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Returning 35 results for 'survivors all common'.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
, kobold females aren’t exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are killed, some survivors change over several months until the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, lightning strikes, or bursts of wind that hit like fists and capsized ships. A few survivors of these events found themselves blessed or cursed with innate magic — storm sorcerers able to bend
their powers from the Great Rain, most common folk associate them with its destructive weather and treat them with caution.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
side, united against the zombies. The characters might defend Drakov’s people and enact her defensive measures, but might also try to subvert her Pyrrhic strategies or attempt to smuggle survivors to
—attacks work bands from Lekar and survivors upon the roads. The characters are enlisted to serve as guards.
5 The characters are sent to investigate a fallen star that crashed near the village
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
claim to have little in common with one another. However, that’s an exaggeration; the people of Shankhabhumi share unifying traits and experiences. Clothing and Accoutrements The folk of Shankhabhumi
tight, ropelike wrap of a Shankha Trials contestant, and the practical, gathered garments of a laborer or river navigator. Wavy or curly hair is common in the region; people rub it to a shine with
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
adventurers are usually the survivors of a flock that has sustained heavy losses, or a rare kenku who has grown weary of a life of crime. These kenku are more ambitious and daring than their fellows
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
authority and cause the tribe to collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
North and South Poles Frostfell At the world’s poles—Everice to the south and the Frostfell to the north—you might… Discover an ancient civilization hidden beneath the ice. Search for the survivors
of a lost expedition. Find the source of a mysterious mystical signal. It’s common knowledge that Everice is the domain of the Queen of Winter, an archfey who commands a host of winter wolves and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
friendly with elves.
Firbolg rogues are typically scouts tasked with spying on neighboring folk to determine their intentions. They are most common among firbolgs whose homes border human settlements
enforcers of that god’s will.
Firbolg warlocks are rare, but some clans forge alliances and arcane pacts with powerful fey beings.
Firbolg monks are almost entirely unheard of, though a monastery might take in the young survivors of a devastated firbolg clan.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
dragon’s domain grows as it ranges farther across the land, preying on anything it can catch with its claws or freeze to death with its icy breath. Sightings of the dragon are becoming more common
forcing the tribe’s survivors to flee into the foothills and forests. Enraged by the death of their war chief, the orcs have called upon ancient allies — evil, shapechanging, half-orc spellcasters who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Tarkanan The Voice of
BRELAND
Assassins on the loose!
It is common knowledge that those with aberrant marks can’t be trusted. It’s not their fault; they’re touched by Khyber, and the
the common people!
Long ago, the dragonmarked houses sought to exterminate the bearers of aberrant dragonmarks. Today, those who carry aberrant dragonmarks are still treated with fear and suspicion
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of Mogis. These minotaurs have more in common with the monsters in the Monster Manual than with the civilized people described in chapter 1 of this book (including their Large size). Most of them use
rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and fuel the survivors’ revenge. Should another scavenger reach a fallen Felhide before the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
placed in a common tribal hatchery with no effort to keep track of who each one’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins
killed, some survivors change over several months until the tribe is balanced again. In this way, the tribe can quickly repopulate with just a few survivors. Because of these factors, kobolds don’t have
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
leading down into darkness.
If the characters investigate the piles of rubbish, they find nothing of value. The survivors have sorted through the remains of the abbey, and all valuable or usable objects
a character who makes a successful DC 14 Strength check. 2. Common Area This combination dining hall and gambling den reeks of greasy, soured food. The main feature of the room is a makeshift table
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
who speak Common and Dwarvish; being dwarves, they have darkvision out to a range of 60 feet and resistance to poison damage. They carry ice picks (1d4 piercing damage) instead of clubs. Each dwarf is
. If the characters are interested in hearing what Hruna has to say, she presents the quest: “We’re the survivors of a group of dwarves tasked with delivering a sled of iron ingots to Bryn Shander. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
enemy of Asmodeus this day. We have that in common now. I wish you strength and good fortune — and if ever you have need of my power, hold this feather aloft and invoke my name. I shall come to your aid
plenty to do in the city, aiding survivors and helping restore order in the aftermath of so much death and destruction. In addition to the leadership and magic the characters can lend to the people of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
wreckage. Terrors of Space. The areas beyond the wreck are teeming with hungry astral predators. The survivors are too afraid of these predators to risk traveling between the segments. The camp has also
been plagued recently by aberrant monsters such as cloakers, though the survivors don’t know why. Ralph Horsley Ilren If asked for specifics, Lysan and Zastra share a look before directing the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
usable only by a death tyrant, negative energy prevents survivors of a battle from healing and animates any dead or dying creatures as zombies under the beholder’s control. Because there is no limit
resistance against any invasion. Charm Ray It is common for a beholder to charm a hostile monster, lure the creature to the beholder’s lair, and confine it there so it can’t escape under its own power. In
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
battle, the better to imbue their victims with the magic needed to spawn more gnolls. Gnoll Warriors Common gnolls comprise the bulk of a war band. They fight mainly with spears fashioned from wood and
Yeenoghu. When a war band grows desperate for food, its members turn on each other. Those who succumb to the violence are devoured, but their service to the war band doesn’t end at that point. The survivors
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
checks if the characters wander the streets or go off in search of other survivors. If an encounter is indicated, roll on the Encounters in Elturel table or choose an encounter you like. Each encounter
stat block), but Velkora is a mason and an acolyte of the dwarven god Moradin. Her healing powers would be a welcome resource at the High Hall. All three dwarves speak Common and Dwarvish, and have
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
lifeless heaps. Colossal Survivors. Some warforged colossi survived the Day of Mourning more or less intact and are thought to only be in stasis, waiting to be awakened. Cannith artificers are eager to track
Languages understands Common but can’t speak
Challenge 25 (75,000 XP)
Immutable Form. The colossus is immune to any spell or effect that would alter its form.
Legendary Resistance (3/Day). If the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
The Big Picture To understand the Greyhawk of today (the year 576 in the Common Year), it is helpful to picture the Flanaess about 200 years ago. At that time, the Great Kingdom of Aerdy stretched
Kingdom in its imperialist approach. To the west of the mountains, the Baklunish nations—survivors of the Invoked Devastation—stood much as they do now. And to the north, nomadic peoples (the Chakyik, the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily laden wagon or after
its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre. It is also not unheard of for an exceptionally strong and charismatic evil human
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
)
INT
10 (+0)
WIS
11 (+0)
CHA
11 (+0)
Skills Athletics +4, Perception +2
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 12
Languages Common
)
CHA
16 (+3)
Skills Athletics +4, Insight +3, Survival +3
Senses passive Perception 11
Languages Common, Orc
Actions
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sloping ramps in addition to the tunnels, so the beholder can easily move its minions around as the need arises. Common rooms found in a beholder’s lair are described in the sections that follow. Central
be mounted. One of these raids usually lasts less than an hour, after which the beholder withdraws its forces, leaving the terrified survivors to wonder when the next attack will occur. Unless they
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Uniting War against the Deepkingdom, but were swiftly crushed, and the survivors brought back to Gracklstugh in chains. Though their status as slaves was eventually set aside, the derro have always been
always live up to their bargains, paying survivors as promised. Gracklstugh Military In addition to the clans’ regular armies, Gracklstugh trains specialized warriors whose oaths of service always
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, this day is especially important for Cyran survivors. It is a time when Cyrans come together to remember their lost kingdom. Some tell stories or sing traditional songs, ensuring their culture isn’t
it as a time to cast aside all inhibitions. The streets fill with raucous revelry and wild celebrations stretch into the night… though riots, brawls, and other crimes are all too common on Wildnight
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
plants and Hythonia’s various treasures. Hythonia encourages such rumors by letting lone survivors escape her realm, letting the ravings of survivors tempt more playthings into her clutches. Lair
+10, Insight +9, Perception +9, Stealth +9
Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 120 ft., passive Perception 19
Languages Common
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, explorers, and — above all — survivors. Leaders of Blingdenstone By deep gnome tradition, Blingdenstone is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as
for extermination. Chipgrin is all too aware of the threat posed by Ogrémoch’s Bane and the oozes plaguing the settlement, and he hopes that making common cause against those threats will force the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
there are no battles, daily life is calm and mundane. Common pastimes in Glorium include blacksmithing, boatbuilding, farming, and training. House of Glory The sounds of drums erupt within the House
Aberrations or left to die in avalanches or pits lined with glassy shards of permafrost. Survivors of the snickering child claim he’s a disguised trickster god. Adventures in Glorium The Glorium
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the Archmage of Menzoberranzan under the auspices of his own house, the First House of the Ruling Council.
“Gromph and I only ever had two things in common: our passion for the Art, and our hatred of
to the drow as the treacherous creature she is. His deepest, burning desire is to watch Menzoberranzan destroyed by a demonic rampage. Then the ragged survivors of the drow will turn away from Lolth
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, and the characters could trick the vegepygmies to unify against a common enemy. Kobolds Nine deadly shrines hold the secret to entering the Tomb of the Nine Gods. To maintain the shrines’ traps
Ras Nsi’s forces nearly wiped them out in a night raid. Those who survived the attack continue to search the ruins for the Soulmonger. The survivors include four Red Wizards (LE male and female Thayan
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
drowned ones, but the survivors of the attack have repaired and barred them with broken planking from the dining hall. The doors can be forced open with a successful DC 16 Strength (Athletics) check
enjoying a late repast here when the drowned ones attacked. They went to area 7 to investigate sounds of a scuffle and were slain there. The survivors of the assault later broke up the table and benches so
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
birds are common sights on the island. They feed on flying snakes, and tortles hunt them for sport. Blood hawks appear only during the day, and a typical encounter consists of 2d6 blood hawks that
shipwreck survivors to hunt and eat. The characters encounter 3d6 hostile cannibals (CE male and female Chultan human tribal warriors) who fight to the death. They wear leather masks made from skinned
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
courtyard. In response to your approach, the nearest jackals turn toward you and snarl.
Creatures. A jackalwere called Hamebi leads a pack of ten jackals searching the ruins for survivors and treasure
she finishes a long rest). She has darkvision out to a range of 60 feet. She speaks Common and Orc. Gildha repeatedly mutters something in a low voice, but she has something in her mouth that makes it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
survivors rebuild from the ruins. The Great Chicago Fire, for instance, provided an opportunity to rebuild the city according to a modern plan. Most of the time the disaster leaves only ruins
the land and effectively eliminates a place the characters once knew. Leave one or two survivors to tell the characters what happened, and ensure that the characters feel the depth of the catastrophe






