action to deactivate the armor early, but doing so doesnât recover any expended charges. While the armor is active, you gain the following benefits: Augmented
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     pale green prism orbits your head. Protection (Rare) You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. Regeneration (Legendary) You regain 15 Hit Points at the end of each
                                                
                                            
                                                
                                                     store up to 4 levels of spells at a time. When found, it contains 1d4 levels of stored spells chosen by the DM. Any creature can cast a spell of level 1 through 4 into the stone by touching it as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     pink and green sphere orbits your head. Mastery (Legendary). Your proficiency bonus increases by 1 while this pale green prism orbits your head. Protection (Rare). You gain a +1 bonus to AC while this
                                                
                                            
                                                
                                                     levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 3rd level into the stone by touching it as the spell is cast. The spell has no effect, other than to be stored in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     pink and green sphere orbits your head. Mastery (Legendary). Your proficiency bonus increases by 1 while this pale green prism orbits your head. Protection (Rare). You gain a +1 bonus to AC while this
                                                
                                            
                                                
                                                     levels of stored spells chosen by the DM. Any creature can cast a spell of 1st through 3rd level into the stone by touching it as the spell is cast. The spell has no effect, other than to be stored in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     head. Protection (Rare) You gain a +1 bonus to Armor Class while this dusty-rose prism orbits your head. Regeneration (Legendary) You regain 15 Hit Points at the end of each hour this pearly white
                                                
                                            
                                                
                                                     spells at a time. When found, it contains 1d4 levels of stored spells chosen by the DM. Any creature can cast a spell of level 1 through 4 into the stone by touching it as the spell is cast. The spell has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     plans and long-term goals. Most cultists should be treated as indifferent when determining reactions or trying to gain a favor. Kobolds are less helpful and should be considered hostile when characters
                                                
                                            
                                                
                                                     feed the camp. The cultists and their allies eat most of it, but some is stored in the cave to feed the hatchlings. The cult has been ranging far and wide on small raids to collect treasure. Greenest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     plans and long-term goals. Most cultists should be treated as indifferent when determining reactions or trying to gain a favor. Kobolds are less helpful and should be considered hostile when characters
                                                
                                            
                                                
                                                     feed the camp. The cultists and their allies eat most of it, but some is stored in the cave to feed the hatchlings. The cult has been ranging far and wide on small raids to collect treasure. Greenest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     franchise is a potential customer to a secretarian, who does whatever they can to bring that relationship to fulfillment. A secretarian seeks always to promote their franchise and gain greater value than they
                                                
                                            
                                                
                                                      Cards of Sending, Improved Rumor Mill 
   4  Always Hiring, Charming Introduction 
   Proficiencies and Starting Equipment As a rank 1 secretarian, you gain proficiency with one of the following of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Incorporated treasure being stored there. However, the doppelganger who hid the cache has been arrested and is about to be executed. Even if the characters save her, retrieving the treasure where itâs
                                                
                                            
                                                
                                                     whose creations theyâve previously faced has wrought havoc there. That spellcaster, Hoobur GranâShoop, is found working in a grisly laboratory beneath the tower, to which the adventurers gain entrance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    . Large dead fish are impaled on many of these hooks.
 At this end of the broken ship, the kraken priests that dwell nearby have stored food and supplies for themselves, as well as the young kraken
                                                
                                            
                                                
                                                    : +8 to hit, range 120/480 ft., one or two targets. Hit: 16 (3d10) piercing damage plus 9 (2d8) poison damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the âBluerotâ sidebar). This attack canât gain advantage or disadvantage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Deck of Several Things Wondrous item, legendary Stored in a leather pouch, this unique deck contains twenty-two colored cards made of some strong but unknown metal, each of which features a design
                                                
                                            
                                                
                                                     ruin, savoring your suffering before attempting to slay you. If the Grand Master has already been defeated, you gain the enmity of Garret Levistussonâs patron â a similarly powerful devil. Fool. For
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Lord Roaringhorn is accompanied by a shield guardian and holds its control amulet. The shield guardian currently has a lightning bolt spell stored within it. A character can gain use of the shield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     wheel, so it still turns noisily. The upper half of the barn is a loft where milled flour is stored. The loft can be reached by wooden stairs along the east wall or by using the ropes and pulleys that
                                                
                                            
                                                
                                                     spears from above, then leap down to fight hand-to-hand. The ambushers have a good chance to gain a surprise round for their spear volley; a successful DC 20 Wisdom (Perception) check is needed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     wheel, so it still turns noisily. The upper half of the barn is a loft where milled flour is stored. The loft can be reached by wooden stairs along the east wall or by using the ropes and pulleys
                                                
                                            
                                                
                                                     of spears from above, then leap down to fight hand-to-hand. The ambushers have a good chance to gain a surprise round for their spear volley; a successful DC 20 Wisdom (Perception) check is needed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     wall for secret doors finds it automatically. T4. Coat Closet This is the speakerâs personal coat closet. A full set of cold weather clothing is stored in the wooden trunk. T5. Privy This room contains a
                                                
                                            
                                                
                                                     spell or similar magic reveals that itâs a desecrated object. Any creature that comes into contact with it must succeed on a DC 13 Charisma saving throw or gain the following flaw, which supersedes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     arcane lock spell cast on them, which only Sirak Mazelor and her elite warrior guards can bypass. Characters who gain entry find the warehouse occupied by two female drow elite warriors, eighteen drow
                                                
                                            
                                                
                                                     Dungeon Masterâs Guide), and 2d6 vials of carrion crawler mucus (see âPoisonsâ in chapter 8 of the Dungeon Masterâs Guide). Characters also find 1d10 Ă 10 pounds of food and 1d10 Ă 5 gallons of water stored in each building.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , it canât be used again until the next dawn. Gem. This card holds one 6th-level spell (chosen by the DM). As an action, you can brandish this card and use it to cast the spell stored inside (spell
                                                
                                            
                                                
                                                     can speak a command word while holding this card aloft to gain advantage on all saving throws you make for the next 10 minutes. Once this property is used, it canât be used again until the next dawn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     point. No other creatures gain this benefit. Characters who fight the berserkers inside their lair see them shake off damage that would normally kill them. The berserkers are aware of the fireâs
                                                
                                            
                                                
                                                     pounds of fresh meat are stored here. The meat, which comes from various beasts such as polar bears and elk, is safe to cook and eat. The characters can sell the meat in Ten-Towns for 5 sp per pound. Q8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     chronolometer and the dimensional loop. Dran Enterprises also knows that the last unclaimed component, known as the wheel of stars, has been securely stored in the northern holdfast known as Horn Enclave, and is
                                                
                                            
                                                
                                                     under the protection of the dwarves who dwell there. Bracus is aware that the Six are attempting to gain access to the headquarters portal, and suspects they will arrive at any moment. Bracus takes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     kingdom of death. There he would rule from the Fortress of Memories, and through the Raven Queenâs power have access to all the lost knowledge stored within the souls she has trapped over the millennia
                                                
                                            
                                                
                                                    . But to this day, all his attempts to gain a foothold there have been thwarted. 
 Because of his obsession with usurping the Raven Queen, and claiming the Fortress of Memories, Vecna has embroiled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Maulâ McTickleton Lord Pompy Fuggelstruck Squinty Pip Mad Haddey Flagon Fippance Gibberjaw To gain access to the warehouse and the sinkhole fissure, the characters must pretend to be the named
                                                
                                            
                                                
                                                     lamps actually work. Stolen coins, valuables, and other black-market goods are stored in a secret room in the back until they are ready to be sold. Guild members use the shopâs other back rooms to hide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     storing with a seeming spell (save DC 16) stored in it, and a ventriloquistâs dummy with a sharp widowâs peak and a red satin cape. Lorry turns hostile if the characters try to take these items
                                                
                                            
                                                
                                                     you have this charm, you suffer unsettling but harmless dreams of ravenous dragons. You also permanently gain the ability to speak Draconic if you couldnât already.
 S15: Draconian Garrison Simple
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Moving the lever while the gantry is extended causes gears to grind for a few moments deep in the rock, but nothing else. 5. Stores In these chambers, the dwarves stored supplies of every kind, from
                                                
                                            
                                                
                                                     for âendings.â Opening either side reveals the impression of a key in the iron plate. The original keys for the treasury were stored in this box. With all the tools of Hrakhamar at their disposal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    . Those who find these mystical sites might bathe or drink from the pools and temporarily gain a measure of the watersâ magic. All manner of protectors or covetous guardians might lurk around these
                                                
                                            
                                                
                                                     telepathically with other creatures within 120 feet of it and can speak Common and Undercommon fluently (or two other languages of the DMâs choice). The colonyâs offspring gain these abilities innately and can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     the west wall, just big enough for a Small creature to squeeze through. Here, a giant rat has stored its treasures: a corroded dagger, a purse containing 55 gp, and an unhatched ankheg egg. B33
                                                
                                            
                                                
                                                     party can spend 10 minutes clearing the rubble to gain access to the east side of the hall. Twisting Tunnel. Beyond the rubble is a narrow tunnel just large enough for a Medium creature to squeeze
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     hookah, a blue crystal decanter filled with fine wine, and a wooden plate covered with a mountain of figs. Blue crystal flute glasses are stored on shelves on either side of a door that leads to the
                                                
                                            
                                                
                                                     driven like his sister to gain and flaunt wealth and power, and thus he is lower in the cloud giant ordning and must follow her orders. However, he swore an oath to his parents to advise and protect
                                                
                                            
                                        






