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Returning 35 results for 'summer seen adventure'.
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summer span adventure
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Monsters
Adventure Atlas: The Mortuary
Doors. The Heralds of Dust idolize their ageless factol, whose stoic visage has become the faction’s emblem. Skall can usually be found examining his orrery of souls (detailed in Adventure Atlas
, rasping to himself. Skall appears as little more than a floating, disembodied head and two hands, his tattered cloak fluttering behind them. Notorious among the factols of Sigil but rarely seen in the
Monsters
Fizban's Treasury of Dragons
Dragon Adventure Hooks table offers suggestions for stories and adventures involving sapphire dragons.
Sapphire Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
":"Adventure Hook"}
Adventure Hook
1
Posing as an avatar of an evil earth elemental-god, a sapphire dragon serves as general to a fanatical cult—and claims the spoils of the cult’s
Monsters
Fizban's Treasury of Dragons
Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook
"}
Adventure Hook
1
Unfamiliar drow adventurers have been prowling a city’s streets at night and have been overheard talking about the dragon they serve.
2
Svirfneblin hire the
Monsters
Fizban's Treasury of Dragons
Deep Dragon Adventure Hooks table offers suggestions for stories and adventures involving deep dragons.
Deep Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction
":"Adventure Hook"}
Adventure Hook
1
Unfamiliar drow adventurers have been prowling a city’s streets at night and have been overheard talking about the dragon they serve.
2
Backgrounds
Baldur’s Gate: Descent into Avernus
; literally or otherwise — as they adventure. This persona might be dramatic or subtle. In a way, though, many characters have such larger than life personalities. Therefore, this background largely
people don’t realize how much they need me.
3
I’ve seen too many in need. I must not fail them as everyone else has.
4
I stand in opposition, less the wicked go unopposed.
5
Monsters
Fizban's Treasury of Dragons
, my hoard brings me great joy. But the real treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire Dragon Adventure Hooks table offers suggestions for
stories and adventures involving sapphire dragons.
Sapphire Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
Posing as
Species
Spelljammer: Adventures in Space
crowds. They're also natural swimmers.
Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries—a fact noted in the description
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
survivors. These aarakocra and their descendants have sworn vengeance against the dragon and may be seen scouring the lands of the North and Cormyr for signs of their foe.
Their only remaining settlement
, a mission of vengeance, or a catastrophe typically lies at the heart of the aarakocra adventurer’s chosen path.
Two other circumstances might call an aarakocra to adventure. First, aarakocra
races
Mordenkainen Presents: Monsters of the Multiverse
Season
1
Autumn: peace and goodwill, when summer’s harvest is shared with all
2
Winter: contemplation and dolor, when the vibrant energy of the world slumbers
3
Spring
: cheerfulness and celebration, marked by merriment and hope as winter’s sorrow passes
4
Summer: boldness and aggression, a time of unfettered energy and calls to action
Creating Your
races
The more populous cultures of Etharis all have stories about the ogresh, although few have seen these gentle giants in person. Tales describe them as solitary, wise figures who often serve as founts
of information and advice for nearby communities. Adventure tales abound in which a protagonist receives counsel from an ogresh before setting off on their quest, even as others describe royal
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Time of Year If you would like the characters to have the opportunity to find a fruit, begin the adventure a few weeks before either the summer or winter solstice. Apart from making a piece of fruit
available on the Gulthias Tree, choosing a season provides you with additional details to set the scene, which enhances the adventure. If you choose summer, the hills are lush with growth, though the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Time of Year If you would like the characters to have the opportunity to find a fruit, begin the adventure a few weeks before either the summer or winter solstice. Apart from making a piece of fruit
available on the Gulthias Tree, choosing a season provides you with additional details to set the scene, which enhances the adventure. If you choose summer, the hills are lush with growth, though the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Rooftop Chase: Summer The characters are trying to catch up with three spined devils that keep low above the rooftops, so as not to be seen by Waterdeep’s Griffon Cavalry. The devils are 100 feet
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Rooftop Chase: Summer The characters are trying to catch up with three spined devils that keep low above the rooftops, so as not to be seen by Waterdeep’s Griffon Cavalry. The devils are 100 feet
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters rather than murder them. Victoro and Ammalia rely on their noble status to protect them, and the last thing they want is the City Watch on their doorstep. If you choose the Cassalanters as the villains, the adventure takes place in the summer.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters rather than murder them. Victoro and Ammalia rely on their noble status to protect them, and the last thing they want is the City Watch on their doorstep. If you choose the Cassalanters as the villains, the adventure takes place in the summer.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Character Advancement You can track experience points or simply allow characters to level up when they reach certain points in the adventure. Ideally, the characters should fall within the desired
. Fireball 3rd 4. Dragon Season 3rd–4th 5. Spring Madness 5th or higher 6. Hell of a Summer 5th or higher 7. Maestro’s Fall 5th or higher 8. Winter Wizardry 5th or higher If you decide to track
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Character Advancement You can track experience points or simply allow characters to level up when they reach certain points in the adventure. Ideally, the characters should fall within the desired
. Fireball 3rd 4. Dragon Season 3rd–4th 5. Spring Madness 5th or higher 6. Hell of a Summer 5th or higher 7. Maestro’s Fall 5th or higher 8. Winter Wizardry 5th or higher If you decide to track
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Using the Overland Map During this part of the adventure, the characters will frequently be marching overland from one point of interest to another. As can be seen on the regional map in the
Introduction, some of these areas are a good forty to fifty miles apart, requiring several days of marching overland to travel to the next adventure site. Travel Time. Assume that the party travels twenty
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Using the Overland Map During this part of the adventure, the characters will frequently be marching overland from one point of interest to another. As can be seen on the regional map in the
Introduction, some of these areas are a good forty to fifty miles apart, requiring several days of marching overland to travel to the next adventure site. Travel Time. Assume that the party travels twenty
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Adventure Hooks If you’re not using Nafas as a group patron, consider the following ways to involve the characters in this adventure: In Search of Prophecies. The characters seek to have their fates
read at the Tower of the Heavens. Whether the prophecies are real remains to be seen, but the characters are curious or desperate enough to pay a visit. The characters might also be researching
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Adventure Hooks If you’re not using Nafas as a group patron, consider the following ways to involve the characters in this adventure: In Search of Prophecies. The characters seek to have their fates
read at the Tower of the Heavens. Whether the prophecies are real remains to be seen, but the characters are curious or desperate enough to pay a visit. The characters might also be researching
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
woodlands and open moor. When the first forester dared put a name to the face seen in the bole of a tree or the voice babbling in a brook, these gods forced themselves into being. The Celtic gods are as
, god of war and warriors N War Silver hand on black background Oghma, god of speech and writing NG Knowledge Unfurled scroll Silvanus, god of nature and forests N Nature Summer oak tree
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
woodlands and open moor. When the first forester dared put a name to the face seen in the bole of a tree or the voice babbling in a brook, these gods forced themselves into being. The Celtic gods are as
, god of war and warriors N War Silver hand on black background Oghma, god of speech and writing NG Knowledge Unfurled scroll Silvanus, god of nature and forests N Nature Summer oak tree
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Beginning the Adventure Start the adventure by having the characters seeking The Price of Beauty, or have them simply come across the book while undertaking other research in Candlekeep. Characters
the magic of the mirror on their own. In that case, see the “Mirror Magic” section later in the adventure for details. Either way, read or paraphrase the following when you’re ready to begin: A nervous
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Beginning the Adventure Start the adventure by having the characters seeking The Price of Beauty, or have them simply come across the book while undertaking other research in Candlekeep. Characters
the magic of the mirror on their own. In that case, see the “Mirror Magic” section later in the adventure for details. Either way, read or paraphrase the following when you’re ready to begin: A nervous
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lords of Dust Adventure Hooks The Lords of Dust Adventure Hooks table presents some ways to get the characters into a fiendish adventure. Lords of Dust Adventure Hooks d6 Adventure Hook 1 A
abruptly and begins sending the characters on unusual tasks. 4 Everyone the characters used to deal with in town suddenly acts as if they’ve never seen the characters before. 5 Increasingly vicious fiends
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pixie “Petal gowns and acorn caps are so last summer!”
— Rivergleam, pixie fashionista
Standing barely a foot tall, pixies resemble diminutive elves with gossamer wings like those of dragonflies
their ensembles.
Magical Faerie Folk. With their innate power of invisibility, pixies rarely appear unless they wish to be seen. In the Feywild and on the Material Plane, pixies etch patterns of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lords of Dust Adventure Hooks The Lords of Dust Adventure Hooks table presents some ways to get the characters into a fiendish adventure. Lords of Dust Adventure Hooks d6 Adventure Hook 1 A
abruptly and begins sending the characters on unusual tasks. 4 Everyone the characters used to deal with in town suddenly acts as if they’ve never seen the characters before. 5 Increasingly vicious fiends
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pixie “Petal gowns and acorn caps are so last summer!”
— Rivergleam, pixie fashionista
Standing barely a foot tall, pixies resemble diminutive elves with gossamer wings like those of dragonflies
their ensembles.
Magical Faerie Folk. With their innate power of invisibility, pixies rarely appear unless they wish to be seen. In the Feywild and on the Material Plane, pixies etch patterns of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Cage also have planes-spanning ambitions, contributing to countless homegrown opportunities for adventure. Use this section to generate ideas for adventures stemming from Sigil’s unique locations and
residents. CoupleOfKooks “Living in Sigil, we’ve probably seen everything... but the beauty and terror of it is that the planes always make more.”
–Erin Montgomery,
factol of the Society of Sensation
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Cage also have planes-spanning ambitions, contributing to countless homegrown opportunities for adventure. Use this section to generate ideas for adventures stemming from Sigil’s unique locations and
residents. CoupleOfKooks “Living in Sigil, we’ve probably seen everything... but the beauty and terror of it is that the planes always make more.”
–Erin Montgomery,
factol of the Society of Sensation
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Summer Is Coming Slaying Auril or her roc prevents the Frostmaiden from casting her nightly spell, ending her everlasting winter. The characters can also counteract the Frostmaiden’s everlasting
mantle of speaker in one or more communities, replacing leaders who were killed during the adventure. If he survived, Speaker Naerth Maxildanarr of Targos opposes the characters’ political ascendance
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Summer Is Coming Slaying Auril or her roc prevents the Frostmaiden from casting her nightly spell, ending her everlasting winter. The characters can also counteract the Frostmaiden’s everlasting
mantle of speaker in one or more communities, replacing leaders who were killed during the adventure. If he survived, Speaker Naerth Maxildanarr of Targos opposes the characters’ political ascendance
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
questing knights—
Yet how the wind revives us here!
—Arthur Rimbaud
This adventure concerns a once-proud fortress that fell into the earth in an age long past. Now known as the Sunless Citadel, its
Tree, which sprouted from a wooden stake that was used to slay an ancient vampire. A perfect, ruby-red apple ripens on the Gulthias Tree at the summer solstice, and the tree produces a single albino